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121  Santharian World Development / The Santharian Bestiary / ... on: 18 June 2004, 23:25:00
All of the speeling errars are in Grune

Comments are in Navy  GO NAVY ^^

Overview: A very rare and rather extraordinary bird is the Shupsh. I'm guessing you want that sentence passive.  But think about changing to to active.  For, it does not migrate, nor does it hibernate, rather it spends all year in the frozen northlands surviving the bitter cold and the harsh seas. It has gotten its name from the sound that it makes when it enter the water from the air. This is a common naming system for the local inhabitants. However, in Santharia many people know of this bird as the Turik Bird, so named by the notorious researcher Turik of Barsalon.

Appearance:  One of the interesting things about the color of the beak is that the multitude of hues that are commonly seen is not the way it looks when the Shupsh is born. Eh, I'd change that sentence a little.  Maybe just say that the beak changes drastically during the bird's lifetime.  When it is first born, it has a dull gray beak that blends into the gray down that covers it. However, as the Shupsh ages the beak first darkens to a glistening black. Then, as it ages it gets a striping of orange along the first half of the beak and also in a thin line where the beak and feathers meet. At first it is a dark orange, which lightens as it ages. By the time it has reached full maturity at six years old it has the coloration as described. After several more years pass it the orange sections nearer the black center of the beak lighten even further until they become a brilliant yellow. The longer that the bird lives, the more yellow is imparted to the beak. Coloration on the beak is therefore a great indication of age, with Shupsh over twenty years old being found having beaks with more yellow then orange. Can you condense the last few sentences any?  The beak is triangular in shape and has somewhat sharp edges, which are used to cut into the fish that it feeds upon.

While size does vary from Shupsh to Shupsh, on average they are two fores in length and one in width. They stretch approximately two fores from pinion feather to pinion feather, and on average weigh about two ods. They have a coat of glossy feathers that are so tightly placed in proximity to each other as to cause water to just bead right off of them. Change the "as to" to "That they" The black color on their body is broken up by a patch of white on their chest along with white on either cheeks. This allows their form to be broken up better on the crashing waves, so that they may be safer from prey. I don't quite understand that sentence, can you rephrase?  They have eyes that are slightly larger then a nailsbreadth in size, with a black pupil and a thin line of orange around the pupil. The people of the area say that this is the fire of the birds soul that keeps it warm. The way that the feathers form around the eye gives the eye a teardrop appearance, which is probably where the myth of its sorrow comes from.

Not only the beak changes color with age, the feet do as well. Though the change is not nearly as spectacular, nor as colorful. By the age of six the feet are a dark orange. They are wedge shaped and webbed with a thick skin to better allow it to swim while the thick skin made up of small colored calcium plates protects its thin feet from the extreme cold of the northern waters. Maybe change the calcium plates to boney plates. Small, black toenails end each of the three bones of the feet, this is quite helpful when they are digging out their burrow.

Special Abilities: Without a doubt this bird is bred for its environment and way of life. Are you talking about people breeding it?  Otherwise you may want to say that the bird has adapted or evolved to it's environment and it's way of life. No other bird has nearly as many feathers placed upon it as the Shupsh does. This inevitably waterproofs the bird, allowing it to survive the ocean swells that it floats upon and flies near. Maybe change survive something else.  I don't think an ocean swell will kill a bird ^^  In fact to better get at the fish that it feeds off of, the Shupsh ducks underwater and “flies” through the water after schools of fish. After spending twenty to thirty seconds it comes back up to the surface without even a wet feather. Ehh, that's a long time to come up without even a wet feather.  Maybe change it to one or two seconds, that's all they need.  Not only does the abundance of feathers help it keep water at bay, but it also keeps the freezing temperatures out. There is a thin layer of down under the feathers that aid in protecting against the cold as well.

Territory: While it is true that the Shupsh spends most of it’s time in the aptly named Ice Sea in the far reaches of Northern Sarvonia, it does come ashore to breed and raise its chick. Due to the fact that it only lays one egg it is very careful of where it lays its singular treasure. The more remote the place, mean the harder for predators to find it. Only three different places have been noted as nesting sites for these birds, though others may very well exist. All of the places are islands; this includes two off of the Icelands Coast. The first is on Bower Island; the other is in cliff faces of the Lac Dervan Mountains of Wicker Island. Also the fragmentary Faerin islands of the Peninsula of Iol have Shupsh denizens.

Habitat/Behavior: The Shupsh spends every season in the icy waters that it calls its home. It only leaves during a two-month period in summer to lay their egg, hatch it, and care for the chick. Once that period of time is over they go right back into the water. The most that they may migrate is from the area just above the Peninsula of Iol to the eastern area of the Icelands Coast, so while other birds migrate south, it can be said that the Shupsh migrates east. This nominative migration is not so much due to any change in weather, but rather the following of the schools of fish on which they feed.

It is rare to see a Shupsh flying in the air. They prefer to float upon the water, riding out the ceaseless waves that moved them on their way. They can be seen ducking their head in the water to go after nearby fish. They often get water, lift up their beak and appear to drink the water. It is not known if they can truly drink the salt water or if this action serves some other purpose. Perhaps, they even get all of the liquids that they need from the fish that they eat. When they go underwater for long periods of time they can be observed using their wings to swim much as a person would. In fact several of the more adventurous youths of the ice tribes jump in the water and swim with the Shupsh. Not seeming to categorize the youths as predators the birds are content to let them swim with them.

Diet: Fish are the main substance of its diet. This includes any fish that it can catch, however silver fish, spearfish, and ice fish seem to be its preferred meal. They have also been seen eating seaweed on occasion as well. It is assumed that they gather some nutrients from this that they do not get from the fish. Sharp edges on the beak help slice through both the fish and the seaweed.

Mating: At the age of five years the Shupsh can begin mating, though some have been known to do so as early as three years. When the first month of spring comes male Shupsh emit a growling call that is very different from their usual warble. This call will attract nearby females who swim or even fly to where the male Shupsh is located. Once several females surround the male he will fly to one of the nearby breeding grounds. There the females will watch him do a sort of waddling dance. It is this dance along with the coloration of his beak that will make females decide to stay or not. A male with more yellow on his beak is more desireable as he is inevitable older and thus knows more feeding grounds.

