Spell Effect. Though
the true workings of the spell are unknown, many magi have theorized that, when
Extended Life is cast, the user’s spiritual life force seems to imbue some of
its essence upon the user’s physical body, thus decreasing the mage’s growth
rate. Some argue that this spell decreases the immortality of one’s spiritual
essence, as it takes one’s immortality in the afterlife and adds it to the
body’s own natural life span, but very few believe this to be true.
It is supposed that the mage’s natural life span increases for approximately 20 to 25 more cycles in the casting of this spell, not taking into consideration current diseases and other life threatening factors. Extended Life is the only spell that a mage not trained in the field of Life Magic can use that makes changes to an individual’s life span, however, it can not be used on others. Though not as permanent as a spell from Life Magic, it serves its purpose adequately. Once the spell wears off, either on its own, due to cancelization, or dispelling, the mage dies instantly. The side effects of this spell are believed to be decreased agility, decreased strength, weaker immune system, and lower physical tolerance. Also, if the mage fails in casting the spell, due to various factors such as fizzeling, interuption, etc., he will die immediately. Another possible side effect is a mortal afterlife, but this is all of very hypothetical nature.
Casting Procedure. Extended Life is a very difficult spell to cast and requires several steps to turn out successful:
The first step is that the mage must wrap his left hand in red cloth that has been dipped in liquid sulfur and place his right hand to his heart. Then, raising his left arm and closing his eyes, the mage must speak the formula and concentrate on igniting the cloth around his hand. Afterwards, the mage must keep his arm uprised and wait for the cloth to burn itself out. As the last of the flames die out, his arms and hands will feel cold and stiff, even the hand that was singed by the fire. Once the mage is sure the cloth has entirely burned itself out, he can open his eyes and lower his arms. Should he open his eyes before the cloth has finished burning, he may die instantly. Should the spell fizzel or the mage interupt it, the consequences may be lethal as well. This step affects the growth of the arms and hands.
The second step of the spell is to take a net of woven lorahough stems, place it over the body, and speak the magical formula at least four times. Speaking it more is believed to extend the duration of the completed spell. Like the cloth of the previous step, the net will set a-fire, at first singing the mage’s skin, and then, as it dies out, the burned areas will feel cold and stiff, and will return to their normal appearance, the effects of the burning only being a minor hint on the mage’s body. Again, if the spell is fizzeled or interupted while it is being cast, the mage is likely to die. This step affects the growth of the head and upper body.
The third step of the spell requires a heavy blood reagent. The caster must kill something and drain all of its blood into a two-firken sized barrel. If there is not enough blood in the dead animal, the caster must go out and slay more, until he finally fills the barrel. Then, he must speak the magical formula as many times as it takes for the blood to boil to the extent of steam rising from the barrel. Then, he must take the barrel in both hands, and drink the blood. After he finishes the drink, he will feel his heartbeat slow down, and his appetite and pleasure urges will decrease. If he spits up the blood or fails to drink all of it at once, chances are high that the whole procedure fails miserably and the mage will die. This step affects the growth of the inner systems of the body.
The fourth and final step of the spell is to sleep upon a burning bed for two nights in a row. The mage must set up an altar of wood dedicated to the God Foiros. Then, after the altar is prepared, the mage must lie upon it and close his eyes. He must then speak the magical formula for this step until the altar sets a-flame. The mage must then attempt to sleep upon the burning bed. He must sleep on it for two full days. After he awakes, he will see that his skin has been almost unaffected from the flames, though a minor singe is apparent. His entire body will feel cold and stiff. Should he fail to fall asleep within one day, he will die. If he wakes up anytime on the second day and fail to fall back to sleep within two hours of his waking, he will die. If he leaves the bed, he will die. And again, if fizzeling or interuption occurs in the casting of the spell, the mage will die. This step affects the growth of the entire body.
Upon completing the fourth step, the mage will burst into a ball of flame for a
few seconds, then will return to his former shape feeling cold, stiff, weak,
exhausted, and emotionally calm.
Magical Formula. The four steps (see above) also require four different formulas:
Target. This spell can
only be used upon the caster.
Reagents. The four steps (see above) require different reagents:
Magical School. Elemental Magic,
Spell Class. Imbuing Magic/Transformation.
Casting Time. As long as it takes to complete all of the steps. The mage works at his own speed in the casting of this spell. Some mages have been known to wait as long as a month in-between each step to prepare themselves thoroughly.
Duration. Spell will last until either the caster dies of non-aging means, cancels the spell, or exceeds the extension time span.
Counter Measures/Enhancing Measures. Extended Life can be countered by the use of strong dispell spells. Some believe that by repeating the steps, one can add even more lives to the natural life span, but none has as of yet attempted this endeavor and survived. It is also said that the cár'áll of the mage is not in balance anymore after the successful casting of the spell, so that it is likely that mages lose their magical abilities partly, sometimes even completely, after Extended Life is applied.
Information provided by Fox