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1  Santharian World Development / The Santharian Bestiary / Re: Cailcae on: 31 October 2003, 01:39:00
My teachers have been positively satanic lately... I haven't had time! I'll try to get it done over the coming weekend.

2  Santharian World Development / The Santharian Bestiary / Re: Cailcae on: 23 October 2003, 15:34:00
Great forms, thanks for the suggestions! And yeah, I had no idea what ideal pricing would be, so I picked somethin'! One thing though:  I'd like to keep singular and plural the same.

3  Santharian World Development / The Santharian Bestiary / Re: Cailcae on: 20 October 2003, 21:55:00
Ah, but in the diet, I did say "theorectically". Mahaha! Don't mind me, I get hyper this time of night....

4  Santharian World Development / The Santharian Bestiary / Re: Cailcae on: 20 October 2003, 19:46:00
Oops... okay, so it isn't as good as I thought... I'll work on it. Bleh...:x .

5  Santharian World Development / The Santharian Bestiary / Cailcae on: 20 October 2003, 17:54:00
Cailcae

Basic Overview
The Cailcae, a rare feline, is a relatively large animal, generally standing about 1.75 peds high at the shoulder. It resembles nothing so much as a large cat, but with many major differences, to be detailed in Appearance. It is generally found in grasslands and plains, though sometimes, rarely, a small population can be found in jungle or forest areas. An interesting and unique trait of the Cailcae is that it can survive for many days, sometimes weeks, without food or water. This is achieved by means of a second stomach, less a stomach than a storage area. Much like a chipmunk’s cheek pouches, this “second stomach” provides the means to store water to be absorbed in times of need. The Cailcae is very rare, having been hunted almost to extinction by one of the more violent of the now-departed elven tribes. Now their population is steadily gaining ground again.


Appearance
Again, the average Cailcae is about 1.75 peds at the shoulder. The head is longer than a puma, for example, more heavyset, and carries two downward-pointing tusks protruding from the chin, one on either side of the head. The eyes are slitted and almost always green, though a brown- or black-eyed Cailcae is worth much on the black market, for no real reason other than aesthetic purposes. The ears are long and set behind the jawbone. Powerful legs are built for speed, ending in broad, four-toed pads. Lethal, retractable talons adorn the paws. A long, elegant tail provides balance at high speeds.

Bones are thick and so influence the body to be stocky and heavyset. The ribs are set in such a way so as to provide much space for the lungs to expand at will as needed for speed and stamina. The Cailcae has unusually thick skin, so as to protect its neck from its own tusks. When running, the head is lowered and the tusks fit neatly on either side of the neck. One wrong move and a lesser creature could slit its own throat.

Most Cailcae are a dusty brownish-black color, though some females will possess a reddish hue. As mentioned above, brown- or black-eyed Cailcae are worth much more on the market than a green-eyed individual. Most times a brown or black eye will be associated with the reddish hue on a female. No documented male has ever had these traits. One Miniira Haakon currently owns a reservation on which she is attempting to revive the population of Cailcae.


Special Abilities
The Cailcae possess no special abilities except for speed and their thick skin.


Territory
The Cailcae, surprisingly, is found almost everywhere. This does seem contradictory, however one must remember that they live in small packs, and are very territorial. Their habits force them to be spread out, and therefore they can cover huge areas, i.e. the whole of Santharia.


Behavior
The Cailcae mates for life, and a pack is comprised of one female, one male, and their offspring. When a male reaches maturity, he is chased away and then forms his own pack. The females, upon maturity, leave the pack and form a large pack of their own, welcoming any lone females they meet. In the days when there were more of them, one group of females could reach 50+ in number. Lone males tended to hang around these “clubs” (as certain researchers call them) in hopes of wooing a mate.

Most of a Cailcae’s energy is spent on hunting, though cubs lounge and play the day away. Unlike most felines, the Cailcae is not nocturnal. Female cubs usually stick together in small groups, honing their hunting skills and sleeping, while male cubs tend to fight (both play and seriously) more than develop any lifelong skills. No researcher has yet found a verifiable reason for this odd
behavior.

