WEAPONS IN THE WORLD OF CAELERETH

Below you can find a detailed weapons overview of all the tools fighters in the world of Caelereth can choose from, ordered alphabetically. Whether you need swords, axes, blunt weapons or long range weapons like bows, crossbows or the notorious salén pins - may you find the right weapon for your needs:

ARHK, THE
(pronounced "arc") A crescent blade with a handle at its centre (two spurs coming up from the inside, blunt curve, joined by a wooden handle). This is primarily a hunter's or slaughterer's tool - useful for separating hide from flesh, scraping the skin, suppling leather, or flensing. Country women have also found it a useful chopping tool. It can be used as a drawknife with the flat of the blade dragged towards the user, or as a slicing implement.
 

The Armoured Fan

ARMOURED FAN, THE
The Armored Fan is one of the most elegant weapons in Santharia. The Fan consists of metal plates, each containing a sharp edge, that slide together so that it may be folded or unfolded with the snap of the rest. Clerics, thieves, and Kar'ii use the Armored Fan for battle, but it is more often seen being used by dancers in shows and at festivals, being rather popular among women because of its light weight and ability fold into a small, compact defense weapon.
 

The Axes of Caelereth

AXES, THE
The Axe originally had been a tool used to cut down trees and refining the tree to suitable pieces of firewood. Later on the Axe was more and more used for self-defence, and it ended up as a weapon of its own, of which there exist various different varieties.

The
Axe is used either as a one-handed, or a two-handed weapon. It is made up of two parts, the shaft and the head. The shaft is usually of wood, but some types are made of steel or iron. The shaft is used as a handle for the tool, the place where you hold the Axe. On the top of it sits the head. The head is the most important part of the Axe. It serves for cutting or bludgeoning, and sometimes possesses on or more spikes or an additional blade at the back of it. The head is made either of steel or iron. The weight of the Axe is concentrated here. There are several types of axes: Usages Axes, Light Axes, Medium Axes, Heavy Axes adn Throwing Axes.
 

ARM BLADES, THE
A sheet of metal with three seperate blades. It resembles, somewhat, a bird's wing, and this was the inspiration for the design. The blades attach to the forearms by leather straps which help to also steady it. At the end near the hand they curve back into a handle for better handling. At the other end is a jointed elbow guard, so the arm can be bent or straight.
 

BLADE STAFF, THE (SCÁL'TÁR)
The Blade Staff (Styrásh "Scál'tár") is polearm weapon with a curved double sided metal blade fastened atop a wooden staff, having a length of generally two peds. It might be used by all kinds of fighters, but is usually wielded by the Nybelmarian Kayr elf warriors and operated in a similar way as many other polearms. It is an effective weapon against opponents using swords/axes or other weapons with less reach than a polearm, this includes infantry and horsemen. Unlike the Single Blade Staff ("Áv'scál'tár") the Double-Blade Staff ("Sýs'scál'tár") was not invented by Kayr, but rather by a traveler and an Erpheronian smith. This version of the blade staff is used more like a quarterstaff, gripped at the center, thus having not as much reach as the single blade this way but is still effective.
 

The Blood Thirst

BLOOD THIRST, THE
A short but devastating melee weapon that is kept alongside the favoured Nightooth, the Blood Thirst is a well-balanced dagger that can rip apart flesh in two distinct ways. Gracing either side of the two and half palmspans length of blade, are two distinct edges: one slightly curved and razor sharp, and the other a deadly array of jagged spiked edges.

This silver-grey blade is made out of metal bartered from Kasumarii exchanges with Carabrand, since the abundant metals found in Cyhalloi are both pliable and impure. During the latter stages of forging, the symbol for Echiilan, the Kasumarii deity of Silent Swords and Swift Returns, is etched onto its surface. The sharp side of the blade starts out as the usual edge of a sword but slowly curves out as it reaches towards the end. The jagged side of the Blood Thirst consists of six or seven spiked edges, all of the same uniform length.

