|
PAIN REMEDIES, BLOOD-LOSS MANAGEMENT AND INFECTION CURES |
Throughout the ages wars, conflicts and everyday life have taken their toll on the sentient races of Caelereth ending the lives of many due to injuries. Healers, clerics, medicinemen, and soldiers on the battlerfield have have sought ways to extend the life of those who have been injured and save their loved ones. Pain, blood-loss, and infection have arisen as the central problems when dealing with the wounded and advancement in these areas have significantly improved mortality rates in medical and surgical treatments. Historically the Northern Sarvonian tribes have not been very advanced in these areas resulting in high rates of death; however in Southern Sarvonia the tribes are somewhat more advanced (at least in New-Santhala). The Compendium hopes that this documented research will benefit all of Caelereth and many lives will be saved.
Pain Remedies. Anyone who
has ever lived has most likely experienced the problem of pain. Pain is an
unpleasant feeling one gets usually a result of an injury or disease. Not
all races and tribes experience pain in the same way. Studies have been
conducting demonstrating that the same pain stimulus illicit different reactions
in for example orcs and
Brownies. Orcs appear to be the most pain-tolerant race, with
dwarves and hobbits a close second. Humans have proved to be one of the least pain
tolerant of the sentient races. However even the tribes within the races
have various levels of pain tolerance.
From an academic
point of view pain is good. Pain causes people to avoid situations and
things that bring harm to the body or warn when something is damaged. Nevertheless pain is unpleasant and is most often the reason a person seeks a
healer. This chapter of pain remedies studies methods which abate
pain from various sources. One should note that pain remedies treat the
pain someone experiences, but do not cure the cause of the pain. The use of pain
management remedies varies by race and tribe with many healers using multiple
procedures.
Alocoholic Drink
The most common form of pain inhibitor is strong alcoholic drink such
as R'unorian Brandy. While these drinks obviously distract the patient
from their pains they can also cause behaviour problems in the patient making
medical or surgical procedures difficult. Widely used for various causes
of pain.
Alrik'ran Root
The Alrik’ran bush grows up to one ped
in height, producing clusters of green coin-shaped leaves. It depends on the
plainsfires of the Narfost Plain,
brought about by the combustion of the lorahough, for its seedpods to
germinate. If the entire plant, save the roots, is immolated by the
plainsfires, the plant can regenerate anew from only the intact roots. The
tough, fibrous root of the alrik'ran
bush is dug up, washed, dried and peeled, then chewed. The root, when
prepared and chewed as described above, works to remedy cramps, headaches and
other complaints during women's cycles. The Alrik'ran root gives forth a
bluish, milky sap, which may discolour the teeth of one who chews the root.
Given that these roots can withstand strong fires, and even regrow an entirely
new bush after a fire, it is likely that the cooling effect the sap has on the
sanguine constituent explains the efficacy of medicinal use of the
roots.
Aelvásh Merín (Anemonel
Flower)
Raw Anemonel is
poisonous, and accidental ingestion often leads to headache, fever, loose
watery stool, stomach cramps, and may even cause death. The Injerín elves have mastered preparation
of Anemonel for medicinal use, carefully guarding this secret from anyone
else. In elven culture, the Anemonel is
associated with positive and magical, even mysterious, properties. To the orcs, however, this flower represents disease and
death because of the poison of the living plant and the pale pink coulor of
the flower which mirrors the pallor of death Dried Anemonel leaves are crushed,
soaked with Anemonel petals,
then mixed with other herbs that help neutralize the poison in Anemonel to produce
Aelvásh’már. Aelvásh’már is administered to lower fevers and heal
headaches. The Anemonel, in the
elven culture, is commonly associated with
positive, magical, and often times mysterious phenomena. Many elves also associate the coming of these flowers
with the wind, breezes sent by Eyasha,
Goddess of Peace. - Cooling the sanguine element, the Anemonel flower is thought to
assuage any internal conflict.
