WIND SPELLS: TOUCH OF FATE (LEVEL VII)

SPELL EFFECT - CASTING PROCEDURE - FORMULA - TARGET - REAGENTS
MAGICAL SCHOOL - SPELL CLASS - RANGE - CASTING TIME - DURATION

Spell Effect. A spell widely used by wizards to quickly and silently kill someone, Touch of Fate makes the caster able to drain somebody’s cár'áll on skin to skin contact. At the initial level, this spell will leave someone unconscious, on higher levels – dead.

As described in the book "Advanced Wind Spells and How to Counter Them" by an early Ximaxian Archmage, whose name is lost, Touch of Fate makes the caster’s cár'áll temporarily able to lead and store another being's cár'áll. The process is controlled by the caster, and can thus be activated at any given time while the contact lasts. If activated, the caster’s cár'áll will immediately drain as much of the victim’s cár'áll as possible, giving it to the mage. The mage must then use the cár'áll obtained before the spell is terminated or ended, otherwise it will combust, dealing equal damage to the caster’s own cár'áll. Return to the top

Casting Procedure. The caster has to draw a symbol for fate with his own blood on his right hand, then utter the formula while concentrating. If successful, his hands will glow a ghastly blue color, then return to their normal state. After that, the spell is active and usable. Return to the top

Magical Formula. To be done. Return to the top

Target. The spell can only be cast on the mage himself, and he can then use his touch on any sentient being. Return to the top

Reagents. Blood. Return to the top

Magical School. Elemental Magic, Wind School Return to the top

Spell Class. Spiritual Guidance Return to the top

Range. To use this spell, one has to have skin-to-skin contact. Return to the top

Casting Time. About 20 seconds. Return to the top

Duration. The cár'áll transfer is permanent. The duration of the spell itself is about 20 minutes at initial level, increasing with about 10 minutes per level beyond. Return to the top

Counter Measures/Enhancing Measures. This spell can be countered by preventing skin contact with the mage using it, or by magic resistance spells. Also, if the spell is dispelled after the mage has taken someone’s cár'áll, but before he uses it, then it will combust and destroy as much of the caster’s cár'áll as he drained.

There are no known ways to enhance this spell directly, however, spells that increase a mage's power will also make this spell have a stronger effect. Return to the top

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