 

The Blowpipe

BLOWPIPE, THE
The Blowpipe is a weapon mostly used by Brownies and mullogs. It consists of a hollow twig or part of a plant and a dart that is blown through it. Generally used for the hunt of bigger animals, the tip of the dart is poisoned, either with a killing or a sleeping potion. The dart alone doesn’t do a lot of damage. The height of the Blowpipe is about half the height of a Brownie up to a fullsized Brownie, and it is quite light to carry. The used material is either naturally hollow – bamboo or elder twigs, although bamboo is usually preferred over the too soft elder – or hollowed out by the Brownies. Another material very often used is lifereed by the mullogs of the Silvermarshes. The material should be solid enough not to break when getting a bump or two.
 

The Blunt Weapons

BLUNT WEAPONS, THE
The probably oldest weapon of the races is the own body. Early in history, it were strong strikes with one's fist to overwhelm the opponent. A little later, it were simple things to extend the reach and damage of an attack, such as stones of all sizes and thick branches of trees, known as clubs. These were and still are natural enhancements of the fist and the arm. Even today, one that is not versed in using a weapon like a sword at all can grab a heavy object and strike it down on an opponent, only relying on strength and the force of the impact.
 

BOOMERANG, THE
The Boomerang or Rindima-bia (origin of the name unknown, probably deriving from northern tribes, human or elven) is a simple weapon, a piece of flat wood or metal, which is curved in the middle. The ends taper, being thinner, and narrower than the rest. If thrown correctly it will soar through the air, hit a taregt, and return to the user due to it's special design.
 

The Bow

BOW, THE
The Bow is a two-handed distance weapon, consisting of three parts: an element of wood, bone and/or metal in crescent shape, a string, connecting its ends and the arrows which are shot by drawing the bow and releasing its energy. There exists a large range of different types of Bows like the Longbow, the Crossbow, the Composite Bow, Brownie Bow and the most complicated Compound Bow. In combination with a variety of arrow heads Bows are very effective and precise long-range weapons.
 

CENTORAURIAN CAVALRY SABRE, THE
A long blade, even slightly longer than a longsword. One side is not sharpened and straight for more stability. The other side draws a bow inward and then outwards again and is sharpened. The tip of the blade is a bulky head with one sharp side which is used to slash the enemy. The rest of blade is used for dodging.
 

CENTORAURIAN SHORTSWORD, THE
A blade of about 50 cm length. It is formed like a rectangle with one edge representing the sharpened tip, the other forming a connection to the handle similar to spears and lances. Good in close combat and against armoured knights because of the very sharp and thin form.
 

CORRAN'LOH, THE
Coorán’lóh (lit. "die at the bottom") are small blades/spear heads which are attached to either the outside or inside of the wearer's boots which have a small spring release system attached to the boot and the blade/spear head. When the wearer clicks his/her boots together releasing the spring the blades/spear heads quickly slide out from the little hole within the boot with enough force to pierce the skin and cause severe damage.
 

The Crossbow

CROSSBOW, THE
The Crossbow is a missile weapon with extreme firing range and power. It consists of a small bow mounted on a wooden plank and uses small kinds of arrows called bolts (one feet or less long). The bolts are fired in a similar way like at a bow. However, the string holding the bolt is wound back and has a much greater draweight than a normal bow has, which results in the fact that the bolt can be fired in much greater speed and force.
 

CRYSTAL DAGGER, THE
The Crystal Dagger, or if you wish to call it be its original name the Sliverphial, is an ingenious weapon used for administering poisons, sleeping potions, or other liquids that must be injected into the victims blood. Though it can be used by physicians for giving medicine to their patients, this practice is much less common, as there is less money to be had in that trade. It is usually about half of a handspan long, and is thus perfect for concealment.
 

CUTLASS, THE AVENNORIAN
The Cutlass is a broad, curved bladed sword, commonly used by those going to sea. Originating from the Sarvonian North, the Glandorians and later the Avennorians, the often unsheathed worn Cutlass is still considered today to be one of the best weapons for use aboard a ship due to its shorter length, its thick heavy blade and relatively easy handling. Due to these reasons the Cutlass has also become a very typical pirate weapon.
 

