THE
MAGIC
ART
OF WITCHCRAFT
("BLACK
MAGIC") |
Have you
ever been healed by a song? Have you ever felt that love is a madness, induced
by some force outside yourself? Or have you ever found, after a seamstress
mended a coat for you, that you were unable to take the dratted thing off? And
did the seamstress smile? And did she promise that she would release her spell,
if you would just do her a little favour? – Or maybe you once saw a man approach
a wailwoman, and he withstood the
ghost’s bone-melting cry, and with a curious dance and gesture lifted the curse
that had detained the tortured soul within its spectral form?
If you have experienced any of these things, then you have likely received a
better introduction to Witchcraft than letters on a piece of parchment will ever
be able to impart. Witchcraft is the common name for the magical arts of
Santharian witches. The term “witch”
itself is derived from the Styrásh
verb “ouidshán”, which means “to practice twisted magic”
– and although witches themselves carry their name with pride, its origin tells
a poignant tale about how they are perceived not only by the
elves, but by all
Santharian people. Generally, Witchcraft –
or Black Magic, as it is known to its many detractors – is understood to be
synonymous with dangerous, sinister, harmful sorcery. Witches have been treated
with suspicion for as long as history records, since they often live outside of
established orders, defy worldly and religious authority, and are loyal to none
but fellow-witches (or so people think). After the calamitous
War of the Chosen, when the world
was weary of both sword-fare and
magic, witches were persecuted and suspected of being in
cahoots with necromancers intent on bringing forth creatures from the
Netherworlds, and with them further
deadly strife.
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On the other hand, fairy stories and sayings also betray a certain fascination
with beautiful witches dancing on mountain tops, with the love potions that they
brew, or with the idea that one might ask a witch to let a wart grow on one’s
unloved neighbour’s nose. And indeed, the practice of Witchcraft would not
flourish quite as well as it does if
Santharians did not avail themselves of witches’ services rather more often
than they would admit.
Prevalence.
This entry is concerned with
Santharian witches only. Some reports suggest that
Santharian Witchcraft bears a resemblance
to the practices of shamans in
Northern Sarvonia, but at the present stage of research we are unable to
make a confident statement to this effect.
In the Kingdom of Santharia, Witchcraft is
practised by both men and women. Most witches are
human, but we have personally met some gnomish practitioners of the art, and
have even heard stories about hobbit
witches. In fact, one of the best spell cooks currently alive is rumoured to
live in a smial in the Helmondsshire. (And a spell cook, as you shall soon see,
is a type of witch that specializes in enchantments achieved through cooking or
brewing.)
Before we proceed to introduce the gentle reader to the philosophy and practice
of Witchcraft, it is necessary to make a distinction. For the
magical arts of the witches – the focus of our article –
are one thing; but what Santharians in
their ignorance and superstition may choose to call “witchcraft” is quite
another. In general, the terms “witchcraft” and “witch” are used to denote any
kind of magic, and any kind of magic practitioner, that
do not belong to one of the established and respected schools or systems of
magic and that are therefore regarded with suspicion. As
a scribe working in the
Thane’s palace
in Marcogg once told us: “If it ain’t
Ximax, and if it ain’t
Thalambath, and if it ain’t clerics, and
if it ain’t elves, why, then for sure it’s
foul, and for sure it’s witchery.” More sophisticated individuals might know
that druidic magic, weaver magic, and
life magic are also quite distinct schools
of magical art – but even these knowledgeable ones might
well fail to distinguish witches from mere gifted macanti,
from shamans, or even from rogue mages. In short,
Santharians tend to attach the label
“Witchcraft” to any magic that they do not understand
and do not have another name for – especially if they are afraid of it or
repelled by it. That such confusion has done much harm to the reputation of
witches in Santharia is beyond doubt, and
it is the humble purpose of this article to try and dispel the ignorance that
has clouded the perception of witches for far too long.
Concept/Worldview.
