WIND SPELLS: SPECTRAL SIGHT (LEVEL III)

SPELL EFFECT - CASTING PROCEDURE - FORMULA - TARGET - REAGENTS
MAGICAL SCHOOL - SPELL CLASS - RANGE - CASTING TIME - DURATION

Spell Effect. A spell used for scouting, spying, but also for keeping an eye on the students in the Academy of Ximax, Spectral Sight allows a mage to alter the way his eyes see the world. There are two things the spell does: It allows a mage to change his sight to see heat, thus allowing him to see warm beings behind walls, or it can allow someone to see the cár'áll of things, thus being able to identify which one of the students is doing the spell correctly, and which one is about to make a chaotic fizzle. Return to the top

Casting Procedure. The mage has to put his fingers over his eyes while having wizardleaf powder on them, and then speak the formula aloud. If correctly done, the spell will be active, and the mage can, by his thought, shift between the the different sight options (identify heat or cár'áll) for as long as the spell lasts. Return to the top

Magical Formula. Miés'efér vaí (Styrásh:
Miés'efér vaí), translated: "Star Sight". Return to the top

Target. Self. Return to the top

Reagents. Wizardleaf powder. Return to the top

Magical School. Elemental Magic, Wind School. Return to the top

Spell Class. Perception. Return to the top

Range. Not applicable. Return to the top

Casting Time. 10 seconds or less. Return to the top

Duration. The spell lasts for about three hours at the initiate level, and increases with one hour per level above the initiate. Return to the top

Counter Measures/Enhancing Measures. This spell can be countered by simply dispelling it with typical dispel means. There is no known way of enhancing it except casting the spell at a higher level. Return to the top

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