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Firewyre

(Amanda) |
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Biographical
sketch
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A Scot 'exiled' to
England!
Oh, ok - I go where the work is, and there's little work for Level
Designers in Scotland. I've moved around Britian
a bit now - born in Glasgow, moved to outside
Edinburgh, did a year and a bit of AI and Psychology in
Endinburgh Uni, moved to Middlesbrough to do Computer Level Design
at the uni there (dropped out) and then moved to
Oxford for a year to work for
Travellers Tales.
Game Design is something that I've been focused on for years now - it's
something that I don't seem to be able to 'not' do. I once counted
how many game ideas I could come up with in 20
minutes, and I believe I ended up with over 30.
It's a little disappointing, as with the Games
industry the way it is, none of those games will
ever get made. So that's the reason I'm trying
to teach myself C++ - so I can try to prototype the game ideas I get! I've
used DarkBasic in the past, and while it's very fast and easy, it's
as shoddy as a very shoddy thing :) All the
programmers at work tease me about it though -
keep telling me I should be able to fix my own bugs now! As if.
They're good lads though, and I'm really glad I'm such a geek or I
wouldn't be able to handle being the only girl
there. It's recently been really hard - having
broken up with my bf of 5 years (and still being at sea about that)
and trying to get the game finished too - which means 16hr days 7
days a week. I've been trying to remember what
daylight looks like!
I'm a bit of an RPer, but haven't had the time to do so in quite some
time. I've played D&D, Vampire, Little Fears,
Space Master, Role Master and a few other little
games. I've even tried to run a few games, but if they last
longer than a couple of sessions I chicken out and stop running
them. Not because they're bad (I receive
quite a few compliments) but because I keep
thinking I'm going to trip up, and I'd rather not try :) I know - daft,
but it's something I haven't gotten over yet.
I roleplayed a great deal in Star Wars Galaxies (MMORPG) for a
while - but after a time I grew tired of the
style in the village I played in - it got a bit
too 'American Soap Opera' for my liking. So I took a break. Haven't
had time to get back into it yet, but I'm going to be playing it
the way I like, next time. (And not get dragged
into another 'kidnapping' story!).
I keep trying to redesign everything I touch though - you should all be
wary of that! I've tried to make my own pen and
paper RPG (managed to completely forget about
ranged combat - oops), submitted countless design proposals on
the Star Wars Galaxies forums, thought of a million and one
modifications to games already out there, and
now I've found the Dream! I really have to try
and watch myself though - I'm prone to get disuaded if things get quiet
for a while, so I'm going to try to not let that
happen. :)
So anyway, I'm still in Birmingham doing the finishing touches to
Coldwinter on the PS2. Missing Scotland, and my
mum, a great deal. :/
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| Gender |
Female |
| Date
of Birth |
March
3rd, 1980 |
| Profession |
Computer Game Level Designer |
| Languages |
English only, sorry |
| Location
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West Midlands, UK |
| Nationality
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Scottish |
| E-Mail |
bog-fiend@minging.co.uk |
| ICQ |
None |
| Website |
None
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| Favourite
Book |
Neil Gaiman, Mercedes
Lackey, general Sci-Fi short stories |
| Favourite
Musician |
Rob
Dougan, Rammstein, The Darkness |
| Favourite
Game |
Star Wars Galaxies, Katamari Damacy,
Dance games |
| Hobbies |
Play violin (badly), read, odd/strange
science, electronics, programming (badly), game
design, permaculture, japanese cooking, Ghibli
anime. |
| Santharian
Profession |
Botanist and
Miscellaneous Contributer |
| Joining
Date |
January 31st,
2005 |
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