After the female and male have mated the female will find either a crack in the cliffs or dig out a small burrow about a fore in length. Shupsh lay only a singular Maybe change that to single. egg, after the egg is laid, then Cut out the then. proceeds a fifteen day incubation period before the egg hatches. When the egg hatches a small chick comes out covered in grey down with bill and feet of grey as well. For a month to month and a half the mother feeds the chick partially digested food, until the chick is able to gather fish for itself.

Myth/Lore: There is a story that tells of the Shupsh and how it came to be the way that it is today. Many a winter night is filled with stories told by the elders of the tribe to the young ones over the flickering fire, and the tale of the Shupsh is a favorite. Variations of the story exist in each of the different tribes along the Icelands Coast and the Peninsula of Iol, yet they all share a common core to them. One of the stories is something along the lines of that which follows.

Many, many winters ago now, before even the great darkness came and went, there was a bird. Not just any bird, but a most brilliantly colored one; so colorful it was to even put a rainbow to shame. They say that it lived far to the south in a land where the sun ever shined and snow was but a myth for children to laugh at. There the Shupsh flourished and new no fear, nor rain, nor water. It had no need at all for drink for it fed from the light itself and was thus given its fantastic plumage; truly it was a creation of the Sun God himself.

A most horrendous thing then happened to end the life that the Shupsh knew, the darkness came. Not the darkness of winter, though that would have been bad enough as the creature knew no darkness or cold, but rather it was that which is referred to as the bleak night, that time when the night lasted for the whole of the year. It began in the south, first consuming its enemy the light in the summerlands, and then it moved north gobbling up more and more light in its greedy desire to rule all. Frightened by the blackness the Shupsh fled with all of its kind racing ever northward trying to stay ahead of the fearful night. They flew and flew until the reached the top of the world, and they could go no further. Islands were heavy with this escaping populace, but in time the night found them there as well.

Many fell, and many died in the harsh cold that came with that long shadow, their bright feathers littered the rocks of Bower Island turning the very rocks themselves red. In fact the lack of light stripped away the brilliant colors which covered them. Over months of huddling together and seeing their kin pass away as flames blown out the Shupsh fled into the unknown sea to drown out the pain of all that had passed. Much to their dismay their lives were not quenched, for no matter how far they dove into the water, no matter how long they stayed under they would not perish. In futility they gave up and forced themselves to ride the crashing waves, knowing they would never find their forgotten homes again.

So there in the icy northlands do the Shupsh stay. There do their eyes appear as teardrops, for ever are they sorrowful for all that has been lost. There they shall stay until the bright day comes and a year of sun comes to renew their plumage once more.

Researcher: The only known researcher of this animal is a man by the name of Turik of Barsalon. As his name implies he is from the small, and rather unsavory village of Barsalon. When he showed up in New Santhala in 1659 aS. at the door of Artimidor Federikal, the sage nearly ordered the guard to take him away, as he was so unseemly in appearance. However after presenting a bag of preserved parts of different animals, along with numerous sketches of what the rest of the animal looked like before their pieces were removed, he caught Artimidor’s attention. One of the most fascinating pieces in his stench filled bag was the beak of a Shupsh. Turik quickly became well known around court for his rather eccentric ways and fascinating, if somewhat questionable stories of the creatures and people he has studied in the distant north.

Usage: This bird is usually used most often for a food source to supplement the heavy fish diet of the local people. When cooked over an open fire the Shupsh has a deliscious, slightly spiced taste. This is the common way that the bird is cooked. Some of the varying ice tribes use the feathers of the bird to create elaborate headresses and cloaks. Some also use beak fragments as to decorate their pots or into small sections for necklaces..


You bastard, no spelling errors at all!  How'd you manage that ^^  Great entry, my next charrie is gonna have a birdbeak necklace.

122  Santharian World Development / The Santharian Bestiary / Re: Green Frog on: 15 June 2004, 15:44:00
I have won the war of the colors!!! ::p arades around::

Dear Beth.....

123  Santharian World Development / The Santharian Bestiary / Re: Green Frog on: 15 June 2004, 15:32:00
That's because IUNNO HOW TO COLOR THEM o_o ::deathglare@Talia::

Now if you'd like to be a dear and give me the coloring code I'd have to love you forever ^^

Color Color Color Color Color

Dear Beth.....

Edited by: Kikhku at: 6/14/04 23:44
124  Santharian World Development / The Santharian Bestiary / Re: Green Frog on: 15 June 2004, 13:26:00
By special request, I shall comment ^^;

Bold for spelling/grammar, italics for others stuffs.

My first commenting on an entry

Green Frog, Common Frog

The common frog is rather unremarkable, but manages to be an important part of waterside habitats, and are known for their croaking choirs in the early spring, summer, and late autumn. They tend to be a bit timid of people, though they will happily take up residence near them. Children often have fun collecting these amphibians, and will sometimes hold contests on who can catch the most in one night.

Appearance: The Green frog’s name is certainly not misleading. The frog’s skin, which tends to be slimy and wet, and thus catches the light, is indeed green, though it can vary in shade. Many of the frogs in more northern portions of Sarvonia tend to be darker in coloration along the back and outer legs Any reason why they're darker?, while those of Southern Sarvonia and Nybelmar tend to be a brighter green then helps them to hide in the tall grasses and soft moss that may grow around the lakes and rovers (rivers) in which they live.

Some green frogs have light markings on their back and legs, often-darker circles, sometimes ringed in lighter shades of green. (Could you seperate that into two sentances?  It seems a little run-on as it is) These markings can sometimes be difficult to spot, though, and from a distance, a spotted common frog looks almost the same as a regular common frog. Stripes are also rather common for this frog, though, like the spots, they are often hard to pick out. The stomach, in all variations, tends to be lighter than the back. The stomach is almost always a greenish white, though there have been some cases that, depending on the diet of the frog, the stomach was a slight pinkish color Any specific regions with this coloration, or is it common no matter where you go

The body structure of the frog has set the standard for frog research. Their bodies are typically between 5 and 8 nailsbreadth, without their legs extended, and 3 to 5 nailsbreadths in width. Their hind legs, like all frogs, are long, which short front legs that can be as small as one third of their hind leg’s
(Can you rephrase that, it seems a little hard to follow) The front feet are curved in, and the back feet are long. The fingers have a sticky quality that allowa (allows) them to hold on to rocks and plants.

