Santharian Development

Santharian World Development => Miscellaneous => Topic started by: Artimidor Federkiel on 29 January 2002, 10:36:00

Title: Guide for Designing Miscellaneous Things
Post by: Artimidor Federkiel on 29 January 2002, 10:36:00

The name of the weapon, obviously. Include the subcategory, like Hand and a Half if it's a sword, or Flexible weapons, if you can.

A basic overview of the weapon. It should be easy to tell what sort of weapon this is from the overview you write.

Include here everything related to the appearance of the weapon and the type of the item (missile weapon, melee weapon, mass destruction etc.): Of which parts does it consist? Is there ammunition required? How large is it? Are there different kinds of the same weapon?

Who uses the weapon, when and where? Are there certain tribes who preferable use it? Is there a tradition for this weapon? Is it used on special occasions, where in combat is it used? Is it common or seldom?

Fighting Style
How exactly does the weapon work? How can you handle it most efficiently? What are the difficulties and the advantages of the weapon?

Finally try to write a  few lines on the weapon's origins and history. Who "invented" it (tribe or person)? When? Where is it used now? And how did it spread for example?

Additional Note
As weapons master here at the boards I feel I need to make a few notes to those who help myself create weapons for the Santharian Dream, OR are thinking about creating weapons anyway.

Recently I have been paging through the Misc. forum and have discovered that we have been posting a lot of great ideas on Misc. Items and weaponry and have I have been impressed with the works. However I feel the need to say that we need to cut down on making such weapons and/or Misc. items such as rings and necklaces and the like or they will become more common to Santharia rather than unique and treasures to the world which I don't think any of us want to ruin.

These weapons include such weapons with amazing magical properties and special abilities which I wont single out but there have been a few recently that although excellent work but are becoming more of a frequent thing rather than what I would call a treasure and a rarity. This does not mean stop bringing up the ideas because I love to read whatever works you wish to produce weapons wise but please keep this note locked in your head when your making an entry for a treasured item or weapon.

However, saying this, I don't include uniquely smithed weapons, weapons that are unique that carry no magical properties are welcome anytime such as Arm Blades and The Razor Claw. Those type of weapons smithed and are a one off(without magical qualities or lightly blessed) or mass produced are always welcome, I just think we need to cut down a little on producing such high quality magical weapons before they become a common thing rather than rare. But keep coming up with the ideas!  

Anyone asking questions or comments please bring them up!

Title: Re: Guide for Designing Miscellaneous Things
Post by: Artimidor Federkiel on 29 January 2002, 10:48:00

Game Name
Name, duh, plus any nicknames, alternative names, or translations. Give a rough description of the game and perhaps a glimpse at its history, just to give the reader a general idea what the game is all about.

Who began it, how long ago, who plays it these days, and any other goodies of information you can research or invent.

Provide a picture/description of game board, playing field, or special equipment piece - of course only if it makes sense at this particular kind of game. Otherwise just omit this section.

State here whatever equipment is needed, plus the number of players, any special titles of players, referees, timing devices, balls, markers, etc.

Game Setup
What has to happen before the play begins: setup of board, players on field, candles lit and incense burnt, everyone holds hands, whatever!

How the game proceeds. Things you have to do to win - and things you’re not allowed to do to win!

Title: Re: Guide for Designing Miscellaneous Things
Post by: Artimidor Federkiel on 24 November 2002, 09:45:00

Include the name of the artifact, and also any other names it has been called by. Also: Why is the object useful? Include a few interesting details, along with the main reason the thing is important.

What does the object look like? An exact replica of one of Dalá's demonducks? Perhaps the form of a falcon in green marble? Even the engraved image of a small tarep breathing green fire upon a legion of elven soldiers could be a part of your artifact, if you include it in this section.

Here, you get to write the exact uses of the object, and all powers that the artifact is noted for.

Who developed it, and where? Are there any significant people associated with it? Any important events it was involved in? Even basic details like "This ladle is used to serve all soups made in fair contests in Derbyshire," can add flavor to an entry.

Perhaps this object that we've been talking about for so long is simply legendary, and everyone thinks that is was born of a pond made where one of Avá's tears fell and remained. Maybe forged by Coór in dark ages long since forgotten. Whatever it is, it will make your entry seem wonderful, and even mysterious.

Title: Re: Guide for Designing Miscellaneous Things
Post by: Ta`lia of the Seven Jewels on 10 October 2005, 21:43:00

Name of Product/Industry
E.g. - Paper, Salt Farming, Dyes & Stains, Tanning, Honey

A general introduction to the subject, giving a few basic details on what it is and why it is important.

Description of the Product
What does it look like? (and/or 'smell/taste/feel/sound' like) Are there different grades/types/kinds? How much do they cost? Is it sturdy and easily transported, or perishable?

