Welcome Guest. Please login or register.
Did you miss your activation email?


gfxgfx Home Forum Help Search Login Register   gfxgfx
gfx gfx
gfx
  Show Posts
Pages: [1] 2
1  Santharian World Development / Miscellaneous / Re: Double Kilij on: 23 April 2006, 16:59:00
Thanks Art for the compliment. I'm glad to be of use in describing weapons. Their pretty fun to get into. I already have another weapon in mind as well. Which I'll probablye get to after the swords ant the cloth.

Talia Thanks so much for the comments I will get to them right away!! So many comments I love it. It really helps me Talia.  

2  Santharian World Development / Miscellaneous / Re: Double Kilij on: 14 April 2006, 08:54:00
Talias I posted it, but haven't made the changes yet. I'll do so asap. Let me know about any other suggestions.  

3  Santharian World Development / Miscellaneous / Double Kilij on: 14 April 2006, 08:52:00
Double Kilij

Overview
The Double Kilij is a curved blade that comes in pairs. It originates from the Shendar tribe and is mostly used by the men since the women usually prefer the Bane Whip. The blade is used in battle and in times of peace it usefulness circles on the beauty it contains when employed in the Shendar sword dance. It is both deadly and beautiful.

Description
The Double Kilij has a blade length of almost a fore, and curves out towards its tip spanning to nearly a palmspan at its widest point. The sword has a 'T' shaped cross section on the back of the blade that helps to give it greater strength. Despite the expansion of the width the metal is kept thin. The tip of the blade flares out causing a 'u'  at the very top  where the point on the left of the u is slightly higher than the right and more pointed. This part of the sword is called the yelman.

The hilt of the double kilij is thick with grooves made for the hand of the particular Shendar that wields it making it slightly uncomfortable for no one but the original owner to wield perfectly The sword hilt is thin  because across the hilt is a groove where the swords attach making them one sword. A warrior might choose to fight with the double kilij as one sword or separate it into two depending on the situation. It also makes it easier for carrying and deceiving opponents that are unfamiliar with the weapon.

Usage
The double kilij is used by the Shendar tribe and mostly wield by the men. It is a weapon needed for dealings with outsiders who can only understand strength by weaponry. The kilij shows that because its deadliness is apparent in how it looks as well as how it is used.  

Because of its length and its curved it is a weapon the can be used both on foot and riding. Its curved blade is good for cleaving and swinging. The kilij is in every way an offensive weapon, though it can be used without killing, it is made to kill.

In times of peace the kilij is used in a sword dance. This is a competition, mostly among the men, where the wielder shows his agility and the beauty of the blade through a dance. It is a magnificent as well as dangerous dance where the best are invited to perform in ceremonies.

Fighting Style
Two-in-One: When the blade is attached by the hilt it can be used as a single sword. This can be useful when riding. Since one just needs to swing when going by. The curved shape is good for cleaving and the yelman strengthens the weapons ability to slice and make deeper wounds.  Unfortunately the grip on the sword is harder to maintain in this form and so makes it easier for a person to unhand the weapon in face to face combat.

Double: using the weapon as two swords is the most useful. The weapon slices deep and has the ability to cleave things in two with greater ease because of its curved form. The tip can be used for hooking and jerking, a very brutal practice of the kilij. The width of the blade helps to deflect aerial attacks. The inside of the blade is used in order to hook swords and unarming opponents. This part of the blade can be used to crush instead of cut if necessary.  

One of the disadvantages of the weapons is that its attacks are mostly side attacks. The blade is not made for thrusting, so it therefore limits the motions the swords can attack from.

History/Origin
The weapon was invented by one of the men in the Siuu tribe. Interactions as merchants led to disputes and many of the men were attacked because they were seen as weak. The caused of the attacks was because as a society ruled by women they were looked down on. Seeing that the men of outside societies judged strength by violence the merchant knew that an appearance of strength was necessary.

This appearance of strength was invented with the kilij. Skirmishes and fights for territory that broke out among the tribes already called for a new weapon so the merchant thought of combining both into one. He made a weapon that was both physically daunting as well as deadly, but also one that would allow for fights among tribe members without leading to death.

So the outside (outsiders) was deadly, while the inside (insider-tribes) was defensive. As the blades grew in popularity a balance was found in its deadliness with the use of it in the sword dance, which could also be used as a sort of duel, letting the competitors fighting through the sword dance instead of actual violence.  

