Santharian Development

Santharian World Development => Races, Tribes and Clans => Topic started by: Altario Shialt-eck-Gorrin on 06 August 2007, 00:27:51



Title: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 06 August 2007, 00:27:51
Currently being Redone!!

 :police: Nothing to see here, move along!


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 06 August 2007, 00:56:12
Artimidor figured there would not be a problem with some revisions as Timeras has not been seen in over 4 years.

I want to do a revision first of the tribe.  Don't panic, I won't make sweeping changes.  They will still be Remusian's...just tweaked. :grin:  I took the original Compendium entry and will make my edits in red. 

When I am done the tribe revisions, I will then do entries for the cities and such.  It is just easier for me to stat with the tribe, then build outward from there.  I hope to get this entire area developed at some point.

As I'm often bored, you have seen how it has made me prolific.  My entries come in faster than you good people can go over them, so this will give me ample fodder while waiting for previous entries to get checked.  Then, then I'll be ready for a masterwork...hahahaha *laughs insanely*


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 06 August 2007, 04:17:36
I started with just adding and subtracting each section, but it makes it look like it was added and subtracted to.  So, I am putting the sections I have covered in my own words and coloring them red.  Anything new will be in yellow.


Title: Re: Remusian Men V2.0
Post by: Ta`lia of the Seven Jewels on 06 August 2007, 05:17:32
Quote
My entries come in faster than you good people can go over them,

LOL

I think I have to throw out some of my submissions, then you can thoroughly proofread ;)

I liked the beginning better you had before you changed all to red - that the tribe is in transition is very important (and a great idea), but I think it should not be the first sentence.


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 06 August 2007, 05:19:45
You think it sounds better at the end?  That can be done.

Hi Talia, good to see you again.


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 07 August 2007, 07:56:14
I just did the weapons section, which I renamed Military, and completely restructured it.  Hope it is ok.  I personally think it is a vast improvement over what was there, but, I'm biased. :grin:


Title: Re: Remusian Men V2.0
Post by: Arceon Barrurbeleth on 07 August 2007, 08:04:23
About the engineers part in the Military section:
If the Ice Tribes fight only each other and other tribes don't have the great walls or any other tactical building in their villages (because their villages are mostly temporary), so where is the need for siege equipment or sappers?


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 07 August 2007, 08:25:07
 :angry:  Don't bring logic into this.  Just nod with wonder and say, Good Job Altario, its great.

*sigh*  Well, lets leave them in there for now.  As there is not much  history , and I will be concentrating all my efforts in this area for awhile, I will find a reason....  there were some things I was contemplating, that with a little effort..... :buck:


Title: Re: Remusian Men V2.0
Post by: Arceon Barrurbeleth on 07 August 2007, 08:28:15
...anyway, a great job done so far Altario...*trembles in fear and runs away* :noidea:


Title: Re: Remusian Men V2.0
Post by: Alysse the Likely on 07 August 2007, 12:42:43
Looks good but I have no time to proof it tonight, it's midnight and I need to go to bed!

Hopefully I can catch up with some things this week--we are going to be away for the next three week-ends and I am going to visit my mom for a week (though she has a computer so I won't have to totally disappear) and then school will be starting again...AAAAAAGGGHHHH!  Memory overload! Segmentation fault!  Core dump!  Reboot! Reboot!

Um, yes, what was I saying?  My attendance will be a little sporadic for the next little while.  Sorry, I will try to get online during the week.

Alysse



Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 07 August 2007, 12:46:36
Understood...no worries on my behalf...have a good time on your trips out... this isn't ready for a full uri for awhile, though comments are always welcome...plus I have other projects...and some more projects... *looks under rug*  hmm...and some more projects here...


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 13 August 2007, 10:33:50
Ok, I am now open for full criticism. 

Those areas in White are left unchanged from the entry,  and they will be updated as I begin to expand the Remusian world.  This includes the Beliefs and Holidays sections, as they will be very much influenced by what is developed in the Ice Tribe religion make-over.  The History and Achievements sections will be adjusted as I do the Remusiat city entry and other Town/Location entries.

Those areas in Red are ones I have re-worded but left essentially the same as in the original.

Those areas in Yellow are complete changes to the original entry.

Once there have been some serious proof reads of this, I will change it all to white then make all edits in another colour.


Title: Re: Remusian Men V2.0
Post by: Alysse the Likely on 13 August 2007, 10:43:22
Your common Remusians vary from:

 "one ped , two fores to two peds, two and a half fores"

So that's about 5 1/2 feet to nearly 9 feet tall?   :shocked:

Kind of a wide variation, don't you think?  :lol:


Alysse






Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 13 August 2007, 10:47:45
one ped , two fores to two peds, and a half fore

this was how it was sposed to look...I changed the original entry that had a decimal point....thanks for pointing it out...it is changed


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 15 August 2007, 06:49:12
Quote
The Remusians have three medium sized towns: Dorm-nak, Sorsokon, and Sudarok, and of course the large city of Remusiat itself. Most settlements, except Dorm-nak and Sudarok lie along the Iceland Coast as most Remusians supply themselves from the sea.   

The above was taken from the compendium entry on the Remusian Men.  However, the map does not show these places (Remusiat, not withstanding), yet shows Rhemir, which is mentioned in the History, but not in the entry.

My question:  If I were to blow up the map (figuratively, of course) can I place the towns that are not mentioned where I please?  This will help me when I start working more in depth with the future entries.  Also, how is populatio effect by the #of buildings you have on the map?  Like Remusiat has 2 houses, while Rhemir has only one.  What are the populations of each?  Is there a someplace I can check this?  Even if it nothing more than a range that i can get,


Title: Re: Remusian Men V2.0
Post by: Ta`lia of the Seven Jewels on 15 August 2007, 07:01:58
I think you are quite free to place them where you like or even move Remusiat to another place.

We have not fixed numbers for a house symbol, it just means that three houses have much more inhabitants then two houses. If you want to make one of the other towns bigger than Remusiat then this is not a problem either I would say.


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 15 August 2007, 07:29:19
Thank you Talia.  I do wish Remusiat to stay the largest...could it be made bigger?  that way i could have one or two of the other communities a two house size?


Title: Re: Remusian Men V2.0
Post by: Ta`lia of the Seven Jewels on 15 August 2007, 07:35:18
How big? I don't know, if these region supports this many people. We discussed this theme some time ago - how big are big cities? How many can a area support? I doubt, that it could be as big as the big towns in Santharia, there are nayway only few, town like Lorhold have just 20 000 inhabitants or so or less and are famous nevertheless.