DOUBLE KILIJ BLADE, THE
The Double Kilij is a curved small blade that comes in pairs. It originates from the Shendar tribe and is mostly used by the men since the women prefer the bane whip. The blade was used in fights and battles since the Shendar tribes formed. In times of peace its usefulness circles around the beauty it contains when employed in the Shendar sword dance. It is both deadly and beautiful.
 

DRASKOVAER BLADE, THE (BLADEAXE)
The Draskovaer, more commonly referred to in Santharia as a "Bladeaxe" or by educated people known as the "Nybelmarian" or "Murmillion Bladeaxe", is the highly reputed and idolized weapon of the Murmillions and their famous elite warriors, the Drakkar. It is a weapon with little comparison as it is finely adjusted to the Murmillion preference for individual combat in battle and their cultural heritage.

The most simple description of it would be that it blends the shape of a sickle and an axe into a sharp blade esspecially suited for bashing through armour and the grappeling techniques of Murmillion armoured combat. As Murmillion warfare evolves around using heavily armed and armoured individual fighters split up based on the sects and clans they belong to this weapon has become the defining weapon for this tribe as they always preferred the axe and mace over the sword since the beginning of recorded history.

 

EFRYST, THE
The entire weapon is 6 feet end-to-end when stretched out. It consists of a central piece of wood, about 2 feet in length, connected to two smaller pieces about 1.5 feet long by chains, each half a foot long. The chains are connected by a "link-and-eye" method, similar to drawbridges. The wood is a typically mahogany, oak, or some other type of hard, resistant wood. The chains are common iron. The weapon is hard-hitting, resistant, and formidable in the hands of a skilled user.
 

The Erpheronian Broadsword ("Ephord")

ERPHERONIAN BROADSWORD, THE ("EPHORD")
The Erpheronian Broadsword or simply "Ephord" is one of the most common weapons in the North. Being quite sturdy and durable because of the broad blade it is used by infantry as well as by knights as a secondary weapon. Its blade is slightly longer than that of a normal shortsword, nearly half a ped. The hilt is shaped to fit very well in one's hand. The design can be very different, sometimes fine decorated, but often also kept very practical only. One characteristic of the Erpheronian Broadsword, however, is its blunted tip. This makes the blade even harder to break but also more difficult to pierce armour.
 

EYA-HOE, THE
A clover-shaped metal hoe with a short (arm-length) handle. Used mostly for breaking up small patches of rough soil. The name evidently comes from the tri-bladed shape of the blade, which resembles Eyasha’s herb symbol. Mostly used in farm country on already plowed land, as the rounded blades do not cut through grassroots well.
 

FARM AX, THE
The workhorse of the farmer, woodsman, and builder, this broadbladed ax is singlesided. The blunt end is about the size of a human’s clenched fist, and can be used as a maul. The sharp side is wedgeshaped in cross-section, and from one to two handspans long. The handle is often curved slightly for comfort and better leverage when swinging.
 

HELCRANI DODGER, THE
A dagger with a far wider blade, about 30 cm long. It has two handles instead of one, one like a normal one, one vertical to the blade and handle. As the name already tells this weapon is mainly used as secondary weapon to dodge. You'll encounter it in sword duels and but hardly on the battlefield.
 

HERLEMIN, THE
The Herlemin is also known as the Double-Ended Hatchet and jokingly referred to as a "Darn-vicious Quarterstaff". It is a melee weapon like the common quarterstaff, however, the Herlemin is usually only used be trained fighter as the weapon has heavy axe blades on each end and is quite difficult to handle.
 

JARGA (HALBERD), THE
Polearm weapon. Carried by city guards for its usefulness and flexibility. The Jarga is long enough to lean on but short enough to sheath on the back. At one end is set a small spike and blunt chopping edge which is designed to stun and bruise rather than cut. The other end is shod with brass. The pole is made in two parts, the centre unscrewing. Some are made with a small hollow section useful for storing the odd bit of pipeweed, small vial of brandy, or other medicinal ingredient that a soldier might happen to need. This twopart structure is useful for storage; the weapon can also be used in two parts as an axe and shortstick combination.
 