Why is there a world, rather than nothing? Why does anything exist at all? –
Because Avá the Beautiful dreams it, say the
elves. – Because the Twelve Gods, praise be to
them, are defending it against Coór the Shadow,
say pious humans. – Because if the world
didn’t exist, what would we eat, say the
hobbits. (According to the philosopher
Athiost of Carmalad, the hobbits’
answer is the most profound.)
Witches, for their part, have a different explanation again. The world exists,
they say, because Harash spins it. Harash – that is the Great Spider, the
Spinner of the World Web.[1] It is a being
both male and female, beautiful and ugly, wise as a
whale and dumb as a pebble. The witches
believe that all the world we see, hear, smell and feel is made of threads woven
by Harash. The witches call these threads “dream threads”, because in our
everyday lives, we are unable to see these threads themselves, but instead only
illusions, “dreams” conjured up by them. This may be a bit complicated to
understand, but a simile often used by witches to teach novice witchlings may
help to make things clearer.
Consider what happens when you regard a tapestry. If you look from a distance,
your eyes behold a picture: they see shapes and colours, and arrange them into
objects and animals and people. Yes, if the weaver was skilled, you even believe
that you see the figures moving. You think you see a boy running, a bird flying,
a tree bending its branches in the wind. It is as if the tapestry were alive.
But step closer, and you find that all these images are in fact composed of
thousands upon thousands of individual threads of different colours; and that
the boy or the bird or the tree that you admired are, in fact, nothing but a
deft assemblage of dyed wool. You begin to see beneath the picture; you begin to
see how it was done.
And so, the witches say, it is with reality also. In our everyday life, we only
see the images, the illusion: the boys, the birds, the trees. But the tapestry
itself with its myriads of interwoven threads we do not see. If we want to
behold reality, we first need to know how to “step closer” to it; only then can
we see “how it was done”. If we could do this; if we managed to see not just the
images, but the threads themselves, we could even do a bit of weaving of our
own. Not that we could spin new threads – that is Harash’s power alone. But we
could rearrange them, make a new weft. In short, if we saw the fabric with which
the illusion of reality is constructed, we could create a new illusion, a new
image, a new reality. And that is Witchcraft.
By reweaving the tapestry, the witches say, they make a little contribution to
helping the dream that is the world to expand: they help to bring new beings
into the world (for example, through fertility spells); to bring new stories
into the world (a love charm, say, leads to new and often complicated
relationships, which make for good stories); and to bring new emotions into the
world (even if ordinary people may judge these emotions to be negative, such as
wrath or lust for revenge). New beings, new stories, new feelings – all these
are so many new snarls in the dream web, new pictures in the tapestry. And that,
in the eyes of witches, justifies them. What grows is good, and what grows in a
disorderly way is even better. The more confusing the dream, the more mazy its
yarns, the more fun there is to be had.
It is not the witches’ belief, by the way, that Harash the World Spider
herself weaves the tapestry of the world. Harash merely spins the threads. The
interweaving of them, which causes the world to be furnished with people,
animals, plants and things, is an entirely chaotic process. Succinctly put, the
world is a giant ball of tangled dream threads, and we are the knots in it. We
have come about by chance, by the random muddled mess of Harash’s threads, and
it is up to us to make something of this chance. Witchcraft, the witches say, is
the best way to of doing so.
Sometimes young witchlings ask why Harash’s threads should assemble themselves
to make a world such as ours, which features, despite its many
unpredictabilities, a considerable amount of regularity. Oftentimes, the reply
from older witches is but a shrug and an admonition to be careful only to ask
questions that have an answer, lest your mind befuddle itself. Yet wiser witches
respond that Caelereth, our world,
actually is composed of but a tiny portion of the total number of Harash’s
threads. In fact, they say, there is an infinite number of tangled balls of
dream threads, and therefore there is an infinite number of worlds, none of
which is like the other. Some of these worlds, the witches say, are lifeless.
Some consist only of swirling colours, like the winter sky in a Northern night.
