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THE
EOPHYRHIM
NECROMANCER ESTOY
MÓH'HERÍN |
Estoy Móh'herín (560 b.S.- 404 b.S.) was an Eophyrhim drow, whose skills in necromancy turned her from a beautiful elven lady to a tortured servant. Her skills were not remarkably known until close to her death, when she conjured a Parade of the Dead to flee from assassins within the town of Nyermersys.
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Biography.
Estoy was born in the
Eophyrhim
Paelelon in rather calm times. She was high up on
the Eophyrhim social ladder, and was considered beautiful among many. It was not
uncommon for the Eophyrhim
to wish their children to learn the ways of silence, the
hunt and
destruction, so when Estoy took a shine to the Dead
Arts, her parents
were not surprised.
When Estoy was 30, they told her that the best teacher in the
Paelelon would
be expected a few villages over, and
his name was Aptos. Estoy spent the next
15 years in Aptos' tutelage; Learing at a decent pace. She was more apt at
raising the undead than using any of the other spells in her repetoire;
and she is said of having
much fun in conjuring bone-rats for pets.
While practicing a rather easy "waning" spell under supervision, Estoy became
frustrated. Aptos tried to instruct her in the proper manner, but Estoy seemed
unable to do it. Aptos himself became frustrated, and soon the two were yelling
and screaming; not at one another, but her inability to conjure simple spells
yet her effectiveness to raise the dead. Estoy, in a heated moment angrily
shouted the waning spell at Aptos to prove that she was incapable, but the spell
was finally conjured, and took hold onto Aptos.
Apparently, Estoy's anger was a catalyst to her spells, and as frustrated as she
was, that conceived to be the ferocity the waning spell took. Aptos screamed at
Estoy to find another necromancer to reverse the spell somehow; Estoy was both
too shocked and curious to leave. Several nearby elves came to Aptos' home to
find what trouble the necromancer had gotten into; and found him decomposing;
though still alive. As an elf rashed to
his side to attempt to help, Estoy just
watched; completely silent.
It took Aptos several days to pass on from Estoy's spell. Her anger made the
spell difficult to break, and no decent healer could reverse the effects. For 10
years after Aptos' death, Estoy stayed at home; refusing to see anyone or
socialize. When her parents did drag her out, she seemed weak and sullen,
and the
once beautiful
elven girl spoke to no one.
Estoy finally decided that she needed true harnessing of both her anger and her
skills. She concluded that Ximax was the only place that would do so. She left
the Paelelon under cover of day and headed in that direction. She had little
money to her name, and was discriminated against by many. She tried to move
quickly, but was halted numerous times. This made
Estoy more frustrated, and at
nearly every town she entered, by the time she left, she had struck someone ill.
It took Estoy 5 years to reach Ximax,
city of magicians. She was awed by its towers and the area
that surrounded the highly acclaimed school of magic. However, her field was
shunned greatly, and that made just as outcast inside Ximax as she was outside.
She studied for 45 years in Ximax,
but her skills did not improve greatly. While
she became more adept at raising the dead, any other spell she attepted to cast
either did not appear, or worse; when it did apperar, it fed from her anger and
frustration, producing terrifying results. Her tutelage became frightening for
her professors, and she was soon barred from many classes. She left
Ximax after
facing her barring, and decided to make her living in
Horth, doing something simple and
non-threatening:
She
eventually became a server at the Prancing Rusik, which
specialized in the exotic.
It was in Horth five years after her flight from
Ximax, that Estoy encountered
Ashadar, a high-level human
necromancer from
Ximax. For some reason, he was no
longer there, but he did not elaborate. The two got to talking of
Ximax, and she
told him of her difficulty with the staff there, and more of her own skills.
Ashadar
promised to Estoy that if she only travelled with him and his band of men, she
would learn everything he could teach her. Having no money and longing for
someone to understand her plight, she agreed.
Thus began her indentured servitude to Ashadar. He treated her terribly, but his
powers far exceeded her own and she was unable to fight back. Ashadar took
advantage of Estoy as much as he could; and never truly taught her anything of
importance, only what proved of advantage to him. She was his servant to every whim, and she detested it. This went on
for some 30 years.
At one particular point, in the pubilc square in Westhron, Estoy turned on
Ashadar. Without any appearenace of frustration, she simply turned and struck
out at him. Ashadar was stunned, and was unable to concentrate on any spells to
cast, he simply began striking back. He succeeded in splitting Estoy's lip. As
Estoy tossed him to the ground and began bludgenoning him with her fists, she
began spewing every spell she could possibly remember. Some worked, some did not.
The split in her lip caused her to spray blood into a relatively close animal
pen; she conjured 3
rats, a horse and a
cat to her aid. She also successfully
cast a waning spell upon Ashadar. Augmented by her anger, the spell began
turning Ashadar into true ash within minutes; his anguished cries pierced the
air.
Estoy rose quickly and tried to flee the scene, but the shocked and frightened
locals chased her. Ashadar's henchmen tried to grab Estoy as well, but she fled
into the wilderness.
For more than 15 years Estoy ran from the henchmen and the Westhron locals and their
stories. Estoy had to avoid cities; as they recognized her from tales that
spread through the region. The henchmen were able to keep tabs on her in this
fashion, and perpetuated the story; making it more terrifying in each town they
went to. Soon, Estoy was believed to be a
mhorasty who devoured babies in the
night and drank blood for sustenance; she grew the dead from the ground with her
touch.
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But finally Estoy's plight ended. She reached the large town of
Nyermersys, whose
Quepruran clerics, she hoped, would understand her. The
henchmen were heavy on
her trail, and the tale of Estoy had reched the town long before she had. She
was balked and and ridiculed as she looked for sanctuary, and with a look over
her shoulder; realized that the henchmen were closer than ever. As she tried to
enter a tavern, one of the henchmen took a shot at her, and pierced her arm with
an arrow. Estoy abrubtly began to scream, and began flinging her arm, spreading
her blood all over the area. She then began to conjure the dead, springing up
the corpses of dead animals. With the open wound and the knowledge, Estoy ran to
the cemetery, henchmen in tow.
As Estoy ran through the cemetery, she flung her arm and rose the newly-buried
dead. The henchmen balked at the wall of zombies before them, and quickly tried
to dispatch them. Some of the henchmen wound up injuring others, and two of them
wound up dying in the Nyermersys graveyard. Yet some succeeded in beraking
through, and gave chase.
Estoy knew that she would die that day, and gave in. She sat down upon a
tombstone, and prayed to the gods that she would be retrieved in the proper
fashion. When the henchmen found her, they found her already dead; perched upon
the tombstone like a statue herself. One of the hencmen fumed, and cleaved off
her head. They threw her body in a newly-dug grave, and pretended that she never
existed.
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Importance.
Estoy still lives in horror tales and stories around the region, though they
have been blown out of proportion. She is not exactly a
martyr, but some
magi
have begun to use the term "Estoy" for beginning mages who have much power but
little promise in structured teaching.
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