Method of Production
What are the ingredients and materials required? How are they processed? Are there several steps or middlemen? Is one person involved from start to finish or is it a many-handed operation? What are the amounts? What are the results? Any by-products, either useful or harmful?

Areas of Production
Where is the product made - urban areas or country, on-location or in a 'factory', cottage industry/single proprietor/guild-manufactured? What areas of the province, what cities or towns are known for this industry? Trade relationships that depend on this product? How is it commonly transported and in what form?

What for is this product used? How is it used? What is made out of it? etc

History of the Industry
Give us some idea about how long this process has been known to the continent, or at least in Santharia. Any notable discoveries, breakthroughs, or innovations in the manufacturing process? Any famous inventors or experimentors? Any disasters?

Lore and Legend
Some interesting details and creative touches can be added here. For example:

"Malise-Keepers believe that the hive has a sentience of its own, a sort of 'group mind' if you will, although most common people laugh at this concept..."

or "On the Huiscen Plains, leather produced from cattle that have died naturally (as opposed to being slaughtered for their hides) is processed separately and given a higher price. It is thought that this leather will last longer and if made into any item of personal apparel, will help to extend the owner's life..."

Title: Re: Guide for Designing Miscellaneous Things
Post by: Ta`lia of the Seven Jewels on 10 October 2005, 22:23:00

Name of Parchment, Scroll or Book
E.g. - "Thaehavos Scrolls" or "Parchment of ...."

A general introduction to the subject, giving a few basic details on what it is and why it is important, time when it was found, written or published.

How does it look like? From outside, from inside, are pictures in it (no details description of the content here!)? How does it smell? How does it feel, if you touch it? Has it an aura of age, seems it precious to you, or is it just a notebook? Was it crafted carefully?

Content of the Book
What will I find if opening it and start to read or look more closely at the content?

Origin of the Book
If it is an ancient book, describe when was it found, by whom was it found and under which circumstances.

Who did write it, when did the author live, why did he write it, under which circumstances? Maybe add here some details about the area (time and country) in which the author lived (if known)

History and Influence
Had or still has this book or scroll a history, or was it forgotten soon after it was written? Was it widespread or did only few of them know it? Did it influence people in their actions or way of thinking?

Summarise and clarify here its importance, stress  shortly what you have already mentioned under influence.

Lore and Legend
An old book or scroll may be already the origin of some lore, things a researcher would not stress in his essay...

Title: Re: Guide for Designing Miscellaneous Things
Post by: Trelstahl on 14 April 2007, 08:02:52

Name of Food or Beverage
E.g. - "Bredden Grain“

A general introduction to the food or beverage, giving a few basic details on what it is and where it was first produced, whether it is a main course, side dish, dessert or beverage.

How does it taste and smell?  What is its texture?  Is it served hot or cold?  If it's food, is served in a bowl or on a plate?  If it's a beverage, is it served in a specific type of glass (ie. wine glass, cup, mug, etc.).

If it is a beverage, is it alcoholic?  Is it served hot or cold?  If it is food, is it served at a meal (breakfast/lunch/supper) or as a snack?  Is it served in taverns/inns to compliment an alcoholic beverage?  Is it a child's treat?  Is it served hot or cold?

Origin of the Food or Beverage
Which race and tribe is first credited with producing the food or beverage, and in which area was it first produced?  Is it produced in many different countries than its place of origin?  Is it tied to certain religious ceremonies, holidays or certain times of year?  Is it consumed by the wealthy (ie. is it expensive to grow the ingredients and prepare) or is it more commonplace?  Can the ingredients be purchased anywhere or can they only be grown (plants) or raised (animals) in certain parts of the world?

Method of Preparation
What ingredients are used?  How much of each ingredient is needed to prepare how many servings?  How are the ingredients treated prior to preparing the food or beverage?  In what order are the ingredients mixed?  If it is food, is it cooked, baked, grilled, served cold, etc.  If it is a beverage, is it served hot or cold?

Summarise and clarify here its importance, briefly stressing the usage/effect and origin of the food or beverage.

Title: Re: Guide for Designing Miscellaneous Things
Post by: Bard Judith on 11 May 2007, 07:45:43

General introduction to the instruments, classification, giving a few basic details on what it is and why it is important, perhaps a note on origin.

Cover the general design of the instrument, including different elements of the instrument, the material, the dimensions, different types. Besides this, also note the musical characteristics: possible keys to play in, range from highest to lowest note, timbre and dynamical possibilities.

As the instrument is the work of craftmanship, you should give details on the production process, referring to the description where you've noted the relevant elements and materials. Also note the locations of production, is the industry might be a monopoly of one tribe or town, or available in even the smallest village of Santharia.

Give an account or introduction to 'playing the [instrument]', noting different styles and fingering/pressure/embouchure possibilities.

Not every instrument is used at every occasion, nor all over the Santharian Kingdom. Note both the occasions were the instrument is used and the people or locations of usage.