Their head is typically flat with rounded, black eyes sticking up from the top, allowing them to see the world above the surface while keeping their body submerged. They have no necks. The nostrils are small and lie at the end of the snout. The inner mouth is almost uniformly pinkish white, with a sticky tongue used to catch insects in mid-flight.

Special abilities: The Common (Caps, I think) frog has good eyesight. Its eyes tend to bulge out of the top of it’s head what can spot small insects, potential meals, that may be flying past them. Frogs can close their eyes by pulling the eye deeper into the socket. They have both a lower and upper eyelid. All of these held to maintain the frog’s vision remains good.  (All of these help to insure the frog's vision remains above average.  Or something like that.)

Green Frogs cannot actually hear, but they feel vibrations, especially through water, though they can also feel the vibrations through the ground. (This seems kinda run-on, though it may just be me.  Maybe state that they can't hear but can feel vibrations in one sentance, and add that this sense is amplified in water in the next) Many have grown especially adept at hearing the vibration of children’s feet, belonging to those who which to capture them for a short white.

The frog’s greatest sense, though, is probably the most sensitive. (What's their greatest sense?  If it's touch, then put something like The frog's greatest sense, though, is touch.)  Their skin is thin and delicate. They are also known for their ability to jump. A Green frog in good health can jump nearly 20 times it’s own body length!

Territory/Habitat: The Common frog can be found almost anywhere in Sarvonia, with the ability to take the icy winters of the north as well as the scorching summers of the south.  (Passive ::wrinkles his nose::  Maybe change it to "Because of their tolerance of extreme temperatures, common frogs are found almost everywhere in Sarvonia)  They seem content as long as they have a place of fresh water. They can be found as far north as the Ulaenoth River, the Ebony lakes, the Shadow marshes, and even the Chapel Fjord in the east. The frog, however, is scarcely found in the Water Marshes. Then again, little is.

Though the Green Frog survives in Northern Sarvonia, it truly thrives in Southern Sarvonia. It can be found happily among the reeds of the River Vandrina and the Thaehelvil River. It even lives in small quanities in and around Occen’s lake  (Caps). As lone (long) as the water is fresh and filled with suitable food to eat, the frog is quite content.

Green Frogs prefer to live in places where there is a good amount of brush in which to hide. They like to swim around reeds that hide them both from predators and from their prey. They, of course, require ample supply of water, fresh, to continue living. They tend to live in the shallows of lakes or rivers. Journeying out too far can make them grow weak and drown. They like shallow banks that are easy to climb on to, and don’t mind having little places to hide in case they hear the little patter of feet coming their way. (Any way you could cut a few of the "They"'s out?)

Behavior: These frogs are timid little creatures, hiding, sometimes not very well, whenever anything approaches. If capture (Captured?), they are not opt to a struggle, and will sometimes pretend to play dead, though their act rarely fools anyone. Most of the time, they haven’t the time to put on any sort of display. The hawks and weasels that eat this frog will usually have eaten it before it can play dead.

Despite their timid nature, the frogs happily share space with those of their own kind. If the pond or portion of the river is a prime place to live, as many as 15 frogs can all live within a few square fores of each other without much complaint. Fighting among frogs rarely ever happens. For the most part, they live quite contently with a bit of company.

Diet: These frogs eat insects, and tend to prefer flies, often just typical houseflies whose larvae can be found in the polls and streams where the frogs live, though most any flying insect can be a potential food source. Even underwater bugs like the Lín’már’joh can end up being a means of nutrients, though they typically prefer flying insects. The Frog has very sensitive taste buds, though, and if it doesn’t like the taste of a certain insect, it will spit it out.

Mating: Mating typically occurs in spring or early summer. During this time, the male will call to the female through croaks, in which an air sack located just under the mouth fills with air and helps to produce the sound commonly heard in these seasons. The female also has a voice and the ability to call to her mate, but her voice is often not as loud as her male companion. The male will typically enter a pool or part of a stream, then the female will follow him,. The male will then cling to her back and fertilize the eggs as they leave her body.

The eggs of the Green frog are small, less than a nailsbreadth in diameter, and appear as a small black dot surrounded by a clear jelly substance. These eggs come in large packs of as many as 100 eggs. The pack will sometimes cling to reeds or just to the walls of the pond, and will eventually hatch between 10 and 20 days after the birth, depending on temperature. When the eggs hatch, tadpoles are released into the water.

Tadpoles look very little like their parents, being a small round figure with a long tail. At first, the tadpoles must learn to swim, and often, soon after birth, will take hold of something by sucking it. The tadpoles are small, usually about a nailsbreadth in length, and eat the algae and bacteria from the streams and pools in which they’re born. Slowly, though, the tadpole will gain legs and its gills will change to lung so that it can breathe the air. Slowly its tail will disappear and the tadpole will turn into a full-fledged frog. This metamorphesis typically takes place over the course of three to four weeks.

Young frogs can mate a year after birth, though most tend to wait until they’re two. These frogs live between 5 and 6 year, though some have been recorded as living as long as 10.

Usages: The Green frog helps to cut down on local fly populations, though most housewives abhor the creature for it’s slimy figure. Most seem content as long as the amphibians remain outside of the house, though. Though their bodies aren’t particularly liked, though, their song is. (Cut one of the though's out)  It is even said that if the croaking of frogs is heard the day after the Mummer’s Moon, it will bring good luck. (Is there an orgin to this myth?)

Among some Northern human tribes, the frogs are eaten as a means of surviving. Though not the preferred meal, frogs can be eaten when all supplies run out.  

Dear Beth.....

