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Artimidor!
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Artimidor Federkiel
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Re: Artimidor!
«
Reply #75 on:
22 July 2008, 17:29:57 »
As far as I know her e-mail address at her team page should still be valid. At least I hope so. Her name regularly pops up on MSN though in case you have MSN. I've made several attempts to reactivate her in the past, but not to much avail.
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"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart."
-- Maria (Metropolis)
Azhira Styralias
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Re: Artimidor!
«
Reply #76 on:
24 July 2008, 11:52:14 »
Is there any chance that you can create a map centered on the Wood Forest in the North? The woods south of the Themed'lon and surrounding lands. I'd like to study that area for a future entry on those woods. The current maps together do not show a complete picture of that region. Thanks!
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No, I would not want to live in a world without dragons, as I would not want to live in a world without magic, for that is a world without mystery, and that is a world without faith. And that, I fear, for any reasoning, conscious being, would be the cruelest trick of all.
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Artimidor Federkiel
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Re: Artimidor!
«
Reply #77 on:
26 July 2008, 15:36:55 »
Well, I don't really have the time resources to work on map projects at the moment, Azhira. Besides, once I do get to do a map, the region should ideally be prepared beforehand, with woods, rivers, mountains, towns and villages and possible extras already put on a sketch (see the Monster Map I refer to every now and then) - just the way the developers in that region like it to have their ideas integrated. Then I could just use that as the source material and base the map on that. Otherwise I would just need to guess what to draw on the map.
«
Last Edit: 26 July 2008, 15:43:38 by Artimidor Federkiel
»
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"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart."
-- Maria (Metropolis)
Bard Judith
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Re: Artimidor!
«
Reply #78 on:
26 July 2008, 17:11:55 »
What I'd do, Az, is go ahead and make a rough sketch as a developer's aid. Post it in the appropriate area and make sure that all the other Northerners have a chance to put their two sans' worth in. Extrapolate from the large features (there's a mountain, there's a bay - doubtless a stream runs down from one to t'other! And so on...) to create forests, barrens, and more. I for one find this one of my favourite dev activities, so feel free to ask...
This link is very helpful for topographical ideas which make areas much richer!
http://www.santharia.com/dev/index.php/topic,3780.0.html
Near the end there's a large list of 'evocative topographical features' which speak for themselves. Enjoy...
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"Give me a land of boughs in leaf / a land of trees that stand; / where trees are fallen there is grief; / I love no leafless land." --A.E. Housman
Azhira Styralias
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Re: Artimidor!
«
Reply #79 on:
26 July 2008, 19:50:05 »
No problem, Arti.
This is good, Judy! I'll try this. Talia made a basic map of the area I needed in my bell-ring thread and I'll use that and give it some detail. Thanks for the tip!
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No, I would not want to live in a world without dragons, as I would not want to live in a world without magic, for that is a world without mystery, and that is a world without faith. And that, I fear, for any reasoning, conscious being, would be the cruelest trick of all.
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Miraran Tehuriden
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Re: Artimidor!
«
Reply #80 on:
01 August 2008, 00:36:18 »
The first set of files for the Lorehold Greenhouses have been sent to webmaster@santharia.com!
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Avrah Kehabhra
"The whole POINT of Nybelmar is that no one has any idea whats going on, overly long entries keep it that way." - Decipher Ziron
Artimidor Federkiel
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Re: Artimidor!
«
Reply #81 on:
01 August 2008, 01:43:49 »
Ok, cool, everything here
I'll have a look and start preparing - let's see if there are any questions open!
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"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart."
-- Maria (Metropolis)
Azhira Styralias
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Re: Artimidor!
«
Reply #82 on:
01 August 2008, 20:36:48 »
I had a question, Arti...
Is it easier for you when the color is removed from the entries when you go to update them? I was just thinking of some ways to make the entries easier to edit and integrate...or maybe I'm way off...
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No, I would not want to live in a world without dragons, as I would not want to live in a world without magic, for that is a world without mystery, and that is a world without faith. And that, I fear, for any reasoning, conscious being, would be the cruelest trick of all.
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Miraran Tehuriden
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Re: Artimidor!
«
Reply #83 on:
01 August 2008, 20:50:23 »
I dont think it matter that much, as he doesnt actually copy the internal code of your entries anyway. It has to be converted to html code for the site, and i think that's done manually..
