THE GOLTHERRHIM ELVES

APPEARANCE - COAT OF ARMS - TERRITORY - PEOPLE - HOUSING - CLOTHING
DIET - WEAPONS - OCCUPATIONS - GOVERNMENT - PRODUCTION/TRADE
 
NATURAL RESOURCES -
FESTIVALS - HISTORY

The Goltherrhim are a now extinct tribe that once lived in the Goltherlon Forest. The High Wars agains the Helcrani caused these elves to dwindle in numbers, and they eventually left their massive forests to live with the Sanhorrhim, their more successful and peaceful brethren to the west. Few pure-blooded Goltherrhim live to this day; their blood has mixed with the Sanhorrhim.

Appearance. The Goltherrhim were considered a beautiful tribe in their time. They shared many similar traits of the neighboring tribes; Long flowing hair in an abundance of hues (mostly blonde and black) and wide, long-lashed eyes. Their faces were exquisite to look upon, as if their features had been carved from stone or sculped from clay. Subtle brows and elegant noses, soft yet sharp lips, yet males and female were nearly indiscernable in battle armor. These elves were usually blue or brown eyed, but when under stress, their eyes turned a bit dark, as if the color was clouded by their emotion. Goltherrhim were tall and lithe, with soft skin shielded by the massive and ancient trees of the Goltherlon.

Goltherrhim seemed to be flawless in every sense of the word, until one got on their bad side. Their tempers would then flare, their movements be quick and sharp. They were a terror in anger, their beauty distorted into a mask of hatred and disgust. The Goltherrhim were a danger in their rage, they became brash and impulsive and thus was the reason for their eventual downfall. In their time
, a brooding Goltherrhim was perhaps the most dangerous type of wood-elf, his fury built up until he released it, and once that happened, the elf could not be bolstered until all his anger was released.
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Coat of Arms/Sign. The Coat of Arms of the ancient Goltherrhim is shrouded in history, rooted deep in the skills of the tribe. It is said to have consisted of a circular shield of gold with a knotted stylized tree in the center, with two swords wrapped within the twists and turns of the tree.
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Enlarge Provinces Map

Picture description: The location of the Goltherlon, home of the Goltherrhim Elves. Map by Artimidor Federkiel.

Territory. The Goltherrhim once lived in the Goltherlon Forest, where they shed much blood upon the forest floor in their wars against the Helcrani. Upon losing many lives in these wars, what was left of them sought refuge in the Vontron among the Sanhorrhim, who had embraced a more peaceful way of life. Since that time, the Goltherrhim began mixing their lives with their brethren and little more than 100 pure-blooded Goltherrhim exist nowadays, compared to little more than 400 pure-blooded Sanhorrhim. Return to the top

People. The Goltherrhim were much like any other elven tribe. They had skill in weapons, and were for the most part a peaceful tribe. They lived in trees, and had a central town in which they congregated, named Ashafir. In Ashafir they traded and bartered, and this was where the Rónn resided. The Goltherrhim lived in and among the trees, the buildings of the Goltherrhim mimicked the trees. The buildings of the Goltherrhim are now either ruins or renovated by the gnomes who took up major residence once the Goltherrhim had left.

The Goltherrhim were good craftsmen, they traded secrets and metals from time to time with the nearby Thrumgolz, who bartered for wood. Their skills with making elven blades were amazing; roughly half of the blades of elven make are either Goltherrhim blades (some Sanhorrhim practiced the making of such weapons) or replicas.

Men were the ruling sex in the Goltherrhim, they were admired for their strength and intelligence. Women did not partake in things such as politics and warfare; they preferred to bring things to life. They gardened and raised animals, and were artisans to a great degree.

The fury of an angry Goltherrhim was terrifying. They could hold their anger for some time like most elves, but their realm of tolerance is low for a wood-elf. When they breached their level of anger, they exploded much like a volcano and couldn't stop until their anger is expelled. This made the Goltherrhim a deadly force of warriors. Return to the top