125  Santharian World Development / Places and Map Design / ... on: 27 July 2004, 12:25:00
Arti, you're dead on on all of those points.  And on top of that, I just got my course load for next semester and I'm not gonna have time to do this.  So the Fairhaven entry won't be happening at all.  I do have to apoligize for overstepping my boundries and assuming what I did.  

The chosen entry is basically thrown together from everything I could find on Ethan.  It concures with the content of the site, and unless there were preplanned ideas (I searched the development forums, neither of his names were found anywhere aside from my post) it should be usable.

And yes, I do have an attraction to problematic things, that's just the way I am.  ::shrug::

126  Santharian World Development / Places and Map Design / ... on: 26 July 2004, 22:07:00
This system will be a much more precisely defined system then Ximax.  I believe that the Aellenhrim (who seem to want to know everything about everything, and who mostly make up Fairhaven) would study and try to turn magic into a science.  The "new magic system" is gonna be a tweaked version of Ximax's.  All of the Ximaxian spells will still be taught, the school will just use slightly different explanations.

I doubt there would be much influence on Ximax.  It has been around for much longer and it's doctorines are known to be sound.  However, if something at Ximax did change because of Fairhaven, it really doesn't matter, IMO.  What matters is that Ximax works the way it does now, and how it got that way is not really relevent.

127  Santharian World Development / Places and Map Design / Might as well milk one more post outta this on: 16 June 2004, 22:10:00
Great entry, a few spelling and grammar errors but hopefully I caught them all.  I love hobbits after reading that, they're just so innocent o.o;

128  Santharian World Development / Places and Map Design / ... on: 16 June 2004, 22:08:00
Myth/Lore: There have been, in its time, many rumors and myths about the hills that seem to keep an insidious peacefulness that most races distrust. One of the most popular relates back to the creation of the hills, believed to be created when Urtengor punished the horned drakes who attacked townspeople by burying some of the beasts under layers upon layers of earth and rock. Some believe that some of these dragons are still alive, and that they lie in wait to be unearthed, or to gain enough strength to be set free to take their revenge.

If the thought of living drakes lying in wait under the hills weren’t enough, many believe that the spirits of those drakes haunt the forests and the trees: that they are angry spirits who, if provoked, can do terrible things. However, there have been so (no) instances, in which anything related to these spirits has occurred, save for the strange shadows in the forest and across the moon, which none can really explain. Though hobbits have been making their underground homes in the hills for hundred of years, none have yet (Iun think you need the yet in there) come across a waiting drake.

But ghostly dragons aren’t the only creatures believed to haunt the hills. The many birches growing in the small forests of the hills are believe to host the spirits of maidens who call to wanderers as they pass by and lure them into shadow. There have been a few rare cases where people went for a walk or were wandering out of town and were lost, gone as though they never exist, and never heard from again. Stories like these do well to keep children in their homes at night.(Mua hah hah, scare 'em into submission!)

Whether the stories are true or not, most people seemed to have believed them up until the Dragonstorm. The hobbits arrived at a lush stretch of hills and valleys completely unoccupied. Though some elves and humans may still believe the myths, most hobbits shrug it off as being “poppycock.”


History:
AGE OF AWAKENING
1650 b.S. The Dragon Storm
The dragon dwelling in the Tandala Highlands lay siege to much of Vardýnn, and set fire to many villages of the Hobbit Shire. Some of the survivors of the draconic assault journey southwards and, with help of the Jhehellrhim tribe, settle in the Alianian Hills. It soon comes to be called the Dogodan Shire.

1649-1648 b.S. The Vardýnnian Atonement
The hobbits remaining in Hobbit Shire are forced to suffer through a year without sunlight. During this time, many hobbits retreat from their freezing shire and travel southward where the small Dogodan Shire rests. The Dogodan population grows to a few thousand resident, and continues to grow steadily afterward.

AGE OF BLOOD
292 b.S. Fear from the North
After the fall of Carmalad, the attacking orcs make an invasion on the Istarin, setting fires to the forest where the Jhehellrhim elves live. Fearing the defeat of the elves and the progress of the orcs southward, many halflings flee far south, hoping to find safety. They are settling in the Elverground, just north of the Zeiphyrian Forest. The Dogodan population suffers, and many empty hobbit holes are left in the hillsides.  

129  Santharian World Development / Places and Map Design / ... on: 16 June 2004, 22:02:00
People: The Alianian Hills belongs wholly to the Dogodan Shire Hobbits that live a peaceful existence within the rolling hills and windy grasses. The Hobbits, requiring hills in which to make their homes, find a perfectly suitable habitat in the hills, which provides the resources needed to live comfortably. The terrain is also extremely fertile, which allows for another cultural aspect of the halflings: that is, their natural inclination towards gardening and planting. Rarely does one find a hobbit hole without a small garden out front, behind the white fences standing quietly along the road.

This hobbit tribe is considered to be some of the purest hobbits, given their seclusion. Their hair is typically light in color; usually a light brown or blond, and their eyes tend to vary from light brown to light blue. They are small little creatures, as are most halflings, averaging a height of a little less than a ped. Like all hobbits, they have large feet with hairs that allow them to travel without need of boots.

Coat of Arms: Coat of Arms for the Alianian hills is the same as it is for the Dogodanshire hobbits. That is, round, derived from the Helmondsshire’s Coat of Arms. Also like Helmondsshire hobbits and all hobbit tribes, they use a green leaf in their design, usually of a verdurous and bright green color with a serrated edge like an oak’s. This, of course, is because they live in hills where large, ancient oaks are popular among these Acornlands. The leaf is laid across the coat of arms with its point at southeast.

Across it, on top, is a lute (or so it is called, though many say it’s a violin or else a guitar). This symbolizes the tribe’s love of music. Often the body of the lute is made of a rich brown color with shiny strings.