JUDGEMENT QUILL, THE
The Judgement Quill is one of the stealthiest weapons to have and use in Santharia.
Consisting of a single metal rod (approx. 2-5 nailbreadth thick) with points on each tip, it is useful for piercing flesh and openings in armor to damage vital organs and causing quick impairments and deaths.
 

The Lance

LANCE, THE
The Lance can be thought of as a heavy spear. Being a little larger and a tad heavier than the standard spear, the Lance is the preferred polearm by many a cavalry, especially the Centoraurians and Kassites. With a stronger fortification of the blade to the shaft, the Lance can also be used as a light slashing weapon in addition to its deadly piercing capabilities. Due to this, the Lance is a feared weapon on the battlefield and any wielding them commands much respect from his/her peers.
 

The Miraje Finger Blade

MIRAJE FINGER BLADE, THE
The Miraje is an exotic and rare weapon found on the continent of Nybelmar, which is thought to have its roots in the ancient Krean. It is amongst the most inconspicuous arms in all of Caelereth, which only adds to deadliness.

If you were to see the bearer of a Miraje walk right past you, the weapon would look like nothing more than a silver ring. However, when the weapon is laid out on a table you truly realise how remarkable its design is. The blade of the weapon looks like a downsized version of knife, being five nailsbreaths in length. The flat end of the blade is bound to a silver ring, though where is determined by who the weapon was smithed for, since they are custom made so that the entire length of the blade is concealed by the middle finger.
 

MOONDEATH, THE
A R'unorian medium range thrown weapon. Consists of a metal ring, approximately 10 or so cm in diameter where the outer edge is sharpened finer than a razor and often is given gruesome claw-like serrations. One or two cross pieces, normally either wood or metal, cross the center of the ring and provide a safe place to grip the disk when throwing or carrying it. Moondeaths are usually crafted in such a manner as that they do not fly straight but in a circular fasion, some - in case they don't embed into some poor chap's skull (or a wall) - will return within catching distance of the thrower. Moondeaths are common tools of elite assassins and mercenary organizations as well as the higher tiers of R'unorian military rank.
 

NIGHTCLAW, THE
The Nightclaw is a strange-looking weapon to say the least. It consists of two pincerlike blades, one armlength long straight blade called the Reach, and the other a mere two curved handbreadths, called the Grasp. The sword's unusual construction, while making it rather unwieldy, also makes it excellent for disarming an opponent. If the wielder can manage to trap the enemy's blade between the Grasp and the Reach, a mere twist of the hand will disarm the foe. This maneuver is called the Sunstealer.
 

The Orcish Warbow

ORCISH WARBOW, THE
While bows are often used by orcish clans for hunting and warfare alike the Orcish Warbow was specially designed to be most deadly in combat and is used by the orcs living north of the Tandalas. It became well known in skirmishes against the Ashz-Oc where these bows proved their worth against elven archers. It is a bow made of wood, horn and bone about one and a half peds high, smaller than the average longbow used by humans and elves, but considerably broader.
 

QUARTERSTAFF, THE
The Quarterstaff is one of the most common, less-than-lethal weapons found in Caelereth. Consisting of a single piece of hardwood, usually birch or oak that has been sanded down to remove imperfection and to make the surface smooth, the Quarterstaff is most frequently used by the common traveler and martial weapon wielders. It is can range in length anywhere in size from slightly over a ped to five peds, one fore and in diameter it is either one or two nailsbreadths. Because of its shape, it is more difficult to kill an opponent; however anyone trained in the use of the weapon is able to bring death, given a slightly longer amount of time. However, most users of this weapon prefer to incapitate their enemy by knocking him or her unconscious or through painful bruises to various body parts.

The weapon is used with two hands though their positioning varies based upon the unique style in which the wielder utilizes it. Most trained users prefer to keep both hands towards the middle of the staff, while less trained ones may put one or both hands at the base to provide more leverage.