4  Santharian World Development / Miscellaneous / Re: Bane Whip on: 13 March 2006, 11:52:00
Thanks Art!! I'm very flattered to see that you like my entry and hope to have many more in the future. Talia has been so great in guiding me in this project. I'm really happy to be her apprentice.  

Edited by: Vylias at: 3/12/06 18:53
5  Santharian World Development / Miscellaneous / Re: Bane Whip on: 10 March 2006, 11:21:00
You're welcome! I'll start looking into swords for your Shendar's next and see what I come up with. I was sort of thinking something like a reverse blade sort of thing. Hmm- have to do some research.  

6  Santharian World Development / Miscellaneous / Re: Bane Whip on: 09 March 2006, 18:38:00
read the post- it looks like the whips are being used properly. My question though is the whip cutting into hisarm or did the whip's jerk cause his sword to cut into his arm as the sword fell.

As the whip is ensnaring it doesn't cut it crushes. The whip cuts when it is not used to ensnare.

The hores part was just right. If you wanted you could state that the horses leg would be broken, because probably from what you done and its unbalance it would more than likely break the horse's leg. If you don't want to break the legs probably have the whip wrap around both its legs so the horse and rider fall without the horse's legs being injuried since there is a more equal distribution of weight.

Hope that doesn't sound confusing.  

7  Santharian World Development / Miscellaneous / Re: Bane Whip on: 09 March 2006, 17:30:00
I think there are two ways. One more likely than the other. The first one and probably the more likely of the two is to crush its throat. It might take a little while depending on the whip-if its a rahaz-estar whip it shouldn't take too long and might very while crush it right away. otherwise it might take a while to crush the throat so that it dies. All the while your character will probably have to dodge the venom as well as the frantic movement of the tail. But that should do it as well as redirect the snake's attention and head away from the friend. Some strength may be needed just to hang on, but the whip does the work of crushing.

Forgot to put the second one.  The would probably to be to crush the serpents head, which might be a bit harder to do though not impossible. Also when crushing the serpent's head if done right would prevent it from spraying venom.

Blue arrow up and I'm off to read the post.  

Edited by: Vylias at: 3/9/06 0:39
8  Santharian World Development / Miscellaneous / Re: Bane Whip on: 09 March 2006, 08:57:00
The post is edited with the description of the different materials effects on the whip. Since the whip's deadliness is part of its speed I changed a little your suggestions with the kara. Cutting is also completelyu bassed on lightness and speed so I changed that as well.

Hope you like. *so excited* I'm really glad I could be useful. Can't wait to see your post.  

9  Santharian World Development / Miscellaneous / Re: Bane Whip on: 09 March 2006, 08:28:00
Hmm- since your character is a Shendar ( I assume) and probably greatly proficent, you can probably do whatever fighting style you wish. Since I said that there are many styles to is. So go right ahead. As long as its realistic I don't mind. I want to see. Can I have a link??

I will go and make those changes to the whip. Then I guess its finished. So how do I submit it after I make the changes?

10  Santharian World Development / Miscellaneous / Re: Bane Whip on: 06 March 2006, 14:55:00
*excited* I'll make the changes then. I can't wait to see how you use it.  So I'll remove it as used for the bonding cermony and use it strictly for the herding.

As to the cutting technique, it only happens when trying to do that specific technique so during every other time it is more likely to crush and crack. I'll clarify that in the changes.

My suggestion is that the Shendar might have come across the cutting technique during their mastery of the whip, but have banned its use in their tribe.

So is it ok if I just pluck that paragraph you wrote. It sounds perfect for the end.

*nods* I hope to work on several weapons so I wouldn't mind looking into weapons or a fighting style. I think instead of a sword maybe a bare handed fighting style would be better. It doesn't seem that the Shendar would use weapons from your explanation, so something similar to aikido.  I'll start on the changes right away.

**edit: changes have been made. Hope you like *smiles*

Edited by: Vylias at: 3/5/06 23:00
11  Santharian World Development / Miscellaneous / Re: Bane Whip on: 06 March 2006, 12:23:00
Aww- all revised now- with new orgins and changes in the appearance to fit with the Shendar material. Let me know if I made any mistakes. This has been lots of fun.

Also Talia if you need any assisstance with this tribe I would love to help out.  

