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1  Santharian World Development / The Santharian Bestiary / Re: Folihydra on: 17 April 2015, 16:47:19
Did the edits and added some more information, sorry for disappearing for so long, university exams and homework piles are more challenging to bring down than one of these creatures  :P
2  Santharian World Development / The Santharian Bestiary / Re: Folihydra on: 19 February 2015, 15:09:19
Thanks for the observations Ankhi, and I'm glad you like this idea Ta'lia, I'll fix these observations today and try to finish it =D
3  Santharian World Development / The Santharian Bestiary / Folihydra on: 18 February 2015, 16:00:34
Overview:
This is what happens when Nature feels the urge of being cruel, when the Gods decide that a touch of insanity is what this world needs. This hellish spawn is hard to classify, for it looks like a gigantic vine with all of its humongous tendrils converging into a single body, but it moves, breathes, and feeds like the most terrible beasts that walk the lands of Sarvonia.

Appearance:
This humongous creation seems to be the size of a small mountain and extends with roots and vines like tentacles for large, dense forest areas. This creature is as much an animal as it is a plant, it is completely green, from it's stalk and head, to the very last nailsbreath of its tendrils, covered in what feels like the intermediate point between moss and fur.

The head is similar to that of a whale, however the Folihydra has teeth, at the very least a row of sharp, white, stone-like teeth which we presume are used to devour and crush large prey such as deer and perhaps even bear. It has no discernible eyes, however the fact that it can accurately tell where to strike to catch its prey suggests that it has some way to tell where it is moving to.

Special Abilities:
Being so big, this creature is astonishingly hard to find, this is because it has the unusual ability of looking like a huge rock, indistinguishable of others until it moves, which is also another unusual ability, since the size seems to do nothing to slow down this abomination, its tentacles move with the speed of a whip and hurt even worse, curling around the victim before dragging it to its awaiting maw.

Territory:
While encountered somewhat frequently by travelers that delve in the depths of the warm, humid forests of Sarvonia, they don't seem to develop well in the colder weathers of the Northern lands, nor in the arid deserts by the South, thus making it a creature of the central portions of the continent, often reaching to the shores. Its need to remain hidden to hunt makes it prefer dense forests and marshes, where it can make its tendrils pass as vines and its body as a huge mossy rock.

Behavior:
Territorial and aggressive with anything that comes close to it, with the natural exception of dragons and other fire-breathing or fire-wielding creatures, to whom it attempts to remain concealed. This creature destroys others of its kind that happen to sprout within its territory, however since it cannot abandon its sprouting spot due to its sheer size and weight, the clash of two mature Folihydras remains unobserved.

Diet:
Whatever it can swallow whole, which is most any other creature in the forests they inhabit, however it seems they only need to eat once every month. It has a predilection for large deer-like and horse-like creatures, presumably due to how easy it is to snare them without fear of claws or fangs that could harm its tendrils.

Mating:
Unobserved, presumably it doesn't mate, but rather reproduces like a plant, adding more mystery and challenge to the classification of this creature.

Usages:
The moss-fur of this creature is used by human hunters to camouflage in the dense forests with great results, and wizards find use of its sap-blood and teeth in alchemical preparations to provide strength, although legends claim that drinking the unadulterated sap-blood can drive the drinker into a mad murderous frenzy that culminates with its death by exhaustion.
4  Organization and General Discussions / Announcements and Web Design / Re: Next update - pics needed! on: 17 February 2015, 12:38:57
Can I claim "you have to catch it"?
5  Organization and General Discussions / Discussions, Development Ideas & Proposals / Re: Draconic Language on: 17 January 2015, 13:01:04
I found Kalina's schedule, and I'd love to help some with some of these entries, of course we need to coordinate. My main interest right now however are the languages, so any note regarding it is very appreciated =D
6  Organization and General Discussions / Discussions, Development Ideas & Proposals / Re: Draconic Language on: 17 January 2015, 01:59:32
I was thinking about that too, probably they get influenced from the languages spoken in the areas nearby, though I'm not sure if they'd be languages in themselves already, I'm inclined to believe they'd have dialects or accents (Like Australian English and American English... Same language base, different words and pronunciation) if only because they live incredibly long lives and thus slow down their evolution, both in language and biologically.

This of course is just a supposition, I'm no expert in languages to affirm how far and how fast a language would evolve among such long living beings.
7  Organization and General Discussions / Discussions, Development Ideas & Proposals / Draconic Language on: 16 January 2015, 17:33:15
So, I've been thinking on it and decided to give it a shot.

Would anyone else be interested or think it a good idea to work on the Draconic language? Because I sure am interested in this possibility, and after reading the entry on the Ice Dragons, I figured they'd be an excellent way to study the language of these species due to their tendency of getting familiars and allowing the family of said familiars to be free, thus it doesn't sounds too unlikely that one or two of the children of these familiars reach the compendium with notes about the Draconic language.

