On a rocky, windswept
promontory outside Marduran stands Clendor Tower: an empty, windowless colossus
towering over cliffs wet with the spray of the Adanian Sea. Legend tells that a
great mage built this place millennia ago with the help of the
demon Gaurgoroth, who eventually returned
to claim his life. Boundless riches are rumoured to lie within, but of those
who enter, little is heard again.
Description. As you climb the slope toward the Tower the vegetation becomes more and more sparse, until finally you emerge on to a large promontory which is mostly bare earth, apart from the few scrubby bushes huddled in the wind shadow of the Tower. The Tower itself is a huge, brooding structure built with massive blocks of a dark muddy brown stone. A dizzying 90 peds tall, the tower curves inward, tapering from its 55-ped wide circular base until around half way up its height where it becomes approximately 20 peds wide all the rest of the way up. Five huge, thick, flat-topped projections, half spire, half merlon, reach out and up from the ramparts like grasping claws tearing at the sky.
On close inspection, no mortar is visible in the joins of the blocks – the huge bricks sit flush so that a fingernail cannot fit between any two of the huge one-and a-half by two-ped sized blocks which are the fabric of the tower. It is estimated from its size that the Tower has at least eighteen storeys, though the complete lack of windows visible in the Tower's sides makes this impossible to confirm. There is only one entrance to the building; how the plain, heavy metal doors have remained unrusted is as much a mystery as how the masonry has survived the millennia since the Tower is supposed to have been built.
The interior of the Tower is known only through the stories of the brave few who have been inside; perhaps unsurprisingly these stories vary greatly. Most tell of a large semi-circular shaped entrance room which is completely pitch-dark after the door closes behind you – which it does on its own. Many think this is magic but it is more likely to be from the fact that the doors are set into the building on something of a slope and therefore close on their own. Most accounts also agree that the entrance hall has a wide passage in the middle of the far wall which leads further in to the building; others also mention doors on other walls although few agree on their number, or whence any of the apertures lead. Some stories tell of subterranean levels which housed dangerous beasts, magical and non-magical, upon which Clendor and his apprentices worked spells, although again, the truth of this is unknown.
Location. Clendor Tower is located above the cliffs of Clendor Point on the north-east coast of the province of Manthria in Santharia. It is in the jurisdiction of the Duchy of Huiscen, in the Capstan Coast Fief. The Tower is reached by following the road east from Marduran, past the last of the farms. The quickest route is found by then turning off the road and proceeding uphill through thick brush until the vegetation begins to thin. As it does, you will have your first sight for the Tower. The cliff path, running east from the end of the east road is more circuitous but, due to the wind and salt from the sea there is very little vegetation here so those with horses or large amounts of gear are encouraged to use this route. A warning though: beware of the cliff edge! It is narrow in places and can crumble away.
The Tower is said to have been built by a mage, Clendor, to be his home. In it
he housed his apprentices and servants, his magical
experiments and his research. The platform at the top he used for casting
spells, and to address the people of the small village he had gathered below
him. In the present age the Tower is not inhabited by anything which pays taxes,
but adventurers’ stories aver that there is certainly something within those
Myth/Lore. The true history of the Tower is unknown, but its story is common knowledge in Marduran and very well known throughout most of the rest of the land east of the Mithral Mountains. The details differ from version to version, but for such an old tale it is surprisingly cohesive across its forms. An agglomeration of these tales in to an approximate general form is set down here.
The Rise and Fall of the Wizard Clendor.
Clendor was a great and powerful mage who lived some time earlier in the
Age of Sorcery, before Karthmor was built
and before the War of the
Chosen. Clendor was a proud man and so when he decided to build a
tower for himself, he chose to summon a
demon to build it for him. He planned to bargain with the beast, have
it build a magnificent stronghold for him, and then dispel it without
payment. The demon who answered his
summons was named Gaurgoroth. Stories do not agree on what degree of
demon he was – Lord, high, or lesser.
Some have speculated that it might have been the Demon Lord Ghelgath
misnamed, although this is not likely as it is written in the
Compendium that no wizard
has ever controlled him.
These days there is no sign of a village on Clendor point; only the Tower stands. The heroes who have gone in tell tales of horror and riches… that is, those who will speak of it at all.