Origin and History
Often an instrument was developed by one tribe and gradually spread over the continent. Note the relevant details here, possibly with technical development, inventor and similar details.

The lyre, to name but one Terran example, has a right history including illustrious mythological figures like King David and Orpheus. Here you can note similar stories about your instrument, if of course relevant to your entry.

Title: Miscellaneous Things: Colours, Colors, Hues, Shades, and Tints of Santharia
Post by: Bard Judith on 09 January 2008, 00:47:43;topic=11200.0;attach=93;image (;topic=11200.0;attach=93;image)

Above is the expanded 'Colour Palette' for use in your descriptions!

Please read the following disclaimer carefully first:

"...we've had a lot of debate and 'inappropriate' or excessive use of the "Santharian colour names' .  The palette was only ever meant as a way of expanding people's vocabulary and allowing them to think about always integrating what they write into the total atmosphere of Caelereth and the Dream.  Just as artists, fashion designers, and interior decorators here on Terra have their own 'lingo' and specific vocabulary of their trade, so too should the various guilds and trades of Caelereth.

 In the kingdom of Santharia specifically, local artists have come to demand that certain unique hues be custom-ground for them so often that the pigmenteers (usually the local gnomish alchemist, sometimes a human dyer) have come to identify those unique hues with names.   When a painter requests "That nice bright blue that Udzeran pottery is famous for" it's soon going to be simpler to call the deep shade of azure "Udzera blue".... and a paint hue which actually uses burnt willow branches in its composition is surely going to be named 'Charcoal'...

Now, most of our compendiumists have personas who reside at the Compendium, in the various buildings attached to or around the Great Hall, in central Santharia, in New Santhala itself.  They are mostly of human origin, though we have a few elves,  some hobbits/gnomes/brownies, and at least one orc...   and mostly from the Santharian Kingdom.  They are all, without exception, educated at least to a basic degree of literacy - can read and write Tharian, and perhaps have a few words of other tongues.   Most will be familiar with the basic colour names of our Palette - but just as you don't always go around saying things like

"Look at that beautiful lavender lampshade, dear!" or "What a subtle sage and oatmeal  colour combination she's used in her kitchen!" (unless you are one of those aforementioned interior designers...)

but rather simply remark "Nice purple lampshade" or "I think her kitchen's done in green and cream" - so too will compendiumists not overuse the names from the Colour Palette, reserving them to enhance entries as needed.

That being said, if your archivist persona is actually Nybelmarnian, he would NOT be familiar with those specific hue names and might indeed (THINK like a resident of Caelereth!) use his own continent-specific descriptions, shade names, similes, swear words, and other phrases which would literally add 'local colour' to his writing!"

In other words, use these if you are describing a coat-of-arms, or a very specific colour, but don't go around constructing sentences like "  The adlemir-brown horse galloped across the thaleen field, the carnelion-haired girl on his back smiling with mershell lips..."  OK, so that would be terrible even without the abstruse hues, but you see my point. Use sparingly to create atmosphere, and make sure it's clear from the context...   ("A bavcoral flush spread slowly across her cheeks, and she refused to meet his eyes..."  :)

Title: Re: Guide for Designing Miscellaneous Things
Post by: Valan Nonesuch on 12 September 2010, 17:36:08
How to Develop Diseases

Write the name down, include alternative names such as regional variants and more obscure names as well.

Categorisation: Miscellaneous / Diseases (So we know where to put it later)

Give a brief overview of what sort of disease this is? A common cold, a plague or what have you

How does the disease manifest in someone who has caught it? Sores? Sniffles? Are they sleepy? A fever?

 How does the disease affect a person, beyond the symptoms. Will they still be able to function at their peak or does the illness leave them bedridden?

How can this disease be treated? If it cannot be cured, how can the symptoms be lessened? How can someone avoid catching or worsening their illness?

How does someone catch this? Rats? Insect bites? Touching toads? Hanging around other sick people?
Make clear here if the disease is restricted to any one group or race, if it is widespread among a region or relatively rare.

Title: Re: Guide for Designing Miscellaneous Things
Post by: Valan Nonesuch on 04 March 2011, 17:17:47
How to Develop Fairs, Celebrations and Festivals

Name: Write down the name of the event, include any shortened forms or alternate names here as well.

Overview: Give a brief overview about your event, include the important points, where it happens, and when it happens.

Location: Where does this event take place? When does it take place.

Events: What happens during this event? Are there contests? Do merchants sell their wares? Is there feasting, drinking, dancing? You don't have to list every little stall, but the things that people would want to know about should be in this section.

Famous people (Optional): Have any famous individuals been involved with the event? Great champions who got their start jousting in a tourney, wealthy nobility who sponsor the event?

Importance: What is the importance of the event? Does it have cultural or historical significance? To which tribe or people?

History/Origin: How did this event get started? Who started it? How old is it? Has anything of special importance happened at this event? A king dying, a riot? A sudden storm or something miraculous?

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