group to ever use the magical art of Weaving.
Long ago the Old Weavers disappeared from
Caelereth, and the Weavers of today know almost
nothing about them. A library, the one of the Old Weaver Marvost Salfrond, was
found and shed new light on some things, but the Old Weavers still remain a
Territory. The territory that the Old Weavers claim today is the Empire of Kavash. Kavash lies entirely in the Web, hidden. It is supposed to have consisted of at least 126 cities, created from magic, supposedly lost. But the Old Weavers live there still or so it is believed. They will stay there until one whom they deem worthy enough finds Delonaire (also know as the "Woven City" to the Weavers, others call it simply the "City of Magic"), the first city they created. Only then will they come forth to reclaim their old strongholds.
People. People from every sentient species make up the Old Weavers, just as they make up the Weavers today. But these people are stronger. The Web is theirs to mold, and they've had thousands of years to perfect their art. They rule the Web, and, though they don't know it, they even may rule the Weavers.
Housing. The grand buildings of the cities of Kavash house the Old Weavers. Spired towers, grand designs, unimaginable structures of every sort. They are truly a sight to behold, and on the inside they are even greater. Many tapestries, libraries, artifacts, historical items, and other things can be found there that the Old Weavers took when they left Caelereth. They've also weaved some very interesting machines from magic, and doing some experiments with specimen captured from Caelereth (supposedly something they learned from texts a few Brownie Weavers rescued from Birn.
Clothing. Possibly the most amazing thing is about the clothes they wear. From a distance they look like billowing, silvery, soft cloaks and robes. But truly, they are actually woven clouds of magic. They were woven to look like silken cloth and be somewhat like a cloud, and shimmer beautifully.
Diet. The Old Weavers have also become adept at agriculture, cultivating and eating the plants that they brought from Caelereth when they left. They also breed animals they brought for meat. Most foods have nutrition magically woven into them.
Weapons. The only weapon the Old Weavers use is their magic. Unlike the majority of today's Weavers, they do not carry a backup dagger just in case. They don't really need any other weapon, as the Web creatures are their only foes and the only means against them seems to be magic.
Occupations. All types of occupations are available. The cities are no different from others, with the exception of locations. They have all kinds of jobs to fill for life to continue normally. Most importantly, though, are the political positions. Of course, the only ones that change are the Senators and Representatives of each city.
Government. The Old Weavers are structured as an Empire. The Emperors are the 5 Masters of Weaving. Below them is the Council of Arshek, named for the capital city of the Kavash empire. Each city also has a Senate, each consisting of 20 Senators and 1 Representative. The Representatives represent the city during a Conclave, a large gathering of Representatives, the Council, and the Masters, which makes important decisions. It was a Conclave that made the decision to retreat from Caelereth.
Masters of Weaving
There are 5 Masters of Weaving. One human, one elf, one dwarf, one orc, and one shapeshifter dragon. They are truly a representation of the fact that an individual from any race could be a Weavers. They watch Caelereth and the Web, also making decisions of what to do if a renegade gets beyond the control of the Masters of the present day Weavers. While they make decisions together, Kavash, the dragon who founded the Empire, has final say.
Council of Arshek
The Council of Arshek is named after the capital city of the Empire, Arshek. It is made up of 9 Brownies and 6 halflings. These, of course, make up the representation of the small races.
The Senate is the body which controls each city. 125 cities in the Kavash Empire have Senates. The only one which doesn't is Arshek. The Council and the Masters function as a Sentate there. Each Sentate consists of 25 Senators and one representative, who can override all the Senators. The Representatives also represent the city during a Conclave.
The Senators, 25 in each Senate, are elected every 100 years. They make decisions should anyone violate a rule that isn't major enough for the Council or the Masters. During these hearings, the Senate acts as a jury, while the Representative acts as a judge, simply making sure the hearing goes fairly.
Representatives: Aside from acting as a judge in a hearing, the Representatives can override any decision made by the Senators, in a hearing or otherwise. They uphold guidelines set by the Masters and the Council in each city, and therefore must have the guidelines memorized. Every 200 years someone gets to make an attempt at reciting the guidelines, and if successful, becomes the new Representative for the city. They also represent their city in a Conclave.
Very rare, Conclaves are very large political gatherings. They consist of the 125 Representatives, the Council of Arshek, and the Masters of Weaving. Conclaves make the most important decisions, including the decision for the Old Weavers retreat into the Web.
Information provided by Tarquet Galbar