Housing. The Goltherrhim lived in and among the trees. Their homes were of gorgeous craftsmanship; interwoven wooden carvings and trained vines and trees that knotted into massive natural tapestries around and inside the homes made the Goltherrhim villages an awe-inspiring sight. Now these homes are gnarled and unkempt, they look more like the forest is consuming itself in an attempt to rid the Goltherrhim touch from its soil. Ashafir was a paradise, the nightshimmer vines and other various luminescent plants were cultivated to keep the city glowing and alive in evening as the sun kept the town alight and alive during the day. Now Ashafir is in ruins, save for those buildings owned by the gnomes. They don't tend to the plants half as well as the Goltherrhim did, but they do so enough for the ancient beauty to shine through.
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Clothing. The Goltherrhim were fond of mostly greens and yellows in their clothes. Blues and reds were usually used for accent work. Jerkins were common, flowing sleeves and elegant cuts (long or short) to flatter their thin forms. Breeches were form-fitting, they slid into plain boots of fine make. These boots ranged in length from ankle to high thing depending on the wearer. Vests were commonly worn over the jerkin, long coats and cloaks were worn as well; especially in political meetings and when the need to impress arose. Intricacy was loved by these elves, they would embroider phrases and blessings into the collars and sleeves of their clothing, as well as knots and stylized leaf art. They did not commonly use animals as a motif, if they did it was usually of animals present in the forests. Mythical animals were not usually illustrated. Women always wore dresses. Even if the Goltherrhim  were fighting (which was rare) they would wear a heavy, jacket-like gown with breeches beneath. Most women were not fighters, nor did they hunt.
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Diet. The Goltherrhim were omnivorous, leaning more towards herbivorous fashions. The women of the Goltherrhim had a wonderful ability with plants. They grew food well and succeeded in feeding their families. Hunting was seen as a past-time, though one of the men dabbled in nearly every day. While not every day a man brought a meal home, at least twice a week he was successful in bringing in a small animal. When a man brought home a larger source of food, he tended to keep it for himself, eating what he and his family could for the first few nights and then preserving the meat by drying it and dispersing it among his friends.
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Weapons. The Goltherrhim were expert archers. Their range and aim were unsurpassed in their time, for they seemed to shoot as far as they could see. Some claim it was because of their knowledge of wood; if they could grow it in all directions, surely they could harvest the straightest shafts and bows with a perfect arch. Less adept at swords than their archery, they nevertheless were a match for a handy Helcrani
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Occupations. Male elves controlled the government and the structure of society, while the females took care of the homestead. Men were heavy into politics, they created the rules and punished those that did not follow them. Like the Quaelhoirhim, they were somewhat political. Goltherrhim did get angered easily, but they could be calmed with the proper ceremony and actions. If the procedures were followed in the proper fashion, an angered Goltherrhim could be calmed with relative ease.

While males ruled the Goltherrhim Forest, the females were honored and revered as creators. They gave birth to the children, tilled the earth, sang and played instruments, and were skilled in the arts. Men respected the women due to this, and the women respected the men for their ability to keep the forest efficient.

The men had several types of jobs. There were the judges, who held council with the Rónn and decided the rules of the tribe and the punishment of those that broke the rules. They were proud men who were usually capable of keeping their tempers in check.

Smiths and fletchers were another type of job. These people made weapons and armor, combining Goltherrhim skill and gnomish influence into works of both art and war. They seemed to be the most even-tempered; working dilligently among their fields with their hands was a good release.

Rangers and traders were less common among the Goltherrhim, those that were of these professions constantly left the Goltherlon. Some pure-blood Goltherrhim may live among the general elven populus, but their lack of a tribe as well as similarities to other tribes makes them hard to distinguish.

Few Goltherrhim were librarians, scholars or bards.
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Government. The Goltherrhim government was a patriarchial hierarchy, the male is the Rónn of the tribe. There was only one Rónn at any time, and the Mantle of Rónn was handed to the next male in line, skipping women. The mantle of Ronn could be handed to relatives by marriage, cousins or even personal guards if the need arose, but never to the wife or daughter. If the elven circle required an Avá'ránn, then the eldest lady of the line could then step forward. Most ladies spent their entire lives waiting for that call.

Judges had great influence as well. As a voice of reason, the judges had the right to speak to the king at any time; with or without appointment. There were 9 judges at any time; if one passed on or relinquished his title, then the Rónn would choose another.
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Production/Trade. The Goltherrhim trade was quite brisk for elves. They traded lumber with the Thrumgolz, who gave them metal for weapons, which they traded or kept, depending on the need.
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Natural Resources. Wood was a major natural resource for the goltherrhim. The Goltherlon wood, which could be cultivated in amazing shapes and colors by the Ladies of the Goltherrhim were made into weapons that were also traded. Their skill alone as smiths and fletchers could be all they needed, the skills in their time were quite good.
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Holidays, Festivals and Observances. None described yet.
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THE AGE OF AWAKENING
(YEARS 1.655 B.S. - 822 B.S.)
850 b.S. The League's first Contacts with the Humans
The League tries to re-introduce the elven civilisation to the humans. Among the first they contact are peaceful villagers living in the valley between Salsair and the High Fores. Elves from Goltherlon will visit them and familiarise them with the elven culture. Prince Tacunija from Goltherlon is the most important of them. Moreover, it will be interesting to monitor their reaction to the next human-elven war.