Climate: The fertile hills of the Alianian hills are prone to only very mild weather. Being situated between two bodies of water (The Ancytharian Sea and the Adanian Sea), the climate remains rather nice, being cool in the summers and warm in the winters (Don't you mean warm in the summer, cool in the winters?), and not fluxing too much between seasons. The greatest through to the hills is perhaps random hurricanes, most of which become weak once they have hit the shore. Sometimes the winds off the two seas can cause mild tornados, but because of the hiklls surface, many tornados don’t last long. The housing of the hobbits, being mostly underground, has allowed them to live a rather comfortable lifestyle away from  (Maybe change away from to beneath) the angry winds.

For the most part, the hills are very quiet and calm, though there are always light winds whirling about the trees, over the grasses and through the dusty streets of hobbit villages. The winds give the scent of sea and serf (i believe it's surf, isn't it?), which is often refreshing and calming, and in a deep breath can clam one’s nerves.

The rainy season starts in late fall and carries all the way to mid spring. Often times, these rains are sweet and light. Spring rains are known for being refreshing and gentle, as though they landed on the ground only to feed the delicate sprouts that carefully push their heads through the earth. Some say the winds are gifts from Jayrial, while others have even claimed to see Eyasha floating through the silvery rain clouds, “showering the world with peace.” But not all the rains are so mild. During the winter, storms over the ocean can be blown to shore. These rainstorms can be very violent, and each streak of silver rain can glint like a blade to strike the earth. The winds tear deep scratches in the muddy earth, and lightening lights the angry sky, sometimes striking a tree, though most trees live through the events.

The changes through the seasons are very apparent in the Alianian Hills, where trees, especially White oaks accentuate the colors of the season. In spring, the white oaks slowly begin to form their lovely leaves and acorns, which give the bare branches some life. It is during this time that the Aelirels, who have seemed to vanish all together in the winter months, appear again to fill the sky with sailing song. Flowers will open up, and, should a traveler wander through the hobbit towns, they’d find the population busying themselves with planting new growth.

The summers are very warm, rather humid do to how close the hills are to the seas.  (Put an and in there and change do to due) The hobbit population, not being all too fond of swimming, will sometimes sprinkle their skin with water to keep themselves cool, and wear light clothing. The White Oaks are filled with leaves at this time, and the rustle of the canopy and the sway of lazy grasses are very characteristic of summertime in the Alianian Hills.

The autumn might be regarded as only of the most beautiful seasons in the Alianian Hills. The Acorn grasses turn a rich, golden color and make the hills seem as though they might be made of gold. The Oak Trees turn brilliant colors, like deep scarlet and yellow, and their leaves, in the cool winds, are flown up into the air before descending to the ground. The leaves all fall, and many of the hobbits are, during this time, preparing for the winter. Some hobbits will make new hobbit doors and window frames that are strong enough to take the winter rains.  (Any special method they use to make these frames?)

The winter is known for these rains and rainstorms. The Oak Trees, by this time, will have lost all their leaves, and their white, barren branches may resemble skeletons of what they once were. A few trees may be struck by lightening, causing them to grow in strange ways in the years to come, though many will survive.  (That seems really outta place in that sentence) The grasses will all be withered by this time, and often be reduced to string brown blades on the ground, which often becomes muddy.

Mythology: The creation of the Alianian Hills is said to reach all the way back to the time of Myths, when the world was still new. It is said that during this time, dragons were a common sight. Most of them stayed in their selective locations: the firedrakes and dragons stayed around the volcanoes, while those of the sea stayed close to the oceans. However, the horned drake, it is said, was a capricious and dangerous creature. Though they resided mostly on the mountains, they would often fly down into villages and burn houses, destroy crops, and even eat the livestock.

The townspeople, it is said, prayed for help from the destruction of the horned drakes, and gentle Urtengor answered their prayers. With his large hands he plucked the beasts from the sky and cast them deep into the ground between the Istarin Forest and Seanian Swamp. He covered them with earth and rock. The rest of the horned drakes, frightened of the might of Urtengor, ceased their attack of the towns, and many of them traveled northward to the Tanadalas to hide. There they would lay until the Dragonstorm.

The mounds (hills) of the Alianian Hills serve as reminders of the power of the gods. It is believed that most of these dragons are now dead, but many speculate some are still living deep within the earth; hate fueling their heart, waiting to be unearthed.  I do like the myth better then my lute player idea >.<

Flora: The most predominant plant on the Alianian Hills is the Acorn grass, which grows almost exclusively on these hills, over the fast slopes and even in the gentle nooks between them. The grass, because it is so prominent, has become a most notable characteristic of the Alianian Hills, swaying in springy green to the light winds that wind through them. Though light green in spring, a deeper green in summer, they turn to a golden yellow in the early to mid autumn, and because of their omnipresence on the hills, changes the look of the area in its entirety.

The grasses cloak upon the hills lifts only for a few sections of flowers that pop up through the soil. The Dalferia is one of these, can be found in various places through the Alianian Hills. The Hobbits of the area will grow these plants in their gardens, too, not only for their edible green seeds, but also for their beautiful flower, which can grow in any number of bright and attractive colors. The flower also has special significance to the hobbits, being the symbol of one of their deities, Dalireen.

The common Sunflower also grows within the Alianian Hills. Although most associate the sunflower with being a plant of the Elverground, the plant can grow well here as well, with the constant breezy atmosphere of the hills. Not all plants, however, can take the direct wind, and many grow in the ridges of the hills. These include the Lorahough and Yahrle, both of which are collected and used by the local hobbits. Because the winters can be very wet, many hobbits have taken to collecting the Lorahough to use them as fire-starters in the winter, while the Yahrle is used to treat all sorts of medical conditions.

Small forests grow in the ridges between the hills, and within and around them can be found all sorts of plants, in particular the Allia, which produces a berry sometimes used to dye clothing, but is handled very carefully because of it’s poisonous nature. The Redberry bush also grows well here, usually just outside the forests, close to streams or small rivers. In autumn, when the bush’s berries turn sweet enough to eat, hobbit children parade about the bushes, collecting them to make into jams.