Others are inhabited solely by fluttersong moths. Then there are worlds that are
so beautiful that on seeing one of them, our eyes would immediately go blind.
Yet others are so ugly that if we saw them, our hearts would wither and refuse
to beat another beat. We are lucky, say the witches, that we live in a world
that we can bear to see, because is both beautiful and ugly, just like Harash
herself.[2]
Basic
Principles: The Craft. “Sing,
and you shall hear; brew, and you shall smell; cook, and you shall taste; weave,
and you shall see; dance, and you shall feel.” -
Hildula
Hauntwell: “The Arts of Warts, or: How to Take Revenge on the
Infuriatingly Pretty” (New-Santhala,
1666 a. S.)
So how does Witchcraft actually work? How do witches contrive to see the dream
threads? How do they “step closer” and inspect the weft of the world, and how
are they able to change its structure? More competent authors than ourselves
have failed in the task of making Witchcraft intelligible to the minds of
non-witches. The single best introduction to the matter is still Archmage Turya
Firebane’s “On Ouidch-craft”, written more than 1,500 years ago. Addressing her
fellow Ximaxian sages, Turya explains:
“We know that magical
effects can sometimes be achieved involuntarily, and even by untrained but
magically gifted individuals, especially in
situations of severe emotional distress or physical exhaustion. As you,
venerated colleagues, are well aware, the principle of study that our
Academy is proud to represent is that
what the untrained individual can but achieve unconsciously, haphazardly,
the trained mage can learn to achieve consciously, deliberately, by
training his will to concentrate on the cár’áll,
its configurations, and its manipulation. Witches, however, draw quite a
different conclusion from the phenomenon of spontaneous, chaotic
magic: they prefer to observe that these
spontaneous effects occur when the person whom they originate from is, as
it were, not herself – when fear or pain or hatred or love have thrown her
out of her mind. The principle of Witchcraft is to lose oneself, or, as
the witches would say: to surrender. They seek such experiences that bring
about altered states of mind, where the logic of dreams and nightmares
rules, and where reason is silenced. So rather than striving for
concentration and control, witches aim for ecstasy and trance; rather than
avoiding everything that could disturb the calm execution of the will,
they seek to renounce their will and use the forces that lurk beneath it;
and rather than training the mind to control what it cannot directly
perceive, they seek to subvert the mind in order to overcome its limits.” |
In the practice of
Witchcraft, ordinary consciousness is suspended, and the witch experiences
rapture, trance or ecstasy. The more spectacular variants of these states, such
as wild dances and hypnotic chanting, have become predominant in popular
perception, and exaggerated tales of naked rituals, orgies and licentiousness
abound. Yet your average witch is far more likely to prefer quieter sorts of
trance. The key to understanding this is the concept of “craft”.
Every witch knows a craft – an actual handicraft, or art – and it is through its
execution that she[3] accomplishes her magic.
Thus, a witch trained in tapestry may “weave a spell”, a witch good at woodwork
may “whittle a spell”, and a witch inclined to poetry may “rhyme a spell”. In
this way, depending on the witch’s craft, her work may involve dancing a spell,
singing a spell, baking a spell, cooking a spell, sewing a spell, spinning a
spell, and so forth.
It is not necessarily the case that the witch, by her craft, produces a
magical artifact (although this happens too, as witches
may make magically enhanced brews, charms in the form of
wooden figurines or embroidered clothes or amulets, or even
magical sculptures of stone). But it is always through her craft that the
witch “dives into the web of dream-threads”, as the witches put it. The crucial
transition from everyday consciousness to trance is accomplished through the
craft itself: through the hypnotic effect of repetitive movement (such as in
dancing, or in loom weaving), through evocative chanting, or through the
“surrender” of the mind to a tricky task.
Once she is in trance, the witch’s concentration is wholly on the invisible
fabric of Harash’s tangled web. Witches believe that through losing themselves
in this way, they can leave the illusion of reality behind, and can fiddle
directly with the weft of the world tapestry: loosening a thread here, reweaving
it there, cautiously making the picture yet more intricate, yet more
interesting.
