This village of Aesthran
(meaning lit. in the ancient Glandorian tongue "Riverbank Settlement"),
not to be confused with the even tinier Aesthran Station by the way, lies in
the western rainshadow of the Mithral Mountains.
It has managed to establish itself as not only a fishing community by netting
the mithanjor minnow's irregular
spawning runs on the Olantani and the Nekoma, but represents a regular stop for
travelers going to, or returning from the Crazy
Woman Pass through the Mithral Mountains. The dainty fish bulge the fine-meshed nets almost to breaking several
times a year; some are sold or devoured fresh immediately but the bulk are
dried or smoked for transport elsewhere. The once small hamlet has grown to a
healthy population of roughly 300 to 400 permanent residents who offer the frequent
travelers passing through en route to the
Mithral Mountains, comfortable lodgings at their own inn known as "The
Mithral Minnow".
Description. The
fish-netting village of Aesthran is merely a collection of homes and
small buildings along either sides of the Olantani River. The southern portion
of the village is more densely populated as it was the first area to be
established and also runs along the Mad-Path, the only route that leads up to
Crazy Woman Pass, one of the most used paths
to cross the Mithral Mountains. Because of
the significance of this pass, the village of Aesthran does receive a fair share
of visitors who are on their way through the pass.
This has given cause for to open up an inn, "The Mithral Minnow",
which is filled up almost daily as most travelers stop in Aesthran to lodge for
the evening as it is the only settlement before reaching the
Mithral Mountains and the
Crazy Woman Pass. All of the houses on the
southern shore are built facing the road, backing onto the Olantani where there
are masses of netting equipment scattered and placed all along the shoreline.
This is because trapping schools of the
mithanjor minnow is the only real purpose and source of economic
development for the village, aside from the one inn that is provided to traders,
travelers and anyone else passing through the area.
The houses are very plain, often consisting of only three rooms. These being
one bedroom for the parents, a second for the children, followed by an
all-purpose room that would include a kitchen accompanied by a table where
dinner would be served as well as a few chairs and a fire place where the
family can relax after a long days work, netting the
mithanjor minnow.
If it were not for the path to Crazy Woman Pass
being right past Aesthran, there would be very few travelers who would
volunteer to come to visit the village that struggles to exist on its
minnow-netting industry. The land
itself is plain as well; Aesthran, located just south of the Traeren Lowlands
is relatively flat and boring in terms of landscape. There is a sparse
collection of trees including areas that seem to be entirely barren. Along the
banks of the Olantani, there are collections of bushes and other small plants,
but nothing that is overly pleasing to the eye.

Location. Aesthran sits
on either side of the Olantani River, just west of the
Mithral Mountains.
It is situated on the Mad-Path, which winds up into the Mountains and
Crazy Woman Pass. To the north of the
village
lie the Traeren Lowlands and to the south is the town of Kachran, whereas
further west the Olantani eventually meets with the Nekoma and the very large
Mashdai.

People. Essentially the
entire population of Aesthran is of
Avennorian descent. The close-knit population is about 300 to 400
residents and varies erratically. Despite how close the families are, they are also very
competitive when it comes to their professions as each families bounty from the
Olantani River is theirs to trade and utilize. So, contrary to what one would
expect, the mithanjor minnow industry in
the village of Aesthran is a competitive, and sometimes violent industry to
be a part of.
Families, generally consisting of between 6 or 7 members, are in a sense,
businesses. The mother of the household would deal with the supplies of the
business - nets, pails, bait, whatever the specific family uses to capture their
daily bounty. The youngest children, that are under 7 years of age, would help
the mother with this. The other children would do most of the actual netting
whereas the father of the family would handle the sale and trading of the
minnows. By whatever means were
available to him, he would venture south to the town of Kachran or he would set
up a trading post of his own along the street of Aesthran. Many families operate
by selling their catches to traders who either venture directly through
Aesthran, or at the marketplace in Kachran. Autumn is particularly busy for the
Aesthranians as they need to accumulate as much money and resources to last them
through the winter - as winter brings an abrupt halt to the netting of
mithanjor minnows.
Many families try and find work in the surrounding area, essentially becoming
workers-for-hire for the extent of the winter season. However, the ability to
find work is stagnant making acquiring enough resources to last through the
winter a very essential part of Aesthran life.
There is also a family that runs "The Mithral Minnow"; however the attraction of
the Inn was brought to Aesthran from an outside citizen who discovered the
necessity and business potential for an inn on the way to or from
Crazy Woman Pass. The inn was officially
opened in 1277 a.S. on the 5th of the Singing Bird, a date which - due to the
discrepancies in regards to when the first people settled along the Olantani -
has also been dubbed the official date of Aesthran's inception.
The actual founding of the "Mithral Minnow" came as a result of a young trader
by the name of Daimen Athsinth. Coming from Kachran, he received a tip on a
different route to take in order to bypass the
Mithral Mountains.
He took the advice and made his way towards Mad-Path and the
Crazy Woman Pass. However, on his way, he
passed through Aesthran - or more precisely - what would become Aesthran. He was
able to acquire lodgings from a kind family for the night, but decided that this
pass would be an invaluable asset, and with Aesthran lying directly on the road
and the only rest before reaching the mountains, it would be the ideal location
to establish an inn, a place where nightly lodgings, good food and a warm
fire would be only a few
sans away. His venture
across the
Mithral Mountains
was delayed as he made the proper arrangements with the family that offered him
lodgings. Daimen, of course, would not stay and operate the Inn, his trade
franchise was far too successful. However, he would financially support the
family and have them run the inn.
Currently, the well-known Innkeeper of "The Mithral Minnow" is Paeter Wilibald.
He's a jolly Avennorian who has
been said to be more interested in hearing their stories than providing them
with service and preparing their accommodations. Nevertheless, he is a very well
liked individual amongst the residents of Aesthran as well as the travelers who
venture through the small Manthrian village. He is,
undoubtedly, Aesthran's only and largest celebrity.
As for a type of village government, there is a very informal form of a town
council that only comes together when the village has a global issue that affects
them all. Disputes in the past have been an excess of competition and violence
between families regarding netting territory.

