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Tree Possessing, Earth magic, Level VII
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Marvin Cerambit
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Re: Tree Possessing, Earth magic, Level VII
«
Reply #15 on:
27 August 2006, 16:17:09 »
We don't have an equivalent of summoning. Well, maybe we have, but regardless all summoning/teleporting spells are currently put on hold.
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Baromosa
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Re: Tree Possessing, Earth magic, Level VII
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Reply #16 on:
28 August 2006, 00:24:26 »
thats what makes magic so cool. though there are solid limitations there are also infinite possibilities and mysteries within it. i'm certain there is away for this spell to work, just needs some tweaking is all.
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Marvin Cerambit
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Re: Tree Possessing, Earth magic, Level VII
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Reply #17 on:
28 August 2006, 00:39:28 »
Sure there's a way. The problem is that it will take far more effort then it's worth, so none would actually use it.
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Ralhag Silverskin
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Re: Tree Possessing, Earth magic, Level VII
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Reply #18 on:
28 August 2006, 00:48:16 »
I don't know anything about magic. I just wanted to put that out there right off the bat.
However, I always thought that magic did the almost impossible, i.e. make trees move. One cannot argue against a certain spell because it is not likely to work, or impossible. It's magic, of course its impossible!
Almost every single spell I read about is completely impossible.
Quote
The thing is, trees can't move on their own, they just stand still.
That's where the magic part comes in to play.
Quote
The problem is that it will take far more effort then it's worth, so none would actually use it.
Don't you think that the wizard, or whatever they're called, should decide for him/herself whether the act is worth the effort?
I don't know magic, at all. My two sans worth, which I am so liberal with.
Ralhag
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Drasil Razorfang
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Re: Tree Possessing, Earth magic, Level VII
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Reply #19 on:
28 August 2006, 02:11:07 »
maybe you could switch it around so that the mage summons "tree" golems?
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Marvin Cerambit
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Re: Tree Possessing, Earth magic, Level VII
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Reply #20 on:
28 August 2006, 02:33:07 »
Quote from: me
but regardless all summoning/teleporting spells are currently put on hold.
Same with Xeuá and Ecuá. And as said before, I doubt this could fall under the elemental schools.
Quote from: Ralhag
However, I always thought that magic did the almost impossible, i.e. make trees move. One cannot argue against a certain spell because it is not likely to work, or impossible. It's magic, of course its impossible!
Yes, but making trees move is not the same as giving them commands and expecting them to execute them. You can make a puppet move by using your hands, but shouting at it won't do much.
Now making a tree move (like one would play with the strings of a marionet) is possible with Earth (affecting form). You'd have to actively steer every move though (so it would be a contineous spell that asks a lot from the mage) and casting it on the soil would probably be more effective as it has more Earth in it. Maybe Water could work too (I have no idea how much water there's in a tree).
Turning a tree into a sentient being (that can follow commands) and giving it the ability to move is advanced Xeuá at best IMHO.
I don't know if we have trees that move, but given you have some of those around then I guess you could make a 'possess tree spell' (which would only work at those specific trees). Water would probably be most suited for that.
Oh, and there's RL impossible and Santharia impossible. There are still limits.
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Baromosa
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Re: Tree Possessing, Earth magic, Level VII
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Reply #21 on:
28 August 2006, 05:09:12 »
i've been thinking of this spell alot and the more i think, I know that we should probably dump it. the closest we could get to it would be to possess a 'swamp stalker' (look under Land Monsters in the bestiary) which is already alive and walking. It isn't quite a tree but often mistaken for one so it fits the bill if you ask me. well, just another way to go. keep at it.
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king of santharia
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Re: Tree Possessing, Earth magic, Level VII
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Reply #22 on:
28 August 2006, 07:15:05 »
so maybe i can tweak this spell to be an possessing swamp stalker spell? then that would make it work right? i could make the swamp stalker under the mages control to, i dunno, defend the mage or fight for the mage?
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Marvin Cerambit
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Re: Tree Possessing, Earth magic, Level VII
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Reply #23 on:
28 August 2006, 07:44:10 »
Well, the Swamp Stalker isn't a tree but an animal so that would make it a different spell.
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king of santharia
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Re: Tree Possessing, Earth magic, Level VII
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Reply #24 on:
28 August 2006, 08:18:00 »
well that's what im saying.I'll change it to possess swamp stalkers.
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Baromosa
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Re: Tree Possessing, Earth magic, Level VII
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Reply #25 on:
28 August 2006, 08:29:41 »
exactly. that would be exceptable from what i hear. ofcourse i'd talk to some of the bigger experts first, but it would be more reasonable as far as possessing goes.
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king of santharia
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Re: Tree Possessing, Earth magic, Level VII
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Reply #26 on:
28 August 2006, 08:42:54 »
does anyone know the "big" experts? and when i start making this spell which would be immiediate would people like to help me develop it?
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Ralhag Silverskin
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Re: Tree Possessing, Earth magic, Level VII
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Reply #27 on:
28 August 2006, 09:41:02 »
Hmm, first things first, I think you should change your name. king of santharia is not really appropriate. Try to come up with something that will allow us to take you seriosuly, king of santharia does not allow this.
Remember capital letters, please, also.
Ralhag
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Marvin Cerambit
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Re: Tree Possessing, Earth magic, Level VII
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Reply #28 on:
29 August 2006, 05:14:15 »
Well, it seems that I'm the only 'expert' left at the moment (not counting Arti).
But on swamp stalkers: since they can only be found in marshes I doubt a mage would ever even meet one of them. But as they are animals the spell would probably work on every other animal as well. The problem again is that there's no real way to command an animal (unless you train them you can make them do stuff by shouting commands) without starting to use complicated magic.
However, since your aim is to let something fight for you you could make the spell much simpler. With Fire you could make an animal aggressive towards an opponent or defensive towards yourself by working on the parental instincts for example (probably Earth would be most fitting for that).
And yes, a new name would be a good idea.
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Baromosa
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Re: Tree Possessing, Earth magic, Level VII
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Reply #29 on:
29 August 2006, 06:38:41 »
Quote
A more disturbing application of this sphere is found in animating the dead or non-living objects, by granting them once again or anew with the Fires of life. This is of course highly illegal and banned from the Academy.
well, that kills the idea of animating trees like they are alive. stick with effecting animals through emotion, that sounds pretty good.
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I walk through the fire seeking answers, only to find new mysteries in the ashes.
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