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16  Santharian World Development / Places and Map Design / Time to continue on: 22 November 2002, 18:39:00
Just got back...going to start updating soon enough.  It shall be interesting.

17  Santharian World Development / Places and Map Design / Hmm on: 28 October 2002, 19:11:00
I think first brother is head of Bent throne, second brother is head of the Dark Castle...or vice versa

18  Santharian World Development / Places and Map Design / Re: Horg’tarl ("Castle of Darkness") on: 27 October 2002, 12:24:00
I thought Bent Throne was the capital.  The head of the Castle is the "king's" brother.  The Head Councellor.  I have been doing a lot of reading and will continue to do so.

I play games of plots within plots, mazes within mazes, spinning webs of such complexity - and, at the same time, breathtaking simplicity - that few have a chance to unravel...

19  Santharian World Development / Places and Map Design / Re: Horg’tarl ("Castle of Darkness") on: 25 October 2002, 20:30:00
Have to take a break...burnt my eye fairly bad...be back soon

I play games of plots within plots, mazes within mazes, spinning webs of such complexity - and, at the same time, breathtaking simplicity - that few have a chance to unravel...

20  Santharian World Development / Places and Map Design / Re: AHHHHHHH on: 25 October 2002, 14:02:00
Aye...but hopefully input will be put in and it will be shaped and made to something fitting.  I am working on it...then going to revise it deeply...just trying to lay thoughts out initially before I start to delve in deeper.

I play games of plots within plots, mazes within mazes, spinning webs of such complexity - and, at the same time, breathtaking simplicity - that few have a chance to unravel...

21  Santharian World Development / Places and Map Design / Horg’tarl ("Castle of Darkness") on: 24 October 2002, 13:45:00
(First project.  Placing on the MB and working on it.  If it is not within the creators of the Diorye'oleal vision, they can revise it as they see fit.  Check soon for more).

This is the great castle that lies in the midst of the Ashmarian lands. It is from here that the dark elves watch over their vassals. The castle rises from the midst of a green plain, though the land nearest is dry and cracked. It is built in five mighty stories with a keep that reaches six stories. None but the Diorye'oleal are allowed in the sixth floor of the keep. It’s walls are grey stone that have been stained black by the blood that drips off of the skins of the Ashmarians who did not please them.

Description : The castle rises six stories into the air, a imposing sight amoung the plains.  A rough black ditch encircles the castle, a strange black liquid fills this ditch.  The castle is completely made of stone, the draw bridge is a construction marvel, built from the same stone that makes up the rest of the castle.

Once you enter into the Castle of Darkness, a fairly large, plain courtyard lay before you.  The courtyard is made from stone.  The only entrance into the castle is a large gatehouse, with a black stone porticulus.  One the porticulus and on the walls past it are numerous intricate runes and sybols.

The first level of the Castle of Darkness is used as a barracks.  Numerous training halls as well as solider quarters are located throughout.  It is in a rather chaotic fashion, which was done on purpose to confuse invaders.  Near the staircase to the second level is a large mess hall and kitchen for the soliders.

The second level has various rooms for servants and others who reside within the castle.  The rooms are more orderly, the servants quarters are near the staircase and the other rooms are located on the otherside of the floor.  There is a small mess hall and kitchen here for the servants.

The third level holds the artisans.  There is all manner of rooms prepared for many numerous crafts.  The forges release smoke into pipes which expel at the top of the Castle of Darkness, making the air around the place rather gloomy.  There is also a large section of the floor dedicated to research and development.

The fourth level holds quarters for the spellcasters and other respected members of the Castle, these are usually larger then the other rooms found within the Castle.

The fifth level is a expansive library, as well as a storage area for spell materials.  There are many numerous shelves filled with all manner of books.  It could take years to find what you were looking for though because there is not much order to the library.

The sixth level is rather unknown.  Speculation is that this is where the planning is done.  No one really knows what may lay within the room, but it is also suspected that there may be access to unknown underground levels in the Castle of Darkness.

I play games of plots within plots, mazes within mazes, spinning webs of such complexity - and, at the same time, breathtaking simplicity - that few have a chance to unravel...