THE AGE OF THE BLOOD
(YEARS 822 B.S. - 50 B.S.)
800 b.S. The Goltherrhim Ag'rán Tacunija utters the Curse of Fire
The heir to the Goltherrhim regency, the Ag'rán Tacunija, is murdered by Kyranian rogues on the foothills of the Hčckra volcano, while travelling from the Goltherlon to the Vontron. As he dies, Tacunija curses his killers and their people always to fight among each other and to be rewarded for the crime by fire. He is quoted: "May my blood haunt you and your children, until Avá's Dream is over. No peace will ever reign you and your people and always will you fight among each other but never will you get rid of yourselves. And let fire be my witness and your reward for thy crime."

These dramatic words should become the "Curse of Fire", sealed by three sudden explosions erupting from the Hčckra. This is said to symbolize that the Curse would be fulfilled three times. Bromir, a small Kyranian boy, witnesses the whole event and relates the curse to those that would hear.
Kyranians become "Helcrani"
The massacre against the peace-loving elf Tacunija and his men triggers a series of retaliatory elven attacks against the Helcrani, who burn their villages and turn to the Eastern Fores Mountains for salvation after two of their settlements are destroyed. The Curse is fulfilled for the first time.

The dwarves, who live there, welcome the Helcrani, because they are enemies with the elves. There they build five villages: Sostra, Heleroth, Ahaiwana, Menegula and Codomma. The area was named Helcrah ("Firedamn") and they take the name Helcrani ("Firedamned").
  

792 b.S. Goltherrhim and Sanhorrhim Co-operation
The two elven tribes agree to extinguish the Helcrani as a united force. The tribes begin a midnight hit-and-run offensive led by Halmaran, the Sanhorrhim Rónn with the intention of "ridding the lands between us [the Sanhorrhim and the Goltherrhim territories] of the Helcrani vermin".
  

769 b.S. The Battle of Crow Hills
Ránn Halmaran of the Sanhorrhim and uncle of the slaughtered Tacujina initiating the curse on the Helcrani is killed by Ecomentar, the Helcrani Warlord, the boy that once witnessed the death of Tacunija.
  

751 b.S.
to 740 b.S.
Curogane initiates the Helcrani High Wars
The helcran villages join forces in their struggle against the Goltherrhim and elect Curogane leader (Anactar) of their common army.

At this time a new war technique asserts between the Helcrani and the Goltherrhim. It is called "Kroikai", the "High War", and is based in a code of honour. The High Wars are defined by the historians as respectable, pre-planned battles between the Goltherrhim and Helcrani. However, the Helcrani seem to be taking the upper hand in these wars and a peace treaty in their favour seems to be not far off... During the coming years the Helcrani participate also in a series of military operations against the Sanhorrhim.

  

ca. 750 b.S. Attack and Counterattacks - The Helcrani vs. the Goltherrhim Elves
Curogane launches a surprise attack against the Goltherlon Forest. The attack is successful at the beginning and many elves are taken prisoners, among them Anastara the Beautiful. But a small elven child manages to escape and inform Envyanath, the Goltherrhim sovereign. The human army is ambushed. However they can escape thanks to Curogane who succeeds in opening a getaway path for them.

Curogane is imprisoned for his failure and his fortune is confiscated. Envyanath, encouraged by his victory, launches a counter-offensive against Helcrah. The mountaineers are unprepared for such an attack and their defenses soon start to crumble. Curogane is released from prison and recalled to service. With a few Menegulan warriors he sets out to face the mighty opponent army. They meet the elves just outside Heleroth and immediately engage them to battle. The Helcrani manage to win the battle due to Gunold, who happens to be nearby with his Centoraurian troops. After this battle Curogane takes the title of the first Helcran king and inaugurates the series of the Menegulan kings.
  

736 b.S. Death of the Goltherrhim Rónn Envyanath
Rónn Envyanath of the Goltherrhim is felled. Most believe it to be an accident, but renegade Goltherrhim forces and the Sanhorrhim army know that Nyermag Av'aelván (the "One-Eyed"), heir to the throne, planned the death. His motive seems to be the halting of the peace treaty.
Nyermag's Treason
After the death of the elven Ac'rón Envyanath's at the Goltherlon, his heir Nyermag Av'aelván originally establishes peace with the Helcrani. But when their army is in Salsair to assist the city, which is under siege, he invades Helcrah. Curogane dies in the battle defending the Helsalari passage, but he manages to delay the elves until his son, Helronn, arrives from Salsair with reinforcements. Nyermag is caught unaware and very few of his army survive. A peace treaty is finally established between the elves and the Helcrani. Helronn becomes the Helcrani Anactar taking his father's place.
  

