Adventures of Caelereth

Archives => Approved Characters Archive II => Topic started by: Garth Avery on August 11, 2006, 05:38:23 AM



Title: Garth Avery/ Helcrani/ Acrobat
Post by: Garth Avery on August 11, 2006, 05:38:23 AM
Name: Garth Avery
Nickname: Mouse
Gender: male
Age: 25
Race: Human
Tribe: Helcrani
Occupation: Acrobat, Harlequin
Title: Agile Harlequin

Appearance: Although Garth is a Helcrani, he is far from normal. Since his birth, he has been very small, in fact about the height of a well-sized hobbit. When stretching to his full height, he stands at about a ped and a palmspan. Due to his deformity, his limbs seem a little disproportioned, even though this doesnít seem to hinder him when performing his acrobatics. He weighs about 6 hebs, and his chest and arms are rather muscular. Unfortunately, this only adds to the disproportioned look of his body, as does his waggling gait which arises from the shortness of his legs. The reason that he looks so disproportionate is that his body is about the same size as a normal Helcraniís, but his limbs are smaller.
His hair slightly curls. In the summertime it has the golden blond colour of honey, and in the right light it has a slight reddish shine over it. In wintertime and when it is wet, itís more of a dark blond colour.
His facial muscles are very mobile, and he uses them often. This has given him the nickname of ĎMouseí very early in life, and he has carried this nickname with him ever since, often introducing himself with that nick instead of with the more normal sounding Garth. With his clear blue eyes, bordering on the grey of an overcast sky, he looks at the world seriously, although not many people care to discover this in him. Most people only see his acrobatics and jestings, and when he is not performing, they usually only see his short stature, while pointing and whispering.

Clothes: The colour of his clothes depends on whether he is travelling or performing.

-Travelling clothes: Plain simple brown garments, namely a tunic and pants. They have quite obviously seen many years of use, and are more patched up than anything else. Along with this, he has a mantle that can only still be called green when itís held exactly right in the sunlight. Most people would call it grey, if asked. Somewhere he got the idea that he would be safer from robbers wearing faded and patched-up clothes than when the clothes seem new. This may be true, or it may not be true. Whichever, it is very likely that robbers will not think a little man in old clothes riding a donkey worth their trouble. Fact is that he hasnít had much trouble with robbers during is travelling.

-Performing clothes: folded up inside a pack which is tied over Pepikís back are three suits which he wears to perform. All three have the same pattern: two different colours are put so that the right hose of the pants is the one colour, and the left part of the shirt is the same one. The left hose and right part of the shirt are the other colour. The suit which he wears on the commonest occasions (for example, performing on market squares) is chequered red and green. He saves the white and light-blue one for a little less common events Ė performing at an inn. The yellow and violet suit is for very special occasions, for example when he is invited to perform at a rich manís house. This suit is used the least, but kept the cleanest.
He keeps all three scrupulously clean. There isnít a spot or torn cloth to be found on any of them. This is why he keeps a needle and thread with him always. For his travelling attire, he doesnít care about a tear more or less, until he has no choice but to fix it, in which case it just gets another patch.

Personality: Garth is very good in making people laugh. Many people underestimate the effect that this has on his personality, they think that he is a joker at all times. In fact, the contrary is true. While it doesnít make him sad, it makes him serious. He rarely finds those things funny that other people laugh hardest about. As a consequence, his smile is rare and his laughter even rarer, which is a shame. His smile, once he shows it, lights up his entire face, making you forget his size. On the other hand, it might be that rareness which makes it so brilliant.
He doesnít easily trust people. He suspects Ė often rightly, but not always Ė that they are more focused on his deformity than on his person. He is invariably polite to everyone, but it takes him something to go from politeness to friendship. Once there, however, he is fiercely loyal to his friends, because he knows that they value him for himself, and not just to mock him.
From time to time, he is sad that he isnít normal, like everybody else, but he has learned to cope with that. His size, in any case, has taught him to put things in perspective, which leads to his not being run away with by his feelings easily.

