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GROTHAR,
SANTHARIAN
GOD
OF WEATHER |
Grothar brings rain, snow,
clouds, and other meteorological phenomena. His primary responsibilities are to
control and guide the Auratic Winds, and to create and sustain the weather
patterns on the face of Caelereth.
Names.
Grothar: God of the Weather, also called Grothar Weathergod, the Grey King,
Rainlord, Cloudmaster, King of the Skies or Father of the Skies, especially
among the Eyelians.
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Appearance.
Grothar is often drawn or sculpted as a very young male
elf. Slim, with long flowing hair and sharply
pointed ears, mischief twinkles in his eyes though his lips are solemn. The
famous fresco on the round ceiling of Grothar’s main temple in
Carmalad shows him dressed in a flowing
robe that seems woven of snowflakes, with a mantle of raindrops thrown about his
shoulders. Muted brushstrokes suggest that he is seated casually on a dais
formed of cumulus clouds, with here and there faint faces of wind sprites
flowing around him. The soft shades of grey, silver, pale blue and light green
create a peaceful, delicate environment within the temple, the white marble
columns rising like slender birch trees all around the circle.
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Mythology.
Grothar is one of the Twelve Gods or High Spirits (Aeolía) who sprang from the Dream
of Avá the Beautiful according to the
elven myth as related in the
Cárpa'dosía. Together with
Eyasha
(Peace) and Nehtor (Healing), Grothar is one of the three Gods dedicated to the
Element of Wind, and in fact those three were the first to be breathed out of
Avá’s Dream, and so are still very close to her. The fourth month of the
Santharian Calendar, the Month of the Changing Winds,
(or Méh'avashín,
Méh'avashín, in Styrásh) is associated with Grothar.
However, while Eyasha is seen as peaceful and tender, and
Nehtor as sorrowfully
compassionate, Grothar’s ways are not as predictable. Though he loves and cares
for the people of Caelereth, his moods are capricious and changable. Perhaps
this is why, of all the Twelve, only Grothar is depicted as a very young being.
Men believe that just as the weather can change from sunny and smiling in the
morning to overcast and rainy by the eve, so Grothar’s favour can veer in a
short time, and he must be constantly entertained or placated.
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Lore.
Grothar is known for having created the Western Cross, a beautiful constellation
made up of four bright stars. It matches Nehtor’s Eastern Cross, which the two
Gods designed at the same time after seeing Eyasha’s Diadem constellation and
hearing Baveras’ appeal for skymarks to aid her sailors and navigators. If one
begins at the top of the Western Cross and moves clockwise, it consists of the
stars Quallthar, Aelean, Grothamien and Eferia (in rough translation:
Brightlord, Coldeye, Grothar’s Gem and Fiery Mistress). Grothamien forms the
base of the cross and is the brightest of the four, a glittering blue-white star
which marks true West and the place of the Injèrá’s setting.
Grothar is naturally close to the other two Wind Gods, Nehtor and
Eyasha, but he
also has close ties to several of the other deities. He once aided
Urtengor, God
of the Forge, to store up water for Urtengor’s
Thergerim, and in return received
a beautiful hunting hammer and lightning staff. When dark clouds go scudding
across the sky in terror as the thunder roars, men say that
Urtengor is out
teaching Grothar to hunt the cloudbison. Grothar also has a puzzling and
passionate relationship with Foiros, the Sun God. Their aims are the same - to provide
a balance of life and health for the people of Caelereth, yet often their actions
must be in conflict. It is believed that they often squabble about their godly
priorities, duties, and responsibilities - yet they invariably resolve their
differences of opinion to continue serving Caelereth.
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Importance.
Grothar is said to love sunsets, white wine, brass instruments, and crystal. He
is associated with willow trees, small puddles of water, frogs,
cow horns, and
magpies. Millers, sailors, and singers often appeal to Grothar for ‘more wind’,
and it is jested, although not loudly, that he is also the God of wizards and
politicians. The Styrásh runes for “só avásh”
(só avásh) are often carved by farmers on
their gates or plowdar boundary posts as an appeal to Grothar to bless their
fields with good weather. Green or Tree Druids worship Grothar by tending to
forests and creating beauty through patience, attempting to protect the balance
of nature in their area.
In the south, it is common among peasant folk to make prayers to Grothar by
writing their requests on light-coloured strips of fabric, then tying them on
the branches of willows. As the rain washes out the ink, the sun bleaches the
colours, and the wind ripples and snaps at the streamers, the petitions are
brought to Grothar’s attention. Noble folk who are concerned about the weather
for any reason usually pour a crystal glass half-full of white wine and set it
in a secluded place outdoors, letting it evaporate. Only the most impious of
humans would dare drink such an offering; however, currently nobles who do not
believe in leaving such things to chance use white wine mixed with a drop of
Kasumarii Tyrsam, reasoning that poison would scarcely affect a God, while it
would permanently deter any unbelievers.
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Symbols.
