Below you can find some accumulated weaponry which are common use in the Sorren world:

(pronounced "arc") A crescent blade with a handle at its centre (two spurs coming up from the inside, blunt curve, joined by a wooden handle). This is primarily a hunter's or slaughterer's tool - useful for separating hide from flesh, scraping the skin, suppling leather, or flensing. Country women have also found it a useful chopping tool. It can be used as a drawknife with the flat of the blade dragged towards the user, or as a slicing implement.

The Armored Fan is one of the most elegant weapons in Santharia. The Fan consists of metal plates, each containing a sharp edge, that slide together so that it may be folded or unfolded with the snap of the rest. Clerics, thieves, and Kar'ii use the Armored Fan for battle, but it is more often seen being used by dancers in shows and at festivals, being rather popular among women because of its light weight and ability fold into a small, compact defense weapon.

The Axe originally had been a tool used to cut down trees and refining the tree to suitable pieces of firewood. Later on the Axe was more and more used for self-defence, and it ended up as a weapon of its own, of which there exist various different varieties.

Axe is used either as a one-handed, or a two-handed weapon. It is made up of two parts, the shaft and the head. The shaft is usually of wood, but some types are made of steel or iron. The shaft is used as a handle for the tool, the place where you hold the Axe. On the top of it sits the head. The head is the most important part of the Axe. It serves for cutting or bludgeoning, and sometimes possesses on or more spikes or an additional blade at the back of it. The head is made either of steel or iron. The weight of the Axe is concentrated here. There are several types of axes: Usages Axes, Light Axes, Medium Axes, Heavy Axes adn Throwing Axes.

Arm Blades
A sheet of metal with three seperate blades. It resembles, somewhat, a bird's wing, and this was the inspiration for the design. The blades attach to the forearms by leather straps which help to also steady it. At the end near the hand they curve back into a handle for better handling. At the other end is a jointed elbow guard, so the arm can be bent or straight.

The Boomerang or Rindima-bia (origin of the name unknown, probably deriving from northern tribes, human or elven) is a simple weapon, a piece of flat wood or metal, which is curved in the middle. The ends taper, being thinner, and narrower than the rest. If thrown correctly it will soar through the air, hit a taregt, and return to the user due to it's special design.

The Bow is a two-handed distance weapon, consisting of three parts: an element of wood, bone and/or metal in crescent shape, a string, connecting its ends and the arrows which are shot by drawing the bow and releasing its energy. There exists a large range of different types of Bows like the Longbow, the Crossbow, the Composite Bow, Brownie Bow and the most complicated Compound Bow. In combination with a variety of arrow heads Bows are very effective and precise long-range weapons.

Centoraurian Cavalry Sabre
A long blade, even slightly longer than a longsword. One side is not sharpened and straight for more stability. The other side draws a bow inward and then outwards again and is sharpened. The tip of the blade is a bulky head with one sharp side which is used to slash the enemy. The rest of blade is used for dodging.

Centoraurian Shortsword
A blade of about 50 cm length. It is formed like a rectangle with one edge representing the sharpened tip, the other forming a connection to the handle similar to spears and lances. Good in close combat and against armoured knights because of the very sharp and thin form.

Cooránlóh (lit. "die at the bottom") are small blades/spear heads which are attached to either the outside or inside of the wearer's boots which have a small spring release system attached to the boot and the blade/spear head. When the wearer clicks his/her boots together releasing the spring the blades/spear heads quickly slide out from the little hole within the boot with enough force to pierce the skin and cause severe damage.

The Crossbow is a missile weapon with extreme firing range and power. It consists of a small bow mounted on a wooden plank and uses small kinds of arrows called bolts (one feet or less long). The bolts are fired in a similar way like at a bow. However, the string holding the bolt is wound back and has a much greater draweight than a normal bow has, which results in the fact that the bolt can be fired in much greater speed and force.

The Crystal Dagger, or if you wish to call it be its original name the Sliverphial, is an ingenious weapon used for administering poisons, sleeping potions, or other liquids that must be injected into the victims blood. Though it can be used by physicians for giving medicine to their patients, this practice is much less common, as there is less money to be had in that trade. It is usually about half of a handspan long, and is thus perfect for concealment.

The entire weapon is 6 feet end-to-end when stretched out. It consists of a central piece of wood, about 2 feet in length, connected to two smaller pieces about 1.5 feet long by chains, each half a foot long. The chains are connected by a "link-and-eye" method, similar to drawbridges. The wood is a typically mahogany, oak, or some other type of hard, resistant wood. The chains are common iron. The weapon is hard-hitting, resistant, and formidable in the hands of a skilled user.

