FIRE SPELLS: ERUPTION OF CHAOS (LEVEL VIII)

SPELL EFFECT - CASTING PROCEDURE - FORMULA - TARGET - REAGENTS
MAGICAL SCHOOL - SPELL CLASS - RANGE - CASTING TIME - DURATION

This spell is a good example of the destructive capabilities of fire magic. The fire qualities of the targeted object are augmented that much that it causes the object to explode violently. A very powerful spell, managing to destroy objects instantly.

Spell Effect. By adding fire ounia to an object, the object is destabilized that much it eventually explodes. This spell is a very dangerous one to cast. If a mage adds to much ounia or if he isn’t concentrated enough on what he’s doing, the object can explode earlier than expected. There have been several accidents with this spell, some of them even lethal.

It is told that the spell originates from the Third Sarvonian War, where some armies had orcish battle clerics that used a similar spell to this one. Boulders, pieces of shrapnel or logs of wood were hurled into at the enemies’ troops, exploding right after or right before they landed. They were mostly used to cause chaos and to break the ranks right before the orcs themselves crashed into the enemy. Ximaxian mages copied the spell and used it later, at the end of the Troll War, to seal off the tunnels under the under the Tandalas in the hope to prevent the orcs from reappearing from there. Now the spell is mostly used for big mining projects. Return to the top

Casting Procedure. There are two different things that have to be done at the same time in order to successfully cast the spell Eruption of Chaos. The extra fire ounia increase the chaos present in the cár’áll, up to a point where the cár’áll doesn’t stabilizes itself gradually any more. The sudden change is so violent that the object can no longer hold itself together and blows apart.

Since there are going to be a lot of fire ounia added to effectively charge the object, this can not happen instantly. Therefore it’s necessary that the mage concentrates on lowering the strength of the fire ounia in the targeted object during the spell. He has to simultaneously add more fire ounia to the cár’áll and lower the their strength equally to what has been added. This way the object's cár’áll remains stable during the casting process. Once the mage thinks he has added enough fire ounia there are two things he can do to discharge the object. First of all he can simply stop with keeping the object's cár’áll stable. This will have the advantage that the mage has a couple of blinks to look for cover or to run away before the target blows up. The explosion will be somewhat less powerful however. If a more powerful explosion is wanted the mage can, instead of just stopping with keeping the cár’áll stable, use his will to heighten the strength of the fire ounia. This is highly dangerous however, as the explosion will happen immediately and will be more powerful. Return to the top

Magical Formula. Not defined yet. Return to the top

Target. Any target can be used, except living beings, which have a much more complex cár’áll structure, so that they cannot be that easily manipulated. However, looking at thesolid objects, targets that "break" instead of "bend" and targets that aren’t flammable are less difficult to use. Stone is a very good example of those objects where it’s easier to cast the spell on. With stone the strength of the fire ounia doesn’t have to be kept down that much while adding the ounia. It is, however, highly recommended that the mage does this anyway, as it will not only give a stronger explosion, but the cár’áll of stone will be more stable during the casting process and thus there is less chance on an uncontrolled explosion. With metal or wood it is much more difficult to achieve the spell. If the strength of the fire oonia isn’t kept down enough, the metal will melt or the wood will start burning while the fire ounia are added. Return to the top

Reagents. Blood (preferably orcish) can be used to either have more control over the spell or to strengthen it. If the object is (partially) coated with dried blood, this will lower the strength of the explosion a little, but it will give a longer time before the detonation. If fresh blood (or blood that has been kept liquid) is used, it will add to the chaos of the objects cár’álll, making it less stable. It will give a stronger explosion, but the spell will also become more dangerous. Return to the top

Magical School. Elemental Magic, Fire School. Return to the top

Spell Class. Sphere III. Return to the top

Range. To keep strength of the fire ounia low or to strengthen them when the object is discharged, the mage can stand at a rather high distance. Even when the spell is first taught, the mage can easily stand at 5 peds without much trouble. Even 10 peds or more isn’t too exceptional for this part of the spell. This distance is highly needed to prevent the mage from getting hurt when the object explodes.

It’s the charging of the spell that’s the most dangerous. Here the mage has to stand real close to the object, preferably touching it. If anything goes wrong at this point, it isn’t too unlikely the mage will get hurt badly or even be killed by the exploding object. Return to the top

Casting Time. It takes some time to charge the object. The bigger the object, the larger the charging time will be. Small objects (like a stone about the size of a fist) can be charged in several blinks, but large boulders will take a very long time. Return to the top

Duration. Once the object is charged, the mage can keep it unchanged for as long as he wants. Just keeping down the strength of the fire ounia shouldn’t be too much of a challenge at this level. Once the mage chooses to detonate the object, the time before the explosion may vary from instantly up to about half a minute, mostly depending on what the mage wants to achieve. Return to the top

Counter Measures/Enhancing Measures. As a simple sphere I technique is used to keep the object stable, even lower level mages can perform this task. This is mostly useful when multiple mages cast the spell. A lower level mage can then concentrate on lowering the strength of
fire ounia. Usually the lower level mages are at least level 4, to make sure they have mastered the sphere I techniques they need. That way a higher level mage can concentrate on adding the ounia and the more ounia can be added the stronger explosions can be created. Return to the top

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