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FIRE
SPELLS:
FLAME
ENGULFMENT
(LEVEL
IX) |
Spell Effect. The
caster is able to set a target into flames, which may cause death in a matter of
seconds. The flames will cease once the caster stops the casting, but the
fire will not immediately go out. At the
starting level (9), the caster is able to cast up to 2 ped in distance, though
the flames will last a shorter time. The closer the target the longer the flames
will stay. At higher levels the target may stay on
fire for 30 seconds or longer, depending
on distance as well.
When the target does not have much flamability, sulfur can be blown to enhance
it. The furthest cloud of sulfur can be blown is up to a ped. Any further and
the sulfur would not have a strong enough affect. In general you can say that if
the target is a creature having a high concentration of
water
cár'áll within its body, then the
sulfur is fundamental for the spell's success.
Humans for example have a massive amount of
water within their bodies. This will
cause the spell to fail miserably. Sulfur therefore is a must when casting the
spell onto a human. The actual burning will
take place where the sulfur is thrown.
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Casting Procedure.
A small amount of sulfur is held in both hands. Immense concentration and mental
energy of fire is needed on the target.
The hands are brought into the chest and held together for a short time (5
seconds). Some sulfur may drop out of the hands but the sulfur helps to keep
mental energies in the hands towards fire
orientation. Once the mental energy is charged the hands form a point with two
fingers and they are both pushed out and pointed to the target. The hands are
then held ou flat and the sulfur is blown onto the target if the target has no,
or very little natural flamability. Only another 5 seconds remain until the
flames will ensue. The flames burst from the sulfur and then the target soon
turns to flames as well.
If the sulfur is not blown onto the target, it can be reused and is most likely
going to be stored into a pouch of some sort.
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Magical Formula.
Ophá'fá'efé literally meaning "Enclosure of Fire" (still to be changed).
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Target. While the
target has to have some type of fire orientation or flamability, the target is
usually another being or foe. The target would die in a matter of 5 to 10
seconds of burning for the flames are extremely hot and reach 3 peds high into
the air.
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Reagents. Powdered
sulfur is very helpful when placed in the hands for a much more fast, and
powerful cast. If the target has little or no natural flamability then the
sulfur is required.
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Magical School.
Elemental Magic, Fire School.
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Spell Class.
Enflamement.
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Range. The target must
be within 2 peds in distance depending on the level of the user, 2 peds being
the farthest distance. The target may be reachable at a greater distance if the
caster is very powerful (level 10).
If the Sulfur is blown onto the target, the target has to be less than 2 peds
away for any succesful amount of sulfur to build up onto the target. If it is
any further away, the sulfur may fail to ignite or there may be too little for
the spell to work.
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Casting Time. At
the initial level (9) approx. 10 seconds, level 10 and higher approx. 5 seconds.
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Duration. Depending
on the flamability of the target, the spell can last from 10 to 30 seconds. The
target has to have some type of flamability or else it will fail to work (sulfur
can be used to make flamability).
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Counter Measures/Enhancing Measures.
If the target does not have any type of flamability then the spell will fail
(unless Sulfur is used on the target).
Any metal armour can muffle the flames unless the sulfur is tossed onto the
armour, then the flames shall pursue onto the armour and soon melt it. The
target or person being attacked by the spell can easily just take off their
armours and cloths to avoid being killed. They would still suffer severe burns
but death can be escaped.
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Information provided by
Erutan Argon
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