"Burning Wind" is a basic spell which can be lethal in the hands of a great
mage. At lower levels, the spell can be used to heighten the temperature in a
particular area; good enough to keep the mage and his company warm. But it can
also be used in a battle; making the wind's
temperature blazing hot.
There are quite a few limits to this spell though. The presence of the Fire ounía limits the highest point a mage can heighten the temperature. Like in a snow-covered land, a mage cannot produce the temperature that he can achieve in a desert.
Spell Effect. The effect of the spell is quite simple, it will make the air in a particular area much warmer than usual. At lower levels, a mage can only heighten the temperature gradually and slowly but a powerful mage can quickly heighten the temperature in a particular area making it useful in the battlefield. The mage taps on the heat property of the Fire ounía to increase the temperature of the air and make it warmer. The mage can also choose how fast he wants the change temperature will be but it is highly advised that they do it gradually because it needs greater control when doing it instantly which is only recommended for mages at higher levels.
Casting Procedure. The mage must first concentrate on the air of the targeted area. Then, he must try to increase the influence of the Fire ounía in the air. It is highly adviced to do this gradually as the mage might lose his focus and the spell might fizzle. Next is that the mage must make the Fire ounía express its property of heat stronger than its other properties.
Magical Formula. Not yet defined.
Focus/Target. The air of a particular area.
Reagents. Beginners are advised to use sulphur to increase the effectiveness of the spells.
Spell Class. Pyrification, Physical Representation of Sphere I.
Range. The range of the spell rises as the mage's level goes higher:
Casting Time. The casting times of the Bruning Wind spell can be summarized as follows:
Duration. Like most
Sphere I spells, the duration the spell will be as long as the caster
concentrates on mainting its effects. After that, the influence of the
Fire ounía will gradually go back to
Counter Measures/Enhancing Measures. A fire mage can counter this spell by lowering the influence of the Fire ounía in the air and also making it express its heat property less. A water mage can also counter the spell by increasing the influence of the Water ounía in the air and tapping on its coldness property.