12  Santharian World Development / Miscellaneous / Re: Bane Whip on: 06 March 2006, 11:20:00
After reading more in detail about the Shendar I think I will switch completely to having it originated from them instead. I'll put up the revised version up soon and you can give me your opinion.  

13  Santharian World Development / Miscellaneous / Re: Bane Whip on: 06 March 2006, 08:41:00
That sounds great to me. The Shendar were my first choice to own the Bane Whip, but I thought the orgin would better fit with the Centourians. So maybe I can have the Shendar pick up the Bane Whip from the family of Cirth after his death and instead of the sister mastering it have it that the Shendar women mastered it and have also altered the material. So in the original form it was Baneg leather, but now is usually made with aka'pi leather. I'll have to do some research on the rock snake, because the whip needs to remain flexible.

I'll get to work on it right away and if you have any other suggestions I look forward to them.  

Edited by: Vylias at: 3/5/06 15:42
14  Santharian World Development / Miscellaneous / Bane Whip on: 05 March 2006, 22:31:00
This is my first attempt at an entry. Any comments about how I could make this better would be appreciated.

Bane Whip

Overview

The Bane Whip is a whip which is as tough on its user as it is on its opponent. Therefore those who have learned to use it have a healthy respect for it. Though underestimated because of its humble beginnings and mostly common material, it is an incredibly deadly weapon. The Bane Whip is able to break bones, slice through flesh, ensnare items and fling. It is a weapon that is used by various people, but seems to be a popular one among women since it is dependent on deftness and timing instead of strength. Invented by the Shendar, the whip has been altered many times as it spread over Santharia even as far as Aeruillin, but nothing compares to its original form.

Appearance- The Bane Whip in its original form consists of corded aka'pi leather, the hide of the brown kara or ráhaz-estár skin. Finely cut strands of leather or the ráhaz-estár skin are braided together; depending on the width of the whip the material will be braided over itself to produce a thicker thong. The Bane whip is made up of 4 parts- handle, thong, fall and popper. Outside the Ráhaz-Dath other materials are used like the hide of the Baneg.

The handle ranges from a palmspan to a fore. It usually has an inside of bone and the outside covered with braided aka'pi leather, kara hide or in unusual cases ráhaz-estár skin to keep its harmony. It leads into the thong, which is braid over itself. This part of the whip is the one which holds the balance and control of the whip.

At the end of the thong is the fall. The narrower this strap of material is the more damage it can cause when slicing.

Lastly is the popper at the tip of the fall that makes the loud cracking sound that can be used to give warning to those foolish enough to go against this weapon.

The leather or skin of the Bane whip is tightly woven together, but there are certain areas where strippers can be added. Bane whip strippers are the most popular change to the Bane whip's original form. They are small needles of metal that are imbedded into the thong and fall.

The aka'pi leather Bane whip is lighter and allows better movement. It has fast movements and is well used for all techniques, though does not possess the strength and added deadliness of the rare rahaz-estar skin.

The kara hide Bane whip is heavier making it a more clumsy whip and not as accurate. Using the kara skin the wielder will be unable to use cutting techniques since the material is too heavy and thick to allow cutting attacks. The whip is slower than the aka'pi and rahaz-estar. Yet, it is useful in that when it connects it is likely to be more efficient in crushing and leaving welts on its opponent.

The rahaz-estar skin Bane Whip is the most deadly as well as the most elegant. The material is still light, but very strong, causing its speed and accuracy to surpass that of aka'pi leather. Its cutting ability is more likely to cut through thicker material and it has the added strength to crush. This type of whip is hard to tame since it is one that is very sensitive to the harmony of the user. The rarity of the skin and the deadliness of the weapon makes it one that are mainly used by those who are true Shendar Masters, because it is more capable of killing its possessor if not handled correctly.

Usage- Where the Shendar use the whip mostly as a defensive weapon, except when hunting the ráhaz-estár, its offensive qualities are highly preferred outside the desert.

As a defensive weapon it ensnares opponents by wrapping the thong around the attacker and binding their movement.  The large crack made by the popper help to give off warning which animals usually recognize as a signal to stay away. This is still popular with many humans that wander in populations that are dominated by potentially dangerous wild animals. It can grasp and fling away possible dangerous items and even be used to block.

