Living mainly near the northwestern mountains of the Rimmerins Ring, the Baal Ogres have been a long time nuisance to the civil people of New-Santhala already for many, many centuries. The militia has been given motives to move these ogres as far back into the mountain ranges as possible, though the ogres refuse to stay in the mountains due to lack of shelter and food for the large group. What ogres might call "resources", like planted fruits, domesticated animals and the like grow richer as you approach New-Santhala, so the ogres are regularly forced to go in and pillage farms for food, especially when the natural food resources the mountain environment provides are scarce. Even before and during the reign of King Santhros at the foundation of the Santharian Kingdom ogres existed in the Rimmerins Ring - and their pillaging pattern continued until the year of 98 a.S. In this year, a larger part of the clan departed on a journey north, escaping organized prossecution of the Kingdom, while what’s left of the Baal Ogres still remains today within the Rimmerins mountain range.
The Baal Ogres, much like their cousins the Ban Yuk,
can grow to a height of 3
peds. They are often seen hunched over or on all four limbs crawling
around, though they do have the ability to stand on their feet alone. The arms
are abnormally long to the point where they hang down and touch the ground, but
are very muscular; while the legs are very small, around half the arms' length
to as small as half a ped.The
skin can be a crispy light brown with odd skin growths, to a darker red/black
color that is almost invisible in moonlight. Often equal with there size the
Baal Ogres weigh an average of 3 to 4
The jaw and mouth are abnormally smaller than normal sized ogres. The jaw reaches a length of 0.7 fores across, and can open up vertically to around half a fore. The Baals' teeth are constantly growing back because of their fragility and wobbly stature. Normally, the teeth are no longer than a nailsbreadth in length, though if they continue to grow (which all teeth do), then the teeth can reach a length of 2 nailsbreadths. The ogres here can grow a bit of hair on their head, which either falls out or rarely stays long. They are rather hairless on the rest of their body, with the exception of hair on their hands. Instead they have odd looking skin and bone growths that can sometimes lead to infections and ultimately death. This is because there skin is often flawed and damaged from fights (mostly among each other). The Baal Ogres never receive real treatment for their wounds and thus the scars begin to grow oddly.
The Baals' eyes strangely poke out of their sockets about a nailsbreadth giving them an atrocious look. The eye color varies with the females and males. Females can have anywhere from green to blue, while the males usually have brown or yellow. The ogres never bathe, and as a result discharge an unpleasant odour.
Coat of Arms/Sign. Though the Baal Ogres don't have a coat of arms in the common sense, the ogres have a particular way of marking territories. Any candidates or challengers for a territory will fight to the death for that section. The official marking of a territory is declared when the victorious ogre decapitates one of his fallen opponents and displays it in some manner. Often the ogre will put the skull on a large stick and put it into the ground.
Territory. For nearly two millenia the Baal Ogres have resided within the Rimmerins Ring, a huge mountain chain surrounding the Santharian capital, New-Santhala. Today, the few hundred of them, who still exist in this region, manage to get by living in the few caves by the northern and northwestern mountainsides. The resources, however, are somewhat scarce around this area. Foridus grows away from the mountains, and attracts the few deer and capricus goats into the dull valleys of the Rimmerins Ring. In general the Baal Ogres are only rarely seen by the people in New-Santhala because of their low numbers.
People. The Baal Ogres have a very basic language that contains largely a lot of grunts and noises. They also use body language to communicate along with their tone of growls. With these methods, the ogres are able to connect with their fellow ogres in the most self-explanatory and simple ways. Though these are the most common ways of communication, the opportunities often do not present themselves because of the fact that ogres are quite often enraged or aggressive. Actually it is very ordinary for Baal Ogres to have aggressive attitudes towards others. Most of the time they will squabble with each other before trying to communicate.
Housing. The few caves at the base of the Rimmerins Ring mountains are home to the Baal Ogres. Inside the caves you can find usually nothing more than the essentials needed for surviving, maybe a dead animal an ogre caught earlier for a later meal or a small fire to keep light. Other than that the caves are bare and desolate. Caves always have a master or owner. This owner has fought for the cave rights and will usually allow from five to about ten smaller ogres to stay in the cave. Though, as soon as an ogre of equal or greater strength comes along to challenge cave rights, the cave master will fight the challenger to the death. That is up to the cave master though, as they don't have to let any ogres into the cave at all.
