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16  Santharian World Development / The Santharian Bestiary / Re: R'unorian Gaspan on: 10 February 2012, 20:46:41
yay! I'll start throwing some ideas about, this should be fun to write. good luck with those performances Tagaloa!

EDIT: just a general note, but there aren't (apparently) any Santharian jellyfish. there are several references to them already on site, but as far as I can see, no actual aquatic creature to base them on. Personally I'd be quite keen to write a jellyfish, but if anyone else wants to that'd be great as well.
17  Santharian World Development / The Santharian Bestiary / Re: R'unorian Gaspan on: 06 February 2012, 05:20:21
I love these creatures so much. Couldn't find anything to comment on, but those myths sound fascinating. If you don't want to write one, I'd be happy to give it a go, with your permission, of course.
18  Santharian World Development / Miscellaneous / Re: Slow and Painful Killing Methods on: 03 February 2012, 22:45:44
Oh, lots. several poisons spring to mind, such as these,, as well others derived from animals, like the contrariwise salamnder. then there are diseases, parasites, and not to mention all the horrible things Santharian people have devised to do to eachother. keelhauled on a ship crusted with nackles? or tied to a tree to be stung to death by emerging vubuaz?
It's a wonder anyone survives long enough to record any of it. :P
19  Santharian World Development / The Santharian Herbarium / Re: Oats. Cos we didn't have them. For Dek dear. on: 27 January 2012, 23:12:54
This entry makes me homesick. Say what you like about Wales, you cannot get a decent haggis for love nor money. I love the nomenclature, Judith. Dwarves calling them "oughts" is perfect!
20  Santharian World Development / The Santharian Bestiary / Re: R'unorian Gaspan on: 27 January 2012, 22:58:22
just wanted to stop by and note that I love this idea lots and lots and lots. Can't wait to see it fully written up. I don't know if you're familiar with the children's game in some cultures of tying a thread round the boy of cuckoo bees (a kind of giant bumblebee) and following them around like kites? struck me that any child would love to keep a pet gaspan.
21  Santharian World Development / The Santharian Library / Re: The Nerther Song on: 23 January 2012, 23:42:12
Just wanted to reiterate my applause for this! I can't think of anything much to improve it, it's wonderful Dek.  grin
22  Santharian World Development / People of the World of Caelereth / Re: The VerKnerThaerar on: 19 January 2012, 04:44:40
I've kind of been tempted to write something more specific concerning this war, Shaba, or at least the Muck Queen. No concrete ideas yet though.
oh brilliant, Dek songs about this should be great! And thank you Arti! Aura to thank you for putting up with my awkwardness. ;)
23  Santharian World Development / People of the World of Caelereth / Re: The VerKnerThaerar on: 16 January 2012, 04:46:01
and there we go. three short passages added into the body of text, in yellow.
24  Santharian World Development / People of the World of Caelereth / Re: The VerKnerThaerar on: 16 January 2012, 04:27:32
I will get to work on that now, thanks Arti!
25  Santharian World Development / The Santharian Bestiary / Re: Flutterfanfly- A Piece of Northern Sethspiration on: 16 January 2012, 04:27:05
pfahahaha. That is an image which has significantly brightened my day. can't wait to see this idea fleshed out, it's fantastic!
26  Santharian World Development / Santharian Artists Workshop and Resources / Re: The VerKnerThaerar - for Seth on: 16 January 2012, 04:19:15
*steps over the felled Shab, still absent-mindedly humming the tune she just heard.*
That is amazing! I love it! many auras (well, alright, I can only give one at a time) and a firm I-owe-you-an-entry.
27  Santharian World Development / People of the World of Caelereth / Re: The VerKnerThaerar on: 16 January 2012, 04:10:13
Ack! sorry, I should have checked this earlier. If you haven't already got started on this Arti, Dek's OKed some changes I wanted to make. If you've already got it prepared don't worry, could I maybe write a paragraph or so to be tacked on later?
Thanks guys for your comments, they've all been really helpful, as ever.
28  Santharian World Development / People of the World of Caelereth / Re: The VerKnerThaerar on: 14 January 2012, 06:09:57
aaand edits made as suggested by Art and Shaba in blue.
29  Santharian World Development / People of the World of Caelereth / Re: The VerKnerThaerar on: 12 January 2012, 05:23:27
thankyou Arti! that means an awful lot coming from you. thanks for spotting those points, I'd tend to agree. I think I used Verknerthaerar because that was what I started off calling them, but it'd be an awful lot easier on my spelling if I swapped it, so I've no problem with that.