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Avrah Kehabhra
"The whole POINT of Nybelmar is that no one has any idea whats going on, overly long entries keep it that way." - Decipher Ziron
Artimidor Federkiel
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Re: Artimidor!
«
Reply #84 on:
01 August 2008, 21:01:34 »
Yeah, I just take the text itself, the colour codes don't really matter much. So that's ok, no need to worry!
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"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart."
-- Maria (Metropolis)
Azhira Styralias
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Re: Artimidor!
«
Reply #85 on:
11 August 2008, 08:25:26 »
Arti, can your nomenclature machine spit out half-orcen names for the Kaaer? What do you need to do that? I would like heavy emphasis on the first few syllables, with perhaps a single letter to start:
Example: T'char, K'lag, U'trom, H'jal etc...
What my tribe needs is some defined nomenclature as I have been kind of random with names up until now and alot of their names are inconsistent...for example, I absolutely hate the name Temejin Tartar...
P.S. - Expect some heavy revision on all of my Kaaer related entries if I can get this done...
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No, I would not want to live in a world without dragons, as I would not want to live in a world without magic, for that is a world without mystery, and that is a world without faith. And that, I fear, for any reasoning, conscious being, would be the cruelest trick of all.
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Bard Judith
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Re: Artimidor!
«
Reply #86 on:
11 August 2008, 13:26:37 »
The program needs fodder first. You'd have to provide a list of syllables, with the rules, that can be input into the machine - but inputting involves a lot of plain dog-work and Art has a lot on his plate already.
Generally we prefer specialists to take responsibility for their languages, and you seem to know what you want already. In which case I'd suggest that you'd get better results - and be able to tweak them yourself - if you downloaded the name generator and put the info in and played around with the generator options. It's not complicated, really!
Set 'first syllables' as T' Gh' A' Gr' and so on, so that the machine has the apostrophes associated and will generate the names with them in the right place.
Then set 'second syllables' as char lag gun jal trom etc. (I *think* case is sensitive).... Then choose the 'two-syllable' option only (though I would run a few one and three for variety) and hit Generate.
You'll get the odd name like T'trom or Gr'grag from that, but you can simply not accept them from the raw name list that the program will then spit out. Move over all the names you want saved, and you'll have your name list!
You can select for 'male' and 'female' syllables or simply choose them by hand later depending on the feel of the finished name - or perhaps there really isn't a difference as far as this tribe is concerned! There seems to be a strong euro-centric bias for 'a', 'ae', 'l', and so on in feminine names for most of the human tribes (yep, me too!) but the orcs will doubtless have very different criteria...
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"Give me a land of boughs in leaf / a land of trees that stand; / where trees are fallen there is grief; / I love no leafless land." --A.E. Housman
Artimidor Federkiel
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Re: Artimidor!
«
Reply #87 on:
11 August 2008, 14:45:13 »
Yeah, Judy summarized it pretty well. If I have syllables (see Garret's Kyranian entry where she has done it) - I can let the program do the work. Important is especially to make sure that the male and female names can be distinguished. So usually the ending syllables have to differ remarkably, though maybe at an (half-)orcish tribe it could be the other way round and the beginning syllable defines the gender (e.g. eginnings with vocals = female, consonants = male, ending valid for both). So you can play around with quite a bunch of funny ideas. Important is that I get a list of syllables or word parts
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"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart."
-- Maria (Metropolis)
Azhira Styralias
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Re: Artimidor!
«
Reply #88 on:
11 August 2008, 19:37:42 »
Thanks Judy and Arti...I don't mean to create more work for you Arti. I did not realize that the naming machine could be used by anyone. I thought it was a special Artimidor Magic Tool only.
Where can I download it and I can get to creating my own names?
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No, I would not want to live in a world without dragons, as I would not want to live in a world without magic, for that is a world without mystery, and that is a world without faith. And that, I fear, for any reasoning, conscious being, would be the cruelest trick of all.
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Artimidor Federkiel
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Re: Artimidor!
«
Reply #89 on:
11 August 2008, 19:57:27 »
I can make a new install version, which you can then download and use. Some things have been improved considerably since the first versions. Give me a few hours and you can download it.
P.S. An install version is only to be used on fresh installs though - people who want to update existing versions need to send me their databases so that I can take the stuff that was made with it and integrate it.
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"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart."
-- Maria (Metropolis)
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