I've also been thinking it, and have figured out more or less what kind of vowels and consonants would be usable by a dragon due to it's physiology, of course I need to develop this idea some more but it's still a good start.

Are Dragons supposed to be myths, or are dragons out there, with perhaps one interested in helping out other kinds with its vast wisdom and knowledge?
8  Santharian World Development / The Santharian Bestiary / Re: Fire Fish - phyllu-eck-fyrthara on: 08 January 2015, 12:55:58
Hey, it's a pleasure to give this little guy some love, and yeah, thinking more on it I doubt someone wants to go walking barefooted in the Icelands waters. I will get things fixed in a second.
9  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: Burton Sable introduction / Santharian Underworld discussion on: 07 January 2015, 05:49:01
The issue is that, if there is no centralized laws, no "Common Crimes" among the provinces, each province can and likely will have its own underworld pending on its own laws and what they allow or don't allow.

With a set of "Common Crimes" the underworld extends beyond borders among provinces and requires more organization, there's space for more guilds to interact beyond the borders and some issues may scale into Kingdom jurisdiction.

I also like Artimidor's perspective, a crime against the King would not be the same as a crime against another peasant, and there would be crimes against the Kingdom too. I also recall reading somewhere that Necromancy was a forbidden practice throughout the Kingdom, so either all provinces agreed on it, or it was an edict that wasn't ignored.

More so, the Ranks entry doesn't states that all the laws passed by the Santharan are ignored, and doesn't states that the laws resolutions agreed by the Thanemoot are ignored at all, which makes sense. The King is emblematic, and while he does have the power to settle things in a Thanemoot and pass edicts, it's logical that each Thane has some liberty to disobey the King, within a certain limit, since each province has different needs and not all of them may be able to implement the same regulation. This doesn't invalidates the need for a set of core laws to maintain unity and provide order as well as a means of persecution against those that jump from one province to another after committing a crime.
10  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: Burton Sable introduction / Santharian Underworld discussion on: 07 January 2015, 03:19:52
In the Kingdom of Santharia entry we can see there were some edicts and changes in the ranks nomenclature as well as the division of the Kingdom when Santhros ascended to the throne.

I imagine there must be some core text that all the allied races signed in order to form the Kingdom, otherwise it'd be a Kingdom awaiting its fall as divisions and differences prevail and maintaining order becomes increasingly difficult.
11  Santharian World Development / The Santharian Bestiary / Fire Fish - phyllu-eck-fyrthara on: 06 January 2015, 15:58:47
Overview:
Phyllu-eck-fyrthara (Lit: "Fire Fish") is a kind of fish with little meat, lots of spines, and even more fat, which is the reason of its name rather than its dull bronze color since it is dried and used as a candle by the Ice Tribes and the inhabitants of the southern regions of Cyhalloi. Besides its use for light, the fat is often used in cuisine and medicine, while the little meat that can be scrapped off the bones can be used for a meager meal and the bones on its dorsal fin can be used as needless to sew leather and fur.

Appearance:
Ugly as a stone is a very appropriate expression to describe this ungraceful being, with rough scales in dull bronze colors, this fish is an expert at pretending to be a rock amongst the rocks of the cliffs that meet the sea. Growing to roughly a couple of palmspans in length, with some recorded monsters reaching about half a ped,  this creature has the face of a toad, with small dirt brown eyes and a big mouth, with a row of small teeth-like formations, its gills are barely noticeable making it hard to tell head from tail, which is usually somewhat compressed, making it look almost the same than its head.

This fish isn't just ugly but armed with a set of stout dorsal fin hollowed spines, which can severely injure a careless fisher and let out a caustic mucus that sticks to the wound, causing excruciating pain on those unfortunate enough to get hurt by it. It has a pair of large pectoral fins, used to bury itself in the sand as well as correcting its direction while swimming.
  
Special Abilities:
The ability to endure the extremely cold water of the Icelands and Cyhalloi is perhaps the most prominent feature of this fish, this is achieved thanks to its large fat deposits underneath and within its muscles. It also produces a mucus used in its attack with its dorsal spines, which produces a terrible pain on those wounded, and which can only be removed with hot water to dissolve it.

Territory:
The southern shores of Cyhalloi continent and the northern shores of Sarvonia are the home of this fish, often found near rocky shores where it pretends to be just another rock, buried in the sand.
    
Behavior:
Studying these creatures is akin to study the life of a rock, they rarely ever move once they find a suitable spot to live, mostly moving just to eat or mate. When threatened, this creature will swiftly lift its dorsal spines and harden its muscles to protect itself. Should this fail, it's unlikely it'll have a chance to run away, hence why it's so easy to capture them for someone experienced to avoid the sting of the spines.

Competition for territory is fierce among these fishes, once they reach the age, if they find an already occupied spot and they do want it for themselves, they will try to bite the lips of the current occupant, if they do happen to be stronger and aren't swallowed in the attempt, they stand a good chance at conquering the territory. Usually though, they will die in this attempt, or give up if they don't see the current occupant move with the first couple of bites.