Erpheronian Broadsword
A broad blade, somewhat longer than the typical shortsword (50-70 cm), often used by the Erpheronian infantry. The handle is usually made of wood and leather strips for better grip.

A clover-shaped metal hoe with a short (arm-length) handle. Used mostly for breaking up small patches of rough soil. The name evidently comes from the tri-bladed shape of the blade, which resembles Eyasha’s herb symbol. Mostly used in farm country on already plowed land, as the rounded blades do not cut through grassroots well.

Farm Ax
The workhorse of the farmer, woodsman, and builder, this broadbladed ax is singlesided. The blunt end is about the size of a human’s clenched fist, and can be used as a maul. The sharp side is wedgeshaped in cross-section, and from one to two handspans long. The handle is often curved slightly for comfort and better leverage when swinging.

Helcrani Dodger
A dagger with a far wider blade, about 30 cm long. It has two handles instead of one, one like a normal one, one vertical to the blade and handle. As the name already tells this weapon is mainly used as secondary weapon to dodge. You'll encounter it in sword duels and but hardly on the battlefield.

The Herlemin is also known as the Double-Ended Hatchet and jokingly referred to as a "Darn-vicious Quarterstaff". It is a melee weapon like the common quarterstaff, however, the Herlemin is usually only used be trained fighter as the weapon has heavy axe blades on each end and is quite difficult to handle.

Jarga (Halberd)
Polearm weapon. Carried by city guards for its usefulness and flexibility. The Jarga is long enough to lean on but short enough to sheath on the back. At one end is set a small spike and blunt chopping edge which is designed to stun and bruise rather than cut. The other end is shod with brass. The pole is made in two parts, the centre unscrewing. Some are made with a small hollow section useful for storing the odd bit of pipeweed, small vial of brandy, or other medicinal ingredient that a soldier might happen to need. This twopart structure is useful for storage; the weapon can also be used in two parts as an axe and shortstick combination.

The Judgement Quill is one of the stealthiest weapons to have and use in Santharia.
Consisting of a single metal rod (approx. 2-5 nailbreadth thick) with points on each tip, it is useful for piercing flesh and openings in armor to damage vital organs and causing quick impairments and deaths.

Maces are club-like, bludgeoning weapons of war created to smash and pulverize the thick and strong armour of heavily armored units to a pulp which normal blades cannot do without a lot of force behind them. These weapons are usally easily and quickly made in order to provide a vast army which is capable of overcoming its opponents with sheer numbers and in one swoop can crush and pulverize an armored unit of soldiers. Maces were mainly constructed against the growing threat of heavy armored units during the great Sarvonian Wars in order to destroy the enemies' defenses with single blows of these versatile weapons.

A R'unorian medium range thrown weapon. Consists of a metal ring, approximately 10 or so cm in diameter where the outer edge is sharpened finer than a razor and often is given gruesome claw-like serrations. One or two cross pieces, normally either wood or metal, cross the center of the ring and provide a safe place to grip the disk when throwing or carrying it. Moondeaths are usually crafted in such a manner as that they do not fly straight but in a circular fasion, some - in case they don't embed into some poor chap's skull (or a wall) - will return within catching distance of the thrower. Moondeaths are common tools of elite assassins and mercenary organizations as well as the higher tiers of R'unorian military rank.

The Nightclaw is a strange-looking weapon to say the least. It consists of two pincerlike blades, one armlength long straight blade called the Reach, and the other a mere two curved handbreadths, called the Grasp. The sword's unusual construction, while making it rather unwieldy, also makes it excellent for disarming an opponent. If the wielder can manage to trap the enemy's blade between the Grasp and the Reach, a mere twist of the hand will disarm the foe. This maneuver is called the Sunstealer.

Orcish Warbow
While bows are often used by orcish clans for hunting and warfare alike the Orcish Warbow was specially designed to be most deadly in combat and is used by the orcs living north of the Tandalas. It became well known in skirmishes against the Ashz-Oc where these bows proved their worth against elven archers. It is a bow made of wood, horn and bone about one and a half peds high, smaller than the average longbow used by humans and elves, but considerably broader.

