incantation Shroud of Radiance allows a fire mage
to move about in hostile areas, with the hope of going unnoticed. Though it
becomes more effective as the knowledge and potency of the wizard grows, it can
be highly useful to even the lowliest of apprentices if used with guile. This
spell has even been used by teachers of Ximax
to spy upon less than reputable students, within the realm of
Spell Effect. Shroud of Radiance causes the air to glisten, similar to the waves of heat that can be seen rising from dark objects on warm summer days. The aura about the caster bends the light around them creating the impression that they are no longer there. Through this aura the general area about the mage’s location is distorted. This can give away the mage's location to the observant from some distance, though this distortion becomes less visible the more powerful the caster becomes.
This spell is harder for others to detect in dimly lit areas, in addition it is difficult to perceive the location of the wizard the further they are from an observer. It might appear to many that it is just a natural phenomenon created by the heat of the Injèrá’s rays, thus it allows the mage to observe, listen or escape at their leisure from even the most heinous of circumstances.
For those of lower ranks (those below the 4th level) this shroud only encompasses one side of the mage. Thereby it only veils them from the view of those in a single direction. Yet magi of levels greater than this begin to enshroud themselves in this incantation, permitting them to be obscured from view on multiple fronts.
Casting Procedure. The wizard starts this incantation by casting a handful of sulfur overhead, strengthening the fire ounía about the reagent as it begins to fall. This creates a shower of sparks and initiates the altering of the light rays about the wizard as it does so. Once this initial manipulation of fire ounía is complete, they must remain focused upon controlling the fire ounía’s strength in a continuous effort to bend light around themselves.
Magical Formula. Still to be defined.
Focus/Target. An area roughly equal to s single ped radius about the caster.
Reagents. Sulfur is thrown overhead to initiate this incantation.
Spell Class. Pyrification, Physical Representation of Incandescence - Sphere I.
Range. Roughly a single ped in a radius about the caster.
Casting Time. The tossing of sulfur overhead and the preliminary ounía strengthening takes nearly three blinks.
Duration. Like many Sphere I incantations this spell requires the mage to remain focused upon its continuation. This can be somewhat draining on those of lower levels, becoming simpler (at least in regards to duration) and more versatile to the adept.
A mage of this level is shrouded from view on only one front, this determined at the time of casting. They are also not adept enough to keep this shimmering shroud from being noticed in daylight, to the observant, from distances of around thirteen peds. With proper focus and willpower they can keep the veil up for near three minutes.
Magi of these levels can shroud themselves on three sides, leaving them barely discernible to the casual observer on three fronts. At this level of understanding the distorted light around them is less visible, permitting them to go unnoticed in this way at distances of around ten peds in broad daylight. The duration for this incantation at these levels can last to around seven minutes.
Graduates of Ximax, those that have worked with this spell somewhat extensively have finally begun to utilize this spell in more useful ways. Mages of this level and beyond have mastered the ability to blanket themselves on all fronts from observation. Their glistening aura is now fine-tuned enough to be hardly noticeable in open daylight at distances close to five peds. A wizard of this level could keep this spell in force for about ten minutes.
A true mastery of this spell has finally been reached, though those of Archmagi status could conceivably do more than what is revealed here. As mentioned above, the mage is enclosed in the shroud at these levels, obscuring them from scrutiny on all sides. The distortion of light around them is scarcely detectable in broad daylight at distances near two peds. Magi of these levels could keep this incantation up for about a half hour with little strain.
Counter Measures/Enhancing Measures.
The naturally occurring weather patterns have a vast impact on the effectiveness
of this spell. Rain with its naturally reflective nature makes this spell nearly
impossible for a fire mage to accurately bend
the light rays around them. The harder the downpour the less likely it becomes
that a mage can keep this incantation effectively up.
With this spells seeming vulnerability to naturally occurring water phenomenon, it is only reasonable to assume that many water-based invocations could be used to great effect in revealing the mage’s location.