What makes Witchcraft Unique: Knots
and Threads. “The spider that catches us liberates us. It is
by being entangled in the web of life that we become free.” -
Hildula
Hauntwell: “An invitation to the spider’s web” (New-Santhala,
1456 a. S.)
So far, a reader educated in Ximaxian
magic might think that the witches’ craft is just an
alternative road to the goal that Ximaxian
magic shares: the manipulation of the invisible
energetic essence of the world. Furthermore, the reader might think that the
witches’ notion of ‘tapestry’ and ‘threads’ are but simplified expressions of
Ximaxian theory with its concepts of the
cár'áll, the oúnia, and their links. Yet there is more
to Witchcraft, and this is why the Ximaxian
mages’ efforts to integrate the witches’ arts into their conceptual system have
so far failed.
The witches say: You are a knot. And so am I. We are all knots. We are knots in
Harash’s tangled web, a web that is ever-moving, ever-changing. Each of us
consists of thousands upon thousands of threads, some of which are thick and
constant, while others are thin and fleeting. We are chaotic entanglements of
dream threads, and so is everything else: the animals, the plants, the objects,
and the materials. Wherever we go, we carry a long trail of loose threads with
us. And that is good, because loose threads allow us to make connections.
Have you ever thought about why you can recall in your mind a place that you
have not visited for many years? Why you can sometimes, in lucid moments,
remember this place as clearly as if you were there? It is because some of your
dream threads are still tied to it. When you were in that place, one of your
loose threads tied a knot around some rock or tree or doorpost there. And thus
you became a part of the place, and the place became a part of you. This is why
you have memories: the thing you recall is still with you, because you are tied
to it. And your recollection of a thing is the richer the more of your dream
threads are entangled within it.
And have you ever thought about what love is? It is a form of intense
entanglement of the dream threads of two people. That is why it hurts so much
when someone you love dies. The soul of the deceased, travelling into
Queprur’s realm, pulls on your dream
threads, to which it is fastened; and thus it tears your dreams apart.
Another form of intense entanglement between two people, by the way, is hatred.
Power is another. And fear, another.
Such entanglements – or connections – between people might be weak or strong,
fleeting or durable, flimsy or robust. But they may persist over space and time.
This is why love can endure even when the lovers have been separated for many
years. It is why a bird that migrates hundreds of
strals south in the winter
always finds the way back to its home forest, and yes, even to the very tree on
which it was born. And it is why Witchcraft works.
For witches, when they leave their everyday minds behind and dive into the web
of dream-threads, can see these connections, and use them in their art. Say, for
example, that a witch has obtained a lock of your hair. This hair, although
apparently separated from you, is still connected to you through dream threads.
For you cared for this hair once; you washed it and combed it, you looked at it
in a mirror. It belonged to you; and because it once did, it still does. Its
separation from you is only superficial. Never mind the scissors that cut it off
– the connection persists. Now, the witch can use this connection. Taking hold
of your lock of hair, she can pull on the threads that tie it to you, and
thereby achieve effects that affect you. For example, she might weave this hair
into a doll; and pricking this doll with a needle will cause you pain. Or she
might spin your hair into a rope and tie the rope to a tree, and thereby draw
you to that tree by a force as strong as if she held an actual rope in her hand
that was tied to your waist. Or she might use your hair as an ingredient in a
mixture she concocts, which will make someone into whose eyes it is dropped fall
in love with you. Or she might enclose your hair in an amulet, and speak a
charm, so that the amulet will become warm when you are near. In this way,
someone wearing this amulet may find you and recognize you even if you are in
disguise.
