THEMES OF SANTHARIAN PLACES

Below you can see the Places Themes of the Santharian soundtrack,, composed and performed by our Santharian music and sound wizards, Ralrok (Dan J. Schulte) and Vladeptus (Rob Chilcott). New pieces will be added as soon as they are available. Stay tuned. More information on Ralrok and his compositions, songs to download etc. can be found at his homepage www.medievalfantasy.com! Vladeptus' domain is at www.mp3.com/robchilcott. - Don't forget to check their sites out!

The Discovery of Denilou
The Santharian Places Soundtrack
Song #1: "The Discovery of Denilou (Theme of Denilou)", composed and performed by Ralrok
Format: MP3, Length: 6:15, Original Title: "Realm Island" from the album "The Iron Realm".

Click here to download the song, use right-click and "Save as..." (5.73 MB)

The Island of Denilou (Thergerim: denilou, "sacred land"), also called the "Iron Realm" is an isle in the midst of the Adanian Sea far to the southeast of the mainland of the Sarvonian Continent. Once an uninhabitated island it was discovered in 1317 b.S. by Brok Strongarm, a dwarf of the Mitharims who set out to reach the famous Ylaoth Khirril'drumm, the Isle of the Glimmering Stones, as described in dwarven myth. The isle indeed offered many riches, especially gold and diamond mines were dug. The dwarves who settled there founded a great underground city called Toll Brok'Baroll, which is one of the greatest dwarven cities ever built. Since the year 292 b.S. refugees from the Sarvonian Wars, in fact members of all civilized races of the continent (humans, elves, dwarves and halflings), landed on Denilou as well. After several skirmishes during hundreds of years of co-existence with the native dwarves, the four races of Denilou eventually managed to co-operate peacefully. [More...]
 
The Narfost Theme
The Santharian Places Soundtrack
Song #2: "Theme of the Narfost Plains", composed and performed by Ralrok
Format: MP3, Length: 3:20, Original Title: "Strawquay" from the album "Elsidox: Volume One".

Click here to download the song, use right-click and "Save as..." (3.1 MB)

The Narfost Plain is a wide empty grass land, half arid, with low population and abundant wildlife. The dominant plant is the alth‘ho grass, the most the prominent animals the aj‘nuvic and its smaller relative, the aka‘pi, the most feared however is the oracua, a feline predator. Another famous animal found at etn Narfost Plain is the jumping ellez‘ga, which is able, as its name says, to jump high out of the alth‘ho grass to have a view over its surroundings. The most hated however, is the tra‘mat or mercarto fly, a carnivourous flying beetles, sucking blood from other animals. The Narfost Plain is the Shendar's northernmost hunting and meeting place and the only settlement, Meh'met, is of Shendar origin as well. [More...]
 
Theme of Cyhalloi
The Santharian Places Soundtrack
Song #3: "Theme of Cyhalloi", composed and performed by Ralrok
Format: MP3, Length: 7:38, Original Title: "Tongard, Land of the Norse" from the album "Elsidox: Volume One".

Click here to download the song, use right-click and "Save as..." (7.0 MB)

Cyhalloi is the northernmost continent of the world of Caelereth, a vast land of ice, an immense tundra, inhabitated mainly by humans and ice elves, located far to the north. It is a dark land, but also a land of many, many mysteries...

 
The Scattersand Shoals
The Santharian Places Soundtrack
Song #4: "The Scattersand Shoals", composed and performed by Ralrok
Format: MP3, Length:
4:19, Original Title: "Buccaneer's Unity" from the album "Elsidox: Volume One". Piece was especially remixed for Santharian use.

Click here to download the song, use right-click and "Save as..." (3.96 MB)

The Scattersand Shoals are a small archipelago southwest of the Sarvonian continent. They are considered a strategical position since the rise of the Stratanian kingdom, but were only a few times occupied by military units from major powers. They are feared for their treacherous reefs and undeep shallows around the whole group of islands. The Scattersand Shoals also have always been a long time favourite haven for all kinds of refugees to hide from their respective enemies, be they law, life or lover. [More...]
 