Ask Art for this  Fife link, I always loose it


Title: Re: Remusian Men V2.0
Post by: Alysse the Likely on 15 August 2007, 11:49:09
Since Remusiat IS one of the more southerly towns, it makes sense that it would be bigger.  Unfortunately I can't remember what numbers the little houses represented either.   The bigger (provincial capitals and the like) cities usually have between ten and eighteen thousand people.  Perhaps Remusiat might host as many as four thousand?  I wouldn't expect it could sustain many more than that, due to the harsh climate.  I'd bell ring Art on that as Talia suggests.


Alysse


Title: Re: Remusian Men V2.0
Post by: Ryn on 16 August 2007, 16:53:18
Altario, should I start making a god or something?


Title: Re: Remusian Men V2.0
Post by: Mina on 16 August 2007, 18:44:31
4000 is pretty small considering its status.  But I don't really know the Ice tribes well, so taking into account the climate, yes, it possible it might have that few people. 

Regarding Santharia, I think the important cities mostly have a rather large population.  In a relatively recent thread Arti gave the populations of Marcogg and Ciosa as 'over 100 000' and '65 000' respectively.  10 000 would be more like the average population of the numerous small cities that don't get shown on the main map, I think.  Any smaller and they are probably considered only towns. 

Talia, are you talking about this site (http://www.io.com/~sjohn/demog.htm)? 


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 16 August 2007, 20:45:34
i was hoping to have it in the 10-15k range..... as it is the capital and main trading center for basically the entire ice coast..... the smaller listed cities would be ok at 4k each or so.... 


Title: Re: Remusian Men V2.0
Post by: Alysse the Likely on 17 August 2007, 04:01:54
Do you think that size of population would be sustainable, given the limited resources, lack of a growing season (so fruits and vegetables would need to be shipped in at least weekly) and lack of building material (unless it's all made of snow)?  What would they do with their garbage?  Most places would probably turn it into fertilizer, but they would have no use for that, so then what?


I'm not trying to shoot you down, Altario, I just am not sure that a city of that size could function in the Icelands.  Maybe 8 or 9 thousand?   

Anybody else got any thoughts, suggestions, ideas on this topic?   


Alysse


Title: Re: Remusian Men V2.0
Post by: Curgan on 21 August 2007, 16:59:06
Would naval enterprises be desireable for the Ice Tribes? In my view they couldn't have warships, but small naval vessels, unsuitable for a good fight...


Title: Re: Remusian Men V2.0
Post by: Ta`lia of the Seven Jewels on 21 August 2007, 20:19:42
Well, not for the icetribes, for the Remusians who are a bit special, more advanced than the others.
The icetribes should be able to reach the Himiko, not easily, but there has to be a threat. But maybe they can go there in winter, when the water is frozen over...

Altario, have you taken this into consideration, that your ships won't be able to leave the port for about half a year?


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 09 September 2007, 14:26:08
i did, Talia, but i will expand on that theme...

Yes, Curgan, it is just the Remusians.  And, I will at some point go into more detail about the navy.  I see it as not a real power, but more like defensive force, mainly as protection for their fishing fleets, which are vital to their survival and economy...  It would not be an offensive force, for expansion or conquest...


Title: Re: Remusian Men V2.0
Post by: Ta`lia of the Seven Jewels on 24 September 2007, 03:24:07
Altario, are you still working on this, do you want a more detailed comment?

What are your sailors doing while the sea is frozen? (for half a year)

What is it what makes this tribe a tribe in a transition? Could you elaborate/show this a bit better?


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 24 September 2007, 05:03:20
oh yes, am definately still working on this... comments are appreciated... will go into more detail on the sailors...

ok, I will elaborate on the internal strife a bit more.... thank you Talia :grin:


Title: Re: Remusian Men V2.0
Post by: Ruil Mallister on 28 September 2007, 03:20:22
Hello, Altario.  So you're the man who's working on the Remusians, and doing a pretty good job, too.  Just thought I'd point out that Timeras himself has seen your revisions and was impressed by your work thus far.

On the topic of population for Remusiat itself, many medieval "huge cities" had populations upwards of 24,000.  So, considering the Remusians are an ice tribe, but one of the more advanced ones, I think it would be quite reasonable that they have a population of 15,000 in the capital.  Afterall, if Remusiat is the trade center, then trade alone would have more people coming and going. Also, you might want to give some thought as to the residential technologies of the Remusians?  I believe I heard somewhere that the Japanese would sometimes utilize hot springs to warm buildings when it would otherwise be too cold to live.  Maybe the Remusians have a public hot springs that people may come and bathe in to warm up, and perhaps take said warm water into their homes.  That could be an interesting way to help people live more comfortably.

That being said, I'd like to give you some suggestions towards your military.  It seems a little simplistic, and for right now makes for an excellent starting point.  But an army of swordsmen would be decimated by any heavy cavalry they may come across.  So here's what I would do when thinking about the army of a given people.  Weapons and armor come into use based directly off of what the tribe is going up against in the past and the present.  Do the Remusians have a history of fighting tribes who utilize lots of heavy cavalry? Have they fought against armies that prefer light infantry or heavy infantry?  Do they besiege lots of wooden defenses or large stone fortresses?

These questions will lead you to believable and varied types of troops.  If they had to deal with lots of cavalry, then the Remusians would most likely train spearmen, pikemen, or any other kind of polearms (such as the halberd or the voulge, etc).  Fighting heavy infantry will mean they'll generally make use of weapons that can get past plate (polearms, two-handed swords, maces and hammers, etc).  And if they fight against wooden defenses, then they wouldn't be building lots of trebuchets, because there would be no need for such advanced siege weaponry.

If you have any questions, medieval weapons, armor and military tactics are my areas of expertise.  Feel free to PM me or drop by the IRC chat, or even send me an e-mail, and I'll help you as much as I can.


Title: Re: Remusian Men V2.0
Post by: Ta`lia of the Seven Jewels on 28 September 2007, 05:51:26
Good! Ruil has covered all the things I can't!


  Altario, I have my imagination allowed to run free and didn‘t do a check if it makes all sense.. 

The Remusians are one of the Ice Tribes, but they are “more civilized” and are trying to develop in a way closer to that of the more southern tribes.
 I think that could be said more elegantly, is it not so that they want to get on the level of civilisation of the Santharian tribes with all their achievements? What about:
The Remusians are one of the Ice Tribes, but they are the most advanced tribe in terms of(what concerns?/when it comes to..) the ability of building towns,  organising the education of their children, forming a government, enforcing the trade with the south . find other examples  They are the only tribe which actively looks out for better trading conditions with the South and is interested in closer relationship to the Santharian Kingdom And now put it in proper English :)

You need to keep an eye on those two tribes on the east with two houses, they might be more advanced than the north as well. Remusiat needs some proper oponents, doesn‘t it?
 
 However, they are very proud of their Ice Tribe heritage, and are trying to balance this new development with holding on to the culture that has made them unique.  The Remusians are a people in transition.  It makes for a sometimes turbulent people, a sometimes lost people, but a very fascinating people.