In actual fights the whip can be incredible dangerous. Its ability to crush bone and slice through skin makes it a formidable opponent. Because of its flexibility it is not something that can be chopped through by a mere swing of a sword since it conforms to what it goes against. One of the best resistances against it is armor since it is unable to slice through thick metal, though it can crush it to a degree and slice through thin metals.

Because of its flexibility and its reliance on skill instead of strength it is popular among many women and those who prefer a slight flashiness to their attacks. People who have little patience or endurance are unlikely to pursue the Bane whip since its tendency to backlash and damage its owner if not used properly can cause serious damage. It takes quite some time to completely master the Bane whip without causing damage to oneself.

Fighting Styles- The Bane Whip has several different movements to cause different results. The main aspects of the Bane Whip are timing, fluidity of motion and technique. Usually held in one hand the user moves the whip in one long fluid motion. It is always important to remember that the whip goes backwards before it goes forwards. The whip has a natural tendency to grab so the user must be careful of the whip grabbing at the users body in its backwards motion.

Cutting with the whip involves finding the natural loop in the whip. Once swinging, the user does a reversal against the loop which allows the user to cut. It is the fall that is the major part involved in the cutting. Cutting is also a point of accuracy and involves a hard swing, which does not necessary mean a swing based on strength, but more on technique.

There are several different variants of cutting, ensnaring and targeting, but unless users are masters of the Bane Whip they would be advised not to try making up techniques of their own.

The last aspect of the Bane Whip is the strippers that are used mostly by users that are trying to perform a more torturous aspect to their skills. Strippers shred the flesh and can be used to bleed an opponent to death. They are also widely used by assassins who tip the strippers in poison. Though, an assassin that uses a Bane whip is likely to only use it as a last resort since it's a bit too showy.

The Bane Whip if used improperly can seriously injure or even kill its possessor. Though cutting is rarely done by accident, the speed and strike of the whip will crush and crack bones or at the very least leave large bruises and welts. It is not a weapon a person would use incapacitated because once the timing is off the user is more likely to injure themselves instead of their opponent.

Origin/History- The origin of the Bane Whip begins with its cousin the Warning Whip. It was a way of herding the aka'pis and scaring off predators.

As lore has it a clever Shendar lad, discovered the potential of the whip as a weapon. Lengthening the thong he saw it as a better way to fight against the wild and dangerous animals of the Rahaz-dath, especially the ráhaz-estár. Unfortunately, while participating in practice of the whip he put too much force into the strike and the whip cracked open his skull.

After the Journeyon, a sister-mother of the family took some interest in the whip, going so far as to give it the name Bane. The sister-mother recognized in the Bane whip a sense of harmony, which could not be masterd by force. Eventually with this concept in mind she began the long trek of learning the Bane Whip, which was refined over centuries among the women of the tribe.

The result was a weapon for the matrilinear society that focused on a sense of harmony with their weapon, and put to use the strength of the female society by focusing on deftness, technique, patience and endurace. It became a primary weapon of the women in the society though most Shendar men took to it as well, for it was very productive in bringing down the ráhaz-estár.

Since the Bane whip became popular it was only a matter of time before it became also a way of recognizing status, being made both with leather and the rare to obtain ráhaz-estár skin. The ráhaz-estár skin was found to be the best material for the Bane whip, giving a better balance, making it lighter and more durable.  

It was inevitable, that this fabulous weapon spread over the Rahaz-Dath. It is said, that the first who recognized its value were traders from Shan‘Thai who visited Strata. Later it was sold in Uderza and Varcopas as well, though very rarely those which contained some skin of the rahaz-estar. It was of course copied, baneg hides were used instead of the aka‘pi skins or the hide of the northern grassland boar. Though these whips reach never the elegance of a rahaz-estar whip, they are deadly enough.

Edited by: Artimidor Federkiel at: 3/12/06 15:41
15  Santharian World Development / Miscellaneous / Re: Designing Normal weapons on: 05 March 2006, 23:32:00
Sorry for the double post, but I answered my question by reading the intro thread more throughly.  

Pages: [1] 2
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2005, Simple Machines
TinyPortal v0.9.8 © Bloc
Valid XHTML 1.0! Valid CSS!
Theme based on Cerberus with Risen adjustments by Bloc and Krelia
Modified By Artimidor for The Santharian Dream
gfx
gfxgfx gfxgfx