Within the small forests that run throughout the hills are home to a plethora of trees. Birches throw in small clusters throughout, usually just inside the forests, while maples claim larger pieces of ground to spread out their branches. The birches give the hobbits parchment paper of which to write their songs and documents, though most keep such things inside their head. The Maple supplies the towns with delicious syrup that can top deserts or little taste treats. Within the forests, in small clearings, grow small patches of Shade grass. (Small twice ::wrinkles his nose:: Can ya change one to little?) Both in and around the forests grow mushrooms, of which the hobbits are extremely fond, and regularly collect for various dishes.

The White Oak is undoubtedly the most prominent tree in the Hills. Not only does it dominate the forests of the Alianian hills, but it can also grow sparsely by itself, sometimes even daring to take root on the top of windy summits. In almost every portrayal of the Alianian Hills is there a picture of the tree, perhaps in the background, or else does the portal take place in or under the canopy. (eh, I'd change the last part, but I'm not sure how.  Portal just sounds akward in there) The White Oak helped give the Alianian hills their nickname of “The Acorn lands.” In Autumn occurs “the falling,” when all the acorns begin to drop and cover the ground for all the little Kuatus and other forest rodents to collect and gobble up. The hobbits have made a hearty collection of recipes in which the main ingredient in acorns.

Though the hobbits get a lot of the nutrition from the surrounding terrain, many of them have also taken to planting gardens, in which they will grow Lyth’bélls, Pease, and Pompion, all of which they will use in various dishes and recipes. (seems a wee bit run-onny.  Maybe cut the sentence in half at gardens and add "They grow la da da.. all of which they use in various dishes and recepies) Other flowers and plants are planted purely for decorations, but such does not occur often, for the hobbit’s love of gardening is often rivaled only by their love of cooking.

Fauna: The Alianian Hills may at first appear to be void of any animal life at all. Even the hobbits can be hard to fine, given their homes are hidden away inside the hills. It is true that most of the life in the Alianian Hills is tucked away with the scattered forests. The Prieta dwells into the forest, grazing upon the shade grass that grows inside the forests, in small clearings. When hobbit meets Prieta, it seems as though both parties are equally frightened by each other, and for this reason, hobbits typically avoid treading too deep into the forest.

There is perhaps better reason for not journeying too deeply into the forest, though. Some animals, such as the Wild Pig, which can often times be violent if provoked.  (Fragment, shame on you :p ) The twin tusks protruding from the upper jaw could easily impale, and thus, the forests are, for the most part, left alone by the residence of the hills, though sometimes a traveler may journey through the forest in search for a meal.  (Seems run-onny.  Maybe explain that the pigs tusks make them dangerous so they're left alone.  Then add that sometimes a traveler etc etc.)

Hobbits tend to much prefer the small rodents that scurry outside the forests, or else just inside the forest where they deem it save (safe?) to hunt. Kuatus, that which the Hobbits call “quirrls,” is just one of these rodents. Though Kuatus typically live up in the treetops, many will journey down to the ground to search for food, and sometimes hobbits will try to catch one in hopes of making it a meal. Catching these critters, however, isn;’t easy. All they need is a tree for them to escape.

Most of the woodland animal meet the hobbits get is rabbit meat. Teraps can be found scampering through the forest, as well as through the ridges of the hills. Often called “coonies” by the hobbits, these rabbits may be caught through traps (as they typically are by the hobbits) or through use of a spear or bow and arrow (neither of which they halflings are too versatile with). The rabbits themselves live happily here, reproducing quickly inside of rabbit holes scattered throughout the area.

Rolling Hedgehogs also find some sanctuary within the woods, though they aren’t as inclined to leave the safety of the trees. They, along with some other rodents, prefer to remain in the shadows. Many mice are the same, and build their homes deep in the forest where they are not easily seen. Despite their best efforts, though, many mice still fall victim to the wood owl, who also lives in these small forests, often in hallow trees. Often times their haunting call can be heard through the night.

But the Wood owl must share the night skies with another aerial critter: the bat. Most of these bats spend the daytime deep in the dark forests, where the canopy is laced so thick that very little sunlight can penetrate to the forest floor. There they hang, like strange ornaments, waiting for night, during which time they take to the skies, feasting upon insects. Though the appearance of bats frightens many children, perhaps reminded of demons  (Would these children really have a concept of demons?  Hobbits don't seem like the sort to pass such scary legends around, I could be wrong though ^^ ) by the look of their leathery wings, most adults know that the bats help to control the amount of biting bugs in the area.

The Aelirels thrive in this area, sailing on the winds and doing wonderful aerial dances high above the trees. These white-plumed birds hold special significance to the residence of the Alianian Hills, because the bird is one of the representations of Dalireen, the hobbit deity of music, dance, and storytelling. The Aelirels in this region have appendages of an orangey coloration, due to the mild temperatures.

Field mice that are able to stand the windy and muddy winters find a lot of enjoyment in the hills, and are one of the main prey animals for the green grass snake that slithers through the grasses. Despite the grasses shortness in length, it is still able to hide rather well in the hills. And it’s a good thing, too, as often times hobbit children (mainly boys), will wander through the grasses searching for a snake to catch, though they may come back in tears with a harmless snake bite on their finger.

The residences of the hills don’t typically keep many pets, but will keep livestock. Because of the size of halflings, they aren’t ones to keep large animals like horses or cows, and tend to rather keep pigs, sheep, and small riding ponies. Some halflings will also keep teanish in coops or in their front yard, though one must be careful to watch out for red foxes. Though the red fox does not live in too great a number here, a few individuals might be seen

Resources: The wind of the Alianian Hills is an important resource in and of itself, utilized through the use of windmills that use the breezes to grind wheat and other grains into flour, used to bake bread and pastries, of which some hobbit bakeries are renown for. Some traders from up North, as far as the Heath of Jernais, come to the Alianian Hills to have their grains ground cheaply by these mills.

The closeness of the Alianian hills to two seas supplies them with overwhelming resources from either side. Trysters and Oysters can be harvested along the shore, and the pearls within them can be sold throughout Santharia. Sea-salts gained by leaving pools of seawater in the sun are a precious commodity, able to preserve pieces of meat for the winter, and also used as a seasoning. Then, there are the vast quantities of fish found in the waves.