 Very good  that last paragraph! 

Appearance:  The typical Remusian has dark hair and dark eyes.  However, with the recent influx of people from the south who have “discovered” the north, differing hair and eye colors can be found, though still quite rare.  In truth, most of these new variables are found in the upper classes, as having a broader education, they have proven to be more receptive to outside influences than the common Remusian.  Common Remusians are still very insular and have a hard time accepting foreigners at all, let alone intermarry with them.

Men are typically one ped , two fores to two peds, and a half fore in height.
 That is a VERY broad range, from 1,66 meters  to 2, 13 meters. The typical aspect would then be the big range!
  The common Remusian wears a beard in the style of the Ice Tribes, but upper class men have taken on a clean shaven look.  The hair is often kept long, but neatly in a braided ponytail, or kept cropped short, just below the ear line.
   What about half a sentence how the beards are worn? You should at least mention the strict rules which apply to the other icetribes and that the Remusians have abandonned them

Women are slightly shorter than men.  Long hair in the women is found quite desirable, and very few women have their hair short.  Single women often keep their hair loose and flowing, while most married women braid theirs the same way that men do.
  Same here. Maybe you should not go away so far from the old traditions

The common Remusian often has very rough features, looking much older than they are.  The harsh weather and the equally harsh way of life etches itself on these people, with deep folds and wrinkles.  The upper classes are spared some of this, and therefore do not have this hard look about them.
  Return to the top

Coat of Arms:  The Remusian Coat of Arms is backlit image of Remusiat, above which hangs a vertical image of Forsaken Blade.  On flags and banners, both are black on a red background.  However, when this coat of arms is set on a shield or tapestry, the city is in red, and the background is black.  The Forsaken Blade is still black, but has a thin white outline around it.

Regardless of the style used, it has the same meaning.  It is a symbol that the Forsaken Blade protects the city of Remusiat specifically, and all Remusian land in general.  Return to the top


Territory: The territory of the Remusian tribe consists of the land from the Heath of Wilderon to the Wastes of Despair from west to east and from the northern Ice Coast to the Heath of Wilderon in the south. The City of Remusiat, their main settlement, is located north of the Gathorn Mts. on the southern coast of the bay of Calinth.  The Remusians also have three medium sized towns: Dorm-nak, Sorsokon, and Sudarok.  Other settlements are little more than villages, most being no more than a collection of huts.  Predominately these settlements, except Dorm-nak and Sudarok, lie along the Iceland Coast as most Remusians supply themselves from the sea.

The area to the north east, across the channel, is the territory of Kordos.  It is part of the Remusian lands, but is considered to be almost like a province.  It is the wilder part of Remusian lands, being not as developed.  It is more like its Ice Tribe Heritage. Return to the top

People:  As other Ice Tribes, the Remusians are renowned for their ability as warriors.  The archers are some of the best.  They are very fanatical in the defense of their land, which they see as holy, and have been known in history to brutally slaughter any who threaten the region.  Most recently, this was seen in the Fifth Orcish War.
  Where did you get this info from? (Just curious) And what is recently?) With this notorious lack of wood I ask myself where the wood for these bows comes from or if there are ones made out of bone?

Unlike the other Ice Tribes, women are treated with a measure of respect.  Though not yet treated as equals, they are not treated as property, as is the custom with the other Ice Tribes.  Women are allowed to own property, though they are not allowed to enter into politics, nor are they allowed to serve in the military.  They are allowed to choose their own marriage partners, though some of the smaller communities still practice arranged marriages.
Bad English,   too many repetitions (treated, property, allowed. etc) I know you can do better.

In general, most Remusians abhor magic, as the land was laid waste to during the Remusian Civil War, where mages had a large role.   I thought this was already the case earlier (for the whole icetribes), but I can be wrong, don‘t want to look it up.   The law provides for severe punishment for those found practicing these arts.  Torture can be used to force confessions from those suspected of being mages, and if convicted, the prisoner can face hanging, or even burning at the stake. In recent years, delegations from Ximax have been lobbying the governing council of Remusiat to rescind these laws, but to date, no softening of the rules has been made.

 An idea came to my mind - the Remusians are different, they could have migrated later into this region, have adapted to the icetribes but where never as „icetribish“ as the rest. They are called icetribes like the Himiko, but the Himiko will be totally different, why not the Remusians at least a bit. Nice reasons to go to war with the neighbour to the east.

Remusian society can be divided into three classes.  The lower class consists of the slaves, peasants, labourers and nomadic hunters.  Slaves? You need to define their status then. the same as the peasants?   The middle class consists of the shop owners, land owners and tradesmen.  The upper class is made up of wealthy merchants, the noble houses and the Lanrul. short explanation in a half sentence who this is.    Although these classes are part of a caste system, there is movement between them.  With luck and hard work, some people have been known to climb from one caste to another, though it is rare.  Return to the top


Housing:  Unlike the majority of the northern human tribes, the Remusians live in fortified towns.  Even so, many of the smaller communities still are similar to the Ice Tribe tradition.

In Remusiat, and the other large towns, typical dwellings vary greatly.  They range from small, fur covered huts of the poorer members of society, to stone villas belonging to the merchants and nobles, to the magnificent Drapt'na'at , the Lord Timeras’ residence, which is a tall, slender tower.  The vast majority of homes are simple three room structures made of stone.  For the most part, wood is a luxury item in Remusian homes, and vary few are built of it.

 Oh, that‘s good that you avoid wood!  .

The typical home is usually three rooms, built around a central fireplace that doubles as the oven in the kitchen.  The kitchen also serves as the dining area.  The other rooms serve as bedrooms, as most often the entire family consists of multiple generations.  In most cases, the bedrooms are divided according to generation, where the grandparents share with the children, and the lead male gets his own room with his wife, and any livestock they may wish to keep inside.  Most homes are also complete with a cellar, accessible from inside the home.  Because of the permanent frost in the ground, these cellars are often   always!!! but because they are underground they are a protection from frost as well very cool, and can keep foodstuffs fresh for extended periods of time.  The roofs are often timber or Carteloreen bone beams, covered in stretched hide on the outside, and lined with fur on the inside.  The roofs often are weighted down with large stones to keep them from being damaged by the severe north wind.  Fur also lines the walls of these homes, adding an insulating barrier that keeps the home surprisingly warm even during extreme weather.

 Maybe you could introduce bone structures as a replacement for wood. I want to propose this for the whole icetribe house architecture. Remusiat could have some wood though - from the southern hills of the Garthoc? mountains to the south. Why not avoid wood in lesser noble homes totally. What about whale bones?  And as a cover not just hides, but reed which would keep them warm? it could be quite a task to harvest this reed in more southern areas (they need to travel there), maybe parts of the heath of Wilderon

The upper class members of society live in homes that rival any found in Southern Sarvonia.  Multi room and multi level mansions are graced with marble, tapestries, delicate ornamentations, and large grounds, often resplendent with servant quarters and stables.  These buildings normally have timber roofs.

