|
WIND
SPELLS:
ENLIGHTENMENT
(LEVEL
II) |
Spell Effect. The
Enlighten Spell is used to make knowledge within the caster’s mind more
accessible. Common misconception of this spell is that is increases knowledge,
but it does not. Information can only be learned, not merely placed in
someone’s mind by the use of magic.
However, this spell does increase one’s ability to think and learn in both
concrete and abstract ways. One of the most helpful effects of this spell,
however, is its ability to increase one’s capacity for clear and uninterrupted
concentration and clarity of mind. It can help to counterbalance the
Confusion
spell as well.
This spell can both be used on a caster or on another
human or animal target.
Some professors at the Ximaxian
Academy use this spell to help their pupils both learn more quickly and to
help them focus better. Students will also use this spell on themselves before
tests or quizzes, or even before class. Sometimes those of higher levels
however, have trouble being on the receiving end of this spell because of its
requirements.
![]()
Casting Procedure.
The target of the Enlightenment spell should first relax. Usually those of higher level have
trouble being a target to this spell because the spell involves the target
lowering their defenses and allowing their
cár’áll
to be altered by a third party. For this reason, mages of higher levels can only
cast this spell on themselves and, if they themselves suffer from confusion or a
foggy mind, the spell will not be as effective.
The caster should take a moment to lock on to the
cár’áll
of their target and speak the magical
formula, though some casters of higher levels can merely think the formula
and get the same effect. The caster should then expand the
wind
cár’áll
in the target’s own cár’áll,
remembering to play upon the qualities of wind
dealing with clarity of mind and
thought. Some casters have trouble keeping the
cár’áll
expanded, but sometimes re-iterating the spell can help.
![]()
Magical Formula.
órin fíerán, (Styrásh:
órin fíerán),
translated: "To Clear the Mind" (still to be adjusted).
![]()
Target. Any sentient
being.
![]()
Reagents. None,
though it may help the caster is the target ingests food with a high
concentration of wind
cár’áll.
![]()
Magical School.
Elemental Magic, Wind School.
![]()
Spell Class. Wind
Enchantment.
![]()
Range. The spell can be
cast on almost anyone in view, but cannot usually be cast through another
object. For example, the caster cannot generally cast this spell on someone who is
inside of a house, even if the caster sees them through a window. Some mages of
very high levels, however, can manage to cast this spell through other objects.
![]()
Casting Time.
Casting time usually only takes about 10 to 20 seconds.
![]()
Duration. The
duration of this spell depends upon the level of the caster and the target's use
of the spell. Usually a lot of mental work can wear down the spell rather
quickly. Times shown below are the maximum amount of time this spell lasts if
the target doesn’t go through any strenuous mental activity:
Level 2 - 2 hours
Level 3 - 8 hours
Level 4 - 1 day
Level 5 - 3 days
Level 6 - 1 week
Level 7 - 3 weeks
Level 8 - 1.5 months
Level 9 - 6 months
Level 10 months- 1 year
Higher Levels - Unknown
It should be
noted that Enlightenment spells begin to wear off as soon as they are applied
and, for the best results, should be renewed even if the spell is cast by a
high-level mage.
![]()
Counter Measures/Enhancing Measures.
The Enlightenment Spell can be
weakened by the Confusion spell and can
be completely removed by the Dispel magic spell. This
spell can be enhanced if the target has eaten foods containing a lot of
wind
cár’áll
or if they have been in an area where they have been exposed to a lot of
wind
cár’áll.
![]()
|
Information provided by
Rayne
Avalotus
|