@Dek- thankyou, though like I said, there's no rush!
30  Santharian World Development / The Santharian Bestiary / Re: The Malkut King Fish on: 06 January 2012, 22:25:32
Hi Tagaloa! first off, welcome to Santharia, as I never got round to saying it in your introduction thread. Secondly, nice work! This is a very good first entry, you clearly know your stuff, which is always promising. not sure if there's much needs correcting, but let's give this a look through- my comments and nosy questions will be in yellow, and grammatical/spelling things (if I notice any) will be in pink.

The Malkut, more commonly called the King of Fish, the King Fish or, more colloquially (especially amongst fishermen) the King. Endemic the coasts of Sanguia, eastern Manthria and Brendolan, the Malkut (which will be hence forth referred to as the King Fish) is massive, and many are the grizzled fishermen boasting about their scars gained from fighting with these fish.
Oh, could you stick a categorization on here? It isn't necessarily in the template (is it? can't remember off the top of my head) but it's good practise, and helps the magicians who will be putting the entry on site when it's done. for this one I'd guess it's pretty straightforward, something like "Bestiary> water creatures> fish> Malkut.

A fully grown King Fish averages 2 peds long, with exceptional specimens reaching 2.2 peds, and at least one confirmed specimen having been recorded at a massive 2.4 peds, and weigh anywhere from 3 pygges to 6 for the largest specimens. These great sizes are attained because the King Fish has no definite top size. If there is abundant food, the King will eat and continue to grow. Their scales are a beautiful blue, their fins the same color but noticeably darker, they would be counted amongst the most beautiful of fish, likely, if it were not for the frequent scars they gain during their long lives.

King Fish have cone shaped heads, with narrow, toothed mouths, beady black eyes and, naturally, gills. Rapidly flaring out into a much larger, stockier body, they possess pectoral fins that appear awkwardly small to terrestrial observers, and pelvic fins that seem exaggerated, but have been seen to aid the bulky fish in feats of incredibly underwater agility. Noticeably, they have three dorsal fins, which some have postulated to have developed to keep the fish's large bulk from causing them to roll over during dramatic hunting chases. Starting from about a fore behind their gills, the first sticks about 3/4 fore from its back and is deeply curved. The second, roughly in the middle of the fish, is even more deeply curved, and is about 1/2 a fore tall. The last, near the base of the tail, is much smaller, only 1/4 of a fore tall and is much straighter. On their inferior side, King Fish have a short, long and curved anal fin, which stretches for almost a ped across their underside.

They're large bodied and very bulky and muscular and their tail fins, which are unique for being diphycercal in shape. and are covered in thick scales that are a beautiful deep blue color that are said to sparkle in the light, which is often considered one of the rewards of the catch by some Avennorian fishers. As for their tail, to put it in perspective, is diphycercal, which means their fin is tri-lobed, and most resembles an axe head with a bulbous point in the middle, and their vertebrae extend all the way to the end of their tail. this is a point of preference more than anything, but I'd put the explanation of diphycercal (brilliant word by the way) after the first time you use it rather than the second, so the reader doesn't spend that half a sentence wondering. It has been postulated, by who? we have a list of researchers and the like which might have someone you could use, though donít feel you have to by any meansbecause of the awesome swimming speed demonstrated by the King, that have their spine extend so far allows them to generate more power as they swim.

Special Abilities
King Fish are considered a mundane species of fish, as they lack poison, or massive regrowing teeth, outstanding size (though they are quite large), or any magical enhancement. Nevertheless, they are still counted amongst the most extraordinary of fish, perhaps more so because they lack any special enhancement. They have shown a stupendous intelligence, outsmarting commercial fishermen by destroying their nets and outmanoeuvring boat nets. Their scales are quite thick and serve their purpose well - spearing a King takes either profanely precise aim, or great strength.

Also of note is the great strength and agility these fish display, which makes them among the most dangerous of catches for fishermen. care to give us a measure of this, by some example? Doesnít need to be an actual numerical measurement, but something like, I dunno, it being common knowledge they can pull a dingy full of fishermen if they get tangled in the nets, anything like that thatíd give a definite idea, whilst adding a little more colour? Again, feel free to ignore me, Iím in the habit of just peppering entries with any questions that come to mind, as starting points to help elaborate a bit.

King Fish live in the Aetyram Sea, around the provinces of Sanguia, Manthria and Brendolan. They are particularly prolific in the Gulf of Maraya, where they also congregate in the spring to spawn. Some have been found far out to sea, around the Isle of Hope.