 Unpractical , for you need to replace this timber at certain times. Why don‘t you use timber as the structure and put sometingh else   on top?Slates?
I would give the interieur some more thought as well. It should be as splendid as in Santharia, but in a different way. Marble, tapestries and ornamentation sound like a cheap copy. They may have some things from the south to show their wealth, but i think you should go into more detail and describe what makes these homes special.
- A special black stone with bluish glimmering inlays  for floors and decoration broken somewhere in an icy quarry up in the north? Tapestries out of different furs? (Imagine the blues!), main theme the icy landscape and sea? Ornamentation out of the carved teeth of the thunderfoot? let them be different!

Defenses and Fortifications: Do to the lack of trees on the ice plains, most of the defensive walls around Remusian fortifications are made of stone.  Wooden palisades would just be too expensive and not very practical here.

Remusian engineers are known as some of the best in Northern Sarvonia, and these walls, especially the one that forms the perimeter of Remusiat, are feats of engineering prowess.  The outer defensive barrier is a series of trenches, earthworks, a stone wall that measures 5 peds thick and 8 peds high.  At regular intervals of 25 peds, there are towers equipped with ballistae.

The inner defensive barrier is a double wall.  Here is where the engineering genius is displayed.  Each wall is 10 peds thick and 15 peds high, separated by a gap of 5 peds.  In addition, the outer wall was built so that it leans outward at a 45 degree angle.  This creates a very hard area to knock over from the outside, as any direct force would be directed away from the wall.  Then, even if the first wall was breached, the second wall, being so close to the first, would create a bottleneck, for men storming the wall.  They could be easily hit by arrows from the second wall defenders, as well as boiling oil could be dropped down on them.  To get a battering ram in this small area would be next to impossible without first clearing a large area of the first wall.

This was put to the test, during the Fifth Orcish War.  The orcs besieged the city for over a month, and could not breach either of the inner walls.  A weak spot was discovered, however, when the orc engineers tried sapping the western gate, where it was only protected by one wall.  The ground gave way above the sappers, and the resulting cave in took most of the area before the gate and fell into the waters of the bay.  After the war, a bridge was built across this new gap, and the western gate was returned to working order. Return to the top


Clothing: For the common Remusian, dress is pretty much the same as their Ice Tribe brethren.  This is usually cancu wool jerkins, thick trousers and heavy blouses.  Heavy leather boots are mandatory in the climate they live in.  On this, large fur coats complete with heavy hoods, keep them safe from the environment.  White fur, however, is reserved for the Lanruls and the shamans.  Nobles and upper class Remusians can afford to pay the premium prices being asked for cloth clothing imported from southern areas, mainly Nermeran.  Clothing of this type is seen as a status symbol.
  For the shamans or your new priests of Kor‘loch? 

The women wear clothes similar to that worn by the men.  In the case of noble women, they would also own many fine dresses, which would look at home in any southern city.  Even more so than with men’s clothes, dresses from the south are seen as a sign of prosperity.  Return to the top

 doesn‘t this contradict a bit with their pride in their heritage? maybe there is a kind of hybrid, they imitade southern dresses and clothes, but have their own style now? 

Diet:  Because of the harsh conditions in the Remusian lands, farming is next to impossible.  As such, most agricultural grain and vegetable items are acquired through trade to the south.  There is a small livestock agricultural community, which raises cancu sheep.  Most meat is gained through hunting.  The whooly boar and the wison are the two main supplies of meat.  However, the largest food source for the Remusians is fishing, and the hunting of sea dwelling animal including; pinnips, penguins, and sea elephants.  The more intrepid of the Remusian sailors hunt the Carteloreen. Return to the top

Military:  The Remusian military is more organized than any of the other Ice Tribes.  It is divided into three main groups, the Military Guards, the Army, and the Navy.  Each of these is further divided into sub groups.

Military Guards:  These are the main guards for the cities and towns of the Remusians.  They are separate force than the army.  Generally, they receive better pay, are less intensely trained, and get to live where they work.  The body of this force is transfered from the army, based on criterion set out to the army leaders.  Unless a new recruit knows someone of rank to pull strings, it is impossible to join up to be a Military Guard.  They wear leather armour and carry short swords.  Those who patrol the ramparts are also supplied with Remusian long bows.
Palace Guards:  These are the best of the best of the Military Guards.  They are also known as the White Guards, as they wear white armour, and white cloaks.  They are limited in their scope to the patrols of the palace and its grounds.  Like the Military guards, they are equipped with short swords and long bows. Are they paladines? 
Bodyguards:  These are the elite of the Palace Guards.  Also known loosely as the Caracal, they are the personal Guards to Timeras, and all the Lords before him.  They are dressed as the White Guards, but each has the Coat of Arms on their Breast Plates, and sewn onto their cloaks.
  other  name for body guards? or name the „Caracal“ and eyplain then , that they are bodyguards.

Army: The main body of the Remusian military.
Infantry: The bulk of these men are infantry, foot soldiers, equipped with leather armour and short swords and shield.  They have the least amount of training, and are usually the first into the fray.
Cavalry: These are the upper class warriors.  Each must supply their own horse, most often the Kor’och fey Mologh, though there are some Kev’lor mounts used as an ad hoc heavy cavalry.  How did they get the Kev‘lor? I thought the Kuglimz are very reserved with giving away not gelted horses.   These warriors wear chain mail for the most part, some do supply their own plate armour, though this is rare.  These men are armed with spears complete with the banner of their family on them, as well as a broadsword.  Thse men are used to break the ranks of approaching military units.  To a man, they are excellent horsemen, and their tactics have been hailed throughout Remusian history.
Archers:  These men are famed throughout northern Sarvonia for their skill.  Equipped with a long bow, they are used to thin the ranks of approaching units.  They are given little in the way of armour, and have a short sword for defense, but are rarely used as a melee unit.
  Where do they get these good bows from with the lack of wood, all imported? 
Engineers:  These are the designers and users of the ballistae, the mangonels, and the catapults.  They also design the siege towers and control how these items are to be used.  The sappers are also part of the engineer corp.

Navy:  The Remusians have a small fleet of 20 warships and transports.  Most of their duties involve protecting the fishing territory, chasing the occasional pirate, and providing safe transport of merchant ships.
Seaman:  This is the bulk of the navy’s personnel.  Also known, somewhat derogatorily, as Penguins, because of the black uniforms they wear, they are the men who run the ships.  They are armed only with daggers, and wear no armour.  They fight as a last resort in battle.
Marines:  Proudly known as the Strykers, named after the Dark Stryke Shark, they are the fighting force on the warships.  They are dressed in dark leather armour, and brandish deadly sabers.  Most are also equipped with crossbows as well.  These soldiers are well feared on the seas, and in the towns, as they are exempt from all onboard duties, they are often practicing their weapon skills, and long trips by sea can make their boredom turn to rough carousing while in port.  Many of the officers turn a blind eye to this, however. Return to the top

  I wonder what you navy does in the many months (6+) when the sea is totally frozen? Do they travel in more southern areas or keep just routed in Remusiat? What are they doing then? Do they have another task?


