By altering the
wind as the mages
say) around a flame, the wind mage can
put out fires. At higher levels this
spell is even powerful enough to take away the breath of living creatures and
can cause death if cast long enough.
Spell Effect. According to the elves and their myths, fire is earth trying to overcome its earthen boundaries of singularity of things and to reach back to the winds, from where it originated. This means the wind mage can put out fires by manipulating the fire ounia through the wind ounia.
The mage concentrates on lowering the strength of the wind ounia in the air closely around the flame. As a result, the movement of the wind will die away and earth will become more and more dominant. Fire is lively and constantly changing, so it stands closer to wind than to earth. Thus, if the movement of the wind is taken away, the fire will eventually follow. This can easily be demonstrated by putting a candle under a glass dome. Since the wind can no longer move freely, the flame will diminish and finally go out completely.
This spell can also be used on living creatures. If the mage concentrates on lowering the strength of the wind ounia around the mouth of the target, in time the targets inner fire will go out by suffocation. There used to be experiments in Ximax with mice being put under glass domes, just like with the candles, where the mice eventually die. This has been stopped already a long time, because the mice died a painful death and this was clearly not a very valuable lesson to be learned.
Casting Procedure. The mage puts his hands around the flame and focuses to on lowering the strength of wind ounia in the area inside his hands, while saying the formula. At higher levels the mage can stand at a distance, turning the palms of his hands towards the flame. If the mage chooses to use ashes, they have to be thrown in the flames.
Magical Formula. Not defined yet.
Target. Burning objects or living creatures. With burning objects the mage must concentrate on the area around the flame. For living beings, itís the region around the mouth and nose that must be targeted, so the breathing ceases and the inner fire is put out.
Reagents. The reagents used for this spell are often ashes. Ashes bear within them the idea of extinguished fire alignment and therefore work very well in this context.
Magical School. Elemental Magic, Wind School.
Spell Class. Sphere I.
Range. At first, mages have to hold their hands real close around the fire, so they can concentrate on the small area inside their hands. At higher levels the mage can stand at some distance (for candles up to 5 peds and more). The smaller a fire is, the higher the distance can be.
Casting Time. By the 4th level the mage should be well trained in lowering and raising the strength of wind ounia. Therefore the spell will start having effects immediately. However, even for very small fires, like candles, it will require a blink or two before a beginning mage will be able to completely put out the fires. There is some time needed before the wind ounia start influencing the fire ounia. Larger fires will require a longer period of concentration, depending on the mage's level. It can take quite some time before a large fire is completely put out and most of the time this spell proves to be rather useless for very large ones. Additional mages concentrating on the fire will shorten the duration.
Duration. Unless the mage wants the fire to reappear, he will have to continue casting the spell for some time. Even after the flames have disappeared the object that was burning remains the same and will need some time to return to a mores stable state. When the spell is stopped too soon, the object will simply start burning again.
Counter Measures/Enhancing Measures. This is a hard spell to cast. Because the mage attempts to target fire ounia through wind ounia, it requires a lot of concentration to be achieved. Small flames, like candles are fairly easy, but larger fires can give quite some trouble. Casting on living creatures is extremely difficult. Not only does it require the spell to be cast for a long time to be of some effect, but living things also move around, making the area of focus constantly shift as well. In general, this is highly ineffective unless the target doesnít move. - Multiple mages will make the spell faster and more powerful.
Information provided by Marvin Cerambit