Abilities,
Limitations, Restrictions and Practice. “Thirteen needs has a
man: food, drink, air; warmth, coolness,
shelter; sleep, wakefulness, steadiness; embrace, beauty, wholeness; and
silence. And thirteen desires he has: love, sex, friendship; respect, adoration,
belief; solitude, invincibility, perfection; subservience, dominance, rules; and
immortality. These, my sisters, are the hooks. Like
fish the men will swallow them and hang at
the end of your line. But you must know the right bait.” -
Hildula Hauntwell: “To Make
Your Loved One Want You: Amorous Enchantment in Seven Times Seven Easy Steps” (Nyermersys,
945 a. S.)
To some extent, a witch’s skills are determined by her craft: the protection
spells, magical banishments, and enchanted cloaks of a
spell seamstress are a dream apart from the love soups, healing breads and
pestilence pellets of the spell cook, or the spirit whispers and summoning
rituals of the spell dancer. Also, it is clear that some “witch’s crafts” are
more limiting than others. A witch who “embroiders” her spells must have access
to a needle and fabric to work her magic, while a
“rhyme-crafting” witch is limited only by her poetic imagination. However, the
more experienced a witch grows, the less important those limitations become: a
skilled spell seamstress may need no more than a few blinks to quickly stitch a
pattern into her sleeve and thereby craft a charm.
Witches use five categories to describe the varying levels of ability among
their kind. These categories are: the Gifted, the Witchlings, the Spell
Crafters, the Dream Bringers, and the Handmaids of Harash. Outsiders that have
encountered but one kind of witch, and have prematurely generalized from their
experience, have therefore come to rather contradictory conclusions about
witches: while some have said that witches are “wicked but weak”, others have
called them “powerful and terrible as demons”. The following overview of the
five stages of Witchcraft shall, we hope, help to dispel such confusion.
The Gifted
First, there are the Gifted. A Gifted One is a person who was born with a talent
for magic, but has not learned to use it. As such, a
Gifted One is not a witch, but may become one under the guidance of a teacher,
who must herself be a witch. Of course, a Gifted One may instead train to be a
different kind of magic practitioner, such as a mage, a
druid, or a cleric. Furthermore, many
Gifted Ones never develop their talents, but remain dilettantes, whose access to
magic is sporadic and haphazard. Some even reject or deny their talent. Others,
the so-called macanti, become charlatans who exaggerate their
magical powers, and make a living from folk’s
credulousness and superstition.
Witchlings (Apprentices)
Second, there are the witchlings. A witchling is an apprentice, who is learning
from an accomplished witch. Witchlings usually live with their teachers, and
help them with everyday chores in exchange for instruction. Witchcraft is always
taught this way: from witch to witch. According to the craft of their teacher,
witchlings are referred to as “song witchlings”, “needle witchlings”, “cauldron
witchlings”, and so on. The witches say that of every thirteen apprentices who
start the path to Witchcraft, three will never pass beyond the skill level of a
witchling – whether for lack of talent, lack of dedication, bad teaching, or bad
luck (such as, say, the death of their teacher before the end of the
apprenticeship).
Spell Crafters
Third, there are the spell crafters. These are ordinary witches, whose
magic is limited to a small selection of specific spells
that they have learned. Witches themselves rarely use the word “spell crafter”,
by the way, but refer to the individual witch’s craft instead, calling her a
“spell singer”, “spell seamstress”, or “spell cook”, and so on. For nine out of
every thirteen witches, spell crafting is the summit of their development. Spell
crafters are therefore the most common of all witches, and the mediocrity of
their skills has led some sages to conclude that Witchcraft in general is
inferior to Ximaxian magic.
May our readers make up their own minds about this point, but not before they
have read on.
Dream Bringers
Fourth, there are the dream bringers, accomplished witches who are far more
powerful than ordinary spell crafters. A dream bringer’s skills are no longer
bound by the necessity to adhere to specific spells she has been taught.