Strengths:
- His acrobatics, which allow him to earn a little money or find a sleeping place.
- He has learned to put things in perspective, an art which not many people know. Most will only look at things from their own point of view, while Garth always wishes to know all the sides of a story before making judgment.
- He is a good listener, not having the urge to talk about himself much. This doesnít mean that he will tolerate every stranger that crosses his path yapping at him, but once you get to know him a little, you can go to him when you feel the need to talk. When he is prepared to listen, it is usually a sign that he is letting you in, going from common politeness to friendship. One should, however, remember to talk loud enough, so that he can hear what youíre saying.
- His seriousness. In spite of (or maybe thanks to) his profession, he isnít one to make fun of others, just for the heck of it. Contrariwise, when he sees someone being made fun of because of how they look, he will do everything he can to stop it, however little that may be, because he knows what it feels like. Itís one of the few things that makes him angry.
- Garth is quite a quick thinker, which can help to get himself out of unpleasant situations. He quickly sees the solution to a problem. However, his seriousness and sense of perspective keep him from jumping to conclusions.

Weaknesses:
- His size is obviously a great disadvantage. Not only does it make him the target of whispers (or shouts), which gives him an uneasy feeling, but his strange walking gait and his short limbs prevent his being as strong and as fast as other people.
- Though his seriousness is also an advantage, it partly leads to a disadvantage. He is not easily amused, and thus he takes life much more seriously than other people. This leads to a galling view, until his sense of perspective takes over. When he is in such a mood, he can make it very clear that things arenít alright, all the while staying quite polite. This can make people angry, especially those who donít know him yet. All this is of course when he is not performing, because then he can make most people laugh and enjoy themselves.
- His hearing is worse than for most people. As a child, he was prone to an illness that affected his ears, leaving him deafer every time. Eventually, it didnít come back so often, but even now he fears that he will go deaf completely. Right now he doesnít hear close-by soft sounds, such as a low voice or whisperings. At the most, he will notice that he is being spoken to, but when he doesnít, people can get the feeling that he is ignoring them, even though they just should have spoken a little louder.
- When he is not performing and sees a crowd of people, he is very much afraid of them, fearing that somehow they will turn against him. He can still work up the courage to go amongst them, but it takes some sweating, clammy hands and hammering hear to get there. As the years progress, the fear is getting stronger. But when he is performing, he doesnít feel it. He knows then that he is in control, at least partly, of their emotions.
- Another great fear of his are beasts that sting, especially bees and wasps. Whenever there is one near, he acts strangely, doing everything he can to avoid it. This jumping can be very funny to see. Although most of the time itís not really a weakness, it could be exploited by one who knows it.

