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THE
SVAQ
INVENTOR
NOLAN
DRINKBREWER |
Nolan the Drinkbrewer (182-234) was a famous gnome and the inventor of svaq, the tasty sobering drink with the legendary repute, steady companion of drunkards and especially sailors. Nolan built Nolan's Farm northwest of the large port of Ciosa and many other smaller breweries in the Santharian province of Manthria. Nolan then exported svaq through all Santharia, making a fortune. He was, is and always will be the "First Of The Svaq Brewers", as he is called among his workers and his descendants.
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Appearance.
From the reliable sources we have gathered regarding this
gnomish celebrity, it is possible to describe
Nolan pretty well: His bald head and clumsy figure could be noticed from a
hundred peds away we are
told. Nolan's face was always well tended as was his beard (of which he was
especially proud of). His deep black eyes always seemed to look at you with some
strange wisdom as if the knowledge of all the
gnomes were contained in them. His short hands had a strength to them, his
legs were a bit awkward, and, yes, he was a bit fat, but he would never let that
get in the way of his daily duties.
Although he was slightly taller than an average
gnome, he didn't make a big
deal out of it and his friends, family and workers also didn't make a big deal
out of it because they knew what kind of genius was hiding behind the tight
shell of a gnomish
body, as he said himself. His worn out red coat was left to him by his father
and he took care of it as if it were a powerful artifact, which it in some way
in fact was to him because he loved his father. His father had been Nolan's
first teacher along with Endran, an alchemist friend of his. His usually brown
pants were crowded with pockets where he kept all those little trinkets he
collected during his short life. As for the shoes, we hear reports that they
were mostly all muddy and with a couple of holes in them. He usually didn’t have
time to fix them due to his busy schedule. It is interesting to observe that
Nolan's characteristic look was carried from one generation to another, yes it
even seems as if each eldest son of a Nolan, who bears the same name as his
father, tries to do his best to live up to the very first Nolan Drinkbrewer who
lived centuries back. Although the family name of Drinkbrewer was lost in the
meantime and was replaced by a number so that the tradition of Nolan remains
untouched.
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Personality. A smiling face and a handful of jokes were classic
Nolan behaviour we are told although he rarely showed his opposite side: a
serious face with a rare or no smile on it. His rare rage was well known by his
workers and servants. His shouting and overall commanding drifted fear in his
people when he was in that state. Nolan was a very wise
gnome and he even had a library full of old
elven and human
books. He even started to write his view on
Krean history during his short stay on
Nybelmar, but the book was lost on his trip back to southern
Sarvonia. He had some interesting
statements in his life which were written down by fellow
gnomes, like:
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"My mind is trapped in a tight gnomish shell which doesn't allow me to get out and spread my knowledge farther than that." |
As we see from this statement, he obviously
hated to be gnome. He rather wanted to be a
mighty elf or
human king. Nevertheless through his
svaq invention and the
conversion of his farm and brewery to a trading post and eventually to an inn,
he should become one of the gnomes with the
most renown in all of Santharia.
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Biography.
Childhood. Born in a poor family of
Daran gnomes, Nolan spent his normal
childhood in the busy capital of the Manthrian
province of Santharia,
Marcogg. He didn't listen to his parents and
he often got out and gone missing for days. He spent those days at Endran’s, an
old alchemist friend of his. The first time it happened he was punished but that
only made him more arrogant and violent. Some say that this was the consequence
of missing love in his family.
Destroyed Dreams. His early wish to become an
alchemist was soon destroyed when his father died of an unknown illness. He and
his mother then moved to the port of Ciosa in
the southeast of the Manthrian province
where they bought a small shack on the outskirts of the city.
Being On His Own. Nolan's mother got a job in an
inn but the only problem was that the inn was really far from the place they
lived in, so his mother woke up early and came home late. Nolan then ruled the
house and took care of the animals they had. His favourite pig Lers was his only
friend in that days, although there were two cows
but they weren’t so smart and lovely as Lers was. He cooked meals for himself
thus learning to cook and sometimes he even went hunting with his
bow that he made. He didn't forget his friend
in Marcogg, where he learned to write, and
he sent him letters containing his ideas for new potions or some researches he
made on plants that he found. Parts of these letters were available to Nolan's
later biographers, so there exists a good deal of genuine and accurate
information on this part of Nolan's life.
The First Job. When Nolan reached his twenties he
started to use his gained alchemical knowledge to work for a
Ciosan noble, whose name is traded as Otar
Tornholt. At first he just made simple soothing and special alcoholic potions
for him, then he got to more complex concoctions. After several years his master
ventured to Nybelmar to personally observe
the work and trading deals of his other brewers and he took his favourite
gnome with him with the mission of learning a
couple of things. As Otar had a female gnome
cook on his ship, the "Grey Hawk", as well, and as Nolan had an interest in
cooking, the cook and Nolan fell in love and finally married on the same ship.
On his way back home the "Grey Hawk" wrecked however but a part of the crew
(including Otar, Nolan and his wife) managed to get on a rescue boat. Luckily
they managed to be picked up by another ship and were brought back to
Santharia unharmed.
Great Assignment. Otar Tornholt gave Nolan the
assignment to work on a potion which had to prevent Otar’s personal guards from
being drunk on duty. The potion would - much, much later - be called
"svaq" and become the famous one
of its kind sober-making drink. After another failed test Nolan's laboratory
however burst into flames but again the gnome
managed to survive which could not be said for his wife, who unfortunately died
in the fire. After the incident Otar fired
Nolan.
Breakthrough. Nevertheless Nolan continued his
experiments and after long years of research he finally invented the final
version of svaq, the
revolutionary tasty sober-making drink, and made quite an amount of money on
selling it, first in Ciosa, then at various
other Manthrian towns. Most of the rest of
his life Nolan would be busy making arrangements for trading
svaq and his profits would
steadily climb.
Second Wife. Nolan married once more and with his
second wife he got his first and only child, a son, who he named after him.
Nolan's Farm. One day Nolan realized that he needed
a bigger home for his - in the meantime quite wealthy - family and he thus
bought a farm. He later on turned it into a tradepost and inn, although it would
be most successful only after few more generations of Nolans.
Death. Nolan died in bed of an illness, his final
words were reported as: "And what a life it was!" His son would continue what he
had begun, and even after many generations
Nolan's Farm still is
around and is more flourishing than ever.
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Importance.
Nolan's importance consists of the discovery of the recipe for producing
svaq and
the establishing of a famous trading post, which we all know today as
Nolan's Farm.
Although he meant for the farm to be just a brewery, the credit for making it a
place which controls the trade routes from the south of the
Mithral Mountains to the city of
Ciosa belongs not only to Nolan the XIII. but
also to Nolan the first.
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