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THE
KHRUMM
SCIMITAR
("ORCISH
BATTLESWORD") |
The Khrumm Scimitar is used widely throughout many orcish tribes in Caelereth. Their extraordinary strength enables the orcs to carry such a heavy and massive battlesword, which, however, can also be wielded with great accuracy depending on what version or size the sword actually is. The sword is designed to have multiple functions whether it be in battle, or hunting down a prey. The Khrumm or Orcish Battlesword can be used for many things.
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Description.
The handle of the Khrumm is shaped to fit an orc's
hand perfectly, or close to it. The sword stretches out 1 ped, and has a spike
at the end that sticks out around a palmspan, thus giving it the scimitar
relation. Both sides, including the spike, are made as sharp as can be. The
blade is primarily made of iron, though if possible, the spike is always open
for a stronger metal such as steel. There are no aids on the handle like
leather, so orcs have to be careful when
swinging it around as the sword may slip out of their hands leaving them
unarmed. The Khrumm is primarily a 2-handed sword, though some
orcs practice
tactics only one-handed leaving the other hand for a shield or another
weapon. Though the spike sticks out, the actual blade
continues up another palmspan, enabling stabbing and jabbing.
The Khrumm is very cheap to make, considering most of the time it is just a hunk
of iron being used. Orcs have been the only race
known in Caelereth to develop these weapons.
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Usage.
Though orcs primarily use the Orcish Battlesword
for fighting, the spike on the end really opens the door for creativity. This
spike can be used to dig into the ground or break rocks open, e.g. in order to
find emeralds.
There are two sizes that orcs preferably have
their battleswords prepared. Large, and normal (orcs
don't really bother about small sizes). The normal sized battleswords are used
with one hand, as the larger versions are usually held with two. This makes both
swords very different from each other as far as battle
techniques.
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Fighting Style.
The large version of the Khrumm is held with two hands (preferably two), and
swung at the enemy's armour, either trying to dent or rip off plates with the
spike. Once the armour is demolished the straight edge or spike (or both) can be
used to kill the enemy in the spot of the missing armour. If those tactics are
not favoured, then the blade can be turned around and used as a regular
longsword, for the spike is only forged onto one side. The longsword tactics are
not commonly used though, since the spike gives it an awkward feeling of weight
on the wrong side. If the spike is made especially large then it can be used in
an up and down slashing motion, much like that of an axe.
The smaller or more fit version of the Khrumm can be held in one hand. While the
same technique is used with the spike, now that it is held with one hand,
instead of a hack and slash form like the axe or
two-hander, it can be used more fluently like a longsword.
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Origin/History. It
is reported that the first Orcish Battleswords were forged around 1649 b.S.
during the Mynian Plain battle the Ashz-Oc
had. The Ashz-Oc Orcs needed a new tool
countering the Mynian longsword. The orcish
smiths came up with an idea to have a spike at the end of the
sword, with the sword being extremely sharp and
rectangle. The first one was made, and given to a Warlord named Lurtz. Lurtz
approved of this idea and had the smiths make all the battleswords they could
for the frontline. The frontline was stressed hence it was meant to punch
through the enemy lines. The other clans within the
Ashz-Oc caught on, and started making
their own versions, though they all had spikes at the end.
Throughout his lifetime, Lurtz favored the Khrumm due to its rugged look and
dirty feeling. The sword was used byt his frontlines during all the battles he
fought.
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Information provided by
Erutan Argon
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