FIRE SPELLS: SHROUD OF RADIANCE (LEVEL III)

SPELL EFFECT - CASTING PROCEDURE - FORMULA - FOCUS/TARGET - REAGENTS
SPELL CLASS - RANGE - CASTING TIME - DURATION - COUNTER MEASURES

The incantation Shroud of Radiance allows a fire mage to move about in hostile areas, with the hope of going unnoticed. Though it becomes more effective as the knowledge and potency of the wizard grows, it can be highly useful to even the lowliest of apprentices if used with guile. This spell has even been used by teachers of Ximax to spy upon less than reputable students, within the realm of fire magic.

Spell Effect. Shroud of Radiance causes the air to glisten, similar to the waves of heat that can be seen rising from dark objects on warm summer days. The aura about the caster bends the light around them creating the impression that they are no longer there. Through this aura the general area about the mage’s location is distorted. This can give away the mage's location to the observant from some distance, though this distortion becomes less visible the more powerful the caster becomes.

This spell is harder for others to detect in dimly lit areas, in addition it is difficult to perceive the location of the wizard the further they are from an observer. It might appear to many that it is just a natural phenomenon created by the heat of the Injèrá’s rays, thus it allows the mage to observe, listen or escape at their leisure from even the most heinous of circumstances.

For those of lower ranks (those below the 4th level) this shroud only encompasses one side of the mage. Thereby it only veils them from the view of those in a single direction. Yet magi of levels greater than this begin to enshroud themselves in this incantation, permitting them to be obscured from view on multiple fronts. Return to the top

Casting Procedure. The wizard starts this incantation by casting a handful of sulfur overhead, strengthening the fire ounía about the reagent as it begins to fall. This creates a shower of sparks and initiates the altering of the light rays about the wizard as it does so. Once this initial manipulation of fire ounía is complete, they must remain focused upon controlling the fire ounía’s strength in a continuous effort to bend light around themselves. Return to the top

Magical Formula. Still to be defined. Return to the top

Focus/Target. An area roughly equal to s single ped radius about the caster. Return to the top

Reagents. Sulfur is thrown overhead to initiate this incantation. Return to the top

Spell Class.  Pyrification, Physical Representation of Incandescence - Sphere I. Return to the top

Range. Roughly a single ped in a radius about the caster. Return to the top

Casting Time. The tossing of sulfur overhead and the preliminary ounía strengthening takes nearly three blinks. Return to the top

Duration. Like many Sphere I incantations this spell requires the mage to remain focused upon its continuation. This can be somewhat draining on those of lower levels, becoming simpler (at least in regards to duration) and more versatile to the adept.

Counter Measures/Enhancing Measures. The naturally occurring weather patterns have a vast impact on the effectiveness of this spell. Rain with its naturally reflective nature makes this spell nearly impossible for a fire mage to accurately bend the light rays around them. The harder the downpour the less likely it becomes that a mage can keep this incantation effectively up.

With this spells seeming vulnerability to naturally occurring water phenomenon, it is only reasonable to assume that many water-based invocations could be used to great effect in revealing the mage’s location. Return to the top

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