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1  Santharian World Development / Santharian Artists Workshop and Resources / Re: 3 new Sheil Pics: Dragons & Portrait on: 07 January 2010, 03:53:26
Clicky clicky

2  Santharian World Development / Miscellaneous / The Fungus Clock of the Darkling Brownies on: 04 January 2010, 08:41:08
The Darkling Fungus Clock is perhaps one of the most unusual time-measuring apparate known today. Found amongst the Brownie communities that dwell in the remote crevasses and corners of the Black lakes of Trumatyreon, this device, if it may even be called thus, is one of the few remnants of the days when these reclusive beings were at the peak of their magical abilities.


-Seriously, i'm not showing this yet.-

-I mean it!-

-Go away! Shoo!-
3  Santharian World Development / People of the World of Caelereth / Re: An argument. on: 04 July 2009, 00:29:28
The Darbul/Miraran collective strongly agrees with Val's statement. (Aura boost awarded!)

As to the claiming of regions and or area's of development;

Yes, we have our babies. No, we're not allowed to rule supreme over them. If something makes sense, and your only problem with an addition is that it 'doesn't feel right', and it has not broken any specific rules you have set for the region, i believe an entry should be accepted into that location/area. The original developer retains the right to guide and alter details, but i oppose the idea that i could completely veto an animal/plant/mineral/myth placed in the Black Lakes, or in Mira's case, the Drifting Woods.

In fact, i have already abstained from a veto there, when the Eingana Whelp dragon was written. At that moment, i rather disliked the idea of any kind of draconic creature in the region, as its ecosystem was already planned out. However, i choose to discuss my intent with the area more closely with Cirra, and the end result was an entry that i wo0uld have never written myself, thus refining the area beyond my capabilities. This taught me that the best, most real and lifelike systems are a combination of factors, or in our case, a combination of (very) different minds working in harmony.

4  Organization and General Discussions / Non-Santharian Stuff: Life, the Universe & Everything / Re: The Bestiary.. literally on: 02 July 2009, 00:35:37
EDIT: So size truly doesn't

It does.

But thats obviously not the issue. You see, ants mate while flying, and flying lions, while able to do a rather good take-off, tend to meet a rather abrupt ending at their first landing attempt.

Ants and Griffons on the other hand.....
5  Organization and General Discussions / Non-Santharian Stuff: Life, the Universe & Everything / Re: Yabba Dabba Dooooooooooo on: 01 July 2009, 00:35:16
"Here in Belium and Netherlands"?

Do we have another victim for a potential Dutchmoot here Jonael?
6  Organization and General Discussions / Non-Santharian Stuff: Life, the Universe & Everything / Re: How one chooses to take words. on: 30 June 2009, 05:56:41
No more! Enough!

Stop arguing!

I'm serious though. Rem, if you cannot see why "your post would have been very good, if it were only on topic" is condescending and incredibly rude towards someone whom has just offered his assistance, i fear we're never going to be able to resolve this with you. There may be some inherent flaw in your wording, or in the way you perceive our intentions, but i fear that without face-to-face contact such things could not be resolved if the digital communication itself is the cause of our problems.
7  Santharian World Development / The Santharian Bestiary / Re: The first wave of the invasion... The Hanged-Man's Beetle on: 30 June 2009, 00:45:20
Also, the Trumarim would never throw a non-dwarven body into the Black Lakes, as they believe it to be the blood of Trum- Baroll himself. They would sooner cremate it, or, if they wanted to show obvious disrespect, dump it into the ocean.
8  Organization and General Discussions / Discussions, Development Ideas & Proposals / Re: Standing by your aura ratings. on: 28 June 2009, 18:41:28
Apart from the fact i'd LOVE to see pictures of COren in his wig&robes...

i applaud his initiative and deem it more than worthy of an aura point!
9  Organization and General Discussions / Non-Santharian Stuff: Life, the Universe & Everything / Re: Funeral Ideas on: 28 June 2009, 01:59:13
Sounds like the Kiingerim would like that.
10  Organization and General Discussions / Non-Santharian Stuff: Life, the Universe & Everything / Re: Funeral Ideas on: 28 June 2009, 01:04:25
Grendal, remember that ALL dwarves are subject to the reuniting with the Unn'Sthommeronns (sp), and turn into stone a while after death.

It would be fun to get permission to make some changes for certain tribes though. Liquidifying Dwarves!
11  Organization and General Discussions / Discussions, Development Ideas & Proposals / Re: Standing by your aura ratings. on: 28 June 2009, 00:13:46
And why would it not affect me in that way?

