I see. I do have a background here, it's not as dark as the one in Judy's picture, but rather pale yellow/green. i could darken it of course.. I'll experiment with it perhaps to see if a more dramatic background is possible.
Thank you all for such quick response and useful critique!
The sword indeed was rather crooked. I hope I fixed all the problems now. Here are two versions: "plain" one, and one with a hand holding it, to "liven it up" - I hope this is what you ment, Arti?
hey, this reminds me - I've done a picture of a scroll some years ago, for the ME ccg, which is already non existant and never got payed for it. It's quite large (original is 3000x4200 pixels), here is a preview - let me know if you want to use it, and what size you need, and I'll rescale and upload it for you:
This is a great initiative! I suggest we use this post for all Santharian artists, and if one sees something one would like to illustrate, one should just say so here, so it can be updated on the list. Sounds OK? I'm up for an illustration of the Remusian Warsword if I may! In fact, small illustrations like that would be great and would cost far less time to complete (even just because the task seems so less daunting), and more variety of illustrations would be nice. Plants, foods, jewelry etc. for instance.
the sketch was done in Painter, byt the rest (most of it) was done with Artrage 2.5 - a great program for painting and drawing (their pencil simulation is fantastic). It also costs just 30 euro! I would certainly recommend it. The basic version is free, and for sketching it's certainly sufficient, but the features of the full program are certainly worth the money.
the wacom bamboo A5 is great value, and now the intuos 3 tablets are dropping in price, so you can get an intuos 3 A5 for the same price here! Highly recommended
nice perspective The image looks good, if there is anything I'd change it would be the wall - the repetitive and clear pattern of the bricks is slightly distracting - toning it's contrast down could help - and the light color temperature. The fire / candle light being the major light source, it would make sense and enhance the mood further to have an orange/ reddish color cast. Right now the orc is almost neutral grey, so changing him (and all other objects as well) to fit the warm color of the fire would be my advice. A good idea to understand what I mean is to take a photograph taken by candle light or sunset, and use it to make a palette of colors and use it in the image - you will see the complete absense of neutral grey/white colors. Looking forward to see the next version, good work!
@Garret: thanks for the comments! I'll shorten the muzzle and will add some more darker fur onto the legs. about the fangs though - do I make the front fangs longer, rear ones shorter, or both?
@Nsikigan: It was not my intention to depict a snarl/growl, merely an open mouth, but it's not important. The rhom-oc orcs were clearly inpired by the native americans the way I read the description, so I'm glad you noticed my effort. The thing about interaction though: it's about a mutual hunt, about a late moment during that hunt, where they stopped to rest for a moment and look around and think a bit. I wanted to depict a scene where the orc is staring ahead of him, pondering the deeper meaning of a failed hunting party, and the warg is doing his own thing - searching for prey perhaps, or just being a warg - not worrying about stuff. maybe he looked in the direction his orc friend was looking, and found nothing of interest there (because there isn't anything the orc is looking at!), and went back to looking and sniffing around. That moment is depicted here. That's why they are not looking at the same thing, at each other, or doing any other form of "interaction", apart from being close to each other - the warg might be sensing the orc's darker mood, and wants to keep him company thus giving him the comfort it can provide, and maybe shooting an occasional gaze at him as well.
@Artimidor: I already made the warg almost twice the size of the originally (seemingly) accepted one, to indicate the size relationship between the two. I made the orc's head slightly bigger, his shoulders smaller, his hands smaller. making them any smaller will make them unproportionally small. making them thicker will make the orc look more stubby/fat, which is not what I want to depict, not the way I see him. He might be small, but he's lean. He's not a dwarf, just a smallish humanoid. There isn't anything else I could do to make it more clear that I can think of, apart from including things that of a certain size known to you that would help you see the relative size of the orc. It's a natural setting, so any man made things are out of the question. I included the bird skull for that purpose, but it obviously didn't do the trick.
So unless anyone has any brilliant ideas about fixing this problem, there is nothing I can do about it.