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THE
CRYSTAL
LAKE |
The deceptively named Crystal
Lake is anything but crystal. Its waters
are a dark stain in the otherwise clean
waters of the Luquador River. A fetid swamp now lies where there once was a
pristine lake. Like some stinking wasteland it corrupts what could have been
good farmland and fishing grounds. Strange and frightening creatures swim
beneath murky depths, unnamed things slither and crawl amongst bubbling mud,
and ill abominations fly through putrid air. Some who enter do not leave, and
some who do not leave stay to haunt the swamp and hunt those who adventure.
Description. Clean
rushing waters flow down the Luquador
River from the midst of the Shaded Forest sped
along its ways by the blessing of the
Injerín. But in a bend of the river, the
waters slow and the far banks are naught but a thick sludge. Squirming it's
way through this mud is a small, choked inlet into the Crystal Lake. It is as
if the river itself tries to block off that diseased growth that is attached to
itself. Despite its efforts, there is no stopping the encroachment of the
turgid waters of the lake, only the help
of the Injerín and their expenditures
magic keep the river mostly free from the
lake's scum.
The outer areas of the lake are a moldering sore spot of the area. Cool mists
from the Hovel Frond Forest move into the
region, but seemingly hit some wall for they either dissipate or get heated
into a thick steam. This steam along with the possible underground hotsprings
that feed into the lake creates a humid region that gives the area a unique
flora, fauna, and enviroment. Shallow waters
covered in a thick grime lap restlessly against banks covered with vines and
all manner of growing things.
Following the entrance to the lake from the Luquador River one can quickly
notice that the cool waters are now tepid
in temperature. Moving closer and closer to the middle of the lake, the
water's temperature rises until in the
midst muddy bubbles shudder and burst expelling noxious fumes. In fact the very
substance of the water changes as one
nears the center. No longer is it clear or fluid, rather it progressively
thickens until the center is naught but a mass of scum covered mud. It is not
known if this is because there is actually an island in the center of the lake
whose muddy surface blends into the swampy
waters.
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Location. Bolstering the
Diorye'oleal's rotting lands it
sits just North of the Hovel Frond Forest.
It is said that the Ash'mari to the
West would rather be impaled on the walls of the Castle of Darkness rather than
be forced into the Crystal Lake region. North of the lake lay the
Kuglimz homelands who for once agree
with the Ash'mari and avoid the
region. Eastward stand the grim Mountains of Oro.
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Climate. Clothing
sticks and suffocates in the humid air.
Winds, that are few bring no relief, only
a rotting stench. Nowhere is there cool water
to quench thirst, when one goes to wipe the sweat from their brow all they will
find there is a dripping slime. Those who brave this cursed place joke that if
the foul creatures, stinking bog, or part of
Diorye'oleal don't kill you,
then the climate will.
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Flora. Due to the humid
enviroment and the swamp-like characteristics of Crystal Lake there are many
varieties of plants that are not found anywhere else in area. One of these is
the lifereed, though it varies from the
standard in the way that it is darker in colouration and produces a small ill
smelling flower. Also the yealm reed
can be found growing in thick rotting batches throughout the mud. Diseased
looking trees perch themselves around the lake and even grow in clumps out of
the midst of the lake. Long strands of thick green moss hang all of the way to
the waters, being swallowed up in the
muck that covers the waters.
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Fauna. Few fish are
found in the lake anymore, the only known one is the
mithanjor, like so many things it is no
longer as it used to be. No gleaming, sparkle is left on this silver fish, now
it is a dull gray as if the sickness of Crystal Lake has tarnished this animal.
Yellow bogsnappers are known to
inhabit Crystal Lake and snap up any unwary small animals. The most well known
and feared inhabitant of this swamp is called by nearby inhabitants Ortom'tog
(Great Worm). It is feared and respected for its agile and deadly abilites.
Snake, swamp dragon, abomination, it has been called all of these and more.
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Myth/Lore. Several
stories tell of a Kuglim by the name
of Vuk'ine (Brave Axe), so named for the heroic deeds he accomplished with his
trusted axe. He was a member of the Cur'tyr
Kuglim well known to ride off on his own, ever seeking out dangers to conquer.
Fearlessly he would ride into the Mountains of Oro harrassing the
orcs there. It is even said he ventured into
the Hovel Frond Forest once, though that
is not known for sure. Also, and likely the feat that many a bard has regaled
halls with is that of Vuk'ine and Ortom'tog. It tells of how Ortom'tog grew
restless and hungry one summer and squirmed its way out of the swamp to the
nearby Cur'tyr encampment of Zei'kor (Lake Camp). During the dead of night it
snatched children and elderly alike and then made its way back to Crystal Lake.
Some stories say Vuk'ine's son was one of those eaten, others say his
grandfather was, whatever the case, he followed the beast. There was an epic
battle. It is said that Vuk'ine hurt Ortom'tog more than anyother could. For
righteous anger and great skill were on his side. But in the end trapped by the
muck of the Lake he perished. The Cur'tyr bards say that even though he died,
he put so much fear into Ortom'tog that he never ventured from Crystal Lake
again.
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History. In 598
b.S. the Crystal Lake was not like it is today. It was a pristine lake,
hence the name. The
Diorye'oleal
built a shipyard along its southern banks and launched a
shallow draft fleet along the Luquador River. It made its way North using dark
magics to keep the
Kuglimz away from them as they
passed through their lands. Continuing northward they made it all of the way to
the Injerín
city of Elin'dor. Caught unaware the
Injerín suffered horribly and
much of their natural city was destroyed. Rallying they ended up pushing back
the
Diorye'oleal.
Flush with victory the
Diorye'oleal
fall into a trap and are crushed by waves of
Injerín
archers. Getting together some
Arthyrón
mercenary ships and some of their own the
Injerín head southward intent
on carrying the fight to the Hovel Frond
Forest. Knowing that the they could not at that time stand against the
forces coming for them the
Diorye'oleal
hatched a devious plan. So it was that when the
Injerín and
Arthyrón
ships entered the Crystal Lake, nearly every
Diorye'oleal
mage put together their powers and brought decay to the lake. The ships were
held fast and became sitting targets for the
Diorye'oleal
attack. The lake had now turned into a muck strewn with
dead bodies. Since that incident, the area has never been the same.
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Information
provided by
Drogo
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