Edited by: Vrior  at: 10/27/02 4:11:41 am
22  Organization and General Discussions / Non-Santharian Stuff: Life, the Universe & Everything / Re: Hello on: 23 October 2002, 21:06:00
I have read a lot of books from TSR...given me a active imagination.  I will see what new things I can create up.  I love villains so to say...who knows what I can come up with in that area.  I do not think I would just stay in one area...get inspiration for something work on it, complete, and revise.  I thank you all for welcoming me.  Cannot wait to start RPing and start cooking up ideas.

I play games of plots within plots, mazes within mazes, spinning webs of such complexity - and, at the same time, breathtaking simplicity - that few have a chance to unravel...

23  Organization and General Discussions / Non-Santharian Stuff: Life, the Universe & Everything / lol on: 21 October 2002, 10:57:00
I look forward to writing them and getting to know all of you.

24  Organization and General Discussions / Non-Santharian Stuff: Life, the Universe & Everything / Hello on: 21 October 2002, 09:52:00
Hello, I just have recently come to Santharian.  I searched the internet for a good game, and boy did I find one.  I am currently trying to take on the task of two characters, Vrior and Tuskor...should be fun.  My name is Phil and I shall see what I can do to contribute to this wonderful world.  

25  Organization and General Discussions / Non-Santharian Stuff: Life, the Universe & Everything / Re: Hello on: 23 October 2002, 21:06:00
I have read a lot of books from TSR...given me a active imagination.  I will see what new things I can create up.  I love villains so to say...who knows what I can come up with in that area.  I do not think I would just stay in one area...get inspiration for something work on it, complete, and revise.  I thank you all for welcoming me.  Cannot wait to start RPing and start cooking up ideas.

I play games of plots within plots, mazes within mazes, spinning webs of such complexity - and, at the same time, breathtaking simplicity - that few have a chance to unravel...

26  Organization and General Discussions / Non-Santharian Stuff: Life, the Universe & Everything / lol on: 21 October 2002, 10:57:00
I look forward to writing them and getting to know all of you.

27  Organization and General Discussions / Non-Santharian Stuff: Life, the Universe & Everything / Hello on: 21 October 2002, 09:52:00
Hello, I just have recently come to Santharian.  I searched the internet for a good game, and boy did I find one.  I am currently trying to take on the task of two characters, Vrior and Tuskor...should be fun.  My name is Phil and I shall see what I can do to contribute to this wonderful world.  

28  Santharian World Development / Races, Tribes and Clans / Re: Gob-Oc/Diorye'oleal on: 23 October 2002, 22:31:00
to be truthful...with the Gob-ocs and the Diorye'oleal...I mainly want to work out some of the cities better.  For the Gob-Ocs...put more flesh on the city that overlooks the lake of fire.  For the Diorye'oleal...probably do the same.  I like the information on the pages...I just think that if I work on fleshing out some of the races better...it would give people a better mindset for playing that race.  I am totally lost on the mindset of the Diorye'oleal...I could delve one up...but I do not know if it would be appropriate for the race.  With the two...I would just work on fleshing them out more...put work into the cities, into the society and crafts...and give people a better understanding of the race itself.

I play games of plots within plots, mazes within mazes, spinning webs of such complexity - and, at the same time, breathtaking simplicity - that few have a chance to unravel...

29  Santharian World Development / Races, Tribes and Clans / Gob-Oc/Diorye'oleal on: 19 October 2002, 18:18:00
What work is being done to develop the Gob-Oc and the Diorye'oleal farther.  I would not mind in lending some hand in developing either.  I worked extensively with Underdark and I think I could take on the task of farthering development on the Gob-Oc.  As for the Diorye'oleal I do not know much about them though I am beginning to play one.  Anything someone knows, but is not on the pages I would love to hear.  I am interested in farthering both races.

30  Santharian World Development / Races, Tribes and Clans / Re: Black border on: 21 October 2002, 01:20:00
It is a black background and very dark border.  Just take your pointer and highlight the pics...you will see.

I play games of plots within plots, mazes within mazes, spinning webs of such complexity - and, at the same time, breathtaking simplicity - that few have a chance to unravel...

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