Occupations:  Many of the professions of the Remusian people are those that would be found in any land.  Where it differs from their Ice Tribe brethren, is that women are given more rights, and though rare, some have opened their own businesses.  This is particularly noticed in the jewelry and weaving professions.  Remusian goldsmithing is renowned, and due to trade with the elves of the Eight Winds Bay area, weaving of Dhura dyed cloth has become a solid export.  Both these industries have a high female representation.
  You are aware, that this bay is several thousand strals away from Remusuiat?

Another important pair of occupations in Remusiat are that of the architects and the stonemasons.  Remusiat is a city of stone, granite and marble to a great extent, and the trades that work with these mediums are very important to the city.  They command great respect and are quite busy with all that Timeras has set out.  It is his vision that Remusiat become a city of stone, a giant fortification and city in one, where everything shall be connected.  Return to the top

Government:  Remusian lands have traditionally been ruled by the Lanrul, but recently, a Council of Elders, has taken control over more features of everyday life.  This council was supposed to be composed of the oldest and wisest of Remusians, but it is becoming clearer that it is controlled by the upper class elite. This has made life somewhat more difficult for the average Remusian, as taxes have gone up, and forced conscription into the army for a term of no less than 5 years has hurt the smaller communities.  Plus, the territory of Kordos, the area to the north east, across the channel, has begun to assert its own authority, making tensions somewhat more strained in recent years. 

Production/Trade. Most of the more luxurious items including iron, gold, numerous kinds of gems, spices and also some food is obtained through trade from various sources. The Remusians main trade partners include the neighboring Tokarian tribe who trade furs and whale meat, the Kanapan who reach the northern lands often on dangerous and long routes through the Heath of Wilderon or around and on the Ice Sea. Some of the more friendly orcs trade furs and dried meat at times. And in the summer months many Remusian merchants set sail to the south to bring precious goods back to the homeland. Return to the top
   Maybe you could mention Barsalon already now as the main town your goods need to pass to the south and west? See my proposal in the places monster thread

Natural Resources. The Remusian wastes are not a great territory for natural resourses.  Its ice covered fields are mostly rocky outcroppings, with little usable farmland, and the short summer further impedes agricultural.  Few trees grow here, so lumber is not available for export, and barely enough exists for their own use.  The Council has recently passed laws prohibiting the cutting down of the few groves of trees left.

 I can imagine that there were more trees in the south of these hills, but were cut down.   

There is not much in the ground for mineral production, though in truth, the harsh environment has prevented much in the way of exploration.  Some gold has been found, which has helped fuel the jewelry trade that the Remusian women are famed for.

There is one commodity that is great supply, and enterprising merchants are beginning to exploit it.  Ice.  There are some merchants who have filled the holds of ships with ice and sent them southbound to sell to taverns and inns, and to merchants who sold fresh meat and fish.

  How far south? 

The sea provides much to the Remusians.  Fish and whale meat and blubber are some resources that they garner from there.  Much of this meat goes to feeding the populace, while the blubber goes for lamp fuel.  Should there be an excess of it, then this can be sold or traded to neighboring tribes.

The wison herds that pass through, mostly in the territory of Kordos, also provide an ample supply of meat.  This happens twice a year, during the beasts migration north in the spring, and its return journey to the south in the fall.  As much meat as can be hunted is taken during these times of plenty to last until the wison’s return.

The final natural resource of note is the stone that makes up the rocky soil hidden by the ice fields.  The area around Remusiat is blessed with large granite and marble quarries.  This has proved very beneficial for the engineers of the capital city, and has resulted in the strong defenses and urban look of that city.  Return to the top

 somehow I don‘t like your mentioningof marble, maybe because for me marble=Italy etc. Why don‘t you describe it a bit, so that I don‘t have to think at a splendid white stone? Could it be red? To give a warm hue to the town? or do you want to have it as grey as Chiosa? 


Belief. The Remusians worship Kor'och, the "Winged Lord of the Eternal" as they call him. Kor'och is the God of Creation and War and is worshipped by all Remusians, without exception. Kor'och is normally pictured as a winged, hooded, warrior, riding a huge black horse. He carries a great axe and his beard is caked with blood. Return to the top

Holidays, Festivals and Observances. The only festival celebrated by the Remusians is the Drag'nas'or, the "Day of the Light". On this day (21st day of the Month of the Changing Winds) all Remusian dead of the year are remembered by burning every candle, torch, and brazier in the city (bonfires are also often started on major street intersections). The resulting light can be seen faintly from up to three leagues away. Return to the top

Important Achievements. Along with their many military victories, the Remusians established themselves as great architects and engineers with the construction of the Tower of Drapt'na'at (lit. "Home of the Great"). The Tower is made of polished granite and obsidian, with gigantic obsidian statues on each corner of the base. It is four dashes in height , and twenty five peds in width. Among the most notable of areas in the tower are the Armory of Lords, the Lord's Quarters, and the Secondary Guard's Barracks. Return to the top

 Where did this obsidian (may have another name here) come from, maybe fromthe peninsula of Jol? 

History. Originally the Remusian tribe was one of the larger ones in Northern Sarvonia, then came the War of the Chosen bringing with it their worst threat ever, the infamous Dark Chosen, Alteth the Tyrant, and his unholy weapon: the Forsaken Blade. Long ago the ancestors of the Remusians dwelled in the city of Sudarok, under the rule of a White Chosen known as Mirhan the Just, but the first war which is the Remusians' name for the War of the Chosen brought many changes, including the total destruction of their homeland by Alteth the Tyrant (also known as the Dead Lord of Modocia in later times). Alteth was a great warlord and the commander of one greater Chosen's army. Both, he and Mirhan fought later at their leader's disposal at the Battle of Winds and Mirhan killed the Dead Lord with Alteth's own sword, the Forsaken Blade, but died of his own wounds soon after. Surod, a brave Remusian who had followed Mirhan into the war, took the sword with him, which since then has been the symbol of Remusiat and played an important role in their history.


  Done *sigh* ;)


Title: Re: Remusian Men V2.0
Post by: Ruil Mallister on 28 September 2007, 09:15:37
Just a few more things I thought I'd point out.  First of all, I notice repeatedly that Talia mentions your lack of wood.  I double-checked the map, and there are plenty of places where one might be able to harvest wood, if you can't import it.  It's a bit of a hike over land, but the Wastes of Despair seem to have unclaimed forests to the SW.  Remusians could harvest some wood there occassionally, and that could bring them into conflict for the Sarmanians, if you're looking for reasons for war.