Canelvous Herb
The Canelvous is a rare brewing herb
grown in scarce amounts by the humans in the
Elverground. Because of its ability to soothe and relieve pain it is sought
after by many people in the southern part of the continent. The leaves are
sold almost all over the Santharian kingdom, at a steep price, and are mainly
found in the markets of New-Santhala. The dark reddish-brown leaves of the
mature plant are sun-dried to a pale, chalky greyish-brown colour, then are
brewed into a dark, bitter infusion. Canelvous cha, though extremely
sour, can sooth and relieve back ache, headaches, bruises, sprains and pulled
muscles. It is rumoured that mixing the brew with some brandy can cure pain
for the long term but this has never been proven. The astute healer should be
wary of affluent nobles who show too much affinity to mixing their canelvous herb in alcoholic
spirits, as some people fall victim to addiction to these pain-relieving
herbs. A few Nehtorians who reside in the Elverground say that the Canelvous is a gift from Nehtor, the God of Healing, but few common
folk believe this. A more widely-accepted story in the area about the origin
of the herb is that a golgnome experimented vigorously with cha leaves and
finally created a strange red leaf still bearing the characteristics of the
cha leaf. He then used alchemical and magical techniques until the leaf became
fern-like and gained strange abilities. Some herbalists, this author included,
hypothesize that the Canelvous
herb exerts its effects by nurturing the Grothan constituent, allowing
one's pains and discontent to pass in the excreta.
Iceplant Salve
The Alth’mon is known as “Ice
Plant” in Tharian, “Poiya” to those people north of the Kuglimz population, and “Varro” to the
Ice Tribes. A white
flower, standing a few nailbreadths over the ground, surrounded by layers of
spike-tipped leaves, this plant grows only in the cold climes north of the Tandala Highlands. By
crushing the leaves and mixing it with fat to create a salve, the Kuglimz prepare a salve called Por'mon
(lit. "Ice Frost") which has the property of numbing the skin to which it is
applied. Most of the inhabitants of Northern Sarvonia have a legend
about how at one time or another a great ball of ice came down from the sky,
and as it came down, it splintered and showered its crystals along the whole
of the North. These crystals took root in the earth and became the alth'mon plant. It kept its frigid
temperature and can still to this day freeze a man's skin. Por'mon likely
exerts its effect on skin and surface membranes by prevailing on the ichor,
cooling the inflamed area and appealing to a calmer
temperament.
Khmeen Seeds and Oil
Two varieties of Khmeen plant are known, Black Khmeen and the more aromatic, though
less common, "Maiden's Breath". Both begin life as carrot-appearing roots, and
within one or two years these put out seed-producing flowers. These seeds are
the essential part of medicinal extractions from the Khmeen plant. The seeds themselves
may be chewed to derive medicinal benefit. As well, the seeds may be ground
and pressed to release the oils contained within. Both the raw seeds and their
potent oils may alleviate the pain of a bad back. Khmeen seeds and oils serve multiple
purposes, and thus likely stimulate several constituents once ingested. The
effect of assuaging the phlegm may explain its use for cough and breathing
troubles. Its postulated soothing effects for aches and eye afflictions come
from invigorating the Grothan constituent (excreta). Additionally, it likely
summons better composition of the bile to aid in digestive complaints. Found
in southern Elverground, Narfost
Plain, northern Nybelmar.
Magic Spells
Many forms of magic are also employed to manage pain. While
spellcasting to manage pain is not common outside of the city of
Ximax one can
find it on occasion in New-Santhala or on the field of a large battle. Some examples of Spells used to alleviate pain:
- Fire Spell - Kindling -
Endure Pain
- Water Spell - Water Enchantment - Skin of Painlessness
- Water Spell -Serenity
Spell
- Water
Spell -Area of Frost
- Earth Spell - Deadened
Senses
- Wind Spell -
Refresh
- Wind Spell -
Comfort
Miyu Beans
Miyu (me-you) beans
are taken from the miyuestiac bush found in Ilian Plateau and in portions of
the Lower Fores, and are a recently rediscovered plant seed rising in
prominence among healers for their numbing properties. The bush stands about
one and a half peds tall, with shaggy, deep reddish-brown bark. The limbs have
thick foliage consisting of light orange cloven leaves and green bean pods.
The round berries within the pods are black with a single orange ring around
the top. Raw berries, when squashed, issue forth a gel which numbs skin.
