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KINGDOMS
AND STATES
DEVELOPMENT
RULES |
When reading about kingdoms, people usually want to learn more about just how the country functions, the characteristics of the state (busy trade? economy, military, government etc), its citizens and their unique culture than about say the climate or landscape. Kingdom overviews should both be a) accessible to total foreigners to the area, and b) an easy reference source for other developers. If information is organized in a simple, structured way which is suited to the purpose at hand, it sticks. For instance it shouldn’t be hard to hunt for bits of information in a kingdom overview – especially if you are developing an adjacent region! This comprehensive guideline on what sections to cover should help developers finding their way on how to write kingdom and state entries:
How to write names
If you describe something, always write the first letter of the thing/being and
in this case the person's full name including a possible title or surname in capitalized form (e.g. "Thar
the Great", "King Redbeard", "Captain Dimeye Beringstin") throughout the
entry. On the other hand always use lowercase letters if you mention other
things/beings which are mentioned within the entry ("dragonfly", "ranlesh" or
"black rose").
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Location
Keep it as Santharian as possible
Also try to make your people as unique "Santharian" as possible. Try
to use names which represent the culture they come from, not simply random,
exchangeable names. Also if you describe a person there should be a reason why
this man or woman got his/her own entry in the
Compendium, so try to make
clear why this person has become such a celebrity.
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Names
What is the title used in official documents? Any variations? How do the
citizens call their country? How do other nations refer to the state? Any
shortened names?
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Location
The purpose of this section is to describe the exact geographical location of
the country. Neighbouring states, key landmarks and kingdom borders should be
mentioned. Please include a map if possible. It would be ideal if you also have
some sort of development map at hand which is used during further development.
This doesn't need to be a map drawn for the site, but it should be available
somewhere at the Forum (continent forum) and serve for reference for others and
the developer himself/herself.
Description
Here you describe the place itself. Think of this more along a birds-view
depiction of the landscape, kingdom and its towns. An option is to be as
atmospheric as you can be in your writing to bring the place alive in your
readers’ imagination. Try at least to mention the landscape, description of
houses (if there is a distinct style; if there are quite a number of
architectural styles do not mention them all here! Try to keep the kingdom
overview as simple and straightforward as possible – remember you are writing
for people who know nothing about this place not a fellow scholar on the
subject!), natural surroundings.
Coat of Arms
Describe the official coat of arms, if any, and perhaps add why it looks like
this, what the symbols mean and what historical, cosmological or mythical
significance they have. If there are more than one, try to give a brief
description of all or mention the most important or frequently used one, make an
entry on the various coat of arms used in your kingdom and link it here.
People and Culture
This section can perhaps be regarded as a “Tribes Overview”, where you explain
who lives in the kingdom a bit. Unless you have a pressing reason, the passage
should be precise and brief per tribe. Recommended to be contained in this
section are the following:
* Culture Abstract
There could be several tribes and even races living there (just think of
Santharia!), and this determines the culture in general. But remember: each of
the tribes already has (or should soon have ) their Tribe Entries.
Social life, unique cultural elements/rituals, education can be mentioned here
if there is an established one for the whole of the kingdom (i.e. if there is a
common education system in place throughout the kingdom write about that here
instead of mentioning how each tribe prepares its individuals for life. Same
goes for the culture: Does the culture of the kingdom greatly resemble one of
the tribes’ or is it something like ‘more than the sum of the parts?)
Holidays, festivals and observances celebrated throughout the state too can be
revealed here.
* Tribes Overview
What’s important here is the rough outline of what defines these people and
their orientation in life. Below are a few ideas you might wish to touch on. You
can decide for yourself if you want to make a separate sub-section for each.
That depends entirely on the complexity of your kingdom’s society and your
plans!
a) Appearance & Characteristics
Physical and psychological characteristics as well as their perspective towards
life go here. If several tribes occupy your kingdom please list & describe them
in order.
b) Pursuits & Occupations
What do these people do with their lives? What do they do to earn a living?
Mention only the most common and important ones (Avennorian pearl divers,
Caltharian dyers etc.) – remember that this is an overview! It is impossible,
awfully time-consuming – and unnecessary – to talk about every single occupation
known to these people. Broadly speaking are these people farmers, traders,
warriors or have primarily other interests? You may also wish to mention a few
‘unique’ occupations if there are any (like Aesteran “Soothers” and
Eyelian
“Beastmasters”).
