Quote:Suddenly, blue-white shimmering arrows are flying towards Faerhorál , coming from three directions around the clearing, arrow after arrow, icicle after icicle is hitting and penetrating the Lord of Fire. However, not for long, and then the unimaginable happens, Faerhorál transforms, he stays no longer in the form of the gone Furchego, but shows his true form - or one of his true forms, the most terrific one:A ray of fire is emerging his head, downward curved horns are framing a face which is not more than fiery red eyes and a mouth of melting metal. Huge wings with the colour of fresh blood just dried fill the clearing suddenly. The upper body seems to consist of black armour, full of hooks and spikes, though this is no armour, but the demon itself. No lower part is seen, for now the ground has opened and the demon is hovering in a blaze of fire.
***Astropic of the day***"For me there is only the traveling on paths that have heart, on any path that may have heart. There I travel, and the only worthwhile challenge is to traverse its full length. And there I travel looking, looking, breathlessly. ~Don Juan"
Koldar Mondrakken, Knight of the Moonlight
Capher.
Quote: Aer'Ylferian (Old Ylffer Elvish "Home of the Ylffer People" The largest settlement in the Quallian Forest. It is the administrative centre of the Ylfferhim, and is the seat of their monarch, the Council and the only stables in the forest. It is unlike the cities in that it is made up of 7 extended families instead of one, and has a population of about 700 individuals. Built in a large natural clearing, much of the city is at ground level, surrounded by huge city walls. The city centres around the huge Council Camber. It is the biggest building in the Quallian, built of marble quarried very carefully from cliffs on the outskirts of the forest. Overhead are many levels containing housing and "businesses" of every nature, linked by walkways, beautifully sculpted from intertwining of tree bows, boarded over to give a level surface and paved in either marble or malachite. The magnificent Arshisi (a blue volcanic glass) city walls of Aer'Ylferian are one of the wonders of this part of Santharia. The tribe is highly elusive, and not many have seen it.
Quote: THE TENTHRUM ("STRONGPICK" Dwarven clan located at the western part of the Rimmerins Ring, just east of Kor Donion and the Vale of Brownies - there exists much trade between this clan and the Brownies. They often have the latest Brownie technologies, and some long-standing friendships have developed between dwarf and Brownie craftsmen in their respective fields. As a result, the Tenthrums have a reputation for being the "liberals" of the dwarves, and are looked on with some mild suspicion by the other clans. Of course, the fiercely loyal nature of Thergerim society means that outsiders would never be able to exploit that suspicion to their advantage... "They'se may be odd uns," as one old Boltgrumm Granny was overheard to say, "but they'se our odd uns..."
Ta'las
Quote:Terra, Teri and Haj are asked to go to Kurrun (?), one of the most influence elves of the Ylfferhim and tell him, why they are here, what has happened. Terra and Teri follow the request - Haj - what are you planning?
Contact at dasson@santharia.com"Americans, while occassionally willing to be serfs, have always been obstinate about peasantry." - F. Scott Fitzgerald
Quote:Dasson, it might be better you retrieve the sword, for Melor has no reason to follow the group other than curiosity,while Garrek with the heart tries to find out, what's the matter with it - so he has a reason to follow the group. But that is of course open to discussion.