These berries are somewhat fragile, and require wrapping in miyuestiac leaves
to prevent unintentional crushing and numbing of skin. The berries may also be
dried and pulverized. This powder of miyu beans may be reconstituted in water
to produce a paste with similar, though somewhat diminished, numbing
qualities. When squashed, or reconstituted from powder and made into a
paste, then applied to the skin, it numbs the immediate area for varying
amounts of time, depending on the dosage. When ingested they act as a general
soporific, numbing the mind and body. Overdoses of miyu bean mixtures
can be quite dangerous. The astute healer is well-advised to be cautious
in the administration of miyuestiac powder, as some people fall heavily under
its influence and become addicted to its euphoric effect. As unfortunate
experience tells us, no human, hobbit, gnome or elf should ingest more than
7 of these berries, as these berries may induce stupor and cessation of vital
bodily functions in an overdose. Dwarves
may be able to tolerate more than this, but this is not
recommended.
Silkel Tree Nut Cream
The Silkel Tree, also
called the Ilárol’pherán ("Silver Tree") or Cáo fá Eú'reóll, ("Child of the
Tree of Life"), in Styrásh, is regarded as one of the most beautiful trees in
all of Caelereth, and many believe it to be touched by a kind of immortal
magic. Either its enchanting appearance, or perhaps its amazing healing
powers, or maybe its inclination to grow in places touched by myth and wonder,
lead to the belief that it’s a tree closer to ethereality than to
corporeality. This sheen tree has a number of uses, many of them of medical
nature. The tree is mostly known for its thread-like bark that can be made
into silk, which is sometimes used to make cloth. Midwives will, if they can
get the seeds, take the juicy nut and work it into a cream, then warm it and
apply it to the skin during contractions to lessen the pain. It is best if the
cream is massaged gently into the skin around the mother’s abdomen to warm and
relax the muscles. In some cases, this has also worked for courses'
pains.
Removing the nut from the shell, chopping it up, and adding it to
food before eating it has been known to make infertile women able to bare
children. While it doesn’t always work, as there is quite a large number of
cases where it hasn’t, there is an even higher number of cases where it has,
and thus blessed many women with being able to have children who normally
wouldn’t be able to. The silkel nut, mashed into a cream then rubbed onto the
abdomen, soothes labor pains. Some people believe that magic and myth
are manifested in the Silkel, that Silkel Trees show where the ethereal
has touched reality, or that some light elven spirits take up residence in
these trees. In any instance, the touch of mystical and miracle is apparent in
these trees. An herbalist’s explanation for the miraculous healing
effects might be that by welling up the timid influences of ichor and phlegm,
the bile and excreta are liberated to craft the body into a more ideal state
of health.
Sunsmile Flower
(Sunspark)
Found in
Northern Sarvonia, and in Heath
of Jernais and Aurora Fields.The Sunsmile or Sunspark covers the
ground with bright yellow sunny flowers that turn into fluffy puff balls when
seeding. Sunsmile flowers are bright
yellow hemi-globes, measuring about 4 nailsbreadths across. Being resilient to
cold and overlying growth, these flowers grow almost as a weed wherever they
may take root. Entire sunsmile flowers
may be picked, then the flowers clipped from their stems, ready for use. They
have little effect if not used the same day they are picked. Add Sunsmile to a warm bath to soothe aching
muscles and joints. Being a bright, hardy denizen of the fields, the sunsmile
stimulates the anima to rejuvenate one's body. Sunsmile also distributes the phlegm to a
more agreeable balance.
Urban Tree Leaves
Urban Trees are
enormous and dominant, stick stumped bark trees, which can grow to gigantic
thickness levels over decades. Characteristic for Urban Trees aside from the enormous
breadths they can reach are their roots spreading over the surface of the
whole forest ground. They grow deep down in the woods, one of the most
prominent Urban Trees lies in the Auturian Forest, where it was made
into the Ria, the main building of the Tethinrhim Elves. Freshly-reaped
leaves are steeped into a tea, for pain remedies. The washed leaves may also
be applied to assist in wound closure. The leaves are steeped into tea which
relieves headaches and muscle pains. Urban leaf tea may prey upon the
weak-willed, forming an addiction over time. It is often said that the
Urban Tree was first created when
the Tethinrhim tribe first came
to the Auturian Forest by an elf Named Na’Pheran ("She-Tree"). Realising that
it wouldn’t be viable for her fellow tribe members to live on the ground with
safety, she focused on the powers of the Earth and created a forest of large
living house trees. Urban leaves hold potency in their effect upon the bile,
which flows more evenly, cooling one's disposition and allowing for peaceful
repose.
