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16  Santharian World Development / The Santharian Bestiary / Re: Elephants on: 04 August 2005, 20:25:00
@Bard Judith: Yes, I looked at the Ox entry. I noticed that you compared its size to an elephant, which don't exist and don't appear like they are going to exist. So that would need to be changed, right? Anyway would this animal work to be used in war? To push siege toweres and rams. If not I would gladly come up with another animal to carry out such tasks.

P.S. *Celebrating and dancing* :clap  I am really happy you have internet now. :rollin

P.S.S. Now that you have internet could you take a look at my Mosswheat entry. Please and thank you. ;)  

17  Santharian World Development / The Santharian Bestiary / Elephants on: 04 August 2005, 14:16:00
From what I found there where no elephants existing. Does someone already have dibs on them? If not do I have the go ahead with doing an entry on them?

18  Santharian World Development / The Santharian Bestiary / Re: Mine Thief on: 30 July 2005, 07:07:00
I changed the name so it is ready to upload. It means Underground Life, I couldn't find much better.

19  Santharian World Development / The Santharian Bestiary / Re: Mine Thief on: 23 July 2005, 11:34:00
Ok first off I would like to thank you for taking a look at my post. Then I would like to ask you if you could get a translation for this creature (into dwarven). Please. Also for my Dwarven Wheat entry. So thanks. And then does this make the entry ready to be uploaded?

20  Santharian World Development / The Santharian Bestiary / Re: Mine Thief on: 22 July 2005, 19:44:00
Ok here it is. The Mine Thieves live and eat below ground, as the sun light hurts their large eyes (a detail I should add to the entry). The story takes place below ground. But I assumed that most farm fields were placed in rather large caves, that could fit multiple fields of different farmers. My farmer should then be a she not a he then, right?

21  Santharian World Development / The Santharian Bestiary / Re: Mine Thief on: 21 July 2005, 15:59:00
Please make all comments concerning this on this new thread. Thank you

22  Santharian World Development / The Santharian Bestiary / Re: Mine Thief: revised agian on: 21 July 2005, 11:42:00
Good eye Victhorin. I changed it. Thanks

23  Santharian World Development / The Santharian Bestiary / Re: Mine Thief: revised agian on: 21 July 2005, 06:58:00
Dwarves can write too you know. They have their own language and all. I see no problem. What do the rest of you think?

24  Santharian World Development / The Santharian Bestiary / Tol Avarim on: 21 July 2005, 06:36:00
Im sorry but I started a new thread on this again to avoid confusion. I had changed my name sience that other thread, so I am unable to edit it. Sorry

The Tol Avarim is a medium-size mammal, about a ped in length if stretched out from its nose to the tip of its bushy tail. It dwells underground in caves and mines. A pair of very large eyes dominates its sharp face. The Tol Avarim is an herbivore and will eat whatever plants it can find, including fungi, moss, and lichens. When near dwarves, it eats tuberroots, carroots, turnips, and blood-fists.

The average Tol Avarim weighs a little more than two Hafebs and is about a ped in length when measured from its nose to the tip of its tail. The Tol Avarim is covered with a thick layer of black fur with three gray stripes running down its back. The creature has a large bushy tail (about 1/3 of a ped long) with black and gray rings that resembles an elongated pinecone. There are no obvious external physical differences between male and female Tol Avarim. It normally walks on four legs but stands up on its hind legs to see. To help dig up and handle its food the Tol Avarim’s hands have three long fingers with sharp retractable claws at the end. Yet its most outstanding feature is its eyes. They take up over half of its face, allowing it to see in the caves where it dwells. It has very thick eyelids to protect its eyes from falling rock and debris. It also has a rather large, pointed muzzle tipped with a keen black nose, allowing it to sniff out food very effectively.

Special Abilities:
Beside its remarkable sight and good sense of smell, the Tol Avarim is an excellent rock climber. It uses its climbing skill to reach high rock outcroppings and ledges safely above ground. Thieves also possess a good amount of intelligence and are rather clever.

Tol Avarims live underground. They only dwell in caves and mines near the surface, where food is available. An individual’s territory is often small, usually only a small cavern or two. They often like to live near Thergerim settlements where they find an abundance of food from the farms. There is a high concentration of Tol Avarims in the Mithral Mountains and in the city of Kor Mithrid.

The Tol Avarim spends most of its time looking for food. They are most active around dusk to midnight. They live and sleep alone, but often form groups of three or four to seek out food. They group together like this to confuse farmers who cannot fight them all off and almost always lose some of their crop to the creatures. When the Tol Avarims sleep, they prefer to sleep on rock outcroppings and ledges high above the reach of possible predators. This has caused them to become rather skilled at rock climbing. The Tol Avarims are active almost all year long but whenever food becomes scarce, especially in the winter, they hibernate for approximately a month. Thieves normally don't show aggression toward each other. If one wants to pass through another’s territory it will announce itself with a loud screech; the occupant will then screech back, allowing the other to pass through the territory unharmed. If one enters another’s territory unannounced, the occupant lets out a high-pitched, extremely annoying, scream, warding the other away. Usually the intruder will simply leave, but if the intruder won't leave a fight breaks out. Whichever one wins keeps the territory.