However, the Alianian Hills themselves have a lot to offer, despite being surrounded by many useful resources. The various lakes in the hills are filled with delicious fish, and even fresh-water crabs can be found searching for food along the shores. These freshwater pools, however, are probably most useful for providing a source of freshwater that can be used for irrigating crops. That is, if one does not have one of the various streams running by them. The streams can provide a drinkable source of water for men and hobbits alike.

The soil of the Alianina hills is very fertile if a plant can stand the constant winds that glide over the valley. The hobbits have made good use of this resource by planting a variety of different plants in the area, and tending well to them so that they flourish despite the windy conditions. Small crops can be plated in he ridges between the hills where the wind is not so strong to produce a plentiful harvest. Some of the plants that grow naturally on the hills, such as the redberries and the Dalferia, produce edible seeds and berries used in various recipes and dishes.

130  Santharian World Development / Places and Map Design / ... on: 16 June 2004, 20:24:00
::Crawls in:: I'mma pick this entry apart like a booger.  My comments will be in Navy blue, GO NAVY :x  .. OH, and typos will be in Grune


Alianian Hills

Overview: The Alianian Hills, located between teh Istarin Forest and the Seanian sawmp, dwell in a peaceful strip of land tween the Adanian and Ancytharian Seas. Because of the large bodies of water on either side, the climate remains rather mild. The Dogodan Hobbits live peacefully here, with houses built into the hills and gardens planted into the fertile earth.

Description: The Alianian Hills are a picture of simple serenity. The closeness of the Hills to two masses of water keeps things cool and mild, and thus plants flourished here.  ("The closeness" sounds a little akward.  Why not change it to "The pleasent climate allows plants to flourish.";)  Often, however, perhaps because of the soil, little grows with as much thriving exuberance as the Acorn grass, which springs up in verdant tufts of chartreuse and gentle green. (This one seems a little run-onny (new word ^-^).  I'm not sure where you could divide it though >.< )  The grass, bending and lifting with the pressure of passing breezes, is always in motion, and seems perennially green. Up until late autumn the hills will glisten green before carefully turning to a golden yellow when the winter finally overcomes it.

Hardly is there snowfall over the hills, but when winter comes and the grasses have withered with seeds sown deep, waiting for the spring to arrive, the rain falls to feed the ground. (Just an opinion here, but I think "Hardly is there" seems a little akward.  Maybe change it to something like "Snow rarely caps the hills, but when winter comes.....) The winter rainstorms can often send little hobbits scurrying home, but even the young ones know that the glints of falling rain will help to make the spring time lush and fruitful.  (For some reason I like the picture of hobbits scurrying into their barrows ^^)

The grasses and flowers grow anew in early spring, as though each seedling were anxious to poke its little head through the earth to meet the gentle sun. Things tend to grow rather quickly in the Alianian Hills, especially in spring.  (I can't believe i'm asking this but is there any paticular reason they grow quickly)

Soft breezes from the seas to the east and west glide through the grass, carrying reminisce of ocean spray and salts and the fragrance of all the flowers and trees touched on its path inland. Rarely are such breezes bitter, and even during the cold season they seem uplifting and kind. The trees sprinkled here and there in the hills, primarily White Oak, are always whispering through their leafy canopies under the musical touch of wind.

There are a few, small forests in the hills. The forests are not typically very dense, and tend to grow between hills, in the small vales and valleys between where hills rise up. Though some hobbit children rumor there are monsters or beasts living in the forests, the truth is that many of the woods are harmless, containing few or no wild beasts.  (That one sounds a lil' funny to me.  Maybe change the last part to just "most of the woods contain few or no harmful wild animals.) The forests are simply too small, and are typically only inhabited by vagrant deer and small rodents. The White oak is the main tree growing in these forests. It is the great concentrating of White Oaks throughout the Alianian Hills that has lead it to be called “The Acornlands”

Of course, the most prominent feature of the hills is indeed the hills themselves, rising from the earth like maternal curves. Some of them are rather small, measuring hardly a dash in diameter, to those that measure more than half a league. They are hills, however, and thus do not reach so high toward Grothar’s sky as the mountains to the north. Never are the hills are never topped with snow, though they may be topped with a small congregation of trees..  (Change topped to crowned or something like that (sounds funny imo when you use it twice)) They are rounded on top, and the highest hills measure a little more than half a dash.

Small rivers and streams are common in the hills, though many of them are dry in the warm summer months. In late autumn and spring, however, the soft babbling of water can be heard as streams wind between hills, through forests and past small villages. The Alianian hills are situated on land slightly higher then the surrounding terrain, so the streams wander off, both eastwards and westwards (a phenomenon that puzzles wanderers and hobbits alike for a while until it was discovered that the hills were slightly uneven in height in some places, so some streams emptied in the Ancytharian Sea and others, the Adanian Sea).

Lakes scattered throughout the hills, usually located in nooks between hills, provide the local residence with a more permanent water source, and fish that dwell in the waters, as well as useful pants that grow along the shore, such as the Yealm. These lakes, like the Alianian’s forests, are small, usually about a dash in the widest portion. The depth of the water is unknown (very few of the inhabitance have never really cared, much less boated into the middle of the lakes to find out). The most popular lakes are the Dombel Lake (located in the North west) and the Popin Lake (located slightly south of center). Both lakes are named after hobbits who are said to have discovered them, and by accounts of many of the hobbit families in the area of these lakes, these two hobbits seem to be related to every hobbit currently living in the Alianian Hills.

All the roads through the Alianian hills are gravel and dust, even inside the small villages tucked within the hills. Because so few wanderers really stop by these villages, most roads to the hills are small, only a few peds wide, enough for a horse and a cart. As for the villages, they are made of modest dwellings, all carved out of the hills, probably due to the fact that most of the population is hobbit. The houses are usually rather small to fit the lifestyle of the hobbit, and sometimes contain rooms of storage where a hobbit may collect the various presents he or she receives. The doors and windows of the dwellings are round. Being in the ground, these hobbit holes may interconnect under the ground, and work like huge mansions under the earth. Such hobbit holes are called smials.