Polearms are, along with spears, the largest weapons in Sorren with the most reach. Polearms have been used for centuries as weapons of destruction, though their roots stem from humble farming tools. Derived from the spear, the axe, the scythe, and the hammer, Polearms are any combinations of those, and come in all shapes and sizes, from the rudimentary war-scythes to the devastating bardiches and glaives. A Polearm can easily strike beyond the range of even the largest swords and axes. Wielding such a weapon requires great strength, skill, and the use of both hands.

The Razorclaw is a hand-to-hand weapon. It is in fact an ordinary gauntlet, but with three sharp razors running from the back of the hand like three long nails. These razors are the size of 1 to 1.5 human hands and have the thickness of a normal razor or knife. One half is attached to the gauntlets. At that point, the razors are triangular, with a broad basis so they can be set upon the gauntlet. The other half sticks from the hand and smallens until it is the thickness of a razor. The gauntlets can be made from different metals, although mithril is of course preferable.

R'unorian Commoners Dagger
A long thin dagger, often carried in pairs used for assassinations, defense and close combat. They are commonly worn by all members of R'unorian socity along with varities of short thin-bladed knives. This varity consists of a hard steel blade stained with a non reflective black and a leather wrapped handle, also non-reflective black.

A whip with long leather strips, generally nine, however, up to twelve have been used with metal attached to the end of each leather strip. The metal is often shaped in small spiked balls that, while not fatal, are very damaging to the victim.

A R'unorian medium range thrown weapon, consisting of a single metal dart lined with backward facing bladed spines. Seeteeth are usually approximately the size of a human forefinger and glazed with variuos sorts of venom. They fly in a straight fast pattern with great flesh and armor piercing qualities and are a favoured tool for assassins, both inside and outside of the R'unorian sphere of influence.

R'unorian short-medium ranged thrown weapon. Steelurchin consist of a small metal, stone, wood or ceramic ball, normally between 3 and 5 cm in diameter. Sproting from the ball is a set of either 4, 5, or 6 spines, each is between 6 and 7 cm long and usually barbed and tipped with various venoms. The pattern of placement of the spines is either all in line with one another like spokes on a wheel or covering the ball evenly along all axes (4 and 5 spined are almost always lined up in "wheel" form while most, but not all, 6-spined Steelurchins are set in a sphere-pattern). Steelurchins are popular among mercenaries and assassins as well as standard equipment for all R'unorian military personel.

R'unorian close combat warclub. Strikers consist of a round heavy-wooden rod, usually 4 cm in diameter with leather wrapped around its grip for easy handling and a metal ring set at its lower end so it can be hung on a belt hook when not in use. The rod is usually around a ped long and the grip takes up the first third of this, the remaining two thirds, used for the actual striking, is equipped with three lines of flatened connical metal nubs, running from grip to its end. This weapon is most often used as a defensive close combat weapon by the R'unorian military.

The Sword is the most common close range weapon, and is often favored amongst all other weapons. Swords exist in different varieties, ranging from small, medium to great sizes. Check out the detailed overview for more details.

An extended triangle forms the tip of this weeding hoe. Attached to a metal gooseneck which then shafts into the long handle, this hoe is the most common farming hand implement, next to the farm ax. A good hoe is usually matched to its user’s height at the shoulder, say the experts.

Touch of Death
A rare assassins' weapon of R'unorian orgin consisting of what apears to be a fine elbow length glove, however inside the glove is hidden a spring loaded blade that extends from the wrist when the wearer twists his/her hand back to a 90 degree angle with the forearm. The blade is razor fine approximately the length of the human hand. Backward facing barbs line its sides and once hooked into the victims flesh the wielder simply puls his/her hand away and the blade slides from its mechanism, leaving little incriminating evidence with its wielder.

A nasty little weapon designed for concealment. Its blade is a small equilateral triangle with the flat handle fitting in the centre of one side. A small black sheath, often Scyshark skin, is the invariable accompaniment. It can be hidden in the small of the back, under medium-length hair, along the flat of a large muscle group (inner upper arm, inside thigh, outside calf) or even in the palm of the hand, with some care. Used by assassins or as a hold-out weapon by mercenaries.

The Whirlwind is one of the most expensive of all known swords available as its production needs a lot of skill, not only in forging the weapon, but also because it is enchanted permanently with powerful Wind magic in order to keep it light: All Whirlwinds are hand made, its speciality being the two hooks on the end of the blade, requiring a special training to wield it perfectly. Whirlwinds are known to be mainly available in the Eilenachian capitol of Linhir on the far off continent of Yamalquain, where there exist mages with arcane powers.

Collected by Bard Judith View Profile