Considered a gentle giant, despite their fierce reputation and incredible strength and agility, the King Fish doesn't pose much of a threat to the average person. Indeed, during the spring, when the Kings congregate in the Gulf of Maraya, some can find smaller individuals of the species journeying into shallower water, where many a<remove delighted children have found the large fish to be docile, although showing a rather troubling level of comfort around people. What about amongst themselves? Are they sociable? Do they stick to certain set areas or wander around freeliy within their whole range? Do they swim in shoals or alone?

Despite this docility, fishermen know the terrifying ferocity and strength they possess. is this ferocity a product of being hunted, or do they attack unprovoked? It seems quite a contrast between the docile fish that play with children and the ones that coud kill a fisherman, so a distinction between why they switch might be good. Tough, and possessing thick plates that act as armor, the logical way to catch these beasts would be to simply use a net. Kings are just too intelligent for that. They avoid nets, and a few fishermen have found their nets simply ripped apart by an irate individual who was unfortunate enough to get caught in a net.

Because of this, the only way to catch these fish is to spear them. An incredibly dangerous, though lucrative, proposition, many Sanguians, Manthrians and Brendolans risk it for the prestige and the money. Many young men die attempting this, though if you ever chance upon a young man from central Santharia with a necklace of deep blue scales, give this man respect.

By warrant of their great mass, and therefore large quantity of meat, the primary use of the King Fish is for sustenance. A single adult fish, averaging at 4 pygges, provides a great amount of food for fishing villages, or fetch a very (very) high price at fish markets - these fish are considered to increase the strength and stamina of those who eat its flesh raw, and many a superstitious soldier will pay large sums of money for some. When caught during the spring, the eggs, which are rather large, are harvested and sold as a very expensive delicacy.

These fish are much too difficult to catch to waste, and little is allowed to waste. Scales and teeth are traditionally fastened into a necklace for whoever speared the giant - thus, should you find a man with several strings of Malkut teeth and scales, be sure to show him respect!

Of particular interest, these fish have an organ located behind their stomach that produces a viscous, putrid looking yellowish fluid. For a long time, this fluid was considered toxic and the sack and organ produced by it was discarded by fishermen during the slaughtering process. Recently, however, it has been found that this fluid is a very powerful anti-biotic. Not sure this term is in use in Santharia, it may be just a bit too advanced for the medieval(ish) culture there, as it does tend to suggest an understanding that disease is caused by bacteria and the like. You could call it an infection remedy, or describe its effects though, I canít off the top of my head think of a single word that does the same job but more olde-style. ;) This caused a surge in demand for a few years, and a demand for larger fish with larger glands - a demand that resulted in many untimely deaths, as the larger the fish, the further out they roam and therefore, the more dangerous it is to hunt. Most scholars, judging by the frequent scars found on older members, believe that these organs release the fluid when the fish is injured and keep infection from setting in.

King Fish are fish eaters. Due to their size, teeth and ferocity there are few fish that they won't eat. During their youth they often eat molluscs and other smaller creatures, such as? and gradually climb up the food chain to the larger ocean going fish. Kings are also known to have developed a particular taste for the Jun'era fish, which seems an odd choice since the Jun'era fights back. It is quite a sight to be sailing through the Aertyram sea and sea a few Jun'era and Kings chasing one another in an intense submarine chase.

Predators of the Kings include any larger meat eating fish, including sharks and, most commonly, larger Kings.

Being sea dwelling creatures, the exact details of their mating rituals are unknown.  What is known is that they congregate in the Gulf of Maraya during the spring, and do spawn. They have been observed fighting fiercely during this time, and most assume that these are males fighting to earn the right to fertilize eggs.

Clutches are found in egg sacks, which are fertilized during the spring and laid in shallow waters, probably reefs, where they develop and hatch. The number of eggs in each sack is estimated to be between 200 and 300, accounting for a high mortality rate for hatchlings who are only about 1/3 of a fore in size.

Myth and Lore
All the names of the King (Malkut, King, King Fish) stem from a popular and prolific Avennorian fairy tale, called Malkut the Fish King. Detailing the story of Malkut, who is only ever identified as 'From the east', the fairy tale follows his journey to the ocean kingdom and his battle of wits and might with the king of all fish, a King Fish. Through the generations and cultural osmosis, the fairy tale spread to other provinces bordering the Gulf of Maraya and Aertyram Sea and the name of these fish gradually changed to a name taken from the story. That sounds like a fantastic story! Please say youíll write it! If not then Iím sure someone would be happy to, but I would love to see that story written out somehow or other.

A really nice entry, Tagaloa, a pleasure to read and altogether, thereís very little that really needs changing. I think a little extra detail would help it, but donít feel you have to answer every question I asked up there. Like I said, those are just jumping-off points to get you started.
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