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16  Santharian World Development / Magic in the Lands of Caelereth / Re: Tree Possessing, Earth magic, Level VII on: 28 August 2006, 08:18:00
well that's what im saying.I'll change it to possess swamp stalkers.
17  Santharian World Development / Magic in the Lands of Caelereth / Re: Tree Possessing, Earth magic, Level VII on: 28 August 2006, 07:15:05
so maybe i can tweak this spell to be an possessing swamp stalker spell? then that would make it work right? i could make the swamp stalker under the mages control to, i dunno, defend the mage or fight for the mage?
18  Santharian World Development / Magic in the Lands of Caelereth / Re: Tree Possessing, Earth magic, Level VII on: 26 August 2006, 07:15:48
thank you Soorrilmiesefer you actually encouraged me, unlike most.(points to Decipher Ziron). Now why can't this spell work? if someone would like to take over the development of this spell just say I and it's yours.Cuz i dun wan ta do it nomore home slice's. Honestly you thinki talk like that, well some words i do.
19  Santharian World Development / Magic in the Lands of Caelereth / Re: Tree Possessing, Earth magic, Level VII on: 25 August 2006, 23:21:46
man i thought this site was cool but now i think it sucks cuz "magic doesn't work like that". it's magic thats the way it works, have you read like harry potter, or lord of the rings.magic is done by the flick of the wand. what this is is just silly.
20  Santharian World Development / Magic in the Lands of Caelereth / Tree Possessing, Earth magic, Level VII on: 24 August 2006, 09:24:48
                                Tree Possessing, Level VII


Overview: Tree Possessing is a difficult task indeed, for one they are big, living creatures, and for two they fight back ( who would want to be possessed?). This spell is useful because if the caster doesn't want to fight he can possess the tress around him to form an army or just one tree to help him/her.

Reagents: There are no real reagents for this spell but the tree.

Magical school: Earth,magical school

Spell effect: Tree Possessing affects the roots of a tree by munipulating it's behavour giving it a mind of the casters choosing. Whatever the caster wishes the trees to do the trees would dig themeselves out of the ground and do the casters wishes if the caster is successful in possessing the tree.

Casting procedure: The caster must approach a tree of any kind. The caster then puts both hands on the tree, focuses really hard, then muttures the magical formula. The tree will give a loud grunt as if being insulted, then the caster will give the tree his/her demands if the tree does not respond or move then two things could have happened. One, the caster made a common mistake or two, the tree is refusing to co-operate. When a tree refuses to co-operate, then the caster must repeat  the spell several times because it means the tree has the will to stand up for itself.

Target: The target for this spell is the tree or trees.

Range: The range for this spell is not limited if there are lots of trees like a forest, The caster will just have a harder and longer time possessing the trees.

Duration: The spell will wear off when the task has been completed or if the tree has been destroyed or if the caster has died.

Casting time: The casting time differs between the magi's ability to convince the tree it's doing good and his/her ability to produce and control the spell.

Counter: The only counter is if the trees are destroyed or if the caster has died.
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