Welcome Guest. Please login or register.
Did you miss your activation email?


gfxgfx Home Forum Help Search Login Register   gfxgfx
gfx gfx
gfx
  Show Posts
Pages: [1] 2 3 ... 27
1  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: A Gnome With A Mission on: 05 December 2006, 11:22:35
Wow, well said, and well met!

I like the prospects of you, Glimwym...

Ralhag
2  Santharian World Development / People of the World of Caelereth / Re: Raeis Boldsnout, Renegade Mage (MW 2/6) on: 04 December 2006, 01:25:07
Good stuff, Drasil, I found very few things.

I like the entry, BTW...

Cold and calculating, Raeis Boldsnout is said to be a formidable opponent.  Rarely ever depicted as being jovial, the renegade seems to have inherited ambition from his ancestors.  Extremely high intelligence and the ability to spontaneously draw valid conclusions as well as a silver tongue has allowed Raeis to remain alive, and these traits were implemental in the success of his establishment of the Children.  Boldsnout is described to be able to easily see almost all consequences of any action, allowing him to successfully choose the right course in any situation.  His skill with diplomacy was legendary, he seemed always to win despite the odds and he was able to settle most conflicts without the use of force.  This however, is believed to have given the mage the false conviction of superiority over all, a hindrance in most diplomatic debates.

While generally thought to be calm and considerate, slowly weighing the advantages and disadvantages of every statement made while maintaining the greatest formality, the Erpheronian’s temper is said to be memorable.  It is noted that, once infuriated the man was nearly impossible to calm, raging at any who might have interfered.  Even the man’s renowned intelligence and articulacy are said to have deserted him in these times, leaving him to stumble through half-formed sentences or use his supple magic to enforce his points, though these instances - coupled with his stubbornness - often cause him to sulk for days afterwards, especially when he knew he was in the wrong.

Order and structure is said to have dictated the successful life of the magus, inspiring him to apply them to his own school.  It is obviously his personal conviction that everyone must know their status in a society and loyally obey the laws and customs that affect that class.  As seen in the Children of the Mind, a rigid structure clearly classifies each member, outlining their duties and obligations.  Infractions of this “moral” code are serious offenses in the mind of Raeis Boldsnout, and receive the greatest punishments next to betrayal as well as bringing great shame to the individual.  Outside of the Children, his love of order radiated through his everyday life.  The man’s personal study is described to be excessively neat by the few permitted the knowledge of its secret location.
3  Santharian World Development / People of the World of Caelereth / Re: Raeis Taim (MW 2/6) on: 29 November 2006, 14:05:18
Red= typo, spelling
Blue= suggestion

Overview

Born to a poor Erpheronian family in 1520(a.S.??), Raeis Taim would come to be infamously known as a renegade.  At an early age(,) he would br be recruited by the esteemed school, Ximax after the discovery of his rare talent,(LOONG SENTENCE, Maybe break it up here??) where, after slowly ascending through the ranks, the unlikely candidate would be assigned with two other(Capital W and M??) wind magi to research the ancient artifact known as the Tome of Time. 

Slowly corrupted by the book’s secrets, Raeis Taim would spend a year plotting against Ximax before eventually fleeing the magical city with his compatriots and followers upon discovery(discovery of what?).  Using the ancient knowledge taken from the book, the rogue mage set up the Children of the Mind with the assistance of his allies Phillip the Cruel and Phoebe of Ciosa where he served the majority of his life.  Now High Inquisitor, as he had dubbed himself, he donned the titles Apex of the Triad, Master of the Gift, Keeper of the Tome, Lord of the Children and Archmagus of Magic; using this self-appointed power to increase the numbers and influence of his new order, setting the school on the path to success. 

After fifty years of service, the withered man resigned, leaving the safety of the Children, never to be seen by a reliable source again.  It is believed that the Magus still lives, due to his intimate relationship with the powerful artifact and its magic, and is still actively searched for by his order.

Appearance
 
Frozen in time, the ancient relic of a man appears to be a stereotypical middle aged Erpheronian.  Standing just shy of two peds, Raeis Taim weighs approximately one pygge, one heb, and one hafheb.  Fiery red hair, cropped short for convenience, is his most shocking feature, blatantly opposing his pale complexion.  A wide, bold forehead, set with many premature wrinkles, extends below jagged side-swept bangs at the end of the fiery mane.   Bushy rustic red eyebrows gently arch onto the forehead, contrasting both the vibrant hair and pale skin.  Beneath the graceful arcs of his eyebrows is a pair of green eyes, radiating with the determination that has allowed Raeis to accomplish so much.  High cheek bones catch the edges of the eyelids and are framed by a rugged beard of red adding to his already hard features.  A bold nose erupts from the surface of his ??face??, extending much further than a typical Erpheronian nose should, though this unattractive feature does emphasize the clearly defined square shape of his entire face.

While a slender figure is coveted among his tribe, Raeis’ bony body seems to be excessive(,) even to his Erpheronian peers.  A long, thin neck branches from the base of the mage’s concrete chin, spreading abruptly into two skinny shoulders that extend into long arms.  At the wrist, the man’s arm is so tiny that a even a brownie would easily be able to encompass it.  Attached to the wrists are two soft hands.  Callouses formed from writing and study scatter themselves across the palms and the fingers, making them appear old and knobby(,) coupled with their slender form.  A disturbingly thin abdomen, completely devoid of even the slightest traces of muscle or fat, joins the upper and lower halves, creating a skeletal appearance.  Like his torso, Taim’s thighs and calves are practically nonexistent, though they miraculously manage to support Raeis.  Beneath the legs, however, is the man’s only large feature; gargantuan feet that seem to be magically enhanced in comparison to the rest of his form, explode from his ankles, easily exceeding the length of his head and maybe even his forearm.

Unable to devote the time to strengthening his figure, Raeis instead attempts to hide his weak form through the use of clothing.  Loose clothes, primarily those made of less expensive materials, such as wool or linen(,) make up the bulk of his wardrobe.  These garments are worn in the typical Erpheronian style of drooping shirts and baggy pants.  The mage wears primarily warmer(warm colours are red, orange, yellow,  IMHO cooler coolers like blues, and whites would draw more attention to his head) colors, emphasizing and enabling the shock of color upon his cranium to draw attention away from his other features.  Outside of this traditional attire, Taim solely owns his black robes showing his position among the Children of the Mind.  The robes, which are obsidian in color, spill over the shoulders with many excessive folds and frivolous decorations and layers before cascading onto the floor in a waterfall of the finest silk.

Despite his obvious attempts to advert stares from his odd body, his figure, coupled with his large nose, enormous feet and mismatched facial features, the powerful mage is often called grotesque and hideous by those who behold his true form.  Disgusted by these blatant flaws, Raeis has curtailed to the use of the skill known as glamouring, or the ability to change one’s appearance through the use of magic, which he has mastered, surpassed only by the Phoebe of Ciosa.  As a result, Taim dons a multitude of aliases(.)

Thats all I have time for tonight, but I promise more later....

Ralhag
4  Santharian World Development / Miscellaneous / Re: Rogue Heart Jewel on: 28 November 2006, 09:00:24
IMHO, if you create a ring that makes you invisible and slowly corrupts you, then we might as well say your name is Gollum.

Ralhag
5  Santharian World Development / Miscellaneous / Re: Rogue Heart Jewel on: 27 November 2006, 08:23:24
Hmm, the ability to become completely invisible seems a little to advantageous....

Myabe it could numb the mind of everyone in the area besides the holder, so that they do not see the holder, or hear him?

Just an idea...

Ralhag
6  Santharian World Development / Miscellaneous / Re: Rouge Heart Jewel on: 27 November 2006, 07:37:32
Rogue as in thief, is spelled thus.

Rouge is a word for make-up, or a rosy colour.

I am not sure which you are after, but I think it is Rogue.

Ralhag
7  Santharian World Development / Places and Map Design / Re: Vetlin- Town on: 27 November 2006, 07:27:44
Check spelling, the map says Veltin....

Just a quick heads up...

Ralhag
8  Santharian World Development / Miscellaneous / Re: Ifer'hèm Sword (working on the name....) on: 25 November 2006, 07:54:41
Are you possibly confused about which site you wrote the last entry for?

How else could Drasil not be able to locate your stuff?

Just send Arti an email, and explain to him your problem...

Also besure you to introduce yourself properly in the appropraite area, so that everyone gets to know you a little better.

Ralhag
9  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: Hiyas. Im new on: 25 November 2006, 04:27:35
Because if I were to say these things, people would be upset with me, I will quote the wonderful Bard.

Quote
Gentlemen (broadly speaking):  this is not the RPG forum.  

Shoo, shoo!

Go wave your sticks at each other somewhere else...

Remember, Bard said, I am reiterating it for you who must have missed it.

:)

Ralhag
10  Organization and General Discussions / Announcements and Web Design / Re: Back again! on: 23 November 2006, 02:04:31
Whew, nice!

My password was invalid on the other site, and I deemed in too unimportant to bother Art with at the time, but YAY....

Ralhag
11  Organization and General Discussions / Non-Santharian Stuff: Life, the Universe & Everything / Re: WAR on: 15 November 2006, 13:02:15
Just some forewarning...

I don't think that everyone will see that relevance of this type of thread, and people may think that it is inappropriate...

Ralhag
12  Santharian World Development / The Santharian Herbarium / Re: super healingfruit on man eating plants? on: 15 November 2006, 13:00:27
Hmm, what is the "Audrey" reference?  I completely miss that one, and it baffles my mind... undecided

Ralhag
13  Santharian World Development / Magic in the Lands of Caelereth / Re: Bad idea on: 15 November 2006, 10:27:55
So there is no point in commenting of threads that were over with over a month ago...

This thread is over, there's no use re-hedging it...

Ralhag
14  Santharian World Development / Magic in the Lands of Caelereth / Re: Bad idea on: 15 November 2006, 09:28:42
You guys, he knows that this idea would not work.

Look at the dates of the posts.  This thread is looong dead.

Ralhag
15  Santharian World Development / People of the World of Caelereth / MOVED: The Mighty, Khuorbog the Terrible V-2.0 on: 15 November 2006, 04:49:25
I am trying to give it more of a story feel, which will sadly probably take a whole rewrite...:(

http://www.santharia.com/dev/index.php?topic=10782.0
Pages: [1] 2 3 ... 27
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2005, Simple Machines
TinyPortal v0.9.8 © Bloc
Valid XHTML 1.0! Valid CSS!
Theme based on Cerberus with Risen adjustments by Bloc and Krelia
Modified By Artimidor for The Santharian Dream
gfx
gfxgfx gfxgfx