Okeydokey. Final stage! We're approaching the
finish line with tremendous speed, and all we do now is just to shape it up a
bit for the final presentation. At least every good map needs some names on it.
And some towns. And a compass rose of course. And a signature of the artist - which would
- Every good map needs some nice little items
which give the whole thing more depth and make the landscape come to live:
Map items. We've got a little collection of these items (see picture above),
so I recommend downloading them first.
Maybe you can use some of these items for your own purposes...
- Got them? Now open the ITEMS.PSD file and
simply copy and paste the items you need on your map.
Of course it is recommendable to first copy e.g. a single house you'd like
to use on a new picture, then marking the surrounding area with your MAGIC
WAND, then to inverse your selection and finally to take the single house
from this selection. This way you have just a single house with no
unnecessary background, which you can place on the target map wherever you
- Don't forget to connect all these new layers
to a new layer you should call "Map Items" or something similar.
- Next thing we'll do is to place some texts on
the map. In order to do this we need the Seagull Lt BT Font which is used at
all Santharian maps. If you don't have it installed already, simply click
here to download the font.
- Select the color which you'd like to use for
the texts on the map (I suggest black, perhaps white on deep seas). Now click on the TYPE TOOL
("T"), then decide where exactly you'd like to place the text.
- A window will open asking you what text
you'd like to write there. Specify font, alignment and size. Sizes should
range from 8 pixels (minimum) to 14 (maximum). If you're placing the
name for a larger town, use a larger font. Capital towns should also be
named in capital letters.
If you need two lines for the text, select it and adjust the Leading
property in the window. This property determines how much space is displayed
between the lines.
If the letters somehow seem to be difficult to read (especially at smaller
sizes), select the text and try adjusting the Tracking
property determines how much space is displayed between the single letters.
Note that the TYPE TOOL allows you to use different fonts and font sizes in
a single text. The TYPE TOOL contains a completely functional text editor. Press OK to
confirm your entries.
- You can now use the MOVE TOOL
("V") in order to change the location of the text, which often is
necessary because when positioning the cursor at first you won't know
exactly how large the text will turn out in the end.
- Made a typo? Just doubleclick on the row
with the text in the LAYERS TOOL WINDOW and you will return to the
TYPE TOOL WINDOW.
However, please note that the text layer isn't a typical layer like other
layers, because it is still editable. To turn it into a normal layer
rightclick on the T-letter at the row in the Layers Palette and select
- Layer effects and Photoshop filters are a
really cool means to make something good even better. You can be a rather
moderate artist, however, if you know how to handle these special effects
you can surprise everyone.
- You can do layer effects with most kinds of
layers, with a text layer as well as a typcial layer. Just try it: Right
click on the layer row and select EFFECTS... You can choose from vast
possibilities in this window, giving you e.g. the opportunity to make a Drop
Shadow, Inner Shadow, Outer/Inner Glow, Bevel and Emboss or Color Fill
Effect. Play around a bit with the possibilities offered in this menu - I'm
sure you will come up with something great! In the example above the Drop
Shadow Effect was used with the following properties in order to achieve a
3D effect (at the text and the scroll). Alter the Distance, Blur and
Intensity properties to experience some changes:
- You can also try to play around with the
filters you can select at the FILTER menu. Make a selection with the LASSO
TOOL or the MAGIC WAND and try one of the following things:
- A possibility e.g. would be to try the FILTER --> DISTORT --> OCEAN
RIPPLE in order to generate some nice waves.
- Whenever you feel that you smudged too much use the FILTER --> SHARPEN
--> SHARPEN Filter!
- Or to use FILTER --> TEXTURE --> TEXTURIZER to make the picture look
like it was painted on a canvas or on sandstone...
- Need some sort of magical lighting effect somewhere? - At least I've heard
that fantasy maps every now and then require some special magical effect... Try
FILTER --> RENDER
--> LENS FLARE or LIGHTING EFFECTS. (Note: These effects only work with
- ...and now: try it yourself!
- Finally we try to fade out the picture at
the borders: Select the RECTANGULAR MARQUEE TOOL
("M") and change the Feather value to 3 or 5 at the Marquee Options.
- Now select nearly the whole picture, but
leave 1, 2 or 3 pixels at each border. Now inverse your selection. The
selection should look like on the first picture you can see above.
- Change the foreground and the background
color both (!) to black.
- Use the LINEAR GRADIENT TOOL and place the
cross in the center of the selection (see also at the first picture above). Keep the mouse button pressed and move
towards one border. Now release the button and the GRADIENT TOOL draws a
smooth transition. That's it!
- We're finished! Save
your final version! You should now have drawn a
map like the one I did for this tutorial, the Map of R'unor.
- Questions? Wishes? Proposals? Ideas?
Insults? Anything that remained unexplained and you'd like to know? Feel free to tell me!
All comments are welcomed!
What more can I say? Thanx for your attention - hope you had fun with this tutorial!