History: Garth was born in a small Helcrani village near Milkengrad. His father was a famous warrior, his mother a seamstress. He inherited her hair and eye colour, and seemingly nothing from his father. At first, he seemed normal and healthy enough, albeit that his head was a little too large. Soon, however, they saw that something was wrong. His arms and legs didnít grow as fast as the rest of his body, and he never crawled like other children, on hands and knees. Instead, he pushed himself forward with his feet and elbows.
By the time he was three, it was clear that he would never be as tall as other people. His father started ignoring him, concentrating on his other boys, who were normally built and of an age to bear arms. While his mother didnít ignore him, she only took care of him out of a sense of duty, not out of love. Other children made fun of him. It made him sad, because he really only wanted to be like them.
In the household of five, the only one who really loved little Garth was his oldest brother, Nathan. With Nathanís help, Garth learned to take care of himself, and he gained some independence. His fondest memories of his childhood all involve Nathan. In fact, his very first memory is Nathanís hand, playing with some stones to distract him.
The first big change in his life, the one that would decide his future career, happened when he was seven years old. A group of entertainers stayed at the village for two days, and they performed one night. Nathan took Garth to see them, because no one else would. He had seen a group once before, while he was in Milkengrad. He was amused by Garthís obvious fascination, when an idea struck him. Of course he had seen his parentsí lack of love for his little brother. Living in the same household, it was rather hard to miss. He likewise knew that travellers had a hard life. Still, he judged that Garthís chances of happiness would be greater with them than staying at home.
That night, he talked for a long time with the small boy, about what such a change would mean for him. Whoever thinks that children donít know anything and that wisdom only comes with age, is wrong. Nathan noticed it again that night, not for the first time. He knew that he would dearly miss him, but it was his brotherís happiness that he had in mind.
It seemed that Garth understood exactly what Nathan was talking about. He had known for a long time that his parents didnít love him because he wasnít normal. As far as he knew, those entertainers from earlier, and especially the things they could do, werenít normal either. There was only one person he would miss, who was sitting opposite right now. As a result of this conversation, the following day saw the sturdily built 21-year-old and his small 7-year-old brother walking towards the inn, where they asked to see the leader of the group.
Jameson was very nice to them, listening with sympathy to their tale and request. He wanted a little time to talk it over with the others, but soon he returned: Garth was allowed to join. He never once wondered what his parent might have felt at his disappearance. 7 years of not being interested had made sure of that. To Nathan, he said a thorough goodbye. Later in life, he kept on visiting his older brother once in a while.
In the artistsí band, everyone soon grew fond of this smaller version of a person. At first, he was told to go around during and after the show, cup in hand, to ask for some money. This taught him to exploit his abnormality, which (for him) proved a good manner of learning to cope with it. He put up puppy-eyes while exaggerating his swaying gait. People were very generous when he did that, as he soon found out.
During this period, as before when he was still living home, he sometimes became ill. The illness always attacked his ears, leaving him feverish and with throbbing ears. After a while, he had it less and less, but he didnít hear well anymore. Over the years, it slowly grew worse.
Whenever he wasnít going around, he was watching the show, especially the acrobats, open-eyed. When they knew where his fascination went to, they agreed to teach him some tricks. The process of learning was slow and painful for his short arms and legs. Sometimes he would think about giving up, and just staying with going around with the cup. Yet he always went on, doggedly learning everything to become a good acrobat.
While training, he unconsciously moved his facial muscles, contracting and loosening them as his concentration shifted. One acrobat, by the name of John, who was his favourite acrobat and the tallest man in the group, started calling him ĎMouseí because of it. This nickname spread, and soon everyone called him that. Members who joined after that didnít even know what his real name was.
When Garth was ready for it, the artists started introducing him into the show. The more he learned, the oftener he was seen. His act was popular among the lookers-on, and when he went around with his cup again, he didnít even have to exploit his size anymore.
The more he became popular during the show, the more he came to fear walking in great crowds. On stage he never feared them, because he knew that they loved his act Ė which included falling and looking as if he hadnít meant to fall Ė but in the years with the artists he had seen enough prejudice and developed enough sense to know they wouldnít accept him because of his size, and for the he feared that a crowd would turn against him some day.
As his hearing worsened over time, so did his fear. He would often see people close-by talking, without hearing them. This led to imagining that he was the subject of the conversation. He always tries to ignore this feeling, but still he has to work up his courage every time that he knows there will be a great crowd without his performing.
When he was twenty Ė he had then been with the group for thirteen years Ė a second big event changed his life. Within a very short time of each-other, both Jameson and John died. Both men had been much more of a father from him than the real one. He was overwhelmed with grief, but succeeded eventually in giving it a place. Still, he wished to move on, and the others understood. As a parting-gift, they gave him a young donkey, which he named Pepik. Despite the reputation of donkeys of being stubborn, Pepik never gave him (much) trouble.
Now free to go where he wished, his first business was to find out what had happened to Nathan. He discovered that his parents had both died the year before, but this only made him think of Jameson and John, without causing any feeling for the man and woman who had never loved him.
Nathan had married and moved to some town to the north of where they used to live. His big brother, who now had two children of his own and a third on the way, was very glad to see him, as he had never stopped wondering what had happened. His wife loved the little man too, thanks to the good things that Nathan had told about him.
After this, he travelled Santharia alone. Whenever he ran out of money, he would perform his act, either at the inn where he wanted to stay the night, as a form of payment, or on the market square, for some coins. Not one performance is exactly the same as the next.
When he is on the road, he always practices, trying to perfect his art. He still goes to meet many of his acrobat friends Ė most of whom settled down and started a family. When he is not visiting someone, he travels while trying to bring a smile to other peopleís faces, as he has done for many years since.

Weapons: none

Belongings:
- Three performing suits (white/blue, red/green, yellow/violet)
- Travelling clothes of a brown hue
- Some balls and other things to use while performing
- A pouch on his belt with his money in it (when he has some)
- Needle and thread and some rope
- Soap, shaving materials
- A blanket that he puts over Pepik while travelling and wraps around himself when sleeping against Pepikís back.
- Some food and water

Familiars: Pepik, his donkey, whom he rides without a saddle. Pepik wears a sack, containing Garthís stuff. Despite what the name suggest, Pepik is a female donkey. Her back is Ithild grey, with a small Norsidian line running from head to tail. Her tummy, head and legs are much lighter, a kind of Yealm Beige. She is about 1 ped in height. To mount her, Garth places his blanket over her back, then puts his hands on it, pushes himself up and puts a leg over her back.