Grothar's colours are grey, white, and silver, standing for clouds, snow, and rain
respectively. Recently there has been a trend among religious artists to also
add pale blue to represent the sky, and a very light green to stand for the
winds. The stylized lightning bolt (a thick golden stroke slanting from top left
to right, left again and back to bottom right, thinning as it goes) is one of
Grothar’s symbols, as is the six-pointed snowflake. Farmers and merchants will
often accompany the carved runes for ‘só avásh’ (wind) on their gateposts with a
hammered-metal lightning bolt nailed to the wood. Wealthy followers of Grothar
prefer crystal ‘raindrop’ necklaces - a dainty silver chain which suspends a
single blown-glass tear - to indicate their faith. Willow boughs are used to
deck his temples and to make wreaths for his priestesses; their supple nature
and slender, wind-blown leaves appeal to the devout sense of what is fitting.
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Celebrations.
There exist mainly two celebrations for Grothar worth a special mentioning:
Rain-Beg, Mummer’s Moon
The fourth month of the year (Changing Winds) is a time when the vicissitudes of
the weather are on everyone’s mind, and the first full moon of that month is
regarded as a night dedicated to making appeals to Grothar for favourable
planting temperatures. Known as “The Rain-Beg” or “Mummer’s Moon”, and lasting
from the sunset of one day to the sunset of the next, it is an amusing and
lighthearted festival designed to convince the Rainlord that they are in
desperate need of his bounty.
Farmers and their families stay up all night, aided by vast doses of
Bai’an-cha'ah and K’laaf. No alcohol is allowed
except the ceremonial offering of white wine in a crystal cup - or, in really
poor communities, fresh beer in a stone goblet. Everyone wears their most ragged
clothes, in hopes of convincing Grothar that their plight really is genuine, and
anyone who can make the slightest melodic noise on a flute, whistle, trumpet, or
other wind instrument does so, as they dance, link arms, sing plaintive songs,
and sit round a huge bonfire roasting the last of the left-over root vegetables
from last year’s harvest. Late the next day (or whenever they finally get up)
the women go out and search for fresh mountain herbs and wild spring greens,
which they will cook lightly and serve for the only meal of the day. It is a
very good omen to see a magpie or hear a frog croaking at this time.
Winter Solstice
This is the time of year when spirits are the lowest, and a good festival is
really needed. The nights have been longer and darker and the weather usually
foul and gloomy; the solstice provides a chance for people to feel as if they
can have some influence upon the world again. The festival is not dedicated
solely to Grothar, but he does come in for some singing, some prayer, and the
sacrifice (supposedly) of a young white cow. Of course, everyone in the village
enjoys the meat while Grothar gets the horns (made into a musical instrument and
then donated to the nearest temple). Lots of feasting, noisemaking, and
shenanigans are associated with the solstice celebrations, and people eat too
much, drink too much, and make too much love. But it’s all in good fun, and no
one (except the cow) gets hurt.
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Temple Design.
[...]
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Temple Locations.
The main temple is in Carmalad, a lovely circular confection of white marble.
Outlying courtyards are open to the vissicitudes of Grothar’s weather, and paved
in a sturdy dove-grey slate. The central dome is supported on slim white pillars
and the famous fresco (see above) is painted in trompe-le-oeil on the inside of
the dome. Eight lesser domes encircle the central area, each a separate area
named after and dedicated to one of the virtues of the eight main Auratic Winds
(“Justice, Independence, Peacefulness, Charity, Dedication, Humour, Creativity,
Helpfulness”). A cleric or priestess who has most graciously demonstrated one of
these virtues is assigned to each dome, there to serve by studying, writing, and
answering seekers’ questions on the virtue in question. Grotharian clerics are
noted world-wide for their scholarship and courtesy.
Smaller temples are located around the country; another attractive marble dome
is located in the northern quarter of Strata, and of course there is the ancient
so-called Church of the Silver Cross at Vista Castle, near
New-Santhala. It is
believed that this odd name comes from the inlaid mithril compass rose set into
the mosaic floor, which before the recent restorations was mostly invisible with
grime and tarnish, so that only four of the sixteen directions showed clearly!
Among the elves, there are similar clerical communities, but their focus is more
meditative and internal, rather than aiming towards education and outreach. They
are known as “Windsingers” or “Ava’shae’llae”. An important part of their
ethical and spiritual development is training to listen to the unfiltered
howling and soughing of the wind in nature: on lonely mountaintops, in solitary
forests, along deserted beaches and cliff-faces, or wherever else they can hear
the Windsong. Direction, force, tone, pitch, and even scent of the particular
wind all play a part in
interpreting and discerning the message which Grothar wishes to convey. They
seek out isolated places in small groups and usually scatter out from a central
supply area, living as hermits for several months on end, only returning
sporadically for more food and other necessities.
Smaller human settlements which cannot afford to set up Grotharian temples will
at the very least have a Grothar’s Willow, with its prayer strips and offerings,
and travelling clerics are always ensured of bed and board with whichever farmer
is most eager to win favourable weather for his crops.
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Information provided by
Bard Judith
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