Northern Sarvonia is but a half of the largest continent of Caelereth, Sarvonia. The southern area of the continent is composed of the United Kingdom of Santharia. The rest of the continent is Northern Sarvonia, or as the Santharians simply call it, "The Far North" or simply the "Northlands". The more civilized southern inhabitants view the Northlands as a barbarous place of little worth or importance, even though Northern Sarvonia is much larger in size. If the Santharians truly knew what the rest of the continent was like, they might change their minds about it. However, it is very difficult to pass over the Tandala Highlands, or to sail the seas near many of the ice ridden coasts. Thus, Northern Sarvonia is one of the last places of mystery in this civilized world. Also it must be noted that a persistent Northern legend states that as one travels further North, darkness becomes ever a closer companion, until when at the tip of Northern Sarvonia, one will never see the light of day.

The Celeste Lowlands The Celeste Mountains The Northern Sarvonian Skies

Picture description. Scenes from the vast, seemingly endless landscape of Northern Sarvonia, the impressive mountain ranges and it at times menacing skies. Pictures drawn by Faugar, Eratin and Ingeborg.

Description. Most unusual is the shaping of this enormous landmass. Several jagged peninsulas stick out from the central areas as if tacked on as afterthoughts. Scattered islands of ice and rock lay to the far northeast, and lands lost to the hunger of the seas lay to the southeast. A famous poet of the Injerín elves went so far as to name this land the “Unfinished Dream”, for its odd land formation, turbulent weather, and chaotic history.

The central part of the landmass curves into an enormous horseshoe shape, seemingly cradling the Aelyvian Sea. From this main area, four distinct peninsulas slice into the icy seas. The southernmost peninsula is the Peninsula of Kr’uul. This blighted land was once a beautiful and tranquil region, but now stands as a testament to the folly of grasping for too much power.

The most prominent peninsula is the area called Caaehl’heroth, it is by far the largest and most inhabited of these outcroppings of land. Though in truth, many would consider this an ugly growth that cannot be removed rather than anything of the natural order. It splits as does a serpents tongue to form the Peninsula of Aden, and the Icelands of Aeh’Os’the’er’oc. It is a place of beauty, though the underlying shadow and vileness makes it seem a mockery.

The centrally located Peninsula of Iol is known to the inhabitants as the "Broken Land". This is due to a large central lake in the peninsula, with a thousand rivers leading from it to the oceans, so that instead of a single area it rather appears to be hundreds of separate islands that are close to each other. The smallest of the outcroppings is the Icelands Coast. It is a place of cold beauty, where the land shifts depending upon the breaking of the ice and the warmth of the water.

There is a final peninsula, though it is not truly counted as thus. It is the Peninsula of Glandor. It is not counted because once it was wholly connected to the main land, it was simply the highlands area of a large valley. Then, an earthquake sent the valley under the sea and left the highlands free, thus forming a peninsula.

The central land mass is not only the most rugged, but also the most diverse. The area just north of the Tandala Highlands, while being cold, is still relatively easy to live in. Located here are quiet forests, and golden plains. The marshes of the once grand elven empire of Fá’áv’cál’âr sit like a seeping sore in the midst of the land. Its slow decay and destruction seeming to silently slip out of its waters and infect the surrounding areas. To the east is an interesting phenomenon, great mountains and plateaus surround the Kanapans' land, and this along with the weather patterns of the area gives it a climate similar to that found in central Santharia. While just to the North is a vast wasteland of jumbled rock and petrified trees.

Picture description. Map of the Northern Sarvonian Continent. Move the mouse over the map to view the locations of the tribes. Map drawn by Artimidor, tribes by Drogo. Return to the top

Location. Northern Sarvonia is the most northerly of all the landmasses of the continent of Sarvonia, in fact in high summer when a boat can force its way through the frozen seas, one can come to the northern Ethereal Void in but a day or two’s time. Santharia, as has been mentioned, lies to the south and shares the same landmass. Both, the continent of Nybelmar and the Isles of Ru’nor lie to the southwest, while the continent of Akdor is simply slightly southwest. To the east is the frozen land of Cyhalloi. Past that it is though there is nothing but empty seas and the end of the world. Return to the top

People. While not necessarily harboring all the culture and refined tastes as its southern neighbour, if all rumors can be believed, then it has even more races in its wide lands. It is theorized that there are as many orcs in Northern Sarvonia as there are men. This may be the only place left in Caelereth, where man is outnumbered by the other races. Northern Sarvonia also has the largest concentration of races and tribes deemed of a dark nature. This area is still the land of Coór, perhaps not in worship, but his chaos still reigns here.

The Humans of Northern Sarvonia

There are five separate groups of humans, though myths of a sixth still persist.

The Elves of Northern Sarvonia

Seven documented elven tribes are known to live in the North. Of these six tribes, three are composed of dark elves. The other three tribes vary in culture. One tribe has a love of the water and are excellent sailors and navigators. The fifth tribe are mostly nomadic, wandering the wilderness without no permanent home. The sixth tribe is the largest elven tribe in the North and are the most peaceful.

The Dwarves of Northern Sarvonia

Of the dwarven tribes in the North, two are well known and documented. The Kurakim are renowned for their smithing and masonry skills. The Imlith dwarves are more hidden and quiet, but possess fierce skills in battle against their orc enemies. The third tribe is little known and many myths and stories exist about the mysterious Black Dwarves of Caaehl'heroth.

The Orcs of Northern Sarvonia

Many different tribes of orcs exist in the North, though they can generally be divided up into three separate tribes. The first being along the Eastern Coast of the Southwest section of Northern Sarvonia, these are the Ashz-Oc and Losh-Oc orcs. The Ashz-Oc orcs are easily the most civilized of the orcs, while it is thought the Losh-Oc are the most cunning. Roaming the vast Heaths of Wilderon are the innumerable Rhom-Oc orcs; there are hundreds of nomadic families that wander the Heaths. The orcs of Caaehl’heroth, known as the Osther-Oc, once served as mercenaries for the dark elves who once ruled there.

Others races of  Northern Sarvonia

Aside from the main races there are also areas in Northern Sarvonia where minor races such as psyrpents, ogres and trolls can be found.

 Date of last edit 7th Sleeping Dreameress 1670 a.S.

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