If its about the Apprentice promotion; why are you so concerned with that? You're not realy going to gain anything with it apart from a greenish hue and a plaque. If anything only Membership has real benefits and those are mainly about more developmental freedom. Freedoms which may be given to non-members at times as well anyway.
12  Santharian World Development / The Santharian Bestiary / Re: Yoyarr - Aquatic (?) Monster on: 28 June 2009, 00:09:30
Basic Overview of the Beast
The Yoyarr Where does the name come from? (i assume it's browniim) What is the dwarven name (as that should be the primary name, seeing as the Darklings have no contact with the surface world) is a bizarre creature that dwells in the Black Lakes of Trumatyreon, a cavernous realm inhabited by the Trumarim Dwarves and Darkling Brownies in western Nybelmar. Yoyarr are noted for their ability to survive in the otherwise inhospitable rock-oil lakes and for their massive, glowing teeth. Some changes here to get the terminology right ;). The Dwarves are the primary inhabitants of this area, and many people don't even know about the Darklings, whom have been 'discovered' only in recent times (except, of course, by the dwarves, they've known much longer)

After removing the layer of dark brown lake oil covering it, a Yoyarr is a black, slimy creature. The Yoyarr’s body is similar to that of an eel, with two long fins running along the top and bottom before ending a short distance before the tail, which is pointed. Two, broad short fins emerge from the body behind the head and just before the tail, which one surmises are used to help the creature maneuver in the subterranean murk. Specimens range from a fore to a fore and a half in length with some particularly monstrous examples extending to two fores.

The Yoyarr’s most notable aspect is its jaw, which can actually unhinge and enable the Yoyarr to consume larger prey. Also of particular importance are the size of the teeth. These teeth are long and curved and very durable and they glow in a bright, purplish colour. So, to uncanny effect, do the eyes.
Special Abilities
Aside from whatever unnatural constitution allows it to swim in the subterranean oil lakes, the Yoyarr is able to unhinge its jaw, which allows it to swallow smaller prey whole. Equally “special” but of unknown provenance is the glow which the eyes of the Yoyarr emit. This stops when the creature dies, so it is believed that the creature produces a glowing fluid to allow it to see in the oil. The Yoyarr is also capable of spitting oil from its mouth, usually at things it wishes to eat outside of the lakes.

The Yoyarr has never been found outside of the Black Lakes of Trumatyreon in western Nybelmar.
The Yoyarr swims quietly below the surface of the oil, before suddenly rearing out of the water to snatch a creature off the shore and into its belly. It is not otherwise known what Yoyarr spend their days doing, but they are believed to swim at the bottom of the oil lakes when not hunting. Particularly crafty examples of the creature have been known to swim just below the surface of the oil to attempt to snare hunting parties or to wait for something they can knock into the oil to consume it. Yoyarr have been seen to drag prey from the shore and are believed to use the oil to "preserve" their food. Brownies themselves have actually been known to hunt down Yoyarr and gut them for the sake of retrieving the corpses of their luckless fellows for proper burial.

Aside from unlucky (or stupid) Darkling brownies, the Yoyarr feeds on paprabaabs, spiders and in some cases, other Yoyarr. "We caught an akoltiljon, we were fishing for something else at the time. None of rightly remember what it was. We gutted it, hoping that it had perhaps eaten something of value. They swallow some things whole, you see. The first thing that came out of it's belly looked to have been half of a spider, and then a jumble of guts and bones. Torchhand spotted something shiny in the whole mire there, half of it looked like it might have been oil at one time or another. Turns out it was a gem, out of a paprabaab, glowed pretty nice. While we sat there eating, someone (can't remember who now) had the bright idea that we should try to guess what some of those bones were from. Some of them were right tiny like. Piscinites we guessed. There were teeth in there though. Akoltiljon teeth. Disgusting."- Trumarim Journal Entry Nice! Do they eat lake-inhabiting creatures (insects/fish) as well? If they can jump, they might even catch small bats and such. You might want to cross-refer with the Hanged-Man's beetle.

Occasionally, glowing balls float to the surface of the Black Lakes. These are the eggs of the Yoyarr, which researchers believe are laid at the bottom of the lake in a sticky secretion. Researchers also postulate that this secretion is used to afix groups of eggs to walls or the lakebed, and that other denizens may knock them about during their passage, causing them to come loose and float to the surface. Darkling brownies shoot these eggs on sight, with spears or arrows tied to ropes, for fear of allowing the monstrous Yoyarr to breed more than it does already. They will eat these eggs, since they are considered something of a delicacy and lucky besides. What size are the eggs?

The Yoyarr’s teeth are believed to be the basis for the Darkling Brownie pictogram representing (depending on the context) danger or evil, a jagged line of varying height. If a Yoyarr is killed, its blood is drained and returned to the lakes, believing it might poison other Yoyarr. Any dwarven bits here?

Darkling Brownies that manage to kill a Yoyarr make their teeth into spear points, which double as poor lighting, this effect does wear off after some months, usually about the time the spear has become too weak to be sharpened any further. Occasionally sections of bone become fearsome hats, worn by Piscinite religious leaders particularly during the month of the Rock Oil Spirit and the month of the Fish. Some bones, particularly the ribs are used as the base for Brownie houses. Wash, rinse repeat. Any dwarven usages?
13  Santharian World Development / Places and Map Design / Re: The Moredein Kaerath, WIP, just some notes. on: 27 June 2009, 10:27:03
Erh. Yes. Indeed. I'll mention it to the tall guy.
14  Organization and General Discussions / Non-Santharian Stuff: Life, the Universe & Everything / Re: Funeral Ideas on: 27 June 2009, 10:26:38
I've got yer' funeral pyres right here!
15  Organization and General Discussions / Discussions, Development Ideas & Proposals / Re: Standing by your aura ratings. on: 27 June 2009, 10:24:43
What we're trying to say is this; Is one unexplained point of negative aura worth a two-page discussion?

I think not.

Hell, i don't even keep track of my aura's
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