Edited by: Kalina Merenwen at: 8/23/06 16:08


Title: Re: Garth Avery/ Helcrani/ Acrobat
Post by: Garth Avery on August 15, 2006, 05:49:23 PM
Please, can someone give me some clue whether I'm doing this right? I posted five days ago, but nobody has replied since. I really don't know if what I wrote is good, or bad but could be good with some changes, or so bad that I have to rewrite the complete character.

Garth



Title: Re: Garth Avery/ Helcrani/ Acrobat
Post by: Aminah on August 15, 2006, 06:34:23 PM
Wow this is really well written!  One thing you need to add is more about the donkey.  You need to say what breed it is and its age.  Possibly describe a little of its appearence too.  Also the character has two big weaknesses, the deformity and the deafness, so you could probably add in another strength if you wanted.

I'm only a newbie so the officials mods will have to have a look, but i'd say overall its pretty good and shouldn't be long in getting approved.  There is a thread at the top of this topic where you can give the mods a friendly wave - try posting in that.

Can't people have quieter mental breakdowns?



Title: Re: Garth Avery/ Helcrani/ Acrobat
Post by: Darien Gulath on August 15, 2006, 10:46:23 PM
I've read it and i liked it. There is no over-powering in this character, no contradictions, no real issues overall in this cd.

Hmm except for one thing which made me wonder a bit;

Milkingrad's population is a mixture of elves, humans and dwarves.

And in your cd you describe how people look at his height ackwardly...

I think this wouldn't be that much of a problem for most people because; dwarves are common, right? They could think he was a beardless dwarf. Or a gnome with hair... Something in that sense. Short people are commonly seen in Milkingrad, so uhm.... other opinions on this?

But overall a good cd, Garth. Except for fleshing the donkey out, this cd shouldn't take long to get its approval. :biggrin  

    Death:
A punishment to some, to some a gift, and to many a favor.  
    --Seneca



Title: Re: Garth Avery/ Helcrani/ Acrobat
Post by: Vesk Lyricahl on August 16, 2006, 02:56:23 AM
Sorry for taking so long to get to this.:noidea  

As to the donkey, the only breed on the site lives on Nybelmar, so it wouldn't be possible for Garth to have one of them. In my opinion, its fine if you don't mention the breed, since doing so would force you to choose another animal as a steed, and I'm sure you want a donkey. However, giving a general description of the donkey would be appreciated, enough that fellow role players know how to describe him in their posts upon meeting Garth. Also, I'm interested to see the height of the donkey, and how Garth mounts him if the donkey proves to be too tall for him to do so unaided.

Also, I disagree completely with Darien. While dwarves are a common enough sight in Milkengrad, Garth would not be mistaken as one. His appearance differs far too much from the typical dwarf for people to see him as one, even a dwarf yet to mature and thus lacking a beard. Nor does Garth resemble a gnome.

Anyway, the only thing I see worth mentioning is the lack of a description for the donkey. And since thats a suggestion, not a change necessary for approval,  you have your first approval.;)  



Title: Re: Garth Avery/ Helcrani/ Acrobat
Post by: Garth Avery on August 16, 2006, 05:24:23 AM
Thank you all for your compliments. I'll think about the donkey... But in which part should I put that description? In the History part when he first gets it or in the familiar part? I'm guessing the second, but I'm not sure.

Garth



Title: Re: Garth Avery/ Helcrani/ Acrobat
Post by: Garth Avery on August 16, 2006, 09:11:23 PM
Ok, I put in Pepik's colour, her height and how Garth mounts her. Possibly I left 'he' as a reference to Pepik here and there, but that's meant to be 'she' *grins*. Is it ready for a second approval?

Garth



Title: Re: Garth Avery/ Helcrani/ Acrobat
Post by: Aminah on August 18, 2006, 08:00:23 AM
Yes of course i'll have a look over your character!  It'll stop me being so impatient for mine to be modded.  These are just suggestions so choose the ones you like and forget the ones you don't ;)     I have to warn you there is some serious nit-picking here.