When attacked, the females will immediately seek shelter while the males cover their escape. However, if the male of a mated pair is killed or otherwise put out of commission, the female will fly into a rage, and she is much more dangerous than the male ever was. If a human, elf, dwarf, etc., wishes to capture one of these fine animals, then it would be advisable to go for a male cub. A full-grown Cailcae is extremely dangerous, and though a female is technically more valuable, a male is much easier to procure.

A Cailcae will generally conform quickly to captivity, and some talented animal specialists may be able to ride one, though special tack will need to be procured. If raised from babyhood, a Cailcae is trustworthy enough to have as a pet, even around children. Again, some individuals may be able to turn their Cailcae into a speedy and dependable mount.


Diet
Carnivores, the Cailcae will hunt every few days to obtain food, which will then last them several days, even up to a week. Depending on how much meat there was. A very adaptable animal, Cailcae will generally eat anything, from mice to dragons- theoretically.


Mating
Males have a strong aversion to females who are directly related to them. This unique ability to determine bloodlines through scent, or possibly memory, ensures very little inbreeding, therefore, though the population is small, it is strong. If no suitable mates are available, the male will travel farther and father afield until he finds one, or dies in the process. The male is usually the aggressor.


Value
For the prospective buyer, breeder, or trapper, here are some of the approximate values* for Cailcae in this day and age: A full grown male may be used for hunting or riding, possibly a family
pet. The price can range from ten gold pieces to forty, depending of course of the quality of the animal and other factors. A male cub can sell for anywhere from three gold pieces to thirty, again
depending on quality, age, temperament, etc.. Females sell for considerably more, mostly because of their breeding value. Thirty to seventy is the norm. Now, those rare reddish-colored ones with
the black or brown eyes, as mentioned above, are much more expensive, or profitable, depending on who you are. Prices up to two hundred gold pieces may be reached. Now, in no way am I saying that these animals should be ruthlessly trapped and killed and sold, as they are very rare. Catching one is difficult, and not for everybody. This section is merely an aid to those who wish to pursue an avenue of exotic animal trade.

*Prices change. May be inaccurate.



What do you think? No flaming now, i'm rather proud of it. My first bestiary entry.

Edited by: Artimidor Federkiel at: 10/28/03 21:34
6  Santharian World Development / The Santharian Bestiary / Re: The Flaming Ferret on: 23 October 2003, 20:27:00
Very interesting idea, very interesting indeed. I don't know if it was mentioned in there, I'm tired... but how exactly is the flame generated? And how does it stay on the ferret's tail without the creature reducing itself to ashes?

Fear not, this isn't really my thing either, but with a bit of help from our  dearest Mods, we can get our entries worthy of Santharia! WhEEt!

7  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: Requesting to join... on: 28 October 2003, 19:59:00
Hello! *waves wildly* Welcome to the team! I'm in charge of beating people over the head with their spelling/grammar mistakes! Nice t' meet ya! Meh! *runs away screaming*

8  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: Okey dokey! on: 25 October 2003, 20:56:00
Thank you, for your kind comments. 'Mazin' what depression can do to a person....

9  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: Okey dokey! on: 24 October 2003, 20:34:00
I suppose so, but apparently I contradict myself a few dozen times, and I need more detail, and this and that would be implausible... sigh. Oh well, I'm working on it.

10  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: Okey dokey! on: 23 October 2003, 18:49:00
Well, apparently I'm not as good at this as I thought I was... oh well.

11  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: Okey dokey! on: 20 October 2003, 17:36:00
Whoa! A lot of replies since yesterday! Cool!

12  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: Okey dokey! on: 19 October 2003, 15:58:00
Ooh! Looky! I'm an Alley Beggar!

13  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: Okey dokey! on: 19 October 2003, 15:57:00
*snicker* Mercy... not merci! :hug  That's me job! Muahahahaha!

14  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: Okey dokey! on: 18 October 2003, 15:52:00
Thank you very much! I hope I'll be able to meet you Mods' standards. So... what shall I start with? How about correcting your spelling, me dear Artimidor? Pursue is spelled pursue, not persue ;) .

Edited by: Cacunai at: 10/18/03 22:32
15  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Okey dokey! on: 18 October 2003, 10:10:00
Fear not, I have my own computer, and my teachers are fairly lenient wih homework. I should have time, and I rarely get distracted from a project once I start it.

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