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Author Topic: New Santherian Game: Legends of Santharia: Vence  (Read 80 times)
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Harver Lexton
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« on: 26 September 2009, 23:59:10 »

Type:

Adventure/RPG Game -- Text Based

Name:

Legends of Santharia

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I'm planning on making a lot of games dealing with notable characters from the Santharian universe. The game will be a text based adventure where the character must find items and use them to complete puzzles or quests in order to advance to the next stage.

In Legends of Santheria: Vence, the character plays as an agent known as Vence. Vence was born from Sarah Numuun and Dreveer Lexton. At the age of sixteen, he began to show interest and talent in the field of marksmanship and security. By the age of twenty, he became a master of stealth.

For a few years Vence worked as a freelance agent making great achievements with his career, forcing publicity upon himself.

The game takes place in an elven castle. The introreads that, "Vence, you have proven yourself worthy of this task. However do not get over-confident! You are to retrieve the plans and leave... It was not simple. Later that night, I was in the council chambers. The plans were on the table. My black cloak swam with the surrounding darkness. I reached for the papers. The red seal glistened at me through the moonbeam. Suddenly, wild animals poured through the gates, driven by an unnatural force. The castle guard sealed the doors using lock spells... I was trapped."

The player must aid Vence in his attempt to escape the castle and give the plans to his superior.

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Your thoughts are welcome.

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Deklitch Hardin
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« Reply #1 on: 27 September 2009, 00:23:03 »

Hi Harver,

Well, what you've got here looks interesting. However, it is preferred that new developers introduce themselves in the "Newbie Forum" first before developing entries.

Here is the link for it.
« Last Edit: 27 September 2009, 00:24:36 by Deklitch Hardin » Logged

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Artimidor Federkiel
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« Reply #2 on: 27 September 2009, 10:22:38 »

Hello Harver!

Though you don't state how you plan to realize it from the technical side, it sounds like a case for Santhworld, at least the engine is there to support such games. So just let us know your ideas on how you'd like to do it exactly. Oh, and "planning on making a lot of games" sounds interesting, but getting a first one done is recommended, as it takes a while to get a proper game realized - requires a lot of thought and time! ;)

Anyway, this could be interesting, even though elves don't really have "castles" as humans do, and they probably also have their own term for them - but that's what we're here for: to get things right in the Santharian context.
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"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart." -- Maria (Metropolis)
Harver Lexton
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« Reply #3 on: 27 September 2009, 12:16:12 »

Legends of Santheria: Vence

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This game is being created using a text-based adventure game creator. The creator is freeware. I obtained a copy with my favourite PC magazine, PCFormat. It allows you to generate items and put them into your game so that the player can interact with them how they see fit.

What do you suggest I use instead of Elven castles. Prehaps a rival Human uprising? Yes! That could work. Vence was sent by his superior t steal their battleplans as they plan to overthrow the current human empire. Your thoughts on this will be greatly appreciated.

I have made some of the game last night. I don't want to spoil the surprise but if you want to know, I will tell you.

When a say "A lot of games", I mean I'm definately making sequels to this. Three at least featuring a Wizard trying to make a name fr himself as a healer (I'm reading up on deseases for that one). And for the last one I'll make a fully 3D RPG 3rd person game about a barbarian who finds himself in a cannibal's trap.

-----------------------------------------------------------------------------------------------------------------------

Thanks for your advice.
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Artimidor Federkiel
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« Reply #4 on: 27 September 2009, 12:45:22 »

Sounds like some ambitious plans, Harver :) Do you know a site per chance where the creator can be downloaded or at least tell me how it is called, so that I can check it out? Always good to see how others handle things.

Anyway, I don't know how much you know about Santharia, so I don't know how much you plan to get Santharian specific stuff in, or how much this is necessary for your kind of game. Maybe you could work on the first part of the game and then let me check what you've made and then I can make more focused suggestions on what to adjust etc. :)
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Harver Lexton
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« Reply #5 on: 27 September 2009, 12:57:02 »

I'm making the game with Legendary tales.
Here is the site:

http://www.legendarytales.com/downloads.php?cat_id=1

Where do I upload the first half of the game to?
Thanks,
Harver Lexton
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« Reply #6 on: 27 September 2009, 13:13:14 »

We've started making a game with Legendary Tales in cooperation with Humangus a while ago (I guess you're still using the old editor there as I can see), and we had to abandon that project for various reasons. I then made my own game engine (Santhworld), because we're much more flexible with that one, can use Flash graphics and stuff, and thanks to the fact that Grinch took over programming and I focused on game designing this proved way more efficient. I tried the 3 Skulls game a while ago and actually can't really say that combat is handled very well there. The old editor is still the same as it was 4 years ago or so methinks.

Anyway, I saw that Humangus tries to go into a 3d RPG Flash thingy direction now, though I don't know how far it has progressed, and I also don't know how much Humangus is actually involved in it. The graphics at this one definitely look very promising.

But yeah, just go ahead, Harver - you should be able to attach files here in the thread, or you can send me the version to and I'll take a look :)
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Harver Lexton
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« Reply #7 on: 27 September 2009, 17:29:07 »

The demo version has been released. This version is for evaluation. The player must find his way to the main hall, solving various puzzles on his way. There demo ends there. If I'm given the go-ahead, the game will be completed soon.

I'm also planning on extending the game. The player will not only have to steal the battleplans, but he will also have to stop the enemy invasion.

Things are going well here...
Harver Lexton
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