The peninsula of Iol (right next door to Remusiat) has the Mantle Woods, which is, again, right next door.  And, at the very tip of the peninsula is more woods.  Again, another reason to go to war. Finally, there are lots of forests in Caael'heroth (the big NW peninsula) which a powerful navy could traverse to and fro during the summer (or, an interesting note could be that that's what the navy does during the winter: go to Caael'heroth and harvest wood while the water at Remusiat is frozen).

Then, of course, if the Remusians have lots of furs or something else of some value to trade, they could simply trade for more wood.  Then, between harvesting during the summer (via water) and winter (via land) and importing, the Remusians should have enough wood to arm their armies with longbows or crossbows.  I dunno about shelter doing that, but that may work.  Just a few ideas.

Anywho!  My last idea was how you said the basement cellars tend to be really cold?  Well, if the outside is really cold, like, snow year round, then the cellars may actually be warmer than the ground floors.  And if they have a fireplace in the cellar, then it would warm the whole house.  On top of that, the last thing I can mention is that it seems weird that the Remusians have so little wood that they can't build houses out of it, but the nobles have wooden roofs?  That seems a little off, but architecture isn't my expertise, and I don't know what you could replace it with...

So yeah! I'm done here, and good luck with your work!


Title: Re: Remusian Men V2.0
Post by: Ta`lia of the Seven Jewels on 28 September 2007, 17:06:44
Ruil, can‘t agree with you concerning the wood.

First, the question is not only - is wood available, but do we want this culture to have wood? I would say no generally (with exceptions), for wood is available in most parts of the world and it is the challenge to organise a society which has to work without that stuff which is so common elsewhere.

Then, there is not much wood around.
The wastes - I doubt you want to go there for wood if I have written them up. Well, the borders might be acceptable, but maybe the wood there is not suited for building houses?I would not see it as a reliable source of bigger amounts of wood, but we could invent a special tree only growing there which has a wood which is excellent for bows? Maybe a Remusian has invented to treat this wood in a way so that only the Remusians can do these fabulous bows?

Same with the wood of the peninsula of Jol. We don‘t know yet, what for forests this will be - apart from the distances. This mantle woods is about 500 to 700 or more strals away and I don‘t know who inhabits it. The woods at the tip of Jol? They are 3000 strals away. I think I would prefer Carteloreen or any other bones of fish or mammals if possible and much more easily available.

I added a few quick lines to the map to show you the distances:

here (http://www.stuff.santharia.com/talia/Allerhand/sarvonia_distances_rough1.jpg)

(the horizontal line are the 2200 roughly)
I don‘t know, from which distance it is doable  and desirable to transport wood. I can see imported furniture and selected items from local wood in the houses of the nobles and riches though.

A word to the cellar.

I doubt people would heat their cellar - you need to have a temperate room for storing things which should not freeze, but not be too warm either. I think the oven is always on the basement, just one in a central region as described , nobles might have more,maybe even one upstairs. But all other rooms were allowed to freeze! Even bedrooms. In medieval castles often the only heated room was the women‘s room.
Poorer people may not even have a cellar, but just a hole in their floor (and a trap door) with a cave beneath to store food.


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 28 September 2007, 20:50:33
I do thank the two of you for the comments.  I will make a concerted effort this weekend to address these issues.
 :grin:


Title: Re: Remusian Men V2.0
Post by: Ruil Mallister on 29 September 2007, 03:37:30
Yeah, Talia is the one to go to on the topic of wood-gathering and architecture over me.  Good points to think on, I was just pointing out various ideas so that the Remusians weren't completely woodless.  I just find it odd to think of a civilization that has next to no access to wood, is all.

Good luck on your work, Altario.


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 02 October 2007, 03:55:33
I have been working on this somewhat through the weekend, and I think I would like to break it up into more digestible bits, starting in order.  To this end, lets start with  Overview and Appearance.  I have made the changes and lets get this perfect before we move along to the next area.  There seems to be agreement that there is a lot to revise and consider, so this might be a better way to do it, without all of it becoming somewhat overwhelming.

When we have agreed to everything in these two sections, I will move forward to the next two sections.  The colour was remmoved from the entire entry, and now, only edits will be coloured Green.


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 02 October 2007, 04:06:49
Talia, that idea you have interests me, about the Remusians being a people who traveled here in the past.  Perhaps you could expand on that?  It might be something to expand on.  Then they integrated themselves with the tribes that were here, the original Remusians, and that is why there are such differences within this culture and with this culture and the other ice tribes..


Title: Re: Remusian Men V2.0
Post by: Ta`lia of the Seven Jewels on 02 October 2007, 04:20:06
Actually, my brandnew idea was not as new as I had thought.
This is already written. I read the icetribes today a bit more thoroughly and also their history. Would recommend to do it as well. ;) :)

What I wanted to ask you  -  what about the Salsair festival and the graveyard, are they not finished as well? And the chariot?


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 02 October 2007, 04:30:18
My tablemaster partner is helping to condense the table... The graveyard, I'm STILL stumped by the gates  (your fault ;)).... and the chariot...That I think is nearly done unless anyone has more critiques on it.... and still waiting for your input on my Delthenoyre Witches cult... but in no hurry for that....  Also, weather... how do I add weather phenomenom??  I was thinking that the Remusians call the North Wind that blows through in winter and deposits large amounts of snow could be called a Zekar Wind.... just their word for it, does not have to be an official thing, but where does something like that get mentioned??


Title: Re: Remusian Men V2.0
Post by: Gaffin on 02 October 2007, 04:43:45
Totally unrelated point - I find it ironic that the Lady of the South is spending so much effort on the north!  :P


Title: Re: Remusian Men V2.0
Post by: Ta`lia of the Seven Jewels on 02 October 2007, 05:02:15
Why ironic?

Gaffin, that has historical reasons. Had you ever time to read about the society of the Shendar? If not, I would recommend it and then read the icetribes's entry - the result were the Himiko who I will post not soon, but they are growing. I have certain ideas I want to realise with them and climate is something which would affect the Wicker Islands as well. Apart from that - sometimes it is just too hot down there.


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 02 October 2007, 08:15:17
Quote
This era a Kanapan population is believed to have entered the Icelands and intermixed with the people that later are to become the Remusians and Tokarians.

You know, I have read this many times, but just cuz you posed it as a question, I completely forgot about it, lol... silly me...


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 02 October 2007, 13:36:30
Not necessarily, it could be a local phenomenon, coming in off of the Bay of Calinth.... A wind from there would then be moisture filled and able to deposit large snowfalls...