Instead, she is able to compose her magic freely. Rare
is the witch who has the talent, the dedication, and the good fortune that are
needed to become a dream bringer; and whoever rises to this level is highly
respected among witches. The witches say that of every thirteen witchlings who
begin an apprenticeship, only one will become a dream bringer. Like spell
crafters, the dream bringers are commonly referred to by terms that are specific
to their craft, such as “dream singer”, “dream seamstress”, “dream cook”, and so
on.
Harash’s Handmaids
Last, we come to the most powerful witches of all, the terrifying Handmaids of
Harash. They are the stuff of legend, and you are about as likely to meet one as
you are to meet a resonance dragon. Some witches say that a Handmaid of Harash
appears only once every seven times seven years. Others say that the true number
is closer to once every thirteen times thirteen years. In any case, a Handmaid
of Harash is always an influential figure, and if one is around during your
lifetime, you will either have heard of her, or have heard of events that she
has caused, even if you don’t know that it is she who is at the roots of it all.
Witchcraft and Ximaxianism.
The effects of Witchcraft continue to befuddle
Ximaxian mages, as they defy the neat classifications and hierarchies that
Ximaxianism prefers. For example, relatively
undistinguished witches, who would fail at something simple such as conjuring a
little wind to drive a fly off (an elementary
Ximaxian wind spell), may nonetheless succeed
in brewing a magically enhanced potion that temporarily changes the appearance
of anyone who drinks it (say, making their skin radiantly beautiful, or
increasing the size of their teeth to give them the appearance of a donkey) – an
effect that Ximaxians would consider to be an
“enchantment” and a “Level 9-spell”, a skill that a
Ximaxian can expect to attain only after
decades of study.
Many Ximaxians have therefore concluded that
witches must have supernatural help, and the theory that witches achieve their
results through entering pacts with demons
is rather popular even among archmages. Certainly, most mages are proud to
distinguish their own profession from the “wild” magic
of the witches, and would be greatly offended to be considered in the same
category. Yet a few mages have shown interest and genuine curiosity. The
archmage Kar-ii Turya Firebane’s treatise “On Ouidch-craft”, for example,
presents a dispassionate account of what was known of witches at the time, and a
valiant attempt at explaining both the witches’ world view, and the manner in
which they achieve their magical effects.
Locations. Witches can work magic
anywhere they can perform their craft. Obviously, if you want a spell cook to
make a healing potion, you had best provide her with a kitchen, a large
fireplace, and two dozen shelves full of ingredients suitable for her receipts.
At a pinch, however, the spell cook might be able to make do with a campfire, a
few herbs, and a drop of saliva that she scrapes off your tongue.
More intriguingly, groups of witches sometimes assemble in remote locations,
such as high in the mountains or in forests, in order to combine their
magical powers for particularly difficult or demanding
spells that one witch on her own could not accomplish. Spell singers and spell
dancers, in particular, are known for holding such congregations from time to
time. Needless to say, witches are very wary of persecution, and many have
withstood torture without revealing their sisters’ and brothers’ secret
meeting-places.
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History.
Witchcraft has been practised for so long that no tale tells of its beginnings.
Historians have speculated that Witchcraft provided some of the many
magic weapons that
came close to destroying the world during the
War of the Chosen (9500-9000
b.S.). Yet even halfway reliable records only begin to appear in the subsequent
Era of Consolidation (8500-3400 b.S.).
Ostracism and Persecution: The Era of Consolidation.
During the Era of Consolidation, the world was weary of magic, and its use was
banned almost everywhere. The term “witchcraft” seems to have originated at that
time. In Styrásh, the
elven tongue, a “ouídsh” is a charlatan, or
someone who practices twisted magic. And it is clear that from the beginning,
Witchcraft was thought to be a sinister art practiced by malevolent sorcerers.
Punishments for the crime of Witchcraft were severe. The scant records we
possess from this period suggest that every year thousands of people throughout
the continent of Sarvonia were burned,
drowned, or otherwise executed for using magic. Since at that time no legitimate
magical schools for humans existed, it is
possible that the words “witch” and “witchcraft” may have been applied to any
magic practitioner and any practice of
magic, rather than specifically to what we today
understand the terms to mean. In general, magic
practitioners at that time were always suspected of intending to bring harm,
even if (and indeed, especially if) they were apparently using their powers for
harmless or even benevolent ends.