Tol Avarims will eat nearly any plant. But they have a special liking for tuberroots, carroots and turnips. The Tol Avarims often sneak into farmers' fields to have their fill of those roots. Some lucky Tol Avarims, who are near enough to the cavern cities, can live off scraps of food they find. Where Dwarves aren’t present or when a crop has been harvested they settle for certain types of edible fungi, moss and sometimes lichens.

Mating season is in the mid-summer. During mating season both male and female Tol Avarims leave their territory in search of a mate. There is no behavioral difference between male and female and both tend to be non-aggressive. Once two of the opposite genders have selected each other, they mate. It is unknown how the mates choose each other and there is no knowledge of any dances or other mating rituals. After they mate the male stays with the female until the babies are born. Gestation period is on average three weeks long. Once the babies are born the younglings are divided between the two parents. There are normally six babies in a litter, but if there are an odd number of babies the male always gets the extra one. Both males and females have functional teats along the belly, and are able to feed their young milk. So, the male then takes his younglings back to his territory where he cares for them. At birth the babies have no hair and are about a half of a palmspan long. Within three weeks the younglings have almost a complete coat of hair and have grown to a little over a palm span in length. At this stage the young have learned to climb and start learning how to feed themselves, by following their parent around. After about three months the young are fully developed and are forced to go live on their own by their parent. The average lifespan of a Thief is about five years and they first mate at age two.

The dwarven farmers who kill the Tol Avarims while protecting their crops often skin and dry the pelts. They trade the pelts to local tailors and craftsmen who fashion hats and coats out of them. The warm, fur clothes are used by many in the cold winter months. The meat that comes from the animal is tough and posses a rather metallic taste, but is edible. The small white bones are often used to carve intricate pipes and are sometimes shaped into simple daggers.

Farmers will do anything to keep the pesky Tol Avarims away from their crops. Here is the account of one dwarf who watched her neighboring farmer go to extremes in the attempt to protect her crop...

“Early this spring my neighbor, Cudac Thoren, dug a three Fores deep and six Fores wide trench around her entire field. She filled it with water, because those pesky Tol Avarims have no great fondness of water. A small, but well built drawbridge was constructed, allowing her to access her field and keep those evil demons away. I thought her a little obsessed with protecting her crops, but I saw no reason why her idea wouldn’t work. One night in the middle of summer, I was working late out in my field. I heard a loud crash over at my neighbor’s house. I, being the curious person I am, went over to see what all commotion was about. Once I got close enough I discovered that the loud crash was the drawbridge that had dropped down. I could clearly hear Cudac shouting in frustration when he discovered what happened. Apparently three of the beasts had chewed away at the rope keeping the bridge in an upright position. She rushed back into the house, and tore out with a bucket filled with oil in one hand and a torch in the other. Not wanting to get caught in the middle of the battlefield I decided to remain where I was. She chased after the Thieves, as she did many times in years past. She discovered all three of those furry little demons huddled around one potato, picking at it. Lacking the common sense that she normally possessed, she heaved the entire contents of the bucket at the group and furiously hurdled the torch at them. The blazing fireballs careened toward the moat, letting loud annoyingly high pitch screams. Lighting all in their path, they started a inferno that incinerated the entire field.”
-Tales of the Farmers
Ander Guntandor 1516-1557

Edited by: Artimidor Federkiel at: 7/30/05 20:08
25  Santharian World Development / The Santharian Bestiary / Re: Revised Entry:Mine Theif on: 18 July 2005, 11:15:00
Sorry about that I fixed it. When is Bard Judith going to be back?

26  Santharian World Development / Miscellaneous / Re: Categorization Proposal on: 01 March 2006, 16:59:00
Back on the topic of seige weapons. There are just a few basic weapons. There was the battering ram, of which an entry has already been completed. There also were seige towers, catapults, scorpins(large crossbows), and trebuchets. Those are the only historical siege weapons to my knowlage. I thought if any more could be invented, but I don't think there is any more. Anyway that is my little peice of info about seige weapons.

Edited by: Lucius Helvil at: 3/1/06 0:01
27  Santharian World Development / Miscellaneous / Re: Trumgrupyim, the Rock Eater on: 29 April 2006, 17:28:00
Coren releases Lucius. He promptly turns around and composes himself. Opening his mouth, Lucius starts to make an excuse but is interupted by his master. Lucius droops his head as his master scoldes him. -
"Do I make myself clear?"
"Yes master, it won't happen again. I'm sorry."
::Lucius bows and exits::

28  Santharian World Development / Miscellaneous / Re: Trumgrupyim, the Rock Eater on: 29 March 2006, 18:34:00
What? If you are asking when I will get it done it wont be until saturday morning because I have Sound of Music performances all this week and on saturday. Only in the afternoon. Anyway it's our school spring musical so expect it then.

29  Santharian World Development / Miscellaneous / Re: Trumgrupyim, the Rock Eater on: 24 March 2006, 00:14:00
Thank you Coren. I will get to editing this as soon as possible. But for now I need to go to bed.

30  Santharian World Development / Miscellaneous / Re: Trumgrupyim, the Rock Eater on: 19 March 2006, 22:09:00
Thank you very much for the comments. I have made changes accordingly and hopefully I have answered all your questions. I am still open to more comments/sugestions.

Edited by: Lucius Helvil at: 3/20/06 5:16
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