State Organization
How is the state or kingdom organized? Around one person or several? How is the
political hierarchy structured? Strong central authority? Unified or federal?
What type of government does the kingdom have? Is it a monarchy, republic, a
tribal one? Is it an empire, a normal kingdom or a city-state? What are the
ruling principles: democracy, tyranny, absolute authority etc. Anything unusual
about the politics or the government of this kingdom? And optionally: Can you
see any major drawbacks or flaws?
Climate
Weather conditions. This is especially important for agricultural societies but
it will generally influence modes of living (housing styles and city planning),
production or even their culture and psychology (ever wondered why
Holthans look so miserable the whole time?)
Economy
What is the major source of income? What is the economy based on? What type is
it - e.g. feudal, entrepreneurial (free market), state-controlled? This abstract
should be followed by the following sections:
* Resources
This section should contain some details about minerals and raw materials, fauna
and flora. Make a different section for each of the above. Try to be as concise
and close to a bullet style (though of course with proper sentences) as
possible. This should be an informative section, one which other developers can
a quick glance to see what resources the kingdom has.
* Production
This is again is meant to be a quick reference for developers working on
adjacent places or trade networks.
Give some general information about the production system. For instance if this
is mainly an agricultural society: how fields are allotted, who works there, who
owns the fields (government, monarchy or individuals?), where does the product
go. I.e. does the state control or own production facilities? If so how is the
produce allotted, collected? Also: What are the main items of production? In
what quality and quantity are they produced – barely enough to support the
populace or in abundance? Any commodities the kingdom is famous for (like the
Zhunite with their olive oil & wine and the Anpagan with their tobacco and
perfume)?
* Trade
What do we absolutely need to know? What are their specialities or items the
people living in the kingdom/state trade most frequently? Or are they a secluded
people and prefer to depend on themselves for survival, shut to the outside
world? Remember trade affects prosperity, affluence prompts refinement and
sophisticated pleasures – so whatever you write here is going to influence your
whole kingdom and tribe(s)!
If you’re feeling really cooperative, you may include a table of major imports
and exports (if possible with the trading partners) – remember to consult the
other developers in the region first though!
Military (optional)
This section is of greater importance in aggressive or expansionist (empires for
instance) states. How is the military structured? Is the kingdom known for a
specific army type (for instance Aca-Santerra and
the Anpagan Rebuplic are major players in the Nybelmarian
seas whereas the Krath Empire once had a legendary land army)? Are there any
legions, soldier types unique to this kingdom?
Religion (optional)
Once again the overview rule: Making sure that the reader sees what the
prevalent religion is (if there is any – or there may be several!), what are its
outstanding characteristics (you could include here: the deities and their
roles, the belief outlines, its prophet or founder (if it is of importance like
Prophetess Neehra is for the Azhorhria
of Aeruillin) - Are there any religious holidays, festivals, observances?
Although this features more prominently in theocratic states, you may wish to
mention why the religion is of relevance to the kingdom (e.g. are the citizens’
passionate believers, zealots, bigots or do they have a very relaxed attitude to
belief – by the way: does the religion have a holy book or text? Do clerics play
an important part in daily life? What about government affairs? Do religious
teachings have a say over way things are done? Does it constitute the basis of
the "moral code"?)
Important Achievements (optional)
You can mention here for what exactly the kingdom or its citizens are famous for
- like an important building which was erected, inventions, political
breakthroughs etc.
History
From the day the kingdom was created to the day it was destroyed or to the
present, a general outline of all events happening in between should be given
here. It’s recommended to make some sort of table for the history and you should
follow this scheme:
Date (e.g. 10.000 b.S.), Caption (e.g. Battle at XYZ), Description (What exactly
happened in this battle, written in present tense)
Items you may include in your History overview:
* Origin/development of the kingdom (rise, expansion, golden age, fall).
* Important people (plus living dates) or events in this tribe's or race's
history.
* Any unique/important cities, castles, strongholds etc. built by the tribe/race
should also be put in the History section.
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Don’t
feel obligated to mention all of the mentioned optional sections! Just decide on
what is crucial or what we need to know to better understand the kingdom
(remember this is primarily an entry about your kingdom). You may pick some of
these or add some of your own! Good luck!
If you
follow these guidelines I'm sure developing kingdoms and states is much easier and will produce better results. -
In this regard: Happy developing!
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Information provided
by
Coren
FrozenZephyr
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