WIND SPELLS: SHADOW (LEVEL VII)

SPELL EFFECT - CASTING PROCEDURE - FORMULA - TARGET - REAGENTS
MAGICAL SCHOOL - SPELL CLASS - RANGE - CASTING TIME - DURATION

Spell Effect. This spell is often used by mages to flee from combat in case the tides seem to turn for the opponent's side, and does mainly two things: It creates a perfect illusion of the caster on the spot he/she is standing, and it also grants the caster invisibility for a small amount of time. In this spell the cár'áll is split. At the illusion left behind the Element of Earth is predominating, while at the leaving mage the Element of Wind prevails. The equilibrum is restored the longer the spell endures, so that the illusion fades and the mage reappears again when the elements are re-distributed equally. The illusion stays in place for about 10 minutes or until touched, however it does not move at all, therefore skilled mages may quickly understand what has happened. This spell is somewhat easy to cast, however it cannot be cast on other targets than the caster. Return to the top

Casting Procedure. The caster has to throw a small portion of silver dust in the air while quickly uttering the formula. If the spell is successful, the dust will flash before disappearing, and the illusion will be in place. Return to the top

Magical Formula. Ish’Injèrá (Styrásh: Ish’Injèrá), literally translated: "non-leading" or "mis-leading". Return to the top

Target. This spell can only be cast on the caster. Return to the top

Reagents. Silver dust. Return to the top

Magical School.
Elemental Magic, Wind School. Return to the top

Spell Class. Not defined yet. Return to the top

Range. None. This spell is cast on the caster and does not have any range. Return to the top

Casting Time. Short concentration time of approx. 5-10 seconds. Return to the top

Duration. The illusion lasts for about 10 minutes, but vanishes if touched. How long the caster is invisible depends on the level, and is generally 3 minutes for level 7 and 1 minute per level beyond 7. If the caster is disturbed while retreating, the equilibrum the spell shifts will also be restored instantly. Return to the top

Counter Measures/Enhancing Measures. The clairvoyance spell Sense Aura (Level II) can find the caster, and it will also sense that the illusion has no cár'áll. Other clairvoyance spells may as well sense the caster while he is invisible. Also if an arrow or anything touches the illusion material it will vanish. Return to the top

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