Through the Mists of Wetholm
The Santharian Places Soundtrack
Song #6: "Through the Mists of Wetholm", composed and performed by Ralrok
Format: MP3, Length:
3:51, Original Title: "Calm before the Storm".

Click here to download the song, use right-click and "Save as..." (3.53 MB).

Wetholm or the Glumboroughs, as the hobbits call it, are perpetually grey, misty, and redolent with the scent of various molds and miasmas. Mushrooms and fungi of all sorts abound here, as do willows, mosses and water-loving plants like the pondpad, the lemertia and others. Dark-barked trees rise here and there out of tussocks of yellow-grey reeds and grasses, interspersed with patches of lush moss and equally-thriving waterweeds. What appears to be even ground may in fact be a peaty bog, a clay silt quicksand, or the heavily-overgrown surface of a shallow pond. [More...]
 
Theme of Deepgorge Mine
The Santharian Places Soundtrack
Song #7: "Theme of Deepgorge Mine", composed and performed by Ralrok
Format: MP3, Length: 6:16, Original Title: "Into the Depths", original Santharian work.

Click here to download the song, use right-click and "Save as..." (5.84 MB)

Located at the east coast of the Manthrian province, a bit inland about 50 strals north of the Mashdai River, Deepgorge is a dreaded and shunned labyrinth of many natural and a few additionally constructed tunnels. Formerly a place where mainly fyrite was mined in the deepest levels, mining activity was abandoned several centuries ago already and the tunnels are now said to serve as hideout for outcast people, to harbour criminals or even hordes of monsters. It is also rumoured that the legendary mohsys race, human torsos with legs of spiders, lives deep, deep down at the bottom of the mines, but few dare to venture into this abyss.

Deepgorge received its name for the impressive sight of its gigantic underground gorges and chasms it has to offer, which make a decent into the depths a risky undertaking, especially as many parts of the former infrastructure have crumbled to dust by now. Deepgorge has many hidden entrances, tucked in the hills up until the Propsper Mountains in the north, but also smaller outlets far to the east near the sea coast. Several lower levels are also said to actually be filled completely with water from the Adanian Sea during the flood.

 
  The Santharian Places Soundtrack
Song #9: "Theme of Quel'tra'loh", composed and performed by Ralrok
Format: MP3, Length: 5:29, Original Title: "Isle of Ruins", original Santharian work.

Click here to download the song, use right-click and "Save as..." (5.22 MB)

Quel’tra’loh is an island realm founded upon magic, weste of the Sarvonian mainland. The capital of Quel'tra'loh is called Corloth, and since this is its most famous city, the people are called Corlothans. Corlothans are a proud people, and one of the few for whom magic is an everyday thing and not mainly imagined as stories are told around warm fires. The leader of the city, the Skylord (or Skylady) has always been one of the most powerful wizards of this small kingdom. All of the businesses use magic in one form or another. Blacksmiths make use of runes and potions to imbue their weapons with beneficial characteristics. Farmers use magic to create crops that will grow faster and have better results. Architects reinforce their buildings with small spells, and can protect them against weather. Merchants use gates formed by rock arches enchanted with extremely powerful spells to travel long distances in short amounts of time. The people of Quel'tra'loh are most famous for the legendary flying ships powerful mages of ancient times had used, however, this knowledge has been lost during the millenia.
 
  The Santharian Places Soundtrack
Song #10: "Theme of Parthanul", composed and performed by Ralrok
Format: MP3, Length: 4:38, original Santharian work.
Click here to download the song, use right-click and "Save as..." (4.26 MB)

Parthanul is a small village that gets its name by corruption from the Thergerim "Pratheron" (Pratheron, reunion/meeting) and "Anul" (Anul, water), literally meaning "meeting of waters", doubtless referring to the Mashdai River that meets the Adanian Seacost, where the village is located. With barely one hundred inhabitants (of Avennorian origin) the village has strong dwarven influence (hence the name) due to the active trade with dwarves in a nearby settlement to the north. Living mainly on the sea catch and trading everything else the people need for a living, Parthanul is a typical Manthrian fishing village. [More...]
 

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