Many hobbits have taken to creating front yards to their houses, usually enclosed by a fence (white picket is the common style. Any other style is thought to be rather peculiar). Within this yard, various vegetables and flowers grow under the care of their owners. Sometimes the houses even have stone pathways leading to the front door. Of course, all decorations are done in moderation. Only important buildings, such as the council, are very decorated, and are usually dug into larger hills.

Because of the winds that blow constantly through the landscape, hobbits have erected windmills across the Alianian Hills where they can grind their wheat into flour. Sometimes traders and travelers will journey from the north to make use of the mills. The windmills have four blades that are guided by the wind, and help to grind the grains inside.

Location: The Alianian hills are located between the Adanian Sea and the Ancytharian Sea. These two bodies of water are what keep the climate in the Alianian Hills so mild. North of the Alianian hills lie the Istarin Woods where dwell the Jhellhelrhim. The Seanian swamp rests just south of the hills, and the rough traveling through this area is perhaps one reason that few wader into the hills from the south.

Location: The Alianian hills are located between the Adanian Sea and the Ancytharian Sea. These two bodies of water are what keep the climate in the Alianian Hills so mild. North of the Alianian hills lie the Istarin Woods where dwell the Jhellhelrhim. The Seanian swamp rests just south of the hills, and the rough traveling through this area is perhaps one reason that few wader into the hills from the south.  (Methinks you double posted location ;)  )



~~~~~~~~~~~~~~~~~

Need a break, i'll do the rest lata ^^

131  Organization and General Discussions / General Santharian Discussions / ... on: 22 July 2004, 17:20:00
Silfer, you are obsolete, get out.

Of course you'd be wanted, dude, you're one of the older magic peeps here, I think ^^

I'd love to go, but I'll have to see if the United States Navy lets me have that time off and has any flights going to Germany.  Hopefully they do ^^

132  Santharian World Development / Places and Map Design / ... on: 27 July 2004, 12:25:00
Arti, you're dead on on all of those points.  And on top of that, I just got my course load for next semester and I'm not gonna have time to do this.  So the Fairhaven entry won't be happening at all.  I do have to apoligize for overstepping my boundries and assuming what I did.  

The chosen entry is basically thrown together from everything I could find on Ethan.  It concures with the content of the site, and unless there were preplanned ideas (I searched the development forums, neither of his names were found anywhere aside from my post) it should be usable.

And yes, I do have an attraction to problematic things, that's just the way I am.  ::shrug::

133  Santharian World Development / Places and Map Design / ... on: 26 July 2004, 22:07:00
This system will be a much more precisely defined system then Ximax.  I believe that the Aellenhrim (who seem to want to know everything about everything, and who mostly make up Fairhaven) would study and try to turn magic into a science.  The "new magic system" is gonna be a tweaked version of Ximax's.  All of the Ximaxian spells will still be taught, the school will just use slightly different explanations.

I doubt there would be much influence on Ximax.  It has been around for much longer and it's doctorines are known to be sound.  However, if something at Ximax did change because of Fairhaven, it really doesn't matter, IMO.  What matters is that Ximax works the way it does now, and how it got that way is not really relevent.

134  Santharian World Development / Places and Map Design / Might as well milk one more post outta this on: 16 June 2004, 22:10:00
Great entry, a few spelling and grammar errors but hopefully I caught them all.  I love hobbits after reading that, they're just so innocent o.o;

135  Santharian World Development / Places and Map Design / ... on: 16 June 2004, 22:08:00
Myth/Lore: There have been, in its time, many rumors and myths about the hills that seem to keep an insidious peacefulness that most races distrust. One of the most popular relates back to the creation of the hills, believed to be created when Urtengor punished the horned drakes who attacked townspeople by burying some of the beasts under layers upon layers of earth and rock. Some believe that some of these dragons are still alive, and that they lie in wait to be unearthed, or to gain enough strength to be set free to take their revenge.

If the thought of living drakes lying in wait under the hills weren’t enough, many believe that the spirits of those drakes haunt the forests and the trees: that they are angry spirits who, if provoked, can do terrible things. However, there have been so (no) instances, in which anything related to these spirits has occurred, save for the strange shadows in the forest and across the moon, which none can really explain. Though hobbits have been making their underground homes in the hills for hundred of years, none have yet (Iun think you need the yet in there) come across a waiting drake.

But ghostly dragons aren’t the only creatures believed to haunt the hills. The many birches growing in the small forests of the hills are believe to host the spirits of maidens who call to wanderers as they pass by and lure them into shadow. There have been a few rare cases where people went for a walk or were wandering out of town and were lost, gone as though they never exist, and never heard from again. Stories like these do well to keep children in their homes at night.(Mua hah hah, scare 'em into submission!)

Whether the stories are true or not, most people seemed to have believed them up until the Dragonstorm. The hobbits arrived at a lush stretch of hills and valleys completely unoccupied. Though some elves and humans may still believe the myths, most hobbits shrug it off as being “poppycock.”


History:
AGE OF AWAKENING
1650 b.S. The Dragon Storm
The dragon dwelling in the Tandala Highlands lay siege to much of Vardýnn, and set fire to many villages of the Hobbit Shire. Some of the survivors of the draconic assault journey southwards and, with help of the Jhehellrhim tribe, settle in the Alianian Hills. It soon comes to be called the Dogodan Shire.

1649-1648 b.S. The Vardýnnian Atonement
The hobbits remaining in Hobbit Shire are forced to suffer through a year without sunlight. During this time, many hobbits retreat from their freezing shire and travel southward where the small Dogodan Shire rests. The Dogodan population grows to a few thousand resident, and continues to grow steadily afterward.

AGE OF BLOOD
292 b.S. Fear from the North
After the fall of Carmalad, the attacking orcs make an invasion on the Istarin, setting fires to the forest where the Jhehellrhim elves live. Fearing the defeat of the elves and the progress of the orcs southward, many halflings flee far south, hoping to find safety. They are settling in the Elverground, just north of the Zeiphyrian Forest. The Dogodan population suffers, and many empty hobbit holes are left in the hillsides.  

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