732 b.S. Preparation for the Siege of Helesari
The Goltherrhim Rónn Nyermag in secret plans the siege of Helesari, with the help of the Sanhorrhim.
  

731 b.S. The Battle of Helsalari Passage
32 Helcrani warriors hold off the incoming Sanhorrhim force for 9 hours. 377 elves die before the Sanhorrhim push through, losing some of their strongest warriors: Gylmelor the Brave, Mohnyer the Blonde, Pardaphar the Kind and Inbarel the Noble.
The Helsalari Siege
The siege of Helesari turns out to be a great defeat to the Goltherrhim elves. The Goltherrhim leader Nyermag perishes in the retreat when the town's army returns from a war without warning. The new Rónn Noronnoh is forced to surrender to the Helcrani.
  

730 b.S. A Plague strikes Helcrah
A plague strikes Helcrah and Goltherlon and most of the humans, many dwarves and even elves follow Helronn and seek refuge in Centorauria. The Centoraurian king Arpalann gives the Helcrani permission to settle at the north of his kingdom as long as they swear allegiance to him and live as his vassals.

As the Helcrani reach the coast, the Brownies release their magic, revealing the trees and the refugees are guided by the light to its source. There they find the Artapherana and the Brownies, whom they name Milken ("small ones").
Founding of Milkengrad, the "City of Wonders"
Milkengrad is founded in Efirhal Island ("Firehill") around the hill with the same name. The name of the city derives from the Milken Brownies, who guide the Helcrani following instructions of the elven League - "Milkengrad" translates literally to "City of the Small Ones" according to the Brownies, while the humans claim that it actually means "City of Wonders". At any rate, from now on the Helcrani will share their history with the Brownies.

On top of the Efirhal lie the Artapherana, unique trees that symbolize the four elements, around which the Curonesta (the palace) is built. The Helcrani are organized in 7 fractions, called fratrae. Five of them are human and named after the villages and one for the elves (Styran) and the Dwarves (Nerterian). Milkengrad is also known by the Helcrani as "The City" in contrast with the settlements of Helcrah which are referred to as "The Villages".

Soon the city flourishes under enlightened guidance. Many monuments are built, the most famous among them the Temple of Avá, the only human temple ever dedicated to Avá the Beautiful. During the next decades an important merchant fleet is developed triggering tension with Erpheronia. Erpheronian attempts to conquer Centorauria are unsuccessful and the Helcrani are distinguished as the main Centoraurian strike force.
  

706 b.S. The Flight of the Goltherrhim
The dwindling Goltherrhim leave their tainted forest, moving to either Milkengrad or the Vontron.
  

548 b.S. Helraiser's Death at the Thaelon
The Centoraurian sovereign Helraiser plans to invade the Goltherlon from the north, as the Helsalari, a passage in the High Fores, is blocked by both sides. He is on his way, north of Hčckra, when messengers from Erpheronia called him to rush as soon as possible to Astran, where the Erpheronian sovereign, Engolmar the Strongwilled, has been expecting him to discuss urgent matters. He takes a few warriors with him and heads north. Among Helraiser's company are many elves from the Styrani fratra and their leader and second in the hierarchy, Rannahir, who has been fighting along their Anactar against their race (as the Styran fratra consist of Goltherlon elves that follow Helronn after the plague of 631 b.S.).

However, this is a trap. The so-called messengers are captives who were blackmailed with the lives of their families in case they don't cooperate. Helraiser is ambushed as he passes through the Thaelon. Outnumbered and encircled he does not surrender. He fights with all he got. And as Helraiser is undefeated in close combat, he is killed with arrows. It is rumoured that it takes nine arrows to make him fall. After his death, Rannahir is offered to join the elven army with the rest of his elven companion. He refuses and they fight until the last one of his men dies defending his Anactar.

THE AGE OF CHANGE
(YEARS 50 B.S. - 172 A.S.)
79 Mantheros retreats towards the Hčckra Volcano
As the usurper's army marches north through Caltharian lands to conquer the eastern harbours, which are supporting his enemy's supply lines, the Centoraurians with their army march east to block Mantheros' retreat, while the Kyranians advance from the south. Mantheros cannot afford a battle before his Goltherrhim reinforments arrive, so he retreats southwest towards the Hčckra volcano. Outnumbered and encircled, Mantheros is in deep trouble.

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