Thus, we know of a woman in
Serpheloria who in the year 4523 b.S. was drowned for using a charm made
from wizardleaf to bring a child back to life from the Black Death. And a
document from what in 5511 b.S. was called “Hobbitshire” (today’s
Helmondsshire), tells of a gardener who was burned at the stake for “enchanting
his vegetables to have unnatural shapes and colours, and for growing
corpseberries as big as pompions”.
Witchcraft and
Ximaxian
Magic. Around the year 2000 b.S., the
institutionalization of magic began with the building of
what came to be known as the Magical Academy
of Ximax. At the time, mages were working hard
to gain the trust of kings and common folk, who nonetheless remained suspicious.
One way in which the early Ximaxians sought to
gain respectability was to distance their own “controlled”, “virtuous”, and
“scholarly” magic from the alleged “wild
magic” of other magic users.
Indeed, it was at this time that mages invented the term “black
magic” to draw a firm line between allegedly evil
Witchcraft on the one hand, and their own “white, clean” magic on the other.
The First Sarvonian War. In the first millennium
b.S., the Ximaxians gained prestige as their
art supported the human armies in the three
Sarvonian wars against the elves, and also helped to alleviate the suffering
brought about by the war. Witches, on the other hand, were routinely blamed for
undermining the human war efforts. During the First Sarvonian War (806-729
b.S.), witches were suspected of having dealings with the
elves, because they did not participate in the
battles. Spontaneous witch-hunts against the supposed “enemy spies in
human lands” are said to have cost the lives
of thousands of actual or suspected witches.
The Second Sarvonian War and The Night of the Hand.
The Second Sarvonian War was even more disastrous for the reputation of witches.
This conflict began on the infamous “Night of the Hand” (7th
Singing Bird, 550 b.S.), when
elven artifacts from the “Grave of the Leaders”
of the first Sarvonian War were stolen by unknown thieves, while artifacts of
the human heroes remained untouched. Suspicion fell on the
elves, and the
humans declared war. In 501 b.S., after almost fifty years of bloodshed, the
humans surrendered to the elven forces, but
were surprised by the elves’ magnanimity in victory, as they demanded no payment
of reparations. This spurned rumours that the elves might not have been
responsible for the war after all, and people began to put the blame on witches
instead. Witches, it was said, had wanted to provoke a new war to distract
human rulers from persecuting their own
misdeeds. This version of events is still widely believed to this day.
Indeed, the night after the seventh day in the month of
Singing Bird, the date of the
“Night of the Hand”, now has a firm place in the
Santharian calendar.
Superstitious folk believe that every year during this night, witches perform
rituals that enhance their magical powers, and that they
roam towns and villages to look for victims for their malicious machinations. So
when the sun sets on the 7th
Singing Bird,
Santharians lock their doors, close their
window shutters, and won't leave their houses until the morning. Many put
blossoming branches outside their homes in the belief that the sign of the Tree
of Life will fend off witches. The witches themselves, by the way, also tend to
stay at home during that night, for they say that on no other day in the year
have so many witches been hunted, caught, and slaughtered than at the
anniversary of the Night of the Hand.
In any case, by the second half of the first millennium b.S., the term
“witchcraft” had become all but synonymous with “evil magic”
in most people’s imagination. Thus it comes that an elven sorcerer such as
Saban Blackcloack (110-60 b.S.),
who brought much destruction over humans,
dwarves, and other
elves, has come to be known as the “Witchking”
in popular parlance, even though there is no evidence to suggest that witches
were ever among his followers.