Title: Re: Remusian Men V2.0
Post by: Ta`lia of the Seven Jewels on 04 October 2007, 05:20:21

The Remusians are one of the Ice Tribes, but they are the most advanced tribe in terms of the ability of building towns, organizing the education of their children, forming a government, enforcing the trade with the south.  They are the only tribe which actively looks out for better trading conditions with the South and is interested in closer relationship to the Santharian Kingdom.  However, they are very proud of their Ice Tribe heritage, and are trying to balance this new development with holding on to the culture that has made them unique.  The Remusians are a people in transition.  It makes for a sometimes turbulent people, a sometimes lost people, but a very fascinating people.

Appearance:  The typical Remusian has dark hair and dark eyes.  However, with the recent influx of people from the south who have “discovered” the north, differing hair and eye colors can be found, though still quite rare.  In truth, most of these new variables are found in the upper classes, as having a broader education, they have proven to be more receptive to outside influences than the common Remusian.  Common Remusians are still very insular and have a hard time accepting foreigners at all, let alone intermarry with them.

Men are typically around two peds in height, but can range from one ped , two fores to two peds, and a half fore in height.

 I really would like to know, why you want such a great range in height , why so tall generally (they would compete with the Kuglimz then) Not that I would oppose them being 2 peds or more, just curious, for both entries talk about 1, 8 peds (should not be a decimal). The range thouhg is a bit  - ridiculous, you have of course always people who are not the norm.
What about a sentence or two about their body build? This hair stuff comes a bit suddenly.
 Traditionaly, the warlords (minor tribal leaders) have their face shaved. The senior officers grow a moustache while the junior officers grow a moustache and a small goatee. The distinguished warriors grow a beard but they shave their moustache as a sign of honour. The rest of the warriors grow both beards and moustaches. The young men have their facial hair unshaved until the day they acquire civil rights by killing an enemy in the field of battle. Then and as a part of their warrior inauguration ritual they shave themselves and let their hair grow in order to become warriors when their hair grows again.
  Oh no, don‘t just copy this paragraph. it is enough if you say something like:
Most icetribes have  strict rules how their hair or beard is to be worn. However, thouhg the common Remusian... the upper class men have abandonned this custom and...
 The common Remusian wears a beard in the style of the Ice Tribes, but upper class men have taken on a clean shaven look. The hair is often kept long, but neatly in a braided ponytail, or kept cropped short, just below the ear line.

Women are slightly shorter than men.  Long hair in the women is found quite desirable, and very few women have their hair short.
 I would like to know, which women dare to be so different! 
 Single women often keep their hair in pigtails, while most married women keep theirs loose and flowing.   This is closer to the traditional way.


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 14 October 2007, 01:00:27
Edits here are in my favorite colour of green.  See what you think.  If it passes muster, then I will place it in the entry section and we can move on to the next area.



The Remusians are one of the Ice Tribes, but they are the most advanced tribe in terms of the ability of building towns, organizing the education of their children, forming a government, enforcing the trade with the south.  They are the only tribe which actively looks out for better trading conditions with the South and is interested in closer relationship to the Santharian Kingdom.  However, they are very proud of their Ice Tribe heritage, and are trying to balance this new development with holding on to the culture that has made them unique.  The Remusians are a people in transition.  It makes for a sometimes turbulent people, a sometimes lost people, but a very fascinating people.

Appearance:  The typical Remusian has dark hair and dark eyes.  However, with the recent influx of people from the south who have “discovered” the north, differing hair and eye colors can be found, though still quite rare.  In truth, most of these new variables are found in the upper classes, as having a broader education, they have proven to be more receptive to outside influences than the common Remusian.  Common Remusians are still very insular and have a hard time accepting foreigners at all, let alone intermarry with them.

Men are typically around two peds in height.  Most ice tribes have strict rules how their hair or beard is to be worn. However, these traditions have started to be replaced.  The common Remusian wears a beard in the style of the Ice Tribes, but upper class men have taken on a clean shaven look. The hair is often kept long, but neatly in a braided ponytail, or kept cropped short, just below the ear line.

Their body build is very strong, due to the harshness of life.  Most have broader shoulders and a thick chest.  Average Remusians do not have a muscular build, but their musculature is toned and athletic.  Their hands are often large and calloused.

Women are slightly shorter than men.  Like the men, they have a slightly broader body frame than the average human.  Long hair in the women is found quite desirable, and very few women have their hair short.  Single women often keep their hair in pigtails, while most married women keep theirs loose and flowing.   This is closer to the traditional way.  In times of mourning, some women cut their hair short, while others shave their head completely.

Woman often have small tattoos on their faces, in blue dye derived from concentrated hrugchuk grass juice.  Dots, geometric patters, and small pictures can be seen.  Examples are teardrop shaped tattoos that run from the corner of one eye down the length of the cheek, or spiral circles on the high point of the cheekbone.  It is usually given when the women reach maturity, around 15 years old, and is a sign of beauty.

They also tend to wear simple, yet beautifully crafted jewelry.  Ear and nose rings, and finger rings and necklaces, made of such materials as gold, ivory and stone can be found.  These are given to the women from the husbands or fathers and are seen as status symbols.  The more jewelry and the more intricate the designs, the higher the social status.

The common Remusian often has very rough features, looking much older than they are.  The harsh weather and the equally harsh way of life etch itself on these people, with deep folds and wrinkles.  The upper classes are spared some of this, and therefore do not have this hard look about them.
  Return to the top




Title: Re: Remusian Men V2.0
Post by: Ta`lia of the Seven Jewels on 14 October 2007, 01:27:22
Could it be, that you are red/green blind?    :grin:

I'll have a look tomorrow!


Title: Re: Remusian Men V2.0
Post by: Artimidor Federkiel on 14 October 2007, 02:36:30
As even I with a red/green weakness can see that something's wrong here, I bet our friend does this deliberately... :evil: I'd guess that Altario was one of those guys at school sitting in the back row, always a joker and particularly irritating to teachers... Any truth in that, Altario?


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 14 October 2007, 02:44:44
I still have scars from the chalk being hurled at me from the teachers.....  :angry:

*shrugs*  its just my skewed view of life, the universe and everything... :grin:


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 18 November 2007, 15:14:23
Was hoping someone could comment on my Appearance section (found in Reply #43) so that I may integrate it into the new entry, and start on the next section.


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 15 December 2007, 17:09:55
*sigh*... am assuming that no replies meant that said appearance section was perfect, and no one could find fault with it, so am putting it in the main entry and going to work on the next sections


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 25 December 2007, 05:36:22
Developers Notes:  As the Church of Kor'och is a new religion, it is a very jealous cult.  I will develop it in more detail at a later date, so any hints to it in this entry should be read with that in mind.  I will leave some things open to speculation, and only general descriptions will be made to it.