1) I would remove some of your commas as there are loads of sentences which don't need them.  For example  "When stretching to his full height, he stands at about a ped and a palmspan". I'm not an English grammer expert but I don't think you should use them between a time phrase and the main sentence.  Plus you definatly don't need one before conjunctions like "and", "but", "or", "because".  Ok, doesn't actually do anything to the content but if you wanted it to improve the flow...

2) Maybe some more details about your disability - how much shorter are his deformed limbs?  Are they as strong as normal?

3) A (very few) spelling mistakes

checkered - chequered (describing his performing clothes)
knews - knows (second paragraph of personality)
angrue - angry (second weakness)
noone else - no-one else (second paragraph of history)
lead - led (third last para. of history)

4) When you're describing his three performing suits you say that one inparticular is kept the cleanest.  You then go straight on to say they are all kept scrupulously clean.  Perhaps the wording needs a tiny tweak?

Seriously though I don't think any of these little things will stop you being accepted.  I love your character - all the little details like how he got his nickname and the way he uses his different suits make him seem more real.  I can just imagine the little guy waddling around with the collecting cup and big dark eyes.  And wouldn't you feel you just had to put something in it?

Can't people have quieter mental breakdowns?

Edited by: Aminah at: 8/18/06 8:40


Title: Re: Garth Avery/ Helcrani/ Acrobat
Post by: KalŪna DalŠ'isyrŠs on January 01, 1970, 09:00:00 AM
Quote:
1) I would remove some of your commas as there are loads of sentences which don't need them. For example "When stretching to his full height, he stands at about a ped and a palmspan". I'm not an English grammer expert but I don't think you should use them between a time phrase and the main sentence. Plus you definatly don't need one before conjunctions like "and", "but", "or", "because". Ok, doesn't actually do anything to the content but if you wanted it to improve the flow...


I am just going to give my two sans on the grammar here. The sentence you have in quotations is grammatically correct. There is nothing wrong with it. Commas are tricky little buggers to place properly. There are times you place them before conjunctions as well, yet this is not very common or necessarily required.

Quote:
noone else - no-one else (second paragraph of history)


"No one else" is the correct form. No hyphen is needed here.


Anyways, hey Garth! I will give your character a go through for possible titlement when I get off work. ^^



The Santharian Dream ~ Role Playing Basics
Character Creation Guide ~ Restrictions and Age Calculator



Title: Re: Garth Avery/ Helcrani/ Acrobat
Post by: Garth Avery on August 23, 2006, 03:12:23 AM
I changed those spelling mistakes - mostly typo's. I don't write 'angry' as 'angrue' every time *grins*

The other things are, in my opinion, not very important, are they? I already said that his chest and arms are rather muscled, so that would mean he is strong (strong enough to do his acrobatics, in any case.)

Oh, I forgot about the suit thing. He keeps them all clean, but the 'important' one more so than the others. Maybe I should put those two sentences the other way around... I'll see.

Now, Kalina... *Puts up his practiced puppydog-eyes and waddles over to her* Could you please check my CD for a second approval? Pretty please?



Title: Re: Garth Avery/ Helcrani/ Acrobat
Post by: Pikel Thunderstone on August 23, 2006, 06:49:23 AM
i see no outstanding issues

Your approved!

Offhand note: I like this character. he is cute in a weird sort of way.



**DISCLAIMER** I apologize to anyone I may have offended in the above post. I would like to assure you that was (most likely) not my goal. I would also like to assure you that the above post (again, most likely) in no way reflects the views of the Santharian boards or their webmaster, Artimidor Federkiel



Title: Re: Garth Avery/ Helcrani/ Acrobat
Post by: Garth Avery on August 23, 2006, 06:51:23 AM
Woohoo!

*does three backflips*

Thank you Pikel! ;)  You are a very kind gnome, you are! :P



Title: Re: Garth Avery/ Helcrani/ Acrobat
Post by: Garth Avery on August 24, 2006, 01:22:23 AM
Ok, Testing :)  

and thanks to everyone who helped me!

Edit: Ok, looks fine!

Edited by: Garth Avery at: 8/23/06 17:23