 

RAZORCLAW, THE
The Razorclaw is a hand-to-hand weapon. It is in fact an ordinary gauntlet, but with three sharp razors running from the back of the hand like three long nails. These razors are the size of 1 to 1.5 human hands and have the thickness of a normal razor or knife. One half is attached to the gauntlets. At that point, the razors are triangular, with a broad basis so they can be set upon the gauntlet. The other half sticks from the hand and smallens until it is the thickness of a razor. The gauntlets can be made from different metals, although mithril is of course preferable.
 

R'UNORIAN COMMONERS DAGGER, THE
A long thin dagger, often carried in pairs used for assassinations, defense and close combat. They are commonly worn by all members of R'unorian socity along with varities of short thin-bladed knives. This varity consists of a hard steel blade stained with a non reflective black and a leather wrapped handle, also non-reflective black.
 

SALÉN PINS, THE
Salén Pins (literally "Silent Pins", including the Styrásh word "Salén" meaning "silent"), are short to medium-range throwing weapons. Each pin measures about 2 nailsbreadths long and half a grain wide at one end, gradually narrowing to a sharp pointed tip at the other end. Perhaps these pins are best described as resembling slim needles, although they are used for a far deadlier purpose than your common sewing needle.
 

SCOURGE, THE
A whip with long leather strips, generally nine, however, up to twelve have been used with metal attached to the end of each leather strip. The metal is often shaped in small spiked balls that, while not fatal, are very damaging to the victim.
 

SEATOOTH, THE
A R'unorian medium range thrown weapon, consisting of a single metal dart lined with backward facing bladed spines. Seeteeth are usually approximately the size of a human forefinger and glazed with variuos sorts of venom. They fly in a straight fast pattern with great flesh and armor piercing qualities and are a favoured tool for assassins, both inside and outside of the R'unorian sphere of influence.
 

SLING, THE
A Sling is a very basic missile weapon. Simply put: It is an instrument for throwing stones, however, the Sling is an 'easy to learn but hard to master' weapon with a great range. It is one of the few ancient weapons people still use today, in the 17th Santharian century with a minimum of changes to its primary design.
 

The Slingshot

SLING-SHOT, THE
The Sling-Shot is a light and small missile weapon, mostly used by Brownies. In combination with hunting knives, it is effective against the smallest animals, for example rodents, bugs and beetles, and small birds. A skilled user can reach a range of 25 peds.

In size about two palmspans (human Sling-Shot) or half a palmspan (Brownie Sling-Shot), this weapon consists of a branch to handle it, and two others to which two elastic strings are bound, held together with a leather strap (for Brownies this is mostly mouse skin leather). The elastic strings usually last a couple of weeks, after which they need to be replaced. The material for the leather strap is critical too, because the heavier the pocket, the weaker the Sling-Shot will be. The two upper branches are naturally attached to the handle, in a Y-form. As for material oak is preferred because it is solid enough.
 

The Sparth Spear

SPARTH SPEAR, THE
The Sparth is a type of spear developed by the Cholian tribe of Aeruillin. Despite its primitive appearance, the Sparth is an extremely effective weapon when put into the hands of a person trained in its use. While it can be used offensively, this weapon is primarily helpful to hunt large fish, such as the jakécha, which cannot be caught in nets.
 

The Spear

SPEAR, THE (JAVELIN AND PIKE)
The Spear (also called Javelin or Pike in its different varieties) is the simplest, yet often used pole weapon, known at almost all tribes and races throughout the vast world of Caelereth. It developed from a long, sturdy sharpened stick into a more advanced weapon by adding simple metal tips at the end, sometimes even further improved with a special, even deadlier design or by applying poison. The Spear can either be thrown or used as a melee weapon and is a great tool for hunting larger beasts in groups, and has its purpose in war mainly to lift riders from their horses.
 