Title: Re: Remusian Men V2.0
Post by: Pikel on 29 December 2007, 10:00:58
Hello there, just thought i'd stop in :)

Quote
Men are typically around two peds in height.  Most ice tribes have strict rules how their hair or beard is to be worn. However, these traditions have started to be replaced.  The common Remusian wears a beard in the style of the Ice Tribes, but upper class men have taken on a clean shaven look. The hair is often kept long, but neatly in a braided ponytail, or kept cropped short, just below the ear line.

I'm not sure about this in one way. While yes, I agree that the tribes would hold *rules or styles* for beard length and what not, I believe each tribe would have it's own rules and stylings. Thus, saying things such as 'wears a beard in the style of the ice tribes' could be overly vague, especially since I should think the remusians would have their own rules and styles seperate from each of the other tribes. This just looks to be a question of semantics though :)

Quote
Because of the harsh conditions in the Remusian lands, farming is next to impossible.  As such, most agricultural grain and vegetable items are acquired through trade to the south.  There is a small livestock agricultural community, which raises cancu sheep.  Most meat is gained through hunting.  The whooly boar and the wison are the two main supplies of meat.  However, the largest food source for the Remusians is fishing, and the hunting of sea dwelling animal including; pinnips, penguins, and sea elephants.  The more intrepid of the Remusian sailors hunt the Carteloreen. Return to the top

You might also want to mention the Thunderfoot and Monh Rum (read the entry on the icelands for the monh rum. Also, It's mentioned on the site that the ice tribes have, and do, practice cannibalism, but if The remusians may be too civilized for such a thing. Just some 'food' for thought.

Also, the belief section. The old Remusian entry mentioned Kor'och, but there is no other mention of him on the site. I've thought long and hard on it, and here is where I would like your opinion. For the most part, the Ice Tribes have a polytheistic approach to their religion, seperate gods for seperate aspects of the world. (i'll speak with you more on this) Kor'och, However, i think should be a Mortal, a legendary hero, bless by the gods (or a  specific god). Killed in action and all that jazz. Worshipped by the remusians, but *not* a god. Your entry allows for this in all but use of the word god and deity and what not. Thus the remusians still worship and praise him, but he isn't a god. I'd like your thoughts on this.

Quote
The Icemen worship the forces of nature. They think that the world is ruled by 15 gods, who actually have the form of the element they represent, and are in a constant fight with each other allying occasionally for the needs of their war. The supreme gods are Phoblit (the male day god) and Nechya (the female night goddess), Brender (thunder), Asterlin (lightning), Chelinor (snow), Weabor (wind), Reanor (rain), Peierojon (fire), Pargis (ice), Heterniz (water), Zundefor (the land animal spirit, in the form of the great white bear), Aleshnir (the sea animal spirit in the form of a white whale), Necteref (death), Asendin (sea) and Ertemmir (the earth). These gods - according to Icemen mythology- are the breed of Afrasnyr the hermaphrodite chaos god, who - being alone for eternity - decided to fight with his own self and, during the struggle, he split himself to the 15 gods living inside them. The Icemen believe that Zundefor and Aleshnir mated with the other gods and with each other giving birth to mortal life. The humans according to their beliefs are the children of Phoblit and Nechya mating one time before they begin their eternal warfare.

The Icemen do not build temples or practice ceremonies for the major gods other than appeal rituals, when they seem menacing (during a storm for example). The Icemen carve totem poles in ice representing the animal that symbolizes their individual tribe and is tattooed upon them. This way the totems establish a connection between them and the land itself. Their yearly renewal during the summer defines not only the change in seasons, but also the change in everyday life.

Above is an excerpt from the entry on the ice tribes, and is what i've been basing everything in regards to their beliefs on, with the exception of kor'och. So please give me your thoughts on the matter, thank you :)


Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 29 December 2007, 10:46:12
Quote
The Remusians worship Kor'och, the "Winged Lord of the Eternal" as they call him. Kor'och is the God of Creation and War and is worshipped by all Remusians, without exception. Kor'och is normally pictured as a winged, hooded, warrior, riding a huge black horse. He carries a great axe and his beard is caked with blood.

This is a direct quote from the compendium.  My thoughts on this are along the lines of what you are saying.  He was born human, was a great hero, died.  After this, the Remusians came to believe that he was a god, thus deifying him.  It was a long time ago, and through the years, Kor'och has become accepted by many Remusians as THE only god.  I want a real dichotomy of views here, with conflict within the Remusians.  They are not a homogeneous people.  There are many inner conflicts here, especially concerning religion.

I'm not sure if I put up the pencil icon back up on this, however, I will do so, after writing this reply.  I have recently begun to put a renewed effort into this entry, which has suffered from neglect in the last month, as other projects needed finishing before I could devote myself full time to this and the Remusiat entry.  That said, I readilly look forward to discussing much about the Ice Tribe culture, as I want the Remusian's to be a very complicated people.

That said, Welcome back, Pikel. :D


Title: Re: Remusian Men V2.0
Post by: Bard Judith on 31 December 2007, 21:02:28
Small note:  cannibalism was never practised 'casually' by any terran tribe - as one of our strongest taboos, it was always hedged about with ritual, religious accretions, and formality.  (I do not refer to such exceptional cases as the Donner party or the 'Alive' crash, in which it was considered 'a matter of survival')

If we want to retain cannibalism as a practise of the Ice Tribes I would strongly suggest that it be 'confined' to specific religious ceremonies and partaken of in a formal and prescribed manner...



Title: Re: Remusian Men V2.0
Post by: Pikel on 01 January 2008, 05:02:44
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Cannibalism of dead foes is also practiced in the Icelands.

I'm just going off the 'Ice Tribes' Entry. I wouldn't mind taking that part out, ESPECIALLY for the remusians, what with them being a lot less barbaric then the other tribes. But as of now, the Ice tribe's entry states that cannibalism is practiced.

Interesting Side Note: Until about a week ago, a lived a stone's throw away from Donner Pass :S


Title: Re: Remusian Men V2.0
Post by: Rakshiri on 01 January 2008, 05:47:36
the more problematic thing about the Remusians practicing cannibalism is why they don't practice it anymore. If they derive from the Ice tribes a clear development should be shown. Aside of that cannibalism is more llikely among a society that is pretty much vegetarian because the sources of meat are limited (and a welcome energy boost) than among people that already live off meat all the time.

Cannibalism itself shouldn't be considered barbaric, the more important question is why they find it beneficial. Eating the meat of a dead guy might be disgusting but there seems litttle to it compared to actual human sacrifce as it was practiced by bronze age greeks, Romans or Carthaginians. At least the person is already dead!



Title: Re: Remusian Men V2.0
Post by: Altario Shialt-eck-Gorrin on 01 January 2008, 07:03:18
The Remusians do not practice this... I will make the necessarry notes in the entry...  :D