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FIRE
SPELLS:
DRACONIC
EFFIGY
(LEVEL
IX) |
The
incantation, Draconic Effigy was inspired when a fire mage watched a companion
use the "Rise
of The Phoenix” spell. The title of this invocation is due to the dragonlike
aura that manifests about the caster throughout the duration of this blazing
conflagration. This
magic is also occasionally called "Lava Dragon” or
"Flight of the Inferno“. The aura permits the caster an easier way to manipulate
their element, fueling this incensed firestorm, and in this process granting the
magic-user the ability to rise from the ground in a
slow measured form of flight.
Spell Effect. This
spell in its initial phases aligns the caster’s
cár’áll so that it is more receptive
to Fire ounía within the caster and
about them. Ximaxian
fire mages affectionately refer to this as “The
Line of Fire”. Though this receptivity allows the mage an easier time in the
manipulation of their particular element it does have dangers in its own right.
This ease of manipulation and movement of
Fire ounía can be disastrous to the untrained, hence why this theory is not
taught till a mage's advanced studies of fiery magic.
This simplicity of bringing larger concentrations and strength of ounía to bear
through the caster's willpower can be unsettling to say the least, having
frightened numerous delvers to not seek further knowledge in this aspect of
their craft. More than a few would be practitioners of this aspect of
Fire are now nothing more than piles of
ash scattered upon the winds. A simple
miscalculation in the proper alignment of the caster's
cár’áll is easily enough to allow
large quantities of Fire ounía to
consume them. But the rewards in its applications can be astounding and is a
constant lure for those seeking perfection of their art.
As this "Line of Fire" is drawn through the fabric of the caster’s aura, it is
almost immediately ignited upon invocation of this spell. Parallel to
"Rise of the Phoenix”, this
magical incantation causes a flaming aura to become
visible about the caster. But as this aura lifts the caster off the ground the
mage uses the line of Fire in their aura
to continually feed the flames that elevate the wizard. The mage himself/herself
is lifted up from the ground in the moment of casting and remains so for the
duration of the incantation.
This lends viewers to think the mage is flying upon the superheated updraft
caused from a highly concentrated gathering of
Fire ounía. By altering the strength and
weakness of Fire ounía within various
parts of the aura the mage creates specific amounts of released heat drafts.
Hence movement is accomplished by fluctuating these concentrations in measured
amounts for accurate directional control. This blazing inferno creates a
mournful howl about the caster, some liken it to the growling of a primordial
beast. The furious conflagration about the magic-user
is blistering hot to all those within a few
peds. It is so searing
that most missile weapons hurled in the caster's direction are incinerated
before reaching them.
The incantation complete, finally leaves a fire mage
submerged in an aura shaped like a flaming
dragon, shrouding the user’s body within its depths. The arms of the caster
look to be like the arms of a powerful
dragon encased in sweeping Fire. The
legs become shrouded in an inferno that appears to be a tapering forked tail.
The head of the mage is lost in a visage of infernal flames resembling the
gapping maw of a roaring serpent. Large plumes of
Fire rise from behind them, lending the
impression of fiery wings outstretched
to near 2 peds distance.
The flaming wings that appear in this particular area of the aura are a physical
manifestation of a large concentration of
Fire ounía. This assists the mage in keeping an upright position, working in
opposition to the push at the caster's feet.
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Casting Procedure.
Draconic Effigy requires only a few
blinks to gather the
required energy from within the mage and from about them, which causes the
Fire ounía to align, allowing the mage
to vent large amounts of heat and excessive
Fire ounía about them. Once this line is complete, this concentration and
strength of ounía can be viewed as a raging inferno whirling about the caster's
form.
Problems observed from knowledgeable fire magi,
notes from Ximaxian documents: Due to the
open arrival of Fire ounía within this
particular incantation a mage invoking this exacting
magic could conceivably consume themselves with flames. All precautions
should be taken to remain focused upon the matters at hand or the slightest hint
of instability should prompt the fire mage to
discontinue this spell. Even with the successful completion of this invocation
the mage is frequently left with a weakened
fire cár’áll.
Therefore a caster should never push the time limits of this
magic, preferably ending this
magic within a safe timeframe from its final moments.
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Magical Formula.
Not yet defined.
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Focus/Target. This
spell may only affect the caster. Casting this magic
upon others or even objects is not possible, all attempts have resulted in said
objects or persons being incinerated. The amount of
Fire involved in this
magic is thought too great for a mage's control when
not intricately relegated by the Fire
ounia within the caster's cár’áll.
Some evidence of this can be gleamed by the fact that Draconic Effigy weakens
the fiery aspects of the mage's aura.
One can only guess how hard it would be to control such a torrent of flames when
not so closely aligned to them.
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Reagents. Ashes are
the best reagent for this incantation, as they are sprinkled from brow level,
this represents the line of fire the
mage wishes to create within their own aura.
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Spell Class.
Sphere III, Pyrification, Fire Imbuement Class. Spiritual/Physical Representation.
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Range. See
Target. As the spell only affects the caster, it has no
range.
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Casting Time.
Draconic Effigy requires very little casting time and can be active within
moments. All that is required is a few blinks for the mage to concentrate and
the magic-user becomes a blistering inferno hovering
above the ground. Yet in its beginning stages, a span of near four
blinks, the sound of the
fires rise from a temperate moan to a
ceaseless primordial roar echoing about the caster.
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Duration. It should
be noted that during the manifestation of this spell the mage cannot manipulate
Fire ounía to create any further
magical invocations. At the various levels the
following durations can be observed:
Level 9
The mage can remain in this blazing state for nearly 3 minutes and can walk
through the air at a casual pace. The
heat generated while in this form is enough to ignite any flammable object
within a ped of the
caster. Also this aura will easily destroy any incoming objects the size of an
arrow or less in mass.
Level 10
The magic-user can remain aflame for near 6 minutes
and can now travel at the speed of a steady jog. Any combustable object within 2
peds will ignite in the
mages passing and objects the size of a spear
will be reduced to ash if hurled at the caster.
Level 11
This flaming form can be maintained for almost 10 minutes and the caster can now
move about at the speed of a full run. With this level of mastery, objects of
all types within 2 peds
of the caster will become exceedingly hot and blistering to the touch.
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Counter Measures/Enhancing Measures.
A powerful wind mage, of a level exceeding the
caster of Draconic Effigy, could use a plethora of
wind magic to push the floating fire mage
away from them. A wind mage of equal level could
wage a war of attrition with the caster and hold them at bay till the duration
of this spell comes to a conclusion.
A potent water mage could attempt to dowse the
flames, yet this would indeed create a large cloud of searing steam. Possibly
harmful for both combatants or to innocent bystanders, though this too would be
a contest of who had greater control of their element. A weaker
water mage would only create the cloud of
boiling steam and leave the fire mage untouched,
shortening the duration of this magic in proportion
to the amounts of water used. But a
more potent water mage would extinguish the
flames in a scalding explosion of steam, most likely fatal to the
fire mage, yet still possibly harmful to
themselves.
As for possible enhancements: A large Fire
source, rich in Fire ounía, would feed
this spell making both the strength of the aura greater and add up to another 2
peds to the area of
effect. Another fire mage adding Fire
ounía to this spell or strengthening the present ones would enhance the aura in
addition to extending the duration.
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