Climate. The village of
Aesthran is tucked neatly behind the Mithral
Mountains, thus shielding the village from a lot of rain that would come
inland from the coastline. Gusts of wind
come sweeping down over the mountain ranges and can have a noticeable effect
upon the small fishing community.
Overall, Aesthran hosts a very moderate climate with hot summers that can at
times reach uncomfortable temperatures, but generally Aesthran is a comfortable
village year-round. Autumn is cool, comfortable and is most likely, in the minds
of the residents of Aesthran, the most comfortable season of the year. During
the winter months, the temperature drops a little further and fishing becomes
impossible as the mithanjor minnow moves
to find warmer waters as the Olantani River is a cooler river, spawning directly
from the Mithral Mountains and the flow is
generally a result of melting ice caps or snow upon the peaks of the mountains.

Flora. Aesthran doesn’t
have the largest variety of plants, but some do include the
Jeshanna lily that grows along the
moist banks of the Olantani River; the
meldarapple tree; and of course
the lotann flower, which seems to
grow just about anywhere.

Fauna. Of course, the
most notable member of fauna in Aesthran is the
mithanjor minnow that flourishes in the
Olantani River. Field mice are very
common throughout Aesthran and round the banks of the Olantani, flourishing in
the Traeren Lowlands just north of the village. Also
tarep rabbits are a common sight among the
residents of Aesthran. Some prieta deer
have also been known to travel across the Traeren Lowlands, in addition to the
Sarvonian white deer.
Various other species of mammals, generally small, live near and around
Aesthran. There are no animals or predators that would cause problems for the
residents.

Resources. The
Olantani River is rather barren with the exception of the
mithanjor minnow, really the only
resource that Aesthran offers to the rest of Manthria.

Myth/Lore. The story
of how Aesthran came to be is varied throughout the village. One of the
most popular stories, as told by one of the regulars at "The Mithral Minnow"
goes as follows:
|
The Path of Destiny.
I suppose it would be best to start from the beginning. As the story is
most commonly told; around 1176 a.S. there was a young by the name of
Arian Taveras (or something like that). Either way, he was stranded in the
Mithral Mountains, freezing and near
death when he came across a pathway leading down the side of the
Mountains. He would later discover that this was
Crazy Woman Pass, the pathway that
would eventually lead to be the main reason for travelers to pass through
his village. Anyway, as he reached the bottom he made his way to the
Olantani River where he quickly plunged in for a drink. And as he was
staring into the water
Baveras appeared before him to give
him words from Seyella, the
Goddess of Destiny. "Arian, within
this River lays a bounty of fish, a resource that only the
dwarves know about. A community here
could prosper and harvest this resource. It is you who must establish this
community, Aesthran" - and at that
Baveras and the words from Seyella
were gone, leaving Arian to put his own destiny into motion as told by the
gods. |
Where Arian
settled for a drink on the Olantani the place eventually turned out to be the
very centre of the village as it is now. In the centre of all the houses found
can find a fountain with a statue on it, depicting the goddess
Baveras with Arian, or what he is assumed
to look like, on one knee, his head bowed to the goddess who came to him and
revealed his destiny.
Of course, this is a popular story throughout Aesthran as it seems to imply that
the village of Aesthran is blessed by Baveras
and Seyella, which could be why it is so
popular. However, outside Aesthran it is believed that a man by the name of
Arian Aesthran did find that the mithanjor
minnow was a worthwhile resource to harvest and eventually a village was
established around his profession.

22nd Passing Clouds
1666 a.S. |
Information provided by
Eatherion
 |
|