Quilrosh's Fireball, only more destructive,
Fireblast is the advanced form of the Fireball, an
offensive spell used by many fire magi. A simple
explanation would be a quick burst of Fireballs
released by the caster in rapid succession to eradicate his enemies, scorching
and burning them. It is quite useful for dispersing groups, or if desired,
target a single individual with this spell. Young magi can usually conjure
globes the size of a man's fist, while grand sorcerers and archmagi can conjure
far larger spheres.
Spell Effect. The
effect of this spell is quite simple: to leave burns and scars to those who were
lucky enough to escape it, or instantly kill an opponent with one, two, or more
globes of fire. The caster does this by
manipulating and moving the fire ounía
in his surroundings, storing and condensing it in his area of focus, the space
between his palms and then by moving fire
ounía from his surroundings to the palms.
The mage positions his hands in a manner that a palm is facing his other palm.
Then, he draws fire ounía from his
surroundings, storing and saturating it in the area between his palms. Once the
mage feels that a large amount of heated ounía is gathered, he starts releasing
it in the form of fireballs in quick bursts, at the same time still gathering
fire ounía to continue the spell. The
higher level of the mage, the faster the fireballs will generate, one after
another, until the stored ounía in the mage’s palm is depleted.
Still to be added.
Focus/Target. The mage
focuses his sight on a target to aim the shot, and can move his focus to another
target once he hits the first one before the completion of the incantation.
Reagents. Sulfur is
to be rubbed in both palms for better effect.
Sphere II, Ignition, Pyrokinesis Class. Physical Representation.
Range. As long as the
mage is able to see the target, he can cast the spell on them. The number and
the size of the fireballs is dependent on the level of the mage, starting with 3
at level 6 and increasing by 2 each level. Thus a level 12 caster can handle
around 15 fireballs.
Young inexperienced magi will have a hard time gathering fire ounia and
releasing them in the form of fireballs, and will last a short time as each
fireball is shot out in the form of quick bursts from the caster, while
experienced sorcerers can gather cár’áll
in an incredibly short amount of time and shoot them in a few
Duration. The spell
will last until the saturated ouníaiin the mage's palms is depleted.
Counter Measures/Enhancing Measures.
As the firing rate of the fireballs cannot be controlled, aiming it proved to be
difficult, so agile people can attempt to avoid the globes by running, darting,
and evading the shots, if the caster would be in a far place. A ranged combatant
could also shoot the mage casting the spell, successfully injuring the caster
and making the spell backfire. Distracting the mage, however, can also cause the
incomplete spell to be fired on the intended target.
As for enhancing means of this spell: Stealth and quickness of mind helps a lot
in preparing the spell, because if the casting time is completed, and provided
that the caster could aim well, the caster can achieve maximum effectiveness of
the spell. As with the Quilrosh's Fireballsspell,
casting it in dry places where fire is
dominant would enhance the spell. Holding a torch to help the casting is also
another enhancement, although it is heavily advised not to do so.
Rising Sun 1666 a.S.
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