Witchcraft in the Santharian Kingdom. Even in more
recent history, and specifically in the
Santharian Kingdom, whose founding marks the Year Zero of our calendar,
witches have continued to suffer persecution by authorities, as well as pogroms
from enraged mobs. Although no
Santhran has
ever sanctioned a witch-hunt, provincial rulers and town patricians have often
found it expedient to blame the witches for all kinds of ill befalling their
grand or petty realms. Droughts, plagues, floods, deadly hailstorms,
troll attacks, wars, and even holes in a
duchy’s treasure chest have been ascribed to the witches’ machinations.
The witches’ situation is not helped by the existence of the so-called
witchfinders: men and women who claim expertise in the art of finding and
identifying the secretive witches, and of extracting confessions from those
suspected of witchery. Most witchfinders are solitary individuals, who travel
the land and offer their services to anyone who will pay. Yet some dukes and
lesser nobles have raised this occupation to a regular office, and keep a
witchfinder at their court, in order to protect their family and their retinue
from witches’ interference.
The Moundgraven
of Cinnabark Ridge in southern Manthria is
said to demand any family who wants to join his own by marriage to undergo a
thorough examination by his witchfinder. The skill of this remarkable individual
in detecting witches is said to be so great that none of the
Moundgraven’s
three daughters has yet been able to find a husband, even though the
extraordinary beauty of the young gravionesses is beyond doubt, as is their
father’s considerable wealth. The witchfinder in question has no wife of his
own, by the way, but considers it his professional duty to carry out daily
inspections of his protégés’ private chambers lest a witch may have placed an
enchantment therein. By virtue of his office, he is therefore the only man,
other than their father, who is permitted to spend time in the company of the
gravionesses without the presence of a chaperone. We have heard rumours that the
pleasures which this privilege affords on the one hand, and the witchfinder’s
exactitude in judging the families of the gravionesses’ many suitors on the
other, stand in causal relation to one another. Yet the witchfinder assures us
that any such insinuations are entirely without foundation, and can only have
been circulated by witches, who forever aim to thwart him in his noble work of
exposing their foul schemes.
In short, being a witch in Santharia today remains a precarious occupation. In
response to the persecution they encounter, witches have become rather secretive
– which, while understandable, is liable to reinforce the mistrust against them.
Your humble author can only hope that the present article, in conjunction with
his report on the witches and their covens, which he intends to submit to the
august Compendium soon, will
serve to disperse the poison of mutual suspicion, and foster understanding
between witches and non-witches in Santharia.
________________
Footenotes.
[1] Harash’s name derives from the
Styrásh word “háh'rásh” (“Utmost
Spinner”). Cognizant of this, scholars of magical
history have speculated that in an age long gone, the earliest witches learned
their magic from elves.
By the way, the Tharian word “hag” is descended from the same elvish root, and
is of course an insult that few female witches who live long enough fail to
encounter. [back]
[2] In her seminal work “On
Ouidch-craft” (Ximax, 1st century a.S.), the
Archmage Turya Firebane has speculated that the witches’ idea of other worlds
besides our own may have been influenced by the beliefs of those most mysterious
of magicians, the Old Weavers. These
Old Weavers, it is said, collectively left
Caelereth around 800 years before
Santhros, to enter what they called “The
Web”, a world woven entirely of magic. Indeed, when
witches gather in their covens and sit around their fire by night, they like to
tell one another stories of how their most powerful sisters, the “Handmaids of
Harash”, are able to travel to other worlds, just like the
Old Weavers did. We have even heard it claim that
these dauntless witches visit the Old Weavers in
their magic cities, and converse with them, and learn
their secrets. Yes, some witches say that the real power of a Harash’s Handmaid
lies in the fact that she has overcome death, and that when she leaves this
world, it is only to continue her life in another. Since the author of this
article has not been lucky enough to meet a Harash’s Handmaid, however, he has
not been able to verify these assertions. [back]
[3] As we have said, Witchcraft is
practised by both males and females. However, since among the witches women
outnumber men by a ratio of about three to one, we have decided to use feminine
pronouns in this Compendium
entry whenever we refer to a “generic” witch. [back]
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