Clothing. Little to nothing. Ogres, and thus also Baal Ogres, are very casual and do not have a sense of modesty when it comes to nudity. Wearing no clothes is natural to them, and Baal Ogres always follow their instincts. Males will almost never be seen with clothing. Normally, it are the female mothers that dress their children in some hides collected by deer. The females will also occasionally wear a hide on their heads to protect their eyes from the blazing sun.
Diet. Baal Ogre meals mainly consist of wild boars, capricus goats, and the occasional Santhalian black hart deer. When food is scarce, the remaining ogres cannot resist temptations and gather for raids on New-Santhalan farms. The ogres do not have great speed, and thus will hunt in pairs to catch the prey during daylight. Though at night Baal Ogres can easily blend in with the environment and wait to ambush their prey. If they do choose to hunt during daylight, they frequently fight over the catch.
Weapons. The weapons Baal Ogres choose to use are usually a large branch or piece of wood, often resembling a club. Most often times, they will use their hands and brute strength to rip apart their victims. The hands are more effective at such huge, not too bright beasts, because they have a bit more direct control over them. With clubs, they end up tossing it around in an attempt to bash their victim, and quite often they lack precision using any such tools.
Occupations. Here are some of the known occupations/positions held by the Baal Ogres.
The most common of all occupations. This profession is occupied by both male and female ogres, and even the children.
Often caused by starvation and poison, this is a very dangerous occupation for both the ogre himself, and everybody around it. Berserkers can often have increased strength and can kill many other ogres before dying themselves of their own radical behaviours (death by using the last of one's own strength).
This occupation is held by the starved or shelter-less ones that go off to the inner parts of the Rimmerins Ring in search of food and a home. They are often slain by militant farmers or trained militia.
The Baal Ogres are not intelligent enough to form any type of government system
or organize the tribe in a sophisticated way - strength, size and fight records
matter. The logical result is that males are dominant over the females in size
and in rank. The children cower below the males and the females, and the
occasional Elder has the ability to conjure small groups of
ogres for attacks or to leave.
Production/Trade. The Ogres do not trade with New-Santhala or any other population at all.
Natural Resources. Skyweed grows in vast amounts in the northwest and west parts of Rimmerins Ring where the Baal Ogres live. Though not useful to the ogres, the skyweed is favoured by the wild boar much more than grass. This makes it easier for the Baal Ogres to hunt for prey and not worry about being slain if they go down lower into the valley to catch something.
Holidays, Festivals and Observances. [...]
History. There was a time in ogre history when the Baal Ogres flourished in numbers throughout the northern and northwestern Rimmerins Ring. They were much more free to go down into the vast valley and hunt for prey. They could often catch prey and have plentiful room to roam around. Though as the New-Santhalan population grew, and they pushed further and further north, the Baal Ogres became a problem to the Eyelians living there. For years, ogres were slain one by one as they were found. The Baal Ogres, though stronger in size and strength, were still outnumbered by the royal army. Then one day, the Santharian Kingdom was founded, and since then the Baal Ogres were attacked constantly, pushing them up north further and further into the mountains. Over time, the ogres' numbers dropped dramatically, and no longer posed a great threat to the New-Santhalan society.
In the year 98, an Elder Baal Ogre by the name of Janemba, led a group of around 300 ogres through a horrendous journey north to a new home. The group would eventually settle in the Tandala Highlands and become known as the Ban-Yuk Ogres.
The remaining 100 or so Baal Ogres are now a rare appearance. Most of them dwell in the caves in daylight, and carefully hunt prey at night, fearing the royal army of New-Santhala.
Myth/Lore. A wandering bard from unknown origins once saw an ogre. From the bard's eyes, it seemed to be an outkast, and lost. He wrote a poem as he studied it from a hidden location.
Me last one
All others gone
gone far way.
Not seen any
in long time.
Man make us
all go way.
from man's dogs.
from man's spear.
from man's steel.
from man's fire.
I go soon
man come closer.
Dead me too
from evil man.
Information provided by Erutan Argon