STEELURCHIN, THE
R'unorian short-medium ranged thrown weapon. Steelurchin consist of a small metal, stone, wood or ceramic ball, normally between 3 and 5 cm in diameter. Sproting from the ball is a set of either 4, 5, or 6 spines, each is between 6 and 7 cm long and usually barbed and tipped with various venoms. The pattern of placement of the spines is either all in line with one another like spokes on a wheel or covering the ball evenly along all axes (4 and 5 spined are almost always lined up in "wheel" form while most, but not all, 6-spined Steelurchins are set in a sphere-pattern). Steelurchins are popular among mercenaries and assassins as well as standard equipment for all R'unorian military personel.
 

STRIKER, THE
R'unorian close combat warclub. Strikers consist of a round heavy-wooden rod, usually 4 cm in diameter with leather wrapped around its grip for easy handling and a metal ring set at its lower end so it can be hung on a belt hook when not in use. The rod is usually around a ped long and the grip takes up the first third of this, the remaining two thirds, used for the actual striking, is equipped with three lines of flatened connical metal nubs, running from grip to its end. This weapon is most often used as a defensive close combat weapon by the R'unorian military.
 

The Swords of Caelereth

SWORDS, THE
The Sword is the most common close range weapon, and is often favored amongst all other weapons. Swords exist in different varieties, ranging from small, medium to great sizes. Swords are used primarily melee combat in war, though tournaments and hunts often use these weapons as well. The smaller Knives are commonly used as tools for everyday chores. Depending on the weapon, the Sword may have a different use. For example, the Flamberge is used to cut down the first lines of advancing enemy troops.
 

TOOTH-HOE, THE
An extended triangle forms the tip of this weeding hoe. Attached to a metal gooseneck which then shafts into the long handle, this hoe is the most common farming hand implement, next to the farm ax. A good hoe is usually matched to its user’s height at the shoulder, say the experts.
 

TOUCH OF DEATH, THE
A rare assassins' weapon of R'unorian orgin consisting of what apears to be a fine elbow length glove, however inside the glove is hidden a spring loaded blade that extends from the wrist when the wearer twists his/her hand back to a 90 degree angle with the forearm. The blade is razor fine approximately the length of the human hand. Backward facing barbs line its sides and once hooked into the victims flesh the wielder simply puls his/her hand away and the blade slides from its mechanism, leaving little incriminating evidence with its wielder.
 

TRIPOINT, THE
The Tripoint Polearm is a three-pointed weapon primarily use by the Ice Tribes of Northern Sarvonia that can be used in multiple ways - as a polearm, lance, and a spear. Additionally it can serve to fish or bring down larger beasts like wisons or thunderfeet. A Tripoint's length is usually about one ped, two fores and one palmspan, being one and a half nailsbreadths thick at the handle and having around two palmspans long tips in average.
 

T'WEEP, THE
A nasty little weapon designed for concealment. Its blade is a small equilateral triangle with the flat handle fitting in the centre of one side. A small black sheath, often Scyshark skin, is the invariable accompaniment. It can be hidden in the small of the back, under medium-length hair, along the flat of a large muscle group (inner upper arm, inside thigh, outside calf) or even in the palm of the hand, with some care. Used by assassins or as a hold-out weapon by mercenaries.
 

WHIRLWIND, THE
The Whirlwind is one of the most expensive of all known swords available as its production needs a lot of skill, not only in forging the weapon, but also because it is enchanted permanently with powerful Wind magic in order to keep it light: All Whirlwinds are hand made, its speciality being the two hooks on the end of the blade, requiring a special training to wield it perfectly. Whirlwinds are known to be mainly available in the Eilenachian capitol of Linhir on the far off continent of Yamalquain, where there exist mages with arcane powers.
 

ZARATHIAN DAGGER, THE
An ornate dagger originating from the Zarathian tribe of Aeruillin, this weapon's popularity has spread around the continent, along the numerous trading routes of the Zarathians. While it shares the same cultural significance as the Cholian sparth, this weapon is adapted to fit the Zarathian lifestyle. The weapon, recognized for its perfection, is also bought for use by those outside the tribe, primarily for thieves and assassins as it is of the highest quality, slow to dull and contains elaborate inlays.
 

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