Willow Tree Tea and Tablets
Willowbark tea and
willowbark tablets, as the two most popular preparations are known, are a
common remedy for headache and fever. Less-well known is their ability
to relieve post-surgical pain, in the proper dosage and concentration, or even
to mute the pain of the actual surgical procedure. Whether used prior to
surgery as a mild anesthetic or afterwards to dull the pain, willowbark is
prepared by chirogeons in the following manner. The well-dried bark of
the Willow tree, harvested from
non-fallen branches, is reduced to a coarse, grainy powder by means of
the mortar and pestle. The fresh leaves are ground to a damp paste and
the fibrous remnants picked out, then the two elements of paste and powder are
combined and blended well. If being prepared for later use, the mixture
may be formed into small tablets and left to dry. If needed immediately,
the paste is admixed with some flavoring and sweeteners (such as kitraure
juice and malisehoney. or redberries and foridite) and then brewed as an
infusion, or hot 'tea'. Whether tablets or tea, the dose must be matched
carefully to the patient's size and race; dwarves require far more than humans, for example, while elves tolerate willowbark to an extent that
would actually kill a human.
When administered correctly, the preparation numbs and soothes much of the
sensation of pain, though treatment may not have yet begun or may have
concluded with further necessary injury to the physical tissues - such as an
amputation or the removal of foul matter. It also seems to reduce the
incidents of wound-foul and wound-fever which so often accompany either
accidental injury or surgical intervention. Willow is the very sign and symbol
of Grothar, the Windlord, and as such
works to cool and relieve heat of all sorts, whether feverish or
choleric. Its effect upon the over-stimulated constituents resembles the
way in which a gentle breeze may take away the warmth of one's body after
labouring in the fields, or a maiden's breath upon her too-hot broth. Willows, whether Marsh, Wolf, or Weeping, have similar medicinal properties
and grow throughout almost all of the Sarvonian continent - more stunted in
the cold Northern regions and often shrivelled in the heat of the Southern
wastes - but flourishing wherever they can find water and wind. Thus
this remedy is available to almost any medicine maker, wisewoman, or herbalist
who has a harvesting knife and mortar - namely, all. Praise to Grothar for this greenherb which so
sovereignly soothes our ills.
![]()
|
|
|
|
Blood-Loss Management. What soldier, knight or warrior has not seen one of his kinsmen sustain a wound and subsequently bleed to death? Blood-loss, along with infection, is one of the major causes of death on the battlefield. In addition almost all surgeries involve blood, and the management of blood-loss is essential in the health of the patient. Many experiments have been performed on captured enemies to test the ability to manage or stop the flow of blood with varying results. As such, over the centuries a variety of methods for controlling the flow of blood have been developed. Many of these methods are being widely used in New-Santhala and in the more advanced military garrisons throughout Southern Sarvonia, with great success. Even some of the more barbaric tribes in Caelerath are beginning to see the value in the methods described. Some of these methods involve pastes and ointments while other methods are more direct.
Arryi Flower Potion ("Purple Lantern")
The arryi, or purple lantern, as it is
mainly called in Aeruillin, is a flower which is encountered often by the Shendar when they travel through the
Aj’nuvic Grounds. Though found
mostly in these grounds, as they have the ideal climate for its reproduction,
the plant has been seen in other areas in Caelereth also, for example the
Cár'cál'cáey Mountains of Aeruillin. The plant has a very distinctive look,
its long stems richly hung with many purple little flowers ("lanterns"). When
an arryi dies in winter the
flowers will turn blue, causing much awe amongst the Shendar, blue being of
course their tribal colour. When an arryi flower perishes in the winter,
the blossoms change from purple to blue. These blue flowers may be collected
and dissolved into water to produce a medicinal preparation to stanch
bleeding. Caution should be exercised to use only the blue flowers of
the arryi which die in winter. The
fertile flowers of the living arryi are purple, and these would prove fatal if
ingested. The purple flower for which the arryi obtained its name may induce
rapid, massive bleeding from multiple sites, which is almost impossible to
stanch. The potion derived from the blue flowers of winter stop one from
bleeding, causing the blood to clot very fast. The cold of winter turning the
purple lantern to the frigid blue of death evokes the sound of
Queprur's
whisper chilling the land. This explains the efficacy of the potion of the
blue arryi flower, the emboldened choler hardening the body against mortal
wounds and freezing the outflow of blood. Found in
Santharian province Truban
northwest of Nirmenith Mountains, Aj’nuvic Grounds, and in the
mountains of Aeruillin.
Cauterization
A crude yet widely use method is the practice of
cauterizing the wounded area. With this method the area in question is
burned with a hot iron, boiling oil or a fire brand to close the vessels and
stop the flow of blood. Advancements in cauterization have lead to the
invention of a small L-shaped cauterization instrument consisting of a wooden
handle a little longer than a palm span, with a metal rod coming out of the
handle another palm span or so, bending at a right angle, and ending with a
metal implement looking something like a tiny battleaxe head. When heated to
searing hot over an open flame, this instrument is touched firmly but briefly
to an open wound to burn (cauterize) bleeding vessels. This instrument
is growing in popularity over the Sarvonian
continent.
Clamping Vessels
A very advanced, yet rarely practiced, method of managing blood
loss is tying off or clamping blood vessels. This procedure requires a
more advanced knowledge of anatomy and requires proper technique and rare
specialized clamping tools only found in New-Santhala. This method is
utilized during surgical procedures and is said to be the cause of the
increase success rate of surgeries over the past 50
years.
|
|
|
|
Magic Spells
Magic can also employed to manage
blood-loss. While spellcasting to manage blood-loss is not common
outside of the city of Ximax one can find it
on occasion in New Santhala or on the field of a large battle. The spell
Sanguinary Block is
the most widely used magical spell address the loss of blood.
Odea Moss Paste or Powder
In the gap between the Auturian Woods and the Tolonian Heath
grows the odea moss, a deep green,
very shiny, and incredibly slippery moss. While attached to its host the odea
appears as tiny spheres. Once removed from its host plant, it starts to die a
disgustingly slimy death. Appearing during the colder months of the year, the
odea moss has been used by the Tethinrhim elves since it was
discovered as a highly potent healing plant. Fresh odea moss is plucked
from its host plant and mixed with a small quantity of blood from the victim.
This forms a paste which is applied onto a wound. Alternatively, the moss may
be removed and dried in the sun to form a powder. This powder, while not quite
as potent as the fresh moss, still retains its property of mending
wounds. Either fresh odea moss made into a paste, or dried odea powder,
along with a drop of blood from the wounded, spread over a wound and left to
be absorbed into the body, helps wound binding. This process should be
repeated a number of times according to the severity of the wound. The odea moss does not need to be removed. Odea moss is rumored
to be the creation of Nehtor (God of
Healing) having witnessed the horrors and burns to the remaining Tethinrhim elves when the Auturian Woods were burnt down in 806
b.S., assisting to help the elves to recover
their strength. It is believed that odea
moss appeals to the Foiroan constituent, coaxing the ichor to weave the
fabric of the body into an intact tapestry of nature once again. Found in
lower regions of Auturian Woods,
Tolonian Heath, and rarely western side of Marcogg.
Ormelin ("Reberry Bush Juice")
The redberry is a common, medium-sized bush that can be found
throughout most of Caelereth (with the exception of southern Nybelmar and
Aeruillin). Each bush produces many small, tart, red berries, useful for
cooking as well as being a primary ingredient of ormelin (orm conservation
fluid). The fruit juice of redberries is one of the main ingredients in
Ormelin (orm conservation
fluid). The fluid is
used as a cure-all elixir and significantly aids in the healing of wounds and
blood-loss recovery as well as healing
infection.
Tourniquets
Tourniquets are often used to prevent blood loss
immediately following an injury. The objective is to tie a supple
material above a seeping wound preventing the flow of blood to the
wound. However a tourniquet can also have the effect of killing the entire
appendage and must be used with care.
Yahrle Ointment
Yahrle healing herb is also
refered to as Meadow Hop, Military Herb or Staunchweed. It is found in the
Aurora Fields, Heath of Jernais in Santharia, and Wilshirer Heath in Northern Sarvonia. The stem rises
about 1 fore, and is angular and rough with spear shaped leaves. These leaves
are one to one and a half palmspans long and 3 nailbreadths broad, growing out
of the stem at the base, and have a feathery appearance. The leaves and stem
of the yahrle give off a very pungent
peppery smell. It flowers from late spring to early fall, with white or pale
lilac blooms. The petals look like minute blades with flattened, loose
heads. The whole plant is harvested, dried and made into an ointment.
The ointment is applied to a wound to stop any bleeding. It is said by
the elves that yahrle is one of the herbs
dedicated to Coór, sometimes referred to
as Coór's Nettle or Coór's Shadowing, and was used for divination in spells.
It has also been used in folk superstitions to gain a vision of one's future
husband or wife. It is speculated that Baveras smiles gently on those who use
yahrle ointment, and this stanches the ebb of blood from a wound.
![]()
Infection Cures. Oftentimes on the battlefield a small wound to the leg or the arm if ignored will begin to fester, causing puss and fluid to excrete, and will generally refuse to heal. In many cases the tissue begins to die in and around the wound slowly enveloping the appendage in death. If action is not taken, the wounded warrior usually dies. Some of the less advanced tribes attribute this affect to the supposed evil present in their enemy’s blades. Others believe that Armeros or Queprur is punishing them for waging war without just cause. More advance healers simply recognize that a warblade and the conditions on a battlefield lead to dirty or poisoned wounds. Healers have named this phenomenon “infection” and it must be dealt with by a healer to increase the likelihood of the patient’s survival. For certain, infection is not relegated to the battlefield, in fact infection can invade any wound and, along with blood-loss, is the cause of many deaths all over Caelereth. Infection is still a great mystery to most healers however a few somewhat affective methods have been discovered by various tribes to cure infection:
Mil'no Plant Sap
The
Mil'no plant is a desert plant
found in parts of Sarvonia with half arid, hot conditions with lots of
sunshine, particularly Stratania. It has light pink to blue blooms used for
hygienic, cosmetic, medical and other purposes due to its strong scent.
Mil'no
grows in bulks on solitary stalks with silvery-green leaves and can be found
in abundance in half arid conditions, but can exist in drier regions also.
Mil'no grows up to two peds high with green, soft, hand-sized leaves on single
stalks, growing in bulks. Its intense scent serves as a defense against herbivorous animals and sucking insects.
Mil'no is mainly used by the
Shendar,
who need not only greater amounts of the leaves for their toilet, but use all
its parts for different purposes. Sap is extracted from a freshly-reaped
mil'no plant, then diluted to the desired potency. Applied externally to
rid open skin wounds of contagion. The Mil'no plant is
widely used to
provide a fresh scent to the Shendar toilet. However, the reader is advised
not to overlook the potent cleansing and preserving qualities of the mil'no
sap, as this can prevent grave infirmity resulting from contamination of an
otherwise nonfatal wound.
Ormelin ("Reberry Bush Juice")
The redberry is a common, medium-sized bush that can be found
throughout most of Caelereth (with the exception of southern Nybelmar and
Aeruillin). Each bush produces many small, tart, red berries, useful for
cooking as well as being a primary ingredient of ormelin (orm conservation
fluid). The fruit juice of redberries is one of the main ingredients in
Ormelin (orm conservation
fluid). The
fluid is used as a cure-all elixir and significantly aids in the healing of
wounds and blood-loss recovery as well as healing
infection.
Totit Bush Lotion
Coming almost to the
knee of most adult humans, standing about
one half ped in height, thetotit bush has
been used by the tribes of east Aeruillin for generations as both a food source
and a medication. Numerous small almond-shaped green leaves cover the plant,
giving the surrounding pale sands a green shade of life. A large pink or orange
blossom blooms twice a year, sending the miniscule seeds everywhere on the harsh
desert winds. Despite its generous numbers, the tribes have not been able to
domesticate the plant or grow it in easily harvestable fields. The dried
blossoms are collected and ground to a fine powder. When combined with oil, this
makes a lotion which prevents contagion from entering a wound. The people of
Aeruillin often use oils from cactus flowers, such as the Agisuhlt and
Sepulchura, thus adding a soft, sweet bouquet to the lotion. Another use for the
plant is to dig up the totit roots, soak them in boiling water for 3 days, and
pound them to separate out the long fibers. These fibers are spun into fine
threads, then woven into a soft cloth the Sor'inyt call Yuatu’way. The lotion of
the totit blooms are effective at keeping contagion out of wounds. This author
uses Yuatu'way fiber as a suture thread when soft thread of one single fiber is
beneficial, such as for mending muscles. The totit, hailing from a hot, dry
locale, drinks in the warmth of the sun, basking in the midday light. Having
such a strong reserve of heat thus acts to sear away contagion, preventing
spoilage of the sanguine constituent. ![]()
|