The spell Shape Smoke is a
level IV wind spell for which most low level
Wind magi are capable. By manipulating a cloud of smoke, the caster can move or
shape it in any simple form desired. It can be used to get rid of smoke in
unwanted areas, or simply to entertain someone.
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Image description.
An absent-minded wind mage using the Shape Smoke spell to create a bird from
the smoke of his pipe. Image drawn by
Faugar. |
Spell Effect. The
spell uses Sphere II and the Wind property of motion to move the
wind ounia in the smoke to move or shape it
to any simple form or location. Many magi enjoy using this spell to create
little figures with smoke for their pipe. Others may use this spell to create
obscure apparitions and illusions to entertain other. More skilled magi can make
more detailed figures, and can fool and disorient others by surrounding them
with them. If one were to make smoke rise from an area or a building, they could
trick others into thinking that a fire was alight. One could also use smoke for
cover to escape a sticky situation if they so desired. These are just a few uses
for this spell, and those with creativity can explore more uses.
This spell is also similar to the spell
Nightshade Cloud. It can be used to hide within, or to render an opponent a
victim to a coughing fit.

Casting Procedure.
The caster must focus on the cár'áll of the smoke.
Then, by using Sphere II, they can shape the
wind
ounia to the desired form. This is accomplished by concentrating on condensing
the ounia in the smoke along a path of the desired shape and activating the
wind
property of Motion. This causes the smoke to move along the path of the desired
shape, forming whatever the caster desires. It can help to picture a sort of
funnel that one is sending the smoke through.

Magical Formula.
The magical formulas used to cast this spell somehow vary, depending on the
purpose you want to use the spell. (More details are still to
be added.)

Target.
The
wind
ounia of the smoke.

Reagents.
Reagents are not required. Some mages have found that a handful of ashes helps
them to concentrate, but this is only used when a mage is first learning the
spell.

Magical School.
Wind School, Sphere II, the
wind
property of Motion.

Range.
The smoke need only be in the caster's line of sight.

Casting Time.
For novice and low-level magi, the casting time can take up
to ten blinks. For those of
mid to high levels, it can be accomplished in three to five
blinks.

Duration.
The spell will last as long as the mage keeps of their concentration. Once the
concentration is broke, the smoke will partially remain in shape, but will
dissipate with a small breeze..

Counter Measures/Enhancing Measures.
The smoke can be countered by another caster also manipulating the air around
the smoke. The smoke can be moved in another direction or simply dissipated
altogether allowing the smoke to harmlessly resume its normal shape. Any number
of physical barriers can effectively block the smoke from moving as well. 