Diet:
Despite its lazy nature, the fire fish is a predator, an opportunistic one. Rather than stalking and attacking its prey, the fire fish awaits for its prey to come close, unsuspecting that the stone under it is in fact another fish. When its prey is close enough, the fire fish takes a big gulp of water, swallowing its prey whole, to then filter out the water through its gills and teeth-like formations, imprisoning its prey.

Its favorite preys are small crustaceans, such as crabs and shrimps, with smaller fishes and octopuses being occasionally captured and eaten.

Mating:
This is perhaps the most interesting part in the life of this disgraced being, as it's of the few occasions in which it will move from its preferred spot. The male fire fish is smaller than the female, and when the time to mate arrives, usually when the frozen water above them begins to thaw, the male will leave its spot and look for females nearby.

The courting dance is brief, the female gets to pick which male seems stronger and bigger, and will swallow it just as if it was a prey. A day or two later, the female lays eggs in a sac, often under itself to protect them from possible predators. It's hard to estimate at what point the fishes are born, but we have the certainty that it's no sooner than two weeks.

At this point, the female will move and let free the small fishes, which will swim away swiftly to find a spot to lay, the spot where they will likely spend most, if not all their lives.

Usages:
Skinned and dried, the fish makes a great substitute of a candle, a strongly scented one. With some heat and plenty of salt, the fat loses its foul odor and can be purified into an oil, which can then be used with extracts of herbs to produce medicinal unguents, frequently used for stomachache and cold. This purified oil can also be used to fry meats and seasoned with herbs can serve to accompany a variety of dishes, most commonly meats and some vegetables.

The naturally hollow stout spines are often used as needles to sew leather and fur due to its hardness. There have been attempts at using the mucus to poison darts, arrowheads and spearheads, however most of these attempts are fruitless and often end with painful injuries for both the fish and the poisoner.
12  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: Burton Sable introduction / Santharian Underworld discussion on: 06 January 2015, 08:14:15
Doing some research about laws back in the middle age.

The laws back then were dictated by both the king and the church, with the church having the most general laws as the church gave its authority to the kings of each region. Perhaps we should do this same here, with the most general laws being the ones set in the Thanemoot and by the Santhran, and then each region and race having its particularities, which as I said should add or slightly modify, but not subtract from the central laws.

I figure the laws would be a mix of old and new, since we have ancient races such as the elves, who likely have preserved laws and systems for a very long time, and races such as the dwarves with a very strong tie to traditions. New laws would have to be to unify and settle disputes among the races now united under the banner of the Santharan.

I figure the Codex would be divided in 2 sections, the Civil matters, and the Penal matters, with the civil matters declaring the privileges and obligations for each rank of the society, starting with the King and ending with the peasants, while the Penal matters would go on to classify the "Common crimes" and their punishments within the kingdom...

In any case, in which forum should we post all of this? Perhaps it'd be a good idea to start a section regarding laws and crime?
13  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: Burton Sable introduction / Santharian Underworld discussion on: 06 January 2015, 03:39:22
According to the entry regarding Ranks, the Thanes hold a meeting once per year to discuss politics, and while I suspect there'd be variations across Sarvonia, I'm sure there'd be a core law every Thane adheres to, the most abstract and the most general law would be the Codex, from there, each region would probably add to it, or modify, but under the Oath of allegiance none of them could or should subtract from it.

Thus, the Santharian Codex would have to be the barest minimum, like a Constitution, delegating the more specific cases to laws under it.
14  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: Burton Sable introduction / Santharian Underworld discussion on: 05 January 2015, 17:07:52
I indeed changed the name, figured that it'd be better to find my "Compendium Alterego" and a good name would be a good start. :P

That aside, I'd love to work on a Santharian Codex, however this one is a big project and I feel my knowledge regarding Sarvonian politics is limited, so I wouldn't be able to say for example if Slavery is tolerated in some regions or outright banned in the kingdom.

Other than that, I can figure some of the laws that must be within the codex for a kingdom to work, such as an oath of allegiance to the King and the Codex, tributary laws for those holding the lands, laws regarding the rights and obligations of and to the serfs, peasants and slaves, laws regulating the hunt and fishing as well as establishing the limits of the royal hunting grounds and protected lands, laws declaring the guards of the kingdom and their divisions...

Of these, the one that gets most of my attention is the laws about hunting/fishing and protected lands, and the guards and their divisions.
15  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: Darien on: 05 January 2015, 14:17:58
First and foremost, welcome! grin
I've been reading this thread for a while now and something just popped in my head, so here's it: For an underworld to exist, there needs to be a definition of laws and authorities to antagonize; so the question is: Do we have a clear set of laws for the regions of Sarvonia? Is it a single book (like a constitution) or is it a bunch of edicts and documents that have no organized structure? How about each region, do they have autonomy and how much of it?

I'm unsure if there's something like this already, but if there's not, perhaps it'd be a good time to get this law